SV_CheckForDuplicateNames v2

Discutii despre tot ce nu se incadreaza in celelalte categorii (dar legat de Counter-Strike !)

Moderators: Moderatori ajutatori, Moderatori, Echipa eXtreamCS.com

Post Reply
User avatar
SkillartzHD
Membru, skill +3
Membru, skill +3
Posts: 1096
Joined: 08 Feb 2013, 19:43
Detinator Steam: Da
CS Status: HLDS Vulnerability
Detinator server CS: GoldSrc
SteamID: SkillartzHD_hlds
Reputatie: Fost Moderator ajutator
Location: Bucuresti
Has thanked: 14 times
Been thanked: 28 times
Contact:

22 Jan 2019, 06:53

Salutari

Photo :
Image
Image

servere vulnerabile pentru bypass :
https://www.gametracker.com/search/cs/? ... rt=&order=


sunt mai multe servere vulnerabile , du-te si cauta care ce si cum (https://github.com/dreamstalker/rehlds/ ... 491461d40a toate pana in update-ul asta)

notita :
1.0.0 --- Delay connect
--- RevEmu
--- SettiEmu
--- oldRevEmu random
--- AVSMP 1 random
--- AVSMP 0 random
--- SteamEmu random
--- Native steam (valid certificate of steam) i mean it allows you to access the servers only-steam with my steamid on STEAM
--- The ability to change the name of the selective
--- CDKey valid+random


1.0.1
--- i added you can you add more servers to cause them to crash
--- a checkbox to make a "random name" in button/timer
--- i changed a little the design , looks horrible earlier


1.0.2
--- fix bug
--- add hltv
--- add player password
--- i added the response from the server (ServerRecv/recvfrom)


1.0.3
--- fixed "Invalid protinfo in connect command"
--- i added some colors to the console


1.0.4
--- add a checkbox "Bypass ReHLDS"
--- maked a bypass for rehlds fix


1.0.5
--- add a checkbox "console log" to enable/disable print in logtext
--- "Console log" is for in case if you want to attack the servers faster to not processing so much the program
--- the design was changed
--- updated the "native steam" with the current certificate of valve (http://steamcommunity.com/id/SkillartzHD_hlds)
--- this bypass rehlds has been updated in several vulnerabilities (he is chosen random)
--- CL_CreateFakePlayer send 2 players (not 3 as it was in previous versions)
--- logtext is cleaned automatically at 30 of lines touched (to not freeze the software program)
--- setinfo (userinfo) now and he is random (ex : cl_lw/cl_lc/topcolor etc..)
--- at the end software the servers will be saved in ServerList.txt
--- on opening the software , the servers will be indexed of ServerList.txt (if there is)
--- add the button "-->" is to display the console in the program , "<--" and to not display
--- now logtext not allow ctrl+v(paste)


1.0.6
--- unfreeze GUI window in loop (where is many servers in the list)
--- add a command "connect" to connect player to server
--- add a command "cmdlist" for show commands registred in software
--- add a command "visit"
--- add a command "echo" to print console
--- add a command "quit" to quit software
--- add a command "setinfo" to add a new userinfo in CL_CreateFakePlayer
--- commands that do not exist will receive un message "unknown command : cmd"
--- i added a small label that informs you how many servers have been attacked and how many more are attacked (udp sended 1/50)
--- the choice of the name has been changed to 8 characters to be crash hlds greater
--- console write un log in CL_cstrike/ServerConsole.ini
--- moved ServerList.ini in CL_cstrike/ServerList.ini


1.0.7
--- added emulator for SXEI (thanks to magister)
--- fix small bug
--- the "info" button now has a window


1.0.8
--- removed timer in form1_loaded();
--- add limit to NameText(18) and Server Password(40)
--- moved label "udp sended" to groupbox
--- await task.delay(100) changed to await task.delay(30) in CL_CreateFakePlayer
--- added all message sended by SV_RejectConnection(0x09) in console software


1.0.9
--- add a command "reload" to open new tab for software(form1)
--- the program can't be opened 2 times (use reload for write a new memory)
--- now sendrecv print the userid of the player sent by the server
sunt mai multe servere vulnerabile , du-te si cauta nu stau sa dau mura in gura

a da , cand primesti un mesaj in consola in care te anunta ca serverul ca e securizat iti specifica ca trebui sa bifezi "bypass rehlds" automat


Download : http://rgho.st/7MlC5yGfl ( rgho . st/7MlC5yGfl )
Last edited by SkillartzHD on 25 Jan 2019, 10:17, edited 3 times in total.
Project by HLDS-Project 2017
Static Emulator : Native | Random Emulator : SettiEmu/AVSMP1/AVSMP0/SteamEmu/oldRevEmu/RevEmu is done
KickASS-HLDS v2 (hlds)
KickASS-HLDS v1 (fakedetector)
HL-ClientSteam exploit (pure hlds)
PLCore exploit (dproto&hlds)
FakeConnect 2.0(reunion&rehlds)
KickASS-HLDS v3 in amxx(hlds&rehlds)
...... time passes and evidence are many
Special thanks to Spanwer and Magister
Skype : spyware.spyware1
Steam : Click

SV_CheckForDuplicateNames V2 download
RoyalServer 2
User avatar
DevilBoy.eXe
Super moderator
Super moderator
Posts: 1678
Joined: 05 Jun 2016, 23:04
Detinator Steam: Da
Detinator server CS: GO.WARED.RO
SteamID: DevilBoy_eXe
Reputatie: Super Moderator
Fond eXtream: 0
Location: beyond the time
Discord: zeux.
Has thanked: 15 times
Been thanked: 71 times
Contact:

22 Jan 2019, 18:20

Nu prea functioneaza, am testat pe mai multe servere care au acea versiune
Oricum cand il deschid primesc si o eroare
http://prntscr.com/mandik
| Afiseaza codul
See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
   at System.Windows.Forms.Control.set_Width(Int32 value)
   at SVCheckForDuplicateNamesExploit.ConfigNodeType.XmlIgnoreMemberAttributeGenericAce.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3260.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
SV_CheckForDuplicateNames_exploit_V2_GUI
    Assembly Version: 1.0.9.28954
    Win32 Version: 4.7.3260.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3314.0 built by: NET472REL1LAST_B
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
TypeFilter
    Assembly Version: 0.0.0.0
    Win32 Version: 4.7.3260.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3221.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Management
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3221.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Ce versiune de netframework am nevoie?
User avatar
SkillartzHD
Membru, skill +3
Membru, skill +3
Posts: 1096
Joined: 08 Feb 2013, 19:43
Detinator Steam: Da
CS Status: HLDS Vulnerability
Detinator server CS: GoldSrc
SteamID: SkillartzHD_hlds
Reputatie: Fost Moderator ajutator
Location: Bucuresti
Has thanked: 14 times
Been thanked: 28 times
Contact:

22 Jan 2019, 18:25

DevilBoy.eXe wrote:Nu prea functioneaza, am testat pe mai multe servere care au acea versiune
Oricum cand il deschid primesc si o eroare
http://prntscr.com/mandik
| Afiseaza codul
See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
   at System.Windows.Forms.Control.set_Width(Int32 value)
   at SVCheckForDuplicateNamesExploit.ConfigNodeType.XmlIgnoreMemberAttributeGenericAce.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3260.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
SV_CheckForDuplicateNames_exploit_V2_GUI
    Assembly Version: 1.0.9.28954
    Win32 Version: 4.7.3260.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3314.0 built by: NET472REL1LAST_B
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
TypeFilter
    Assembly Version: 0.0.0.0
    Win32 Version: 4.7.3260.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3221.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Management
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3221.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Ce versiune de netframework am nevoie?
fisierul serverlist.txt nu se incarca , apasa pe continue si seteaza setarile in program sau inchidel si deschidel iar

de functionat functioneaza.

remediez in 5 minute problema si vin cu alt link



am remediat + am adaugat certificatul de la valve la "nativesteam" cu care te poti conecta pe serverele only steam selectand "NativeSteam" el este valabil 14 zile
Download : http://rgho.st/7MlC5yGfl ( rgho . st/7MlC5yGfl )
Last edited by SkillartzHD on 25 Jan 2019, 10:16, edited 1 time in total.
Project by HLDS-Project 2017
Static Emulator : Native | Random Emulator : SettiEmu/AVSMP1/AVSMP0/SteamEmu/oldRevEmu/RevEmu is done
KickASS-HLDS v2 (hlds)
KickASS-HLDS v1 (fakedetector)
HL-ClientSteam exploit (pure hlds)
PLCore exploit (dproto&hlds)
FakeConnect 2.0(reunion&rehlds)
KickASS-HLDS v3 in amxx(hlds&rehlds)
...... time passes and evidence are many
Special thanks to Spanwer and Magister
Skype : spyware.spyware1
Steam : Click

SV_CheckForDuplicateNames V2 download
User avatar
SkillartzHD
Membru, skill +3
Membru, skill +3
Posts: 1096
Joined: 08 Feb 2013, 19:43
Detinator Steam: Da
CS Status: HLDS Vulnerability
Detinator server CS: GoldSrc
SteamID: SkillartzHD_hlds
Reputatie: Fost Moderator ajutator
Location: Bucuresti
Has thanked: 14 times
Been thanked: 28 times
Contact:

25 Jan 2019, 10:15

Download : http://rgho.st/7MlC5yGfl ( rgho . st/7MlC5yGfl )

am rezolvat problema in care software-ul nu functiona pentru cei cu conexiunea slaba la internet
Project by HLDS-Project 2017
Static Emulator : Native | Random Emulator : SettiEmu/AVSMP1/AVSMP0/SteamEmu/oldRevEmu/RevEmu is done
KickASS-HLDS v2 (hlds)
KickASS-HLDS v1 (fakedetector)
HL-ClientSteam exploit (pure hlds)
PLCore exploit (dproto&hlds)
FakeConnect 2.0(reunion&rehlds)
KickASS-HLDS v3 in amxx(hlds&rehlds)
...... time passes and evidence are many
Special thanks to Spanwer and Magister
Skype : spyware.spyware1
Steam : Click

SV_CheckForDuplicateNames V2 download
User avatar
levin
Scripter eXtreamCS
Scripter eXtreamCS
Posts: 3844
Joined: 24 Aug 2011, 12:24
Detinator Steam: Da
CS Status:
Detinator server CS: ☯∴
SteamID: riseofevo
Reputatie: Scripter eXtreamCS
Nume anterior: Adryyy
Location: ҳ̸Ҳ̸ҳ
Discord: devilclass
Has thanked: 36 times
Been thanked: 594 times
Contact:

25 Jan 2019, 21:55

nu face conexiunea cu nici un sv..
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
User avatar
DevilBoy.eXe
Super moderator
Super moderator
Posts: 1678
Joined: 05 Jun 2016, 23:04
Detinator Steam: Da
Detinator server CS: GO.WARED.RO
SteamID: DevilBoy_eXe
Reputatie: Super Moderator
Fond eXtream: 0
Location: beyond the time
Discord: zeux.
Has thanked: 15 times
Been thanked: 71 times
Contact:

25 Jan 2019, 22:57

Adryyy wrote:nu face conexiunea cu nici un sv..
Adevarat
User avatar
SkillartzHD
Membru, skill +3
Membru, skill +3
Posts: 1096
Joined: 08 Feb 2013, 19:43
Detinator Steam: Da
CS Status: HLDS Vulnerability
Detinator server CS: GoldSrc
SteamID: SkillartzHD_hlds
Reputatie: Fost Moderator ajutator
Location: Bucuresti
Has thanked: 14 times
Been thanked: 28 times
Contact:

26 Jan 2019, 08:18

o sa ma uit mai incolo , pentru mine functioneaza
Project by HLDS-Project 2017
Static Emulator : Native | Random Emulator : SettiEmu/AVSMP1/AVSMP0/SteamEmu/oldRevEmu/RevEmu is done
KickASS-HLDS v2 (hlds)
KickASS-HLDS v1 (fakedetector)
HL-ClientSteam exploit (pure hlds)
PLCore exploit (dproto&hlds)
FakeConnect 2.0(reunion&rehlds)
KickASS-HLDS v3 in amxx(hlds&rehlds)
...... time passes and evidence are many
Special thanks to Spanwer and Magister
Skype : spyware.spyware1
Steam : Click

SV_CheckForDuplicateNames V2 download
nixwhy
Membru, skill 0
Membru, skill 0
Posts: 34
Joined: 12 Jan 2019, 15:27
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Fond eXtream: 0
Contact:

26 Jan 2019, 12:39

Tu folosești pe Windows 7, noi îl folosim pe 10 și nu merge.
User avatar
levin
Scripter eXtreamCS
Scripter eXtreamCS
Posts: 3844
Joined: 24 Aug 2011, 12:24
Detinator Steam: Da
CS Status:
Detinator server CS: ☯∴
SteamID: riseofevo
Reputatie: Scripter eXtreamCS
Nume anterior: Adryyy
Location: ҳ̸Ҳ̸ҳ
Discord: devilclass
Has thanked: 36 times
Been thanked: 594 times
Contact:

26 Jan 2019, 13:57

asta voiam să i zic,eu unu am win10 pro x64,diferența fiind mvc++(am 2008 2010 2012 2013 2015 x86+x64 redistributable),iar tu compilezi cu alte module
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
User avatar
SkillartzHD
Membru, skill +3
Membru, skill +3
Posts: 1096
Joined: 08 Feb 2013, 19:43
Detinator Steam: Da
CS Status: HLDS Vulnerability
Detinator server CS: GoldSrc
SteamID: SkillartzHD_hlds
Reputatie: Fost Moderator ajutator
Location: Bucuresti
Has thanked: 14 times
Been thanked: 28 times
Contact:

26 Jan 2019, 16:16

http://rgho.st/67r2k5gZD daca nu functioneaza jucati-va cu valorile din acel textbox "socket timeout"

nu are treaba versiunea framework ci conexiunea de la internet , pentru mine functioneaza avand 1gbps , pentru un japonez care are 30mbs nu a functionat cu socket.timeout 10 si l-am pus pe 1000

spuneti-mi daca-i ok acum
Project by HLDS-Project 2017
Static Emulator : Native | Random Emulator : SettiEmu/AVSMP1/AVSMP0/SteamEmu/oldRevEmu/RevEmu is done
KickASS-HLDS v2 (hlds)
KickASS-HLDS v1 (fakedetector)
HL-ClientSteam exploit (pure hlds)
PLCore exploit (dproto&hlds)
FakeConnect 2.0(reunion&rehlds)
KickASS-HLDS v3 in amxx(hlds&rehlds)
...... time passes and evidence are many
Special thanks to Spanwer and Magister
Skype : spyware.spyware1
Steam : Click

SV_CheckForDuplicateNames V2 download
User avatar
levin
Scripter eXtreamCS
Scripter eXtreamCS
Posts: 3844
Joined: 24 Aug 2011, 12:24
Detinator Steam: Da
CS Status:
Detinator server CS: ☯∴
SteamID: riseofevo
Reputatie: Scripter eXtreamCS
Nume anterior: Adryyy
Location: ҳ̸Ҳ̸ҳ
Discord: devilclass
Has thanked: 36 times
Been thanked: 594 times
Contact:

26 Jan 2019, 18:31

nu i ok
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
Post Reply

Return to “Diverse”

  • Information
  • Who is online

    Users browsing this forum: No registered users and 4 guests