Eroare compilare [rezolvat]

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nikod1606
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15 Jan 2019, 21:05

| Afiseaza codul
/* AMX Mod X
*   Admin Help Plugin
*
* by the AMX Mod X Development Team
*  originally developed by tcquest78
*
* This file is part of AMX Mod X.
*
*
*  This program is free software; you can redistribute it and/or modify it
*  under the terms of the GNU General Public License as published by the
*  Free Software Foundation; either version 2 of the License, or (at
*  your option) any later version.
*
*  This program is distributed in the hope that it will be useful, but
*  WITHOUT ANY WARRANTY; without even the implied warranty of
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
*  General Public License for more details.
*
*  You should have received a copy of the GNU General Public License
*  along with this program; if not, write to the Free Software Foundation, 
*  Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*  In addition, as a special exception, the author gives permission to
*  link the code of this program with the Half-Life Game Engine ("HL
*  Engine") and Modified Game Libraries ("MODs") developed by Valve, 
*  L.L.C ("Valve"). You must obey the GNU General Public License in all
*  respects for all of the code used other than the HL Engine and MODs
*  from Valve. If you modify this file, you may extend this exception
*  to your version of the file, but you are not obligated to do so. If
*  you do not wish to do so, delete this exception statement from your
*  version.
*/

#include <amxmodx>

#define DISPLAY_MSG		// Comment to disable message on join
#define HELPAMOUNT 10	// Number of commands per page

public plugin_init()
{
	register_plugin("Admin Help", AMXX_VERSION_STR, "AMXX Dev Team")
	register_dictionary("adminhelp.txt")
	register_concmd("amx_ajutor", "cmdHelp", 0, "<page> [nr of cmds (only for server)] - displays this help")
}

#if defined DISPLAY_MSG
public client_putinserver(id)
{
	if (is_user_bot(id))
		return
	
	set_task(15.0, "dispInfo", id)
}

public client_disconnect(id)
{
	remove_task(id)
}
#endif

public cmdHelp(id, level, cid)
{
	new arg1[8], flags = get_user_flags(id)
	new start = read_argv(1, arg1, 7) ? str_to_num(arg1) : 1
	new lHelpAmount = HELPAMOUNT
	
	// HACK: ADMIN_ADMIN is never set as a user's actual flags, so those types of commands never show
	if (flags > 0 && !(flags & ADMIN_USER))
	{
		flags |= ADMIN_ADMIN;
	}
	
	if (id == 0 && read_argc() == 3)
		lHelpAmount = read_argv(2, arg1, 7) ? str_to_num(arg1) : HELPAMOUNT

	if (--start < 0)
		start = 0

	new clcmdsnum = get_concmdsnum(flags, id)

	if (start >= clcmdsnum)
		start = clcmdsnum - 1

	console_print(id, "^n----- %L -----", id, "HELP_COMS")
	
	new info[128], cmd[32], eflags
	new end = start + lHelpAmount // HELPAMOUNT

	if (end > clcmdsnum)
		end = clcmdsnum

	for (new i = start; i < end; i++)
	{
		get_concmd(i, cmd, 31, eflags, info, 127, flags, id)
		console_print(id, "%3d: %s %s", i + 1, cmd, info)
	}
	
	console_print(id, "----- %L -----", id, "HELP_ENTRIES", start + 1, end, clcmdsnum)

	if (end < clcmdsnum)
		console_print(id, "----- %L -----", id, "HELP_USE_MORE", end + 1)
	else
		console_print(id, "----- %L -----", id, "HELP_USE_BEGIN")

	return PLUGIN_HANDLED
}

#if defined DISPLAY_MSG
public dispInfo(id)
{
	chat_color(id, "%L", id, "TYPE_HELP")
	
	new nextmap[32]
	get_cvar_string("amx_nextmap", nextmap, 31)
	
	if (get_cvar_float("mp_timelimit"))
	{
		new timeleft = get_timeleft()
		
		if (timeleft > 0)
		{
			chat_color(id, "%L", id, "TIME_INFO_1", timeleft / 60, timeleft % 60, nextmap)
		} else {
			chat_color(id, "%L", id, "TIME_INFO_2", nextmap)
		}
	}
}
#endif

stock chat_color(const id, const input[], any:...)
{
 new count = 1, players[32]
 static msg[191]
 vformat(msg, 190, input, 3)
 
 replace_all(msg, 190, "!g", "^4")
 replace_all(msg, 190, "!y", "^1")
 replace_all(msg, 190, "!team", "^3")
 
 if (id) players[0] = id; else get_players(players, count, "ch")
 {
  for (new i = 0; i < count; i++)
  {
   if (is_user_connected(players))
   {
    message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players)
    write_byte(players);
    write_string(msg);
    message_end();
   }
  }
 }
}


stie cineva de ce imi da eroare cand incerc sa compilez la linia 10 ?
Last edited by Radu eXtream on 16 Jan 2019, 00:32, edited 1 time in total.
Reason: Marcat ca rezolvat.
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faKe91
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15 Jan 2019, 22:03

Se compileaza fara probleme https://i.imgur.com/qSFrSv5.png
nikod1606
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15 Jan 2019, 22:28

Eu am incercat online , ce program folosesti ?
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15 Jan 2019, 22:29

nikod1606
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15 Jan 2019, 22:38

https://i.imgur.com/6rkaSNT.png imi da pawn compiler eroare
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faKe91
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15 Jan 2019, 22:43

Descarca AMX Mod X Base pentru windows. Acolo ai compiler-ul
nikod1606
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15 Jan 2019, 22:46

da-mi tu te rog .amxx compilat is mai incepator
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15 Jan 2019, 22:51

nikod1606
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15 Jan 2019, 22:53

nu e accelasi l-ai schimbat tu ala era colorat . https://i.imgur.com/dqR8ubw.png uite am dat si eu locale . si tot eroare da nu inteleg ce ai facut
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15 Jan 2019, 22:59

după cum observi,în amxx studio pe prima linie,ai niște caractere frumoase înainte de /*,le ștergi,copiezi tot,și compilezi online,dacă local nu știi
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
nikod1606
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16 Jan 2019, 00:25

Am rezolvat , dar e buguit amxx , t/c va rog
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