Modificare ultimate sound

Modificari necesare ale pluginurilor

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02 Mar 2019, 23:29

| Afiseaza codul
///////////////////////////////////////////////////
//  AMXMOD[X]                                    //
//   ::Ultimate sounds::                         //
//    by Hephaistos ([email protected])       //
//    edited by Dizzy ([email protected])   //
//    edited by Toster v2.1 ([email protected])//
//                                               //                                           
// cvar:                                         //
//  streak_mode < flags >                        //
//  "a" - messages                               //
//  "b" - sounds                                 //
//                                               //
//  kniff_mode < flags >                         //
//  "a" - messages                               //
//  "b" - sounds                                 //
//                                               //
//  hs_mode < flags >                            //
//  "a" - messages                               //
//  "b" - sounds                                 //
//                                               //
//  lastman_mode < flags >                       //
//  "a" - messages                               //
//  "b" - hp                                     //
//  "c" - sounds                                 //
///////////////////////////////////////////////////

#include <amxmodx>

#define KNIFFMESSAGES 4
#define LEVELS 7
#define MESSAGESNOHP 4
#define MESSAGESHP 4

new kills[33] = {0,...};
new deaths[33] = {0,...};
new alone_ann = 0
new levels[7] = {3, 5, 7, 9, 10, 13, 15};

new stksounds[7][] = {
"misc/female/multikill",
"misc/female/dominating",
"misc/female/monsterkill",
"misc/female/killingspree",
"misc/female/rampage",
"misc/female/holyshit",
"misc/female/godlike"};

new stkmessages[7][] = {
"%s: Multi-Kill!",
"%s: Dominating!",
"%s: Monster-Kill!",
"%s: Killing Spree!",
"%s: Rampage!",
"%s: Holy Shit!",
"%s: Godlike!"};


new kniffmessages[KNIFFMESSAGES][] = {
"%s Sliced And Diced %s!",
"%s Shanked %s!",
"%s Pulled A Knife On %s!",
"%s Knived %s!"}

new messagesnohp[MESSAGESNOHP][] = {
"%i terrorist vs %i CT^n%s: Now All Depends On You!",
"%i terrorist vs %i CT^n%s: I Hope You Still Have A Healthpack.",
"%i terrorist vs %i CT^n%s: All Your Teammates Were Killed. Good Luck!",
"%i terrorist vs %i CT^n%s: Now You Are Alone. Have Fun!"}

new messageshp[MESSAGESHP][] = {
"%i terrorist vs %i CT^n%s (%i hp): Now All Depend On You!",
"%i terrorist vs %i CT^n%s (%i hp): I Hope You Still Have A Healthpack.",
"%i terrorist vs %i CT^n%s (%i hp): All Your Teammates Were Killed. Good Luck!",
"%i terrorist vs %i CT^n%s (%i hp): Now You Are alone. Have Fun!"}

get_streak()
{
	new streak[3]
	get_cvar_string("streak_mode",streak,2)
	return read_flags(streak)
}

public death_event(id)
{
	new streak = get_streak()

	if ((streak&1) || (streak&2))
	{
    		new killer = read_data(1);
    		new victim = read_data(2);

    		kills[killer] += 1;
    		kills[victim] = 0;
    		deaths[killer] = 0;
    		deaths[victim] += 1;

    		for (new i = 0; i < LEVELS; i++)
		{
        		if (kills[killer] == levels)
			{
         	  		 announce(killer, i);
         	  		 return PLUGIN_CONTINUE;
			}
		}
	}
	return PLUGIN_CONTINUE;
}

announce(killer, level)
{
	new streak = get_streak()

	if (streak&1)
	{
    		new name[32];

   		get_user_name(killer, name, 32);
		set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2);
		show_hudmessage(0, stkmessages[level], name);
	}

	if (streak&2){
    		client_cmd(0, "spk %s", stksounds[level]);
	}
}

public reset_hud(id)
{
	set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1)
	show_hudmessage(0, "Prepare To Fight!")
	client_cmd(0,"spk misc/female/prepare")

	new streak = get_streak()

	if (streak&1)
	{

		if (kills[id] > levels[0])
		{
		        client_print(id, print_chat, 
			"* You are on a killstreak with %d kills.", kills[id]);

		}

		else if (deaths[id] > 1)
		{
			client_print(id, print_chat, 
			"* Take care, you are on a deathstreak with %d deaths in a row.", deaths[id]);
		}
	}
}

public client_connect(id)
{
	new streak = get_streak()

	if ((streak&1) || (streak&2))
	{
		kills[id] = 0;
		deaths[id] = 0;
	}
}

public knife_kill()
{
	new kniffmode[4] 
	get_cvar_string("kniff_mode",kniffmode,4) 
	new kniffmode_bit = read_flags(kniffmode)

	if (kniffmode_bit & 1)
	{
		new killer_id = read_data(1)
		new victim_id = read_data(2)
		new killer_name[33], victim_name[33]

		get_user_name(killer_id,killer_name,33)
		get_user_name(victim_id,victim_name,33)


		set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
		show_hudmessage(0,kniffmessages[ random_num(0,KNIFFMESSAGES-1) ],killer_name,victim_name)
	}

	if (kniffmode_bit & 2)
	{
		client_cmd(0,"spk misc/female/humiliation")
   	}
}


public roundend_msg(id)

	alone_ann = 0

public death_msg(id)
{

	new lmmode[8] 
	get_cvar_string("lastman_mode",lmmode,8) 
	new lmmode_bit = read_flags(lmmode)

	new players_ct[32], players_t[32], ict, ite, last
	get_players(players_ct,ict,"ae","CT")   
	get_players(players_t,ite,"ae","TERRORIST")   

	if (ict==1&&ite==1)
	{
		new name1[32], name2[32]
		get_user_name(players_ct[0],name1,32)
		get_user_name(players_t[0],name2,32)
		set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)

		if (lmmode_bit & 1)
		{
			if (lmmode_bit & 2)
			{
				show_hudmessage(0,"%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0]))
			}

			else
			{
				show_hudmessage(0,"%s vs. %s",name1,name2)
			}

			if (lmmode_bit & 4)
			{
				client_cmd(0,"spk misc/maytheforce")
			}
		}
	} 
	else
{   
	if (ict==1&&ite>1&&alone_ann==0&&(lmmode_bit & 4))
	{
		last=players_ct[0]
		client_cmd(last,"spk misc/oneandonly")
	}

	else if (ite==1&&ict>1&&alone_ann==0&&(lmmode_bit & 4))
	{
		last=players_t[0]
		client_cmd(last,"spk misc/oneandonly")
	}

	else
	{
		return PLUGIN_CONTINUE
	}
	alone_ann = last
	new name[32]   
	get_user_name(last,name,32)

	if (lmmode_bit & 1)
	{
		set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)

		if (lmmode_bit & 2)
		{
			show_hudmessage(0,messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last))
		}

		else
		{
			show_hudmessage(0,messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name )
		}
	}

	if (lmmode_bit & 4)
	{
		client_cmd(last,"spk misc/maytheforce")
	}
}
	return PLUGIN_CONTINUE   
}


public hs()
{
	new hsmode[4] 
	get_cvar_string("hs_mode",hsmode,4) 
	new hsmode_bit = read_flags(hsmode)

	if (hsmode_bit & 1)
	{
	new killer_id = read_data(1)
	new victim_id = read_data(2)
	new victim_name[33]

	get_user_name(victim_id,victim_name,33)

	set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1)
	show_hudmessage(killer_id,"::HEADSHOT::^nYou Owned %s !!",victim_name)
	}

	if (hsmode_bit & 2)
	{
		client_cmd(0,"spk misc/female/headshot")
	}
}

public plugin_precache()
{
	precache_sound("misc/female/monsterkill.wav")
	precache_sound("misc/female/godlike.wav")
	precache_sound("misc/female/headshot.wav")
	precache_sound("misc/female/humiliation.wav")
	precache_sound("misc/female/killingspree.wav")
	precache_sound("misc/female/multikill.wav")
	precache_sound("misc/female/dominating.wav")
	precache_sound("misc/maytheforce.wav")
	precache_sound("misc/oneandonly.wav")
	precache_sound("misc/female/prepare.wav")
	precache_sound("misc/female/rampage.wav")
	precache_sound("misc/female/holyshit.wav")

	return PLUGIN_CONTINUE 
}



public plugin_init()
{
	register_plugin("Ultimate Sound Female","1.1","Toster v2.1")
	register_event("DeathMsg","hs","a","3=1")
	register_event("DeathMsg","knife_kill","a","4&kni")
	register_event("ResetHUD", "reset_hud", "b");
	register_event("DeathMsg", "death_event", "a")
	register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw")
	register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w")
	register_event("DeathMsg","death_msg","a")
	register_cvar("lastman_mode","abc")
	register_cvar("streak_mode","ab")
	register_cvar("kniff_mode","ab")
	register_cvar("hs_mode","ab")

	return PLUGIN_CONTINUE
}

Vreau urmatoarele modificari la el:
- Eliminare mesaje + sunete de la kill-ul cu lama
- Eliminare sunet de la headshot
- Eliminare sunet cand raman 2v1 / 1v1.. etc
- Eliminare urmatoarele mesaje : "* Take care, you are on a deathstreak with %d deaths in a row.", deaths[id]);
"* You are on a killstreak with %d kills.", kills[id]);
- Scos sunetul + mesajul cu "prepare for fight"
Multumesc.
RoyalServer 2
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levin
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03 Mar 2019, 01:06

| Afiseaza codul
///////////////////////////////////////////////////
//  AMXMOD[X]                                    //
//   ::Ultimate sounds::                         //
//    by Hephaistos ([email protected])       //
//    edited by Dizzy ([email protected])   //
//    edited by Toster v2.1 ([email protected])//
//                                               //                                           
// cvar:                                         //
//  streak_mode < flags >                        //
//  "a" - messages                               //
//  "b" - sounds                                 //
//                                               //
//  hs_mode < flags >                            //
//  "a" - messages                               //
//                                               //
//  lastman_mode < flags >                       //
//  "a" - messages                               //
//  "b" - hp                                     //
///////////////////////////////////////////////////

#include <amxmodx>

#define LEVELS 7
#define MESSAGESNOHP 4
#define MESSAGESHP 4

new kills[33] = {0,...};
new deaths[33] = {0,...};
new alone_ann = 0
new levels[7] = {3, 5, 7, 9, 10, 13, 15};

new stksounds[7][] = {
"misc/female/multikill",
"misc/female/dominating",
"misc/female/monsterkill",
"misc/female/killingspree",
"misc/female/rampage",
"misc/female/holyshit",
"misc/female/godlike"};

new stkmessages[7][] = {
"%s: Multi-Kill!",
"%s: Dominating!",
"%s: Monster-Kill!",
"%s: Killing Spree!",
"%s: Rampage!",
"%s: Holy Shit!",
"%s: Godlike!"};


new messagesnohp[MESSAGESNOHP][] = {
"%i terrorist vs %i CT^n%s: Now All Depends On You!",
"%i terrorist vs %i CT^n%s: I Hope You Still Have A Healthpack.",
"%i terrorist vs %i CT^n%s: All Your Teammates Were Killed. Good Luck!",
"%i terrorist vs %i CT^n%s: Now You Are Alone. Have Fun!"}

new messageshp[MESSAGESHP][] = {
"%i terrorist vs %i CT^n%s (%i hp): Now All Depend On You!",
"%i terrorist vs %i CT^n%s (%i hp): I Hope You Still Have A Healthpack.",
"%i terrorist vs %i CT^n%s (%i hp): All Your Teammates Were Killed. Good Luck!",
"%i terrorist vs %i CT^n%s (%i hp): Now You Are alone. Have Fun!"}

get_streak()
{
	new streak[3]
	get_cvar_string("streak_mode",streak,2)
	return read_flags(streak)
}

public death_event(id)
{
	new streak = get_streak()

	if ((streak&1) || (streak&2))
	{
    		new killer = read_data(1);
    		new victim = read_data(2);

    		kills[killer] += 1;
    		kills[victim] = 0;
    		deaths[killer] = 0;
    		deaths[victim] += 1;

    		for (new i = 0; i < LEVELS; i++)
		{
        		if (kills[killer] == levels)
			{
         	  		 announce(killer, i);
         	  		 return PLUGIN_CONTINUE;
			}
		}
	}
	return PLUGIN_CONTINUE;
}

announce(killer, level)
{
	new streak = get_streak()

	if (streak&1)
	{
    		new name[32];

   		get_user_name(killer, name, 32);
		set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2);
		show_hudmessage(0, stkmessages[level], name);
	}

	if (streak&2){
    		client_cmd(0, "spk %s", stksounds[level]);
	}
}

public client_connect(id)
{
	new streak = get_streak()

	if ((streak&1) || (streak&2))
	{
		kills[id] = 0;
		deaths[id] = 0;
	}
}


public roundend_msg(id)

	alone_ann = 0

public death_msg(id)
{

	new lmmode[8] 
	get_cvar_string("lastman_mode",lmmode,8) 
	new lmmode_bit = read_flags(lmmode)

	new players_ct[32], players_t[32], ict, ite, last
	get_players(players_ct,ict,"ae","CT")   
	get_players(players_t,ite,"ae","TERRORIST")   

	if (ict==1&&ite==1)
	{
		new name1[32], name2[32]
		get_user_name(players_ct[0],name1,32)
		get_user_name(players_t[0],name2,32)
		set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)

		if (lmmode_bit & 1)
		{
			if (lmmode_bit & 2)
			{
				show_hudmessage(0,"%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0]))
			}

			else
			{
				show_hudmessage(0,"%s vs. %s",name1,name2)
			}
		}
	} 
	else
{   
	if (ict==1&&ite>1&&alone_ann==0)
	{
		last=players_ct[0]
	}

	else if (ite==1&&ict>1&&alone_ann==0)
	{
		last=players_t[0]
	}

	else
	{
		return PLUGIN_CONTINUE
	}
	alone_ann = last
	new name[32]   
	get_user_name(last,name,32)

	if (lmmode_bit & 1)
	{
		set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)

		if (lmmode_bit & 2)
		{
			show_hudmessage(0,messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last))
		}

		else
		{
			show_hudmessage(0,messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name )
		}
	}
}
	return PLUGIN_CONTINUE   
}


public hs()
{
	new hsmode[4] 
	get_cvar_string("hs_mode",hsmode,4) 
	new hsmode_bit = read_flags(hsmode)

	if (hsmode_bit & 1)
	{
	new killer_id = read_data(1)
	new victim_id = read_data(2)
	new victim_name[33]

	get_user_name(victim_id,victim_name,33)

	set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1)
	show_hudmessage(killer_id,"::HEADSHOT::^nYou Owned %s !!",victim_name)
	}
}

public plugin_precache()
{
	precache_sound("misc/female/monsterkill.wav")
	precache_sound("misc/female/godlike.wav")
	precache_sound("misc/female/humiliation.wav")
	precache_sound("misc/female/killingspree.wav")
	precache_sound("misc/female/multikill.wav")
	precache_sound("misc/female/dominating.wav")
	precache_sound("misc/female/rampage.wav")
	precache_sound("misc/female/holyshit.wav")

	return PLUGIN_CONTINUE 
}



public plugin_init()
{
	register_plugin("Ultimate Sound Female","1.1","Toster v2.1")
	register_event("DeathMsg","hs","a","3=1")
	register_event("DeathMsg", "death_event", "a")
	register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw")
	register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w")
	register_event("DeathMsg","death_msg","a")
	register_cvar("lastman_mode","ab")
	register_cvar("streak_mode","ab")
	register_cvar("hs_mode","a")

	return PLUGIN_CONTINUE
}
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
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03 Mar 2019, 03:14

Da eroare la compilare.

Code: Select all

Error: Array must be indexed (variable "levels") on line 86
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levin
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03 Mar 2019, 15:51

e de la forum, pune

Code: Select all

levels[i]
nu citește

Code: Select all

[i]
pentru că este luat drept cod-bb
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
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03 Mar 2019, 22:47

Edit:
Erori in logs:
[AMXX] Displaying debug trace (plugin "ultimate_sound_female.amxx", version "1.1")
L 03/03/2019 - 20:32:22: [AMXX] Run time error 4: index out of bounds
L 03/03/2019 - 20:32:22: [AMXX] [0] Untitled.sma::death_event (line 84)
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03 Mar 2019, 23:50

| Afiseaza codul
///////////////////////////////////////////////////
//  AMXMOD[X]                                    //
//   ::Ultimate sounds::                         //
//    by Hephaistos ([email protected])       //
//    edited by Dizzy ([email protected])   //
//    edited by Toster v2.1 ([email protected])//
//                                               //                                           
// cvar:                                         //
//  streak_mode < flags >                        //
//  "a" - messages                               //
//  "b" - sounds                                 //
//                                               //
//  hs_mode < flags >                            //
//  "a" - messages                               //
//                                               //
//  lastman_mode < flags >                       //
//  "a" - messages                               //
//  "b" - hp                                     //
///////////////////////////////////////////////////

#include <amxmodx>

#define LEVELS 7
#define MESSAGESNOHP 4
#define MESSAGESHP 4

new kills[33] = {0,...};
new deaths[33] = {0,...};
new alone_ann = 0
new levels[7] = {3, 5, 7, 9, 10, 13, 15};

new stksounds[7][] = {
"misc/female/multikill",
"misc/female/dominating",
"misc/female/monsterkill",
"misc/female/killingspree",
"misc/female/rampage",
"misc/female/holyshit",
"misc/female/godlike"};

new stkmessages[7][] = {
"%s: Multi-Kill!",
"%s: Dominating!",
"%s: Monster-Kill!",
"%s: Killing Spree!",
"%s: Rampage!",
"%s: Holy Shit!",
"%s: Godlike!"};


new messagesnohp[MESSAGESNOHP][] = {
"%i terrorist vs %i CT^n%s: Now All Depends On You!",
"%i terrorist vs %i CT^n%s: I Hope You Still Have A Healthpack.",
"%i terrorist vs %i CT^n%s: All Your Teammates Were Killed. Good Luck!",
"%i terrorist vs %i CT^n%s: Now You Are Alone. Have Fun!"}

new messageshp[MESSAGESHP][] = {
"%i terrorist vs %i CT^n%s (%i hp): Now All Depend On You!",
"%i terrorist vs %i CT^n%s (%i hp): I Hope You Still Have A Healthpack.",
"%i terrorist vs %i CT^n%s (%i hp): All Your Teammates Were Killed. Good Luck!",
"%i terrorist vs %i CT^n%s (%i hp): Now You Are alone. Have Fun!"}

get_streak()
{
	new streak[3]
	get_cvar_string("streak_mode",streak,2)
	return read_flags(streak)
}

public death_event(id)
{
	new streak = get_streak()

	if ((streak&1) || (streak&2))
	{
    		new killer = read_data(1);
    		new victim = read_data(2);
		
		if(!is_user_connected(killer)||!is_user_connected(victim)||killer==victim)	return PLUGIN_HANDLED

    		kills[killer] += 1;
    		kills[victim] = 0;
    		deaths[killer] = 0;
    		deaths[victim] += 1;

    		for (new i = 0; i < LEVELS; i++)
		{
        		if (kills[killer] == levels)
			{
         	  		 announce(killer, i);
         	  		 return PLUGIN_CONTINUE;
			}
		}
	}
	return PLUGIN_CONTINUE;
}

announce(killer, level)
{
	new streak = get_streak()

	if (streak&1)
	{
    		new name[32];

   		get_user_name(killer, name, 32);
		set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2);
		show_hudmessage(0, stkmessages[level], name);
	}

	if (streak&2){
    		client_cmd(0, "spk %s", stksounds[level]);
	}
}

public client_connect(id)
{
	new streak = get_streak()

	if ((streak&1) || (streak&2))
	{
		kills[id] = 0;
		deaths[id] = 0;
	}
}


public roundend_msg(id)

	alone_ann = 0

public death_msg(id)
{

	new lmmode[8] 
	get_cvar_string("lastman_mode",lmmode,8) 
	new lmmode_bit = read_flags(lmmode)

	new players_ct[32], players_t[32], ict, ite, last
	get_players(players_ct,ict,"ae","CT")   
	get_players(players_t,ite,"ae","TERRORIST")   

	if (ict==1&&ite==1)
	{
		new name1[32], name2[32]
		get_user_name(players_ct[0],name1,32)
		get_user_name(players_t[0],name2,32)
		set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)

		if (lmmode_bit & 1)
		{
			if (lmmode_bit & 2)
			{
				show_hudmessage(0,"%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0]))
			}

			else
			{
				show_hudmessage(0,"%s vs. %s",name1,name2)
			}
		}
	} 
	else
{   
	if (ict==1&&ite>1&&alone_ann==0)
	{
		last=players_ct[0]
	}

	else if (ite==1&&ict>1&&alone_ann==0)
	{
		last=players_t[0]
	}

	else
	{
		return PLUGIN_CONTINUE
	}
	alone_ann = last
	new name[32]   
	get_user_name(last,name,32)

	if (lmmode_bit & 1)
	{
		set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)

		if (lmmode_bit & 2)
		{
			show_hudmessage(0,messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last))
		}

		else
		{
			show_hudmessage(0,messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name )
		}
	}
}
	return PLUGIN_CONTINUE   
}


public hs()
{
	new hsmode[4] 
	get_cvar_string("hs_mode",hsmode,4) 
	new hsmode_bit = read_flags(hsmode)

	if (hsmode_bit & 1)
	{
	new killer_id = read_data(1)
	new victim_id = read_data(2)
	new victim_name[33]

	get_user_name(victim_id,victim_name,33)

	set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1)
	show_hudmessage(killer_id,"::HEADSHOT::^nYou Owned %s !!",victim_name)
	}
}

public plugin_precache()
{
	precache_sound("misc/female/monsterkill.wav")
	precache_sound("misc/female/godlike.wav")
	precache_sound("misc/female/humiliation.wav")
	precache_sound("misc/female/killingspree.wav")
	precache_sound("misc/female/multikill.wav")
	precache_sound("misc/female/dominating.wav")
	precache_sound("misc/female/rampage.wav")
	precache_sound("misc/female/holyshit.wav")

	return PLUGIN_CONTINUE 
}



public plugin_init()
{
	register_plugin("Ultimate Sound Female","1.1","Toster v2.1")
	register_event("DeathMsg","hs","a","3=1")
	register_event("DeathMsg", "death_event", "a")
	register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw")
	register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w")
	register_event("DeathMsg","death_msg","a")
	register_cvar("lastman_mode","ab")
	register_cvar("streak_mode","ab")
	register_cvar("hs_mode","a")

	return PLUGIN_CONTINUE
}
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
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SteamID: jetski_fun
Fond eXtream: 0
Location: str. îngustă, nr. sub fustă.

04 Mar 2019, 21:17

Tot la fel.
L 03/04/2019 - 21:17:12: [AMXX] Displaying debug trace (plugin "ultimate_sound_female.amxx", version "1.1")
L 03/04/2019 - 21:17:12: [AMXX] Run time error 4: index out of bounds
L 03/04/2019 - 21:17:12: [AMXX] [0] Untitled.sma::death_event (line 86)
User avatar
levin
Scripter eXtreamCS
Scripter eXtreamCS
Posts: 3844
Joined: 24 Aug 2011, 12:24
Detinator Steam: Da
CS Status:
Detinator server CS: ☯∴
SteamID: riseofevo
Reputatie: Scripter eXtreamCS
Nume anterior: Adryyy
Location: ҳ̸Ҳ̸ҳ
Discord: devilclass
Has thanked: 36 times
Been thanked: 594 times
Contact:

04 Mar 2019, 21:36

| Afiseaza codul
///////////////////////////////////////////////////
//  AMXMOD[X]                                    //
//   ::Ultimate sounds::                         //
//    by Hephaistos ([email protected])       //
//    edited by Dizzy ([email protected])   //
//    edited by Toster v2.1 ([email protected])//
//                                               //                                           
// cvar:                                         //
//  streak_mode < flags >                        //
//  "a" - messages                               //
//  "b" - sounds                                 //
//                                               //
//  hs_mode < flags >                            //
//  "a" - messages                               //
//                                               //
//  lastman_mode < flags >                       //
//  "a" - messages                               //
//  "b" - hp                                     //
///////////////////////////////////////////////////

#include <amxmodx>

#define LEVELS 7
#define MESSAGESNOHP 4
#define MESSAGESHP 4

new kills[33] = {0,...};
new deaths[33] = {0,...};
new alone_ann = 0
new const levels[7] = {3, 5, 7, 9, 10, 13, 15};

new stksounds[7][] = {
"misc/female/multikill",
"misc/female/dominating",
"misc/female/monsterkill",
"misc/female/killingspree",
"misc/female/rampage",
"misc/female/holyshit",
"misc/female/godlike"
};

new stkmessages[7][] = {
"%s: Multi-Kill!",
"%s: Dominating!",
"%s: Monster-Kill!",
"%s: Killing Spree!",
"%s: Rampage!",
"%s: Holy Shit!",
"%s: Godlike!"};


new messagesnohp[MESSAGESNOHP][] = {
"%i terrorist vs %i CT^n%s: Now All Depends On You!",
"%i terrorist vs %i CT^n%s: I Hope You Still Have A Healthpack.",
"%i terrorist vs %i CT^n%s: All Your Teammates Were Killed. Good Luck!",
"%i terrorist vs %i CT^n%s: Now You Are Alone. Have Fun!"}

new messageshp[MESSAGESHP][] = {
"%i terrorist vs %i CT^n%s (%i hp): Now All Depend On You!",
"%i terrorist vs %i CT^n%s (%i hp): I Hope You Still Have A Healthpack.",
"%i terrorist vs %i CT^n%s (%i hp): All Your Teammates Were Killed. Good Luck!",
"%i terrorist vs %i CT^n%s (%i hp): Now You Are alone. Have Fun!"}

get_streak()
{
	new streak[3]
	get_cvar_string("streak_mode",streak,2)
	return read_flags(streak)
}

public death_event(id)
{
	new streak = get_streak()

	if ((streak&1) || (streak&2))
	{
    		new killer = read_data(1);
    		new victim = read_data(2);
		
		if(!is_user_connected(killer)||!is_user_connected(victim)||killer==victim)	return PLUGIN_HANDLED

    		kills[killer] ++;
    		kills[victim] = 0;
    		deaths[killer] = 0;
    		deaths[victim] ++;

    		for (new i; i < LEVELS; i++)
		{
        		if (kills[killer] == levels)
			{
         	  		 announce(killer, i);
         	  		 return PLUGIN_CONTINUE;
			}
		}
	}
	return PLUGIN_CONTINUE;
}

announce(killer, level)
{
	new streak = get_streak()

	if (streak&1)
	{
    		new name[32];

   		get_user_name(killer, name, 32);
		set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2);
		show_hudmessage(0, stkmessages[level], name);
	}

	if (streak&2){
    		client_cmd(0, "spk %s", stksounds[level]);
	}
}

public client_connect(id)
{
	new streak = get_streak()

	if ((streak&1) || (streak&2))
	{
		kills[id] = 0;
		deaths[id] = 0;
	}
}


public roundend_msg(id)

	alone_ann = 0

public death_msg(id)
{

	new lmmode[8] 
	get_cvar_string("lastman_mode",lmmode,8) 
	new lmmode_bit = read_flags(lmmode)

	new players_ct[32], players_t[32], ict, ite, last
	get_players(players_ct,ict,"ae","CT")   
	get_players(players_t,ite,"ae","TERRORIST")   

	if (ict==1&&ite==1)
	{
		new name1[32], name2[32]
		get_user_name(players_ct[0],name1,32)
		get_user_name(players_t[0],name2,32)
		set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)

		if (lmmode_bit & 1)
		{
			if (lmmode_bit & 2)
			{
				show_hudmessage(0,"%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0]))
			}

			else
			{
				show_hudmessage(0,"%s vs. %s",name1,name2)
			}
		}
	} 
	else
{   
	if (ict==1&&ite>1&&alone_ann==0)
	{
		last=players_ct[0]
	}

	else if (ite==1&&ict>1&&alone_ann==0)
	{
		last=players_t[0]
	}

	else
	{
		return PLUGIN_CONTINUE
	}
	alone_ann = last
	new name[32]   
	get_user_name(last,name,32)

	if (lmmode_bit & 1)
	{
		set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)

		if (lmmode_bit & 2)
		{
			show_hudmessage(0,messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last))
		}

		else
		{
			show_hudmessage(0,messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name )
		}
	}
}
	return PLUGIN_CONTINUE   
}


public hs()
{
	new hsmode[4] 
	get_cvar_string("hs_mode",hsmode,4) 
	new hsmode_bit = read_flags(hsmode)

	if (hsmode_bit & 1)
	{
	new killer_id = read_data(1)
	new victim_id = read_data(2)
	new victim_name[33]

	get_user_name(victim_id,victim_name,33)

	set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1)
	show_hudmessage(killer_id,"::HEADSHOT::^nYou Owned %s !!",victim_name)
	}
}

public plugin_precache()
{
	precache_sound("misc/female/monsterkill.wav")
	precache_sound("misc/female/godlike.wav")
	precache_sound("misc/female/humiliation.wav")
	precache_sound("misc/female/killingspree.wav")
	precache_sound("misc/female/multikill.wav")
	precache_sound("misc/female/dominating.wav")
	precache_sound("misc/female/rampage.wav")
	precache_sound("misc/female/holyshit.wav")

	return PLUGIN_CONTINUE 
}



public plugin_init()
{
	register_plugin("Ultimate Sound Female","1.1","Toster v2.1")
	register_event("DeathMsg","hs","a","3=1")
	register_event("DeathMsg", "death_event", "a")
	register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw")
	register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w")
	register_event("DeathMsg","death_msg","a")
	register_cvar("lastman_mode","ab")
	register_cvar("streak_mode","ab")
	register_cvar("hs_mode","a")

	return PLUGIN_CONTINUE
}
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
User avatar
Stai..Ce?
Membru, skill +1
Membru, skill +1
Posts: 366
Joined: 03 Jun 2017, 18:56
Detinator Steam: Da
CS Status: N/A
Detinator server CS: FUN.LALEAGANE.RO
SteamID: jetski_fun
Fond eXtream: 0
Location: str. îngustă, nr. sub fustă.

05 Mar 2019, 20:53

L 03/05/2019 - 20:52:32: [AMXX] Displaying debug trace (plugin "ultimate_sound_female.amxx", version "1.1")
L 03/05/2019 - 20:52:32: [AMXX] Run time error 4: index out of bounds
L 03/05/2019 - 20:52:32: [AMXX] [0] Untitled.sma::death_event (line 87)
User avatar
levin
Scripter eXtreamCS
Scripter eXtreamCS
Posts: 3844
Joined: 24 Aug 2011, 12:24
Detinator Steam: Da
CS Status:
Detinator server CS: ☯∴
SteamID: riseofevo
Reputatie: Scripter eXtreamCS
Nume anterior: Adryyy
Location: ҳ̸Ҳ̸ҳ
Discord: devilclass
Has thanked: 36 times
Been thanked: 594 times
Contact:

05 Mar 2019, 21:30

| Afiseaza codul
///////////////////////////////////////////////////
//  AMXMOD[X]                                    //
//   ::Ultimate sounds::                         //
//    by Hephaistos ([email protected])       //
//    edited by Dizzy ([email protected])   //
//    edited by Toster v2.1 ([email protected])//
//                                               //                                           
// cvar:                                         //
//  streak_mode < flags >                        //
//  "a" - messages                               //
//  "b" - sounds                                 //
//                                               //
//  hs_mode < flags >                            //
//  "a" - messages                               //
//                                               //
//  lastman_mode < flags >                       //
//  "a" - messages                               //
//  "b" - hp                                     //
///////////////////////////////////////////////////

#include <amxmodx>

#define LEVELS 7
#define MESSAGESNOHP 4
#define MESSAGESHP 4

new kills[33] = {0,...};
new deaths[33] = {0,...};
new alone_ann = 0
new levels[LEVELS] = {3, 5, 7, 9, 10, 13, 15};

new stksounds[LEVELS][] = {
"misc/female/multikill",
"misc/female/dominating",
"misc/female/monsterkill",
"misc/female/killingspree",
"misc/female/rampage",
"misc/female/holyshit",
"misc/female/godlike"
};

new stkmessages[LEVELS][] = {
"%s: Multi-Kill!",
"%s: Dominating!",
"%s: Monster-Kill!",
"%s: Killing Spree!",
"%s: Rampage!",
"%s: Holy Shit!",
"%s: Godlike!"};


new messagesnohp[MESSAGESNOHP][] = {
"%i terrorist vs %i CT^n%s: Now All Depends On You!",
"%i terrorist vs %i CT^n%s: I Hope You Still Have A Healthpack.",
"%i terrorist vs %i CT^n%s: All Your Teammates Were Killed. Good Luck!",
"%i terrorist vs %i CT^n%s: Now You Are Alone. Have Fun!"}

new messageshp[MESSAGESHP][] = {
"%i terrorist vs %i CT^n%s (%i hp): Now All Depend On You!",
"%i terrorist vs %i CT^n%s (%i hp): I Hope You Still Have A Healthpack.",
"%i terrorist vs %i CT^n%s (%i hp): All Your Teammates Were Killed. Good Luck!",
"%i terrorist vs %i CT^n%s (%i hp): Now You Are alone. Have Fun!"}

get_streak()
{
	new streak[3]
	get_cvar_string("streak_mode",streak,2)
	return read_flags(streak)
}

public death_event(id)
{
	new streak = get_streak()

	if ((streak&1) || (streak&2))
	{
    		new killer = read_data(1);
    		new victim = read_data(2);
		
		if(!is_user_connected(killer)||!is_user_connected(victim)||killer==victim)	return PLUGIN_HANDLED

    		kills[killer] ++;
    		kills[victim] = 0;
    		deaths[killer] = 0;
    		deaths[victim] ++;

    		for (new i; i <= charsmax(levels); ++i)
		{
        		if (kills[killer] == levels)
			{
         	  		 announce(killer, levels);
         	  		 return PLUGIN_CONTINUE;
			}
		}
	}
	return PLUGIN_CONTINUE;
}

announce(killer, level)
{
	new streak = get_streak()

	if (streak&1)
	{
    		new name[32];

   		get_user_name(killer, name, 32);
		set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2);
		show_hudmessage(0, stkmessages[level], name);
	}

	if (streak&2){
    		client_cmd(0, "spk %s", stksounds[level]);
	}
}

public client_connect(id)
{
	new streak = get_streak()

	if ((streak&1) || (streak&2))
	{
		kills[id] = 0;
		deaths[id] = 0;
	}
}


public roundend_msg(id)

	alone_ann = 0

public death_msg(id)
{

	new lmmode[8] 
	get_cvar_string("lastman_mode",lmmode,8) 
	new lmmode_bit = read_flags(lmmode)

	new players_ct[32], players_t[32], ict, ite, last
	get_players(players_ct,ict,"ae","CT")   
	get_players(players_t,ite,"ae","TERRORIST")   

	if (ict==1&&ite==1)
	{
		new name1[32], name2[32]
		get_user_name(players_ct[0],name1,32)
		get_user_name(players_t[0],name2,32)
		set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)

		if (lmmode_bit & 1)
		{
			if (lmmode_bit & 2)
			{
				show_hudmessage(0,"%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0]))
			}

			else
			{
				show_hudmessage(0,"%s vs. %s",name1,name2)
			}
		}
	} 
	else
{   
	if (ict==1&&ite>1&&alone_ann==0)
	{
		last=players_ct[0]
	}

	else if (ite==1&&ict>1&&alone_ann==0)
	{
		last=players_t[0]
	}

	else
	{
		return PLUGIN_CONTINUE
	}
	alone_ann = last
	new name[32]   
	get_user_name(last,name,32)

	if (lmmode_bit & 1)
	{
		set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)

		if (lmmode_bit & 2)
		{
			show_hudmessage(0,messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last))
		}

		else
		{
			show_hudmessage(0,messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name )
		}
	}
}
	return PLUGIN_CONTINUE   
}


public hs()
{
	new hsmode[4] 
	get_cvar_string("hs_mode",hsmode,4) 
	new hsmode_bit = read_flags(hsmode)

	if (hsmode_bit & 1)
	{
	new killer_id = read_data(1)
	new victim_id = read_data(2)
	new victim_name[33]

	get_user_name(victim_id,victim_name,33)

	set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1)
	show_hudmessage(killer_id,"::HEADSHOT::^nYou Owned %s !!",victim_name)
	}
}

public plugin_precache()
{
	precache_sound("misc/female/monsterkill.wav")
	precache_sound("misc/female/godlike.wav")
	precache_sound("misc/female/humiliation.wav")
	precache_sound("misc/female/killingspree.wav")
	precache_sound("misc/female/multikill.wav")
	precache_sound("misc/female/dominating.wav")
	precache_sound("misc/female/rampage.wav")
	precache_sound("misc/female/holyshit.wav")

	return PLUGIN_CONTINUE 
}



public plugin_init()
{
	register_plugin("Ultimate Sound Female","1.1","Toster v2.1")
	register_event("DeathMsg","hs","a","3=1")
	register_event("DeathMsg", "death_event", "a")
	register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw")
	register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w")
	register_event("DeathMsg","death_msg","a")
	register_cvar("lastman_mode","ab")
	register_cvar("streak_mode","ab")
	register_cvar("hs_mode","a")

	return PLUGIN_CONTINUE
}
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
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06 Mar 2019, 10:46

L 03/06/2019 - 10:45:00: [AMXX] Displaying debug trace (plugin "ultimate_sound_female.amxx", version "1.1")
L 03/06/2019 - 10:45:00: [AMXX] Run time error 4: index out of bounds
L 03/06/2019 - 10:45:00: [AMXX] [0] Untitled.sma::announce (line 109)
L 03/06/2019 - 10:45:00: [AMXX] [1] Untitled.sma::death_event (line 91)
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06 Mar 2019, 19:25

| Afiseaza codul
///////////////////////////////////////////////////
//  AMXMOD[X]                                    //
//   ::Ultimate sounds::                         //
//    by Hephaistos ([email protected])       //
//    edited by Dizzy ([email protected])   //
//    edited by Toster v2.1 ([email protected])//
//                                               //                                           
// cvar:                                         //
//  streak_mode < flags >                        //
//  "a" - messages                               //
//  "b" - sounds                                 //
//                                               //
//  hs_mode < flags >                            //
//  "a" - messages                               //
//                                               //
//  lastman_mode < flags >                       //
//  "a" - messages                               //
//  "b" - hp                                     //
///////////////////////////////////////////////////

#include <amxmodx>

#define LEVELS 7
#define MESSAGESNOHP 4
#define MESSAGESHP 4

new kills[33] = {0,...};
new deaths[33] = {0,...};
new alone_ann = 0
new levels[LEVELS] = {3, 5, 7, 9, 10, 13, 15};

new stksounds[LEVELS][] = {
"misc/female/multikill",
"misc/female/dominating",
"misc/female/monsterkill",
"misc/female/killingspree",
"misc/female/rampage",
"misc/female/holyshit",
"misc/female/godlike"
};

new stkmessages[LEVELS][] = {
"%s: Multi-Kill!",
"%s: Dominating!",
"%s: Monster-Kill!",
"%s: Killing Spree!",
"%s: Rampage!",
"%s: Holy Shit!",
"%s: Godlike!"};


new messagesnohp[MESSAGESNOHP][] = {
"%i terrorist vs %i CT^n%s: Now All Depends On You!",
"%i terrorist vs %i CT^n%s: I Hope You Still Have A Healthpack.",
"%i terrorist vs %i CT^n%s: All Your Teammates Were Killed. Good Luck!",
"%i terrorist vs %i CT^n%s: Now You Are Alone. Have Fun!"}

new messageshp[MESSAGESHP][] = {
"%i terrorist vs %i CT^n%s (%i hp): Now All Depend On You!",
"%i terrorist vs %i CT^n%s (%i hp): I Hope You Still Have A Healthpack.",
"%i terrorist vs %i CT^n%s (%i hp): All Your Teammates Were Killed. Good Luck!",
"%i terrorist vs %i CT^n%s (%i hp): Now You Are alone. Have Fun!"}

get_streak()
{
	new streak[3]
	get_cvar_string("streak_mode",streak,2)
	return read_flags(streak)
}

public death_event(id)
{
	new streak = get_streak()

	if ((streak&1) || (streak&2))
	{
    		new killer = read_data(1);
    		new victim = read_data(2);
		
		if(!is_user_connected(killer)||!is_user_connected(victim)||killer==victim)	return PLUGIN_HANDLED

    		kills[killer] ++;
    		kills[victim] = 0;
    		deaths[killer] = 0;
    		deaths[victim] ++;

    		for (new i; i <= charsmax(levels); i++)
		{
        		if (kills[killer] == i)
			{
         	  		 announce(killer, i);
         	  		 return PLUGIN_CONTINUE;
			}
		}
	}
	return PLUGIN_CONTINUE;
}

announce(killer, level)
{
	new streak = get_streak()

	if (streak&1)
	{
    		new name[32];

   		get_user_name(killer, name, 32);
		set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2);
		show_hudmessage(0, stkmessages[level], name);
	}

	if (streak&2){
    		client_cmd(0, "spk %s", stksounds[level]);
	}
}

public client_connect(id)
{
	new streak = get_streak()

	if ((streak&1) || (streak&2))
	{
		kills[id] = 0;
		deaths[id] = 0;
	}
}


public roundend_msg(id)

	alone_ann = 0

public death_msg(id)
{

	new lmmode[8] 
	get_cvar_string("lastman_mode",lmmode,8) 
	new lmmode_bit = read_flags(lmmode)

	new players_ct[32], players_t[32], ict, ite, last
	get_players(players_ct,ict,"ae","CT")   
	get_players(players_t,ite,"ae","TERRORIST")   

	if (ict==1&&ite==1)
	{
		new name1[32], name2[32]
		get_user_name(players_ct[0],name1,32)
		get_user_name(players_t[0],name2,32)
		set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)

		if (lmmode_bit & 1)
		{
			if (lmmode_bit & 2)
			{
				show_hudmessage(0,"%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0]))
			}

			else
			{
				show_hudmessage(0,"%s vs. %s",name1,name2)
			}
		}
	} 
	else
{   
	if (ict==1&&ite>1&&alone_ann==0)
	{
		last=players_ct[0]
	}

	else if (ite==1&&ict>1&&alone_ann==0)
	{
		last=players_t[0]
	}

	else
	{
		return PLUGIN_CONTINUE
	}
	alone_ann = last
	new name[32]   
	get_user_name(last,name,32)

	if (lmmode_bit & 1)
	{
		set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)

		if (lmmode_bit & 2)
		{
			show_hudmessage(0,messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last))
		}

		else
		{
			show_hudmessage(0,messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name )
		}
	}
}
	return PLUGIN_CONTINUE   
}


public hs()
{
	new hsmode[4] 
	get_cvar_string("hs_mode",hsmode,4) 
	new hsmode_bit = read_flags(hsmode)

	if (hsmode_bit & 1)
	{
	new killer_id = read_data(1)
	new victim_id = read_data(2)
	new victim_name[33]

	get_user_name(victim_id,victim_name,33)

	set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1)
	show_hudmessage(killer_id,"::HEADSHOT::^nYou Owned %s !!",victim_name)
	}
}

public plugin_precache()
{
	precache_sound("misc/female/monsterkill.wav")
	precache_sound("misc/female/godlike.wav")
	precache_sound("misc/female/humiliation.wav")
	precache_sound("misc/female/killingspree.wav")
	precache_sound("misc/female/multikill.wav")
	precache_sound("misc/female/dominating.wav")
	precache_sound("misc/female/rampage.wav")
	precache_sound("misc/female/holyshit.wav")

	return PLUGIN_CONTINUE 
}



public plugin_init()
{
	register_plugin("Ultimate Sound Female","1.1","Toster v2.1")
	register_event("DeathMsg","hs","a","3=1")
	register_event("DeathMsg", "death_event", "a")
	register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw")
	register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w")
	register_event("DeathMsg","death_msg","a")
	register_cvar("lastman_mode","ab")
	register_cvar("streak_mode","ab")
	register_cvar("hs_mode","a")

	return PLUGIN_CONTINUE
}
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
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