Plugin Cerut: De fps
Descriere (adica ce face el mai exact): iti apare daca scrii in chat /allfps
Serverul impune conditii strict HLDS/REHLDS?: Hlds
Ai cautat pluginul?(daca da, precizeaza cum): Nu l gasesc
Necesita mod special?: Nu
Cerere plugin fps
Moderators: Moderatori ajutatori, Moderatori, Echipa eXtreamCS.com
Forum rules
Accesează link-ul pentru a putea vedea regulile forumului
Daca doriti sa vi se modifice un plugin, va rugam postati aici .
Accesează link-ul pentru a putea vedea regulile forumului
Daca doriti sa vi se modifice un plugin, va rugam postati aici .
- mariusexeqt
- Utilizator neserios (tepar)
- Posts: 199
- Joined: 01 Jan 2020, 22:55
- Detinator Steam: Da
- Fond eXtream: 0
- Has thanked: 4 times
- Been thanked: 4 times
- Contact:
- Laurentiu P.
- Fost moderator
- Posts: 2549
- Joined: 10 Jul 2013, 21:26
- Detinator Steam: Da
- Reputatie: Fost super moderator
- Fond eXtream: 100
- Has thanked: 26 times
- Been thanked: 62 times
- Contact:
Code: Select all
#include < amxmodx >
#include < amxmisc >
#include < fakemeta >
#include < hamsandwich >
#include <CC_ColorChat >
#define PLUGIN "Fps Shower"
#define VERSION "0.1.5"
#pragma semicolon 1
new Float:GameTime[ 33 ];
new Float:BlockFps[ 33 ];
new FramesPer[ 33 ];
new CurFps[ 33 ];
new Fps[ 33 ];
new bool:IsUserAlive[ 33 ];
new bool:IsUserConnected[ 33 ];
new cvar_tag;
/*======================================= - | Askhanar | - =======================================*/
public plugin_init( )
{
register_plugin( PLUGIN, VERSION, "Askhanar" );
register_clcmd( "say", "hookSay" );
register_clcmd( "say /allfps","sayAllFps" );
register_concmd( "amx_fps", "sayFps" );
cvar_tag = register_cvar( "fs_tag", "[Fps Shower]" );
RegisterHam( Ham_Spawn, "player", "hamPlayerSpawn", 1 );
RegisterHam( Ham_Killed, "player", "hamPlayerKilled", 1 );
register_forward( FM_PlayerPreThink, "fwdPlayerPreThink" );
}
/*======================================= - | Askhanar | - =======================================*/
public client_connect( id )
{
if( is_user_bot( id ) || is_user_hltv( id ) ) return 0;
IsUserAlive[ id ] = false;
IsUserConnected[ id ] = true;
return 0;
}
/*======================================= - | Askhanar | - =======================================*/
public client_disconnect( id )
{
if( is_user_bot( id ) || is_user_hltv( id ) ) return 0;
IsUserAlive[ id ] = false;
IsUserConnected[ id ] = false;
return 0;
}
/*======================================= - | Askhanar | - =======================================*/
public sayFps( id )
{
if( ( get_gametime( ) - BlockFps[ id ] < 10.0 ) )
{
ColorChat( id, RED, "^x04%s^x01 Comanda blocata pentru^x03 %.1f ^x01 secunde!", get_tag( ), 10.0 - ( get_gametime( ) - BlockFps[ id ] ) );
client_cmd( id, "echo %s Comanda blocata pentru 10 secunde!" );
return 1;
}
new target[ 32 ];
read_argv( 1, target, sizeof ( target ) -1 );
if( equali( target, "" ) )
{
if( !IsUserAlive[ id ] )
{
ColorChat( id, RED, "^x04%s^x01 Trebuie sa fii in viata !", get_tag( ) );
client_cmd( id, "echo %s Trebuie sa fii in viata !" );
return 1;
}
BlockFps[ id ] = get_gametime( );
ColorChat( id,RED, "^x04%s^x03 %s^x01 are^x03 %d^x01 fps !", get_tag( ), get_name( id ), CurFps[ id ] );
client_cmd( id, "echo %s %s are %d fps !", get_tag( ), get_name( id ), CurFps[ id ] );
return 1;
}
new player = cmd_target( id, target, 8 );
if(!player || player == id ) return 1;
BlockFps[ id ] = get_gametime( );
ColorChat( id,RED, "^x04%s^x03 %s^x01 are^x03 %d^x01 fps !", get_tag( ), get_name( player ), CurFps[ player ] );
client_cmd( id, "echo %s %s are %d fps !", get_tag( ), get_name( player ), CurFps[ player ] );
return 1;
}
/*======================================= - | Askhanar | - =======================================*/
public hookSay( id )
{
static args[ 192 ], command[ 192 ];
read_args( args, sizeof ( args ) -1 );
if( !args[ 0 ]) return 0;
remove_quotes( args[ 0 ] );
if( equal( args, "/fps", strlen("/fps") ) )
{
replace( args, sizeof ( args ) -1, "/", "" );
formatex( command, sizeof ( command ) -1 , "amx_%s", args );
client_cmd( id, command );
return 1;
}
return 0;
}
/*======================================= - | Askhanar | - =======================================*/
public hamPlayerSpawn( id )
{
if( !is_user_alive( id ) ) return HAM_IGNORED;
IsUserAlive[ id ] = true;
return HAM_IGNORED;
}
/*======================================= - | Askhanar | - =======================================*/
public hamPlayerKilled( id )
{
IsUserAlive[ id ] = false;
return HAM_IGNORED;
}
/*======================================= - | Askhanar | - =======================================*/
public fwdPlayerPreThink( id )
{
if( IsUserConnected[ id ] )
{
GameTime[ id ] = get_gametime( );
if( FramesPer[ id ] >= GameTime[ id ] )
Fps[ id ] += 1;
else
{
FramesPer[ id ] += 1;
CurFps[ id ] = Fps[ id ];
Fps[ id ] = 0;
}
}
return FMRES_IGNORED;
}
/*======================================= - | Askhanar | - =======================================*/
public sayAllFps( id )
{
static buffer[ 2368 ], len;
len = format( buffer[ len ], 2367 - len,"<STYLE>body{background-color:#000000; font-family:Tahoma; font-size:12px; color:#FFFFFF;}table{border-style:solid; border-width:1px; border-color:#FFFFFF; font-family:Tahoma; font-size:10px; color:#FFFFFF; }</STYLE><table align=center width=28%% cellpadding=1 cellspacing=0" );
len += format( buffer[ len ], 2367 - len, "<tr align=center bgcolor=#292929><th width=5%% > # <th width=15%%> Nume <th width=8%%>Fps" );
static Players[ 32 ], Num, Player;
get_players( Players, Num, "ch" );
for( new x = 0; x < Num ; x++ )
{
Player = Players[ x ];
new Pname[ 32 ];
get_user_name( Player, Pname, sizeof ( Pname ) -1 );
if( containi( Pname, "<" ) != -1 )
{
replace( Pname, 129, "<", "<" );
}
if( containi( Pname, ">" ) != -1 )
{
replace( Pname, 129, ">", ">" );
}
if( Player == id ) {
len += format( buffer[ len ], 2367 - len, "<tr align=center bgcolor=#2D2D2D><td> %d <td> %s <td> %d", ( x + 1 ), Pname, CurFps[ Player ] );
}
else {
len += format( buffer[ len ], 2367 - len, "<tr align=center bgcolor=#000000><td> %d <td> %s <td> %d", ( x + 1 ), Pname, CurFps[ Player ] );
}
}
len += format( buffer[ len ], 2367 - len, "</table>" );
static strin[ 20 ];
format( strin, sizeof ( strin ) -1 , "Fps-ul jucatorilor" );
show_motd( id, buffer, strin );
return 1;
}
/*======================================= - | Askhanar | - =======================================*/
stock get_name( id )
{
new name[ 32 ];
get_user_name( id, name,sizeof ( name ) -1 );
return name;
}
/*======================================= - | Askhanar | - =======================================*/
stock get_tag( )
{
new tag[ 32 ];
get_pcvar_string( cvar_tag, tag, sizeof ( tag ) -1 );
return tag;
}
Code: Select all
/* __________________________________
* |Functiile originade create de Numb|
* ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
* Fisier rescris si fixat de Askhanar.
*
* Copyright © 2012, Askhanar @disconnect.ro
* Acest fisier este prevazut asa cum este ( fara garantii )
*/
#if defined _CC_ColorChat_included
#endinput
#endif
#define _CC_ColorChat_included
enum Color
{
NORMAL = 1, // Culoarea care o are jucatorul setata in cvar-ul scr_concolor.
GREEN, // Culoare Verde.
TEAM_COLOR, // Culoare Rosu, Albastru, Gri.
GREY, // Culoarea Gri.
RED, // Culoarea Rosu.
BLUE, // Culoarea Albastru.
}
new TeamName[ ][ ] =
{
"",
"TERRORIST",
"CT",
"SPECTATOR"
}
ColorChat( id, Color:iType, const msg[ ], { Float, Sql, Result, _}:... )
{
// Daca nu se afla nici un jucator pe server oprim TOT. Altfel dam de erori..
if( !get_playersnum( ) ) return;
new szMessage[ 256 ];
switch( iType )
{
// Culoarea care o are jucatorul setata in cvar-ul scr_concolor.
case NORMAL: szMessage[ 0 ] = 0x01;
// Culoare Verde.
case GREEN: szMessage[ 0 ] = 0x04;
// Alb, Rosu, Albastru.
default: szMessage[ 0 ] = 0x03;
}
vformat( szMessage[ 1 ], 251, msg, 4 );
// Ne asiguram ca mesajul nu este mai lung de 192 de caractere.Altfel pica server-ul.
szMessage[ 192 ] = '^0';
new iTeam, iColorChange, iPlayerIndex, MSG_Type;
if( id )
{
MSG_Type = MSG_ONE_UNRELIABLE;
iPlayerIndex = id;
}
else
{
iPlayerIndex = CC_FindPlayer( );
MSG_Type = MSG_ALL;
}
iTeam = get_user_team( iPlayerIndex );
iColorChange = CC_ColorSelection( iPlayerIndex, MSG_Type, iType);
CC_ShowColorMessage( iPlayerIndex, MSG_Type, szMessage );
if( iColorChange ) CC_Team_Info( iPlayerIndex, MSG_Type, TeamName[ iTeam ] );
}
CC_ShowColorMessage( id, const iType, const szMessage[ ] )
{
static bool:bSayTextUsed;
static iMsgSayText;
if( !bSayTextUsed )
{
iMsgSayText = get_user_msgid( "SayText" );
bSayTextUsed = true;
}
message_begin( iType, iMsgSayText, _, id );
write_byte( id )
write_string( szMessage );
message_end( );
}
CC_Team_Info( id, const iType, const szTeam[ ] )
{
static bool:bTeamInfoUsed;
static iMsgTeamInfo;
if( !bTeamInfoUsed )
{
iMsgTeamInfo = get_user_msgid( "TeamInfo" );
bTeamInfoUsed = true;
}
message_begin( iType, iMsgTeamInfo, _, id );
write_byte( id );
write_string( szTeam );
message_end( );
return 1;
}
CC_ColorSelection( id, const iType, Color:iColorType)
{
switch( iColorType )
{
case RED: return CC_Team_Info( id, iType, TeamName[ 1 ] );
case BLUE: return CC_Team_Info( id, iType, TeamName[ 2 ] );
case GREY: return CC_Team_Info( id, iType, TeamName[ 0 ] );
}
return 0;
}
CC_FindPlayer( )
{
new iMaxPlayers = get_maxplayers( );
for( new i = 1; i <= iMaxPlayers; i++ )
if( is_user_connected( i ) )
return i;
return -1
}
Last edited by levin on 11 Jan 2020, 22:00, edited 2 times in total.
Reason: sunt lfl, doar că cel de pe girl are stocku de color inclus
Reason: sunt lfl, doar că cel de pe girl are stocku de color inclus
no...
-
- Information
-
Who is online
Users browsing this forum: renegade, StayAlive, Yandex [Bot] and 19 guests