Plugin Cerut:Un meniu de arme free pentru server de fun nu vreau nu vip cu nimic este server de fun sa fie totul gratis ..va rog frumos
Descriere (adica ce face el mai exact):apar in stanga meniu arme gratis
Serverul impune conditii strict HLDS/REHLDS?:hlds
Ai cautat pluginul?(daca da, precizeaza cum):am cautat nu gasesc ...
Necesita mod special?:..
Cerere GUN MENU FREEEEE!
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Accesează link-ul pentru a putea vedea regulile forumului
Daca doriti sa vi se modifice un plugin, va rugam postati aici .
Accesează link-ul pentru a putea vedea regulile forumului
Daca doriti sa vi se modifice un plugin, va rugam postati aici .
-
- Membru, skill 0
- Posts: 22
- Joined: 12 Mar 2014, 23:12
- Detinator Steam: Nu
- CS Status: Citesc forumul eXtreamCS.com...!
- Contact:
My Personal Laptop!
Code: Select all
HP EliteBook 8560p
Procesor: Intel Core I7 2,40 GHz
Placa video :AMD..... 1024 GM
RAM : 6 GB DDR3 Kingston
HDD : 200GB
- 1TAP GOD
- Membru, skill +1
- Posts: 152
- Joined: 03 Sep 2018, 00:20
- Detinator Steam: Da
- SteamID: /id/assasinssmdfk
- Fond eXtream: 0
- Has thanked: 16 times
- Been thanked: 16 times
Code: Select all
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <hamsandwich>
#define MAXP 32 + 1
new Choosen[MAXP];
new const Name[]= "Nume Server"
new const FirstWeaponNames[][][] =
{
{ "", "", 0 },
{ "AK47", "weapon_ak47", CSW_AK47 },
{ "M4A1", "weapon_m4a1", CSW_M4A1 },
{ "AWP", "weapon_awp", CSW_AWP },
{ "FAMAS", "weapon_famas", CSW_FAMAS },
{ "MP5", "weapon_mp5navy", CSW_MP5NAVY },
{ "SCOUT", "weapon_scout", CSW_SCOUT },
{ "GALIL", "weapon_galil", CSW_GALIL },
{ "XM1014", "weapon_xm1014", CSW_XM1014 },
{ "SG550 ", "weapon_sg550 ", CSW_SG550 },
{ "SG552", "weapon_sg552", CSW_SG552 }
};
new const SecondaryWeaponNames[][][] =
{
{ "", "", 0 },
{ "DEAGLE", "weapon_deagle", CSW_DEAGLE },
{ "USP", "weapon_usp", CSW_USP },
{ "FIVESEVENT", "weapon_fiveseven", CSW_FIVESEVEN },
{ "ELITE", "weapon_elite", CSW_ELITE },
{ "GLOCK-18", "weapon_glock18", CSW_GLOCK18 }
};
public plugin_init()
{
RegisterHam(Ham_Spawn, "player", "PlayerSpawn", 1);
}
public PlayerSpawn(id)
{
if(!is_user_alive(id))
return;
Choosen[id] = 0;
TakeWeapons(id);
give_item(id, "item_kevlar");
give_item(id, "item_assaultsuit");
}
public TakeWeapons(id)
{
if(is_user_alive(id))
{
Choosen[id] = 0;
new HasC4;
if(user_has_weapon(id, CSW_C4))
{
HasC4 = 1;
}
WeaponMenu(id);
if(HasC4 == 1)
{
give_item(id, "weapon_c4");
}
if(cs_get_user_team(id) == CS_TEAM_CT)
{
give_item(id, "item_thighpack");
}
}
return PLUGIN_CONTINUE;
}
public WeaponMenu(id)
{
if(Choosen[id] > 1)
return;
new String[128], Menu;
if(Choosen[id] == 0)
{
formatex(String, 127, "%s \yArme Gratis",Name);
Menu = menu_create(String, "WeaponMenuh");
for(new i = 1; i < sizeof(FirstWeaponNames); i++)
{
new NumToString[6];
num_to_str(i, NumToString, 5);
formatex(String, charsmax(String), "%s", FirstWeaponNames[i][0]);
menu_additem(Menu, String, NumToString);
}
}
if(Choosen[id] == 1)
{
formatex(String, 127, "%s \yPistoale Gratis",Name);
Menu = menu_create(String, "WeaponMenuh");
for(new i = 1; i < sizeof(SecondaryWeaponNames); i++)
{
new NumToString[6];
num_to_str(i, NumToString, 5);
formatex(String, charsmax(String), "%s", SecondaryWeaponNames[i][0]);
menu_additem(Menu, String, NumToString);
}
}
menu_display(id, Menu);
}
public WeaponMenuh(id, Menu, Item)
{
if(Item == MENU_EXIT)
{
menu_destroy(Menu);
return;
}
new Data[14], Line[32];
new Access, Callback;
menu_item_getinfo(Menu, Item, Access, Data, charsmax(Data), Line, charsmax(Line), Callback);
new x = str_to_num(Data);
if(Choosen[id] == 0)
{
strip_user_weapons(id);
give_item(id, "weapon_knife");
give_item(id, FirstWeaponNames[x][1]);
cs_set_user_bpammo(id, FirstWeaponNames[x][2][0], 90);
}
if(Choosen[id] == 1)
{
give_item(id, SecondaryWeaponNames[x][1]);
cs_set_user_bpammo(id, SecondaryWeaponNames[x][2][0], 90);
}
Choosen[id]++;
if(Choosen[id] >= 2)
{
Grenades(id);
}
WeaponMenu(id);
}
stock Grenades(id)
{
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
}
----------------Steam----------------
-----------------------------------------------------------
And she be actin' funny, probably think a nigga need her
I thought I was faithful, she say I'm a cheater
They thought I was taken, I'm ready to mingle
I thought I was faithful, she say I'm a cheater
They thought I was taken, I'm ready to mingle
-
- Membru, skill 0
- Posts: 22
- Joined: 12 Mar 2014, 23:12
- Detinator Steam: Nu
- CS Status: Citesc forumul eXtreamCS.com...!
- Contact:
Salut , este functional meniul dar la Terrorist cand iei arme aluneaza bomba si dispare .. un ajutor va rog la codul de mai sus?
My Personal Laptop!
Code: Select all
HP EliteBook 8560p
Procesor: Intel Core I7 2,40 GHz
Placa video :AMD..... 1024 GM
RAM : 6 GB DDR3 Kingston
HDD : 200GB
- 1TAP GOD
- Membru, skill +1
- Posts: 152
- Joined: 03 Sep 2018, 00:20
- Detinator Steam: Da
- SteamID: /id/assasinssmdfk
- Fond eXtream: 0
- Has thanked: 16 times
- Been thanked: 16 times
Code: Select all
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <hamsandwich>
#define MAXP 32 + 1
new Choosen[MAXP];
new const Name[]= "Nume Server"
new const FirstWeaponNames[][][] =
{
{ "", "", 0 },
{ "AK47", "weapon_ak47", CSW_AK47 },
{ "M4A1", "weapon_m4a1", CSW_M4A1 },
{ "AWP", "weapon_awp", CSW_AWP },
{ "FAMAS", "weapon_famas", CSW_FAMAS },
{ "MP5", "weapon_mp5navy", CSW_MP5NAVY },
{ "SCOUT", "weapon_scout", CSW_SCOUT },
{ "GALIL", "weapon_galil", CSW_GALIL },
{ "XM1014", "weapon_xm1014", CSW_XM1014 },
{ "SG550 ", "weapon_sg550 ", CSW_SG550 },
{ "SG552", "weapon_sg552", CSW_SG552 }
};
new const SecondaryWeaponNames[][][] =
{
{ "", "", 0 },
{ "DEAGLE", "weapon_deagle", CSW_DEAGLE },
{ "USP", "weapon_usp", CSW_USP },
{ "FIVESEVENT", "weapon_fiveseven", CSW_FIVESEVEN },
{ "ELITE", "weapon_elite", CSW_ELITE },
{ "GLOCK-18", "weapon_glock18", CSW_GLOCK18 }
};
public plugin_init()
{
RegisterHam(Ham_Spawn, "player", "PlayerSpawn", 1);
}
public PlayerSpawn(id)
{
if(!is_user_alive(id))
return;
Choosen[id] = 0;
TakeWeapons(id);
give_item(id, "item_kevlar");
give_item(id, "item_assaultsuit");
}
public TakeWeapons(id)
{
if(is_user_alive(id))
{
Choosen[id] = 0;
new HasC4;
if(user_has_weapon(id, CSW_C4))
{
HasC4 = 1;
}
WeaponMenu(id);
strip_user_weapons(id);
give_item(id, "weapon_knife");
if(HasC4 == 1)
{
give_item(id, "weapon_c4");
}
if(cs_get_user_team(id) == CS_TEAM_CT)
{
give_item(id, "item_thighpack");
}
}
return PLUGIN_CONTINUE;
}
public WeaponMenu(id)
{
if(Choosen[id] > 1)
return;
new String[128], Menu;
if(Choosen[id] == 0)
{
formatex(String, 127, "%s \yArme Gratis",Name);
Menu = menu_create(String, "WeaponMenuh");
for(new i = 1; i < sizeof(FirstWeaponNames); i++)
{
new NumToString[6];
num_to_str(i, NumToString, 5);
formatex(String, charsmax(String), "%s", FirstWeaponNames[i][0]);
menu_additem(Menu, String, NumToString);
}
}
if(Choosen[id] == 1)
{
formatex(String, 127, "%s \yPistoale Gratis",Name);
Menu = menu_create(String, "WeaponMenuh");
for(new i = 1; i < sizeof(SecondaryWeaponNames); i++)
{
new NumToString[6];
num_to_str(i, NumToString, 5);
formatex(String, charsmax(String), "%s", SecondaryWeaponNames[i][0]);
menu_additem(Menu, String, NumToString);
}
}
menu_display(id, Menu);
}
public WeaponMenuh(id, Menu, Item)
{
if(Item == MENU_EXIT)
{
menu_destroy(Menu);
return;
}
new Data[14], Line[32];
new Access, Callback;
menu_item_getinfo(Menu, Item, Access, Data, charsmax(Data), Line, charsmax(Line), Callback);
new x = str_to_num(Data);
if(Choosen[id] == 0)
{
give_item(id, FirstWeaponNames[x][1]);
cs_set_user_bpammo(id, FirstWeaponNames[x][2][0], 90);
}
if(Choosen[id] == 1)
{
give_item(id, SecondaryWeaponNames[x][1]);
cs_set_user_bpammo(id, SecondaryWeaponNames[x][2][0], 90);
}
Choosen[id]++;
if(Choosen[id] >= 2)
{
Grenades(id);
}
WeaponMenu(id);
}
stock Grenades(id)
{
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
}
----------------Steam----------------
-----------------------------------------------------------
And she be actin' funny, probably think a nigga need her
I thought I was faithful, she say I'm a cheater
They thought I was taken, I'm ready to mingle
I thought I was faithful, she say I'm a cheater
They thought I was taken, I'm ready to mingle