Cerere plugin Plugin mix nou

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mr.franta
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28 May 2020, 14:52

Plugin Cerut: Plugin mix
Descriere (adica ce face el mai exact): Competitie intre 10 jucatori
Serverul impune conditii strict HLDS/REHLDS?: HLDS
Ai cautat pluginul?(daca da, precizeaza cum): Da,dar ce am gasit cu .sma numai merg compilate,da eroare la colorchat si altul mixmenu care l-am gasit nu imi place.
Necesita mod special?: Nu cred


Salut,am nevoie de un plugin de mix cu urmatoarele comenzi:
/start
/stop
/rr
/warm
/knife
/specall
/swap
/extra
/demo player
/stopdemo player
/ct nume
/t nume
/kick
/ban
/map


La acest plugin mai vreau 4 optiuni in plus:
1. Cand se aplica comanda /warm sa fie mod respawn activat iar cand se da /start sa intre in modul de mix.
2. Comanda /stop sa opreasca si mix-ul si functia de /warm
3. Cand scorul ajunge 15-15 sa intre in modul de prelungire 3 din 5 runde cu startmoney de 10000$ si sa inverseze echipele.
Pot oferii 5E daca este functional,tot ce am gasit pana acum numai merg compilate.
Last edited by mr.franta on 28 May 2020, 16:42, edited 1 time in total.
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28 May 2020, 15:01

Subiect mutat in categoria corespunzatoare, editeaza subiectul dupa urmatorul model sau ajunge la cos. cereri-pluginuri/cererea-unui-plugin-t360605.html
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28 May 2020, 16:59

Am editat,ma scuzati.
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29 May 2020, 18:47

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mr.franta
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30 May 2020, 08:19

Am pus fisierele
- .sma in scriptings
- .amxx in plugins
In config plugins.ini am adaugat
cs_teams_api.amxx;
gather-core.amxx;

Le-am pus fara acele foldere,pentru ca nu vad in cstrike unde anume sunt bin si src si le-am adaugat in plugins/scriptings si config.
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30 May 2020, 16:29

mr.franta wrote:
30 May 2020, 08:19
Am pus fisierele
- .sma in scriptings
- .amxx in plugins
In config plugins.ini am adaugat
cs_teams_api.amxx;
gather-core.amxx;

Le-am pus fara acele foldere,pentru ca nu vad in cstrike unde anume sunt bin si src si le-am adaugat in plugins/scriptings si config.
Editeaza sursa cu baza de date a ta dupa compileaza.

Code: Select all

new const
HOST[] = "164.132.220.110",
USER[] = "areagame_*** Reclama ***",
PASS[] = "aNK04$c7",
DB[]   = "areagame_*** Reclama ***";
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mr.franta
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30 May 2020, 16:37

Nu merge sa il sterg?
Imi eroare la compilare si daca il modific si daca il las asa cum este
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30 May 2020, 16:42

Ai adaugat inc la compilare ?
cs_teams_api.inc
dhudmessage.inc

Compileaza local
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30 May 2020, 20:24

Nu merge,sunt sigur ca am gresit eu cu ceva.Se poate rezolva cu teamviewer ceva ?
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31 May 2020, 22:32

#define MIX_HOST ""
#define MIX_USER ""
#define MIX_PASSWORD ""
#define MIX_DATABASE ""

Code: Select all

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <hamsandwich>
#include <fakemeta>
#include <fun>
#include <engine>
#include <fakemeta_util>
#include <csx>
#include <sqlx>
 
#if AMXX_VERSION_NUM < 183
 
    #assert AMX Mod X v1.8.3 or later library required!
   
#endif
 
#define HOSTNAME "MIX.NAME.RO"
 
#define PREFIX "MIX"
 
// Flagul care are acces sa administreze mix-ul
#define FLAG ADMIN_KICK
 
#define MIX_HOST ""
#define MIX_USER ""
#define MIX_PASSWORD ""
#define MIX_DATABASE ""
 
 
#define POINTS_KILL 1
#define POINTS_DEATH -1
#define POINTS_ACE 10
#define POINTS_HS 1
#define POINTS_MINI_ACE 5
#define POINTS_MIX_PLAYED 20
#define POINTS_MIX_LOST -10
#define POINTS_MIX_WON 20
#define POINTS_MIX_DRAW 5
 
 
new const g_szInterpCommands[ ][ ] = {
    "ex_interp 0.01",
    "cl_cmdrate 105",
    "rate 25000",
    "cl_updaterate 100"
};
 
new Handle:g_hTuple;
 
new const szTables[][] =
{
    "CREATE TABLE IF NOT EXISTS `mix_players` ( `player_id` varchar(32) NOT NULL, `player_name` varchar(64), `kills` int(16) NOT NULL, `deaths` int(16) NOT NULL, `headshots` int(16), `m_aces` int(16), `aces` int(16), `mix_played` int(16) NOT NULL, `mix_won` int(16) NOT NULL, `mix_lost` int(16) NOT NULL, `mix_draw` int(16) NOT NULL, `points` int(16) NOT NULL, `last_online` varchar(64), PRIMARY KEY (`player_id`) )",
   
    "CREATE TABLE IF NOT EXISTS `mix_guns` ( `gun_id` int(32) NOT NULL, `kills` int(16), PRIMARY KEY (`gun_id`) )",
   
    "CREATE TABLE IF NOT EXISTS `mix_games` ( `id` int(32) NOT NULL AUTO_INCREMENT, `map_name` varchar(64) NOT NULL, `date` varchar(64), `rez_ct` int(16), `rez_t` int(16), PRIMARY KEY (`id`) )"
}
 
new pKills[33], pDeaths[33], pHeadshots[33], pAces[33], pMiniAces[33], pMixPlayed[33], pMixLost[33], pMixDraw[33], pMixWon[33], pPoints[33], bool:pLoaded[33]
 
#define isAdmin(%1) (get_user_flags(%1) & FLAG)
 
new scoreT, scoreCT, serverPassword[64], tempCT, tempT, tempCount
new bool:WarmUp = true, bool:KnifeRound, bool:passwordStatus, bool:canChat = true,bool:PrepareRound
new Kills[33]
 
new const BlockCmds[][] = {
"amx_unban",
"amx_rcon",
"amx_cvar",
"amxmodmenu"
}
 
new const Commands[][][] = {
{"menu", "mainMenu"},
{"mixmenu", "mainMenu"},
{"live", "setLive"},
{"rr", "restartRound"},
{"restart", "restartRound"},
{"warm", "warmUP"},
{"warmup", "warmUP"},
{"gg", "endGame"},
{"stop", "endGame"},
{"knife", "setKnife"},
{"knf", "setKnife"},
{"scor", "getScore"},
{"sc", "getScore"},
{"pw", "infoPassword"},
{"prepare", "setPrepare"},
{"setings", "set"},
{"set", "set"}
}
 
public plugin_init()
{
    new szFmt[64]
    for(new i = 0; i < sizeof(BlockCmds); i++) {
        register_concmd(BlockCmds[i], "BlockConsole")
    }
    for(new i = 0; i < sizeof(Commands); i++) {
        format(szFmt, 63, "say .%s", Commands[i][0])
        register_clcmd(szFmt, Commands[i][1])
        format(szFmt, 63, "say /%s", Commands[i][0])
        register_clcmd(szFmt, Commands[i][1])
        format(szFmt, 63, "say !%s", Commands[i][0])
        register_clcmd(szFmt, Commands[i][1])
        format(szFmt, 63, "say_team .%s", Commands[i][0])
        register_clcmd(szFmt, Commands[i][1])
        format(szFmt, 63, "say_team /%s", Commands[i][0])
        register_clcmd(szFmt, Commands[i][1])
        format(szFmt, 63, "say_team !%s", Commands[i][0])
        register_clcmd(szFmt, Commands[i][1])
    }
    register_clcmd("say .choose", "choosePlayers")
    register_clcmd("say /choose", "choosePlayers")
    register_concmd ( "amx_t", "swap_team",  FLAG, "<name> - move player to t" );
    register_concmd ( "amx_ct", "swap_team",  FLAG, "<name> - move player to ct" );
    register_concmd ( "amx_spec", "swap_team",  FLAG, "<name> - move player to spec" );
 
    register_clcmd("say .kick", "KickMenu")
    register_clcmd("say .maps", "MapsMenu")
    register_clcmd("say .leave", "LeaveMenu")
    register_clcmd("say .chat", "ChatMenu")
    register_clcmd("say .chaton", "ChatMenuNew")
   
    register_clcmd("SetPassword", "_SetPassword")
    register_clcmd("say", "hookSay")
 
    server_cmd("sv_password ^"^"")
   
    //register_event( "CurWeapon", "event_CurWeapon", "be","1=1" );
    register_event("DeathMsg", "DeathEvent", "a");
    RegisterHam(Ham_Spawn, "player", "PlayerSpawn", 1 );
    register_logevent("RoundEnd", 2, "1=Round_End")
    register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
    register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
    register_forward(FM_Voice_SetClientListening, "ClientListen");
   
   
    server_cmd("hostname ^"%s^"", HOSTNAME);
}
public Points(id)
{
    client_printcolor(id, "/y[/c%s/y] You have /c%i!",pPoints[id])
}
public BanMenu(id)
{
    client_cmd(id, "amx_banmenu");
}
public KickMenu(id)
{
    client_cmd(id, "amx_kickmenu");
}
public MapsMenu(id)
{
    client_cmd(id, "amx_mapmenu");
}
public ChatMenu(id)
{
    if(!isAdmin(id)) return PLUGIN_HANDLED
 
    canChat = false;
   
    client_printcolor(id, "/y[/c%s/y] Chat is off!", PREFIX)
   
    return PLUGIN_HANDLED
}
public ChatMenuNew(id)
{
    if(!isAdmin(id)) return PLUGIN_HANDLED
 
    canChat = true;
   
    client_printcolor(id, "/y[/c%s/y] Chat is on!", PREFIX)
   
    return PLUGIN_HANDLED
}
public plugin_cfg()
{
    set_task(0.5, "MySQLx_Init");
}
 
public MySQLx_Init()
{  
   
    g_hTuple = SQL_MakeDbTuple( MIX_HOST, MIX_USER, MIX_PASSWORD, MIX_DATABASE );
   
    for ( new i = 0; i < sizeof szTables; i++ )
    {
        SQL_ThreadQuery( g_hTuple, "QuerySetData", szTables[i]);
    }
}
 
public QuerySetData( iFailState, Handle:hQuery, szError[ ], iError, iData[ ], iDataSize, Float:fQueueTime )
{
    if( iFailState == TQUERY_CONNECT_FAILED
    || iFailState == TQUERY_QUERY_FAILED )
    {
        log_amx( "%s", szError );
       
        return;
    }
}
public ClientListen(pid /*receiver*/, id /*sender*/) {
    if(pid == id) return 1;
 
    if(is_user_connected(id)) {
        new szTeam[2];
        szTeam[0] = get_pdata_int(id, 114);
        szTeam[1] = get_pdata_int(pid, 114);
 
        if(szTeam[0] == szTeam[1] || WarmUp || KnifeRound || PrepareRound) {
            engfunc(EngFunc_SetClientListening, pid, id, 1);
            return 4;
        }
        engfunc(EngFunc_SetClientListening, pid, id, 0);
        return 4;
    }
    return 1;
}
public client_connect(id)
{
    pKills[id] = 0;
    pDeaths[id] = 0;
    pHeadshots[id] = 0;
    pAces[id] = 0;
    pMiniAces[id] = 0;
    pMixPlayed[id] = 0;
    pMixLost[id] = 0;
    pMixDraw[id] = 0;
    pMixWon[id] = 0;
    pPoints[id] = 0;
    pLoaded[id] = false;
    LoadPlayerData(id);
}
public InsertGame()
{
    new szQuery[3800];
   
    //new year, month, day, hour, minute, second, current_date[128]
    new map_name[64];
   
    get_mapname(map_name, 63)
   
    //date(year, month, day);
    //time(hour, minute, second);
   
    //format(current_date, 127, "%i-%i-%i %i:%i:%i", year, month, day, hour, minute, second);
   
    formatex( szQuery, 3799, "REPLACE INTO `mix_games` (`map_name`, `date`, `rez_ct`, `rez_t`) VALUES ('%s', NOW(), '%d', '%d');", map_name, scoreCT, scoreT);
    SQL_ThreadQuery( g_hTuple, "QuerySetData", szQuery);
}
public InsertWeaponKill(wpnindex)
{
    new szQuery[3800];
   
    formatex( szQuery, 3799, "INSERT INTO `mix_guns` (`gun_id`, `kills`) VALUES (%d, 1) ON DUPLICATE KEY UPDATE `kills` = `kills` + 1;", wpnindex);
   
    log_amx(szQuery)
    SQL_ThreadQuery( g_hTuple, "QuerySetData", szQuery);
}
public SavePlayer(id)
{
    if(!pLoaded[id]) return PLUGIN_HANDLED;
   
    if (pPoints[id] < 0)
        pPoints[id] = 0;
   
    new Name[64], steam[64];
    get_user_name(id, Name, 63);
   
    get_user_authid(id, steam, 63);
   
    static szQuery[3800];
    formatex( szQuery, 3799, "REPLACE INTO `mix_players` (`player_id`, `player_name`, `kills`, `deaths`, `headshots`, `aces`, `m_aces`, `mix_played`, `mix_lost`, `mix_won`, `mix_draw`, `points`, `last_online`) VALUES ('%s', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', NOW());", steam, GetSecureName(Name), pKills[id], pDeaths[id], pHeadshots[id], pAces[id], pMiniAces[id], pMixPlayed[id], pMixLost[id], pMixWon[id], pMixDraw[id], pPoints[id]);
       
    #if AMXX_VERSION_NUM >= 183
        SQL_SetCharset(g_hTuple,"utf8");
    #endif
   
    SQL_ThreadQuery( g_hTuple, "QuerySetData", szQuery);
 
    return PLUGIN_CONTINUE;
}
public LoadPlayerData(id)
{
    new steam[64];
    get_user_authid(id, steam, 63);
 
    static szQuery[ 256 ], iData[ 1 ];
    formatex( szQuery, 255, "SELECT * FROM `mix_players` WHERE ( `player_id` = '%s' );", steam );
 
    iData[ 0 ] = id;
    SQL_ThreadQuery( g_hTuple, "QuerySelectData", szQuery, iData, 1 );
   
    return PLUGIN_CONTINUE;
}
public QuerySelectData( iFailState, Handle:hQuery, szError[ ], iError, iData[ ], iDataSize, Float:fQueueTime )
{
    if( iFailState == TQUERY_CONNECT_FAILED
    || iFailState == TQUERY_QUERY_FAILED )
    {
        log_amx( "%s", szError );
       
        return;
    }
    else
    {
        new id = iData[ 0 ];
        new data_kills = SQL_FieldNameToNum(hQuery, "kills");
        new data_deaths = SQL_FieldNameToNum(hQuery, "deaths");
        new data_headshots = SQL_FieldNameToNum(hQuery, "headshots");
        new data_aces = SQL_FieldNameToNum(hQuery, "aces");
        new data_mini_aces = SQL_FieldNameToNum(hQuery, "m_aces");
        new data_mix_played = SQL_FieldNameToNum(hQuery, "mix_played");
        new data_mix_lost = SQL_FieldNameToNum(hQuery, "mix_lost");
        new data_mix_draw = SQL_FieldNameToNum(hQuery, "mix_draw");
        new data_mix_won = SQL_FieldNameToNum(hQuery, "mix_won");
        new data_points = SQL_FieldNameToNum(hQuery, "points");
        while (SQL_MoreResults(hQuery))
        {
            pKills[id] = SQL_ReadResult(hQuery, data_kills);
            pDeaths[id] = SQL_ReadResult(hQuery, data_deaths);
            pHeadshots[id] = SQL_ReadResult(hQuery, data_headshots);
            pAces[id] = SQL_ReadResult(hQuery, data_aces);
            pMiniAces[id] = SQL_ReadResult(hQuery, data_mini_aces);
            pMixPlayed[id] = SQL_ReadResult(hQuery, data_mix_played);
            pMixLost[id] = SQL_ReadResult(hQuery, data_mix_lost);
            pMixDraw[id] = SQL_ReadResult(hQuery, data_mix_draw);
            pMixWon[id] = SQL_ReadResult(hQuery, data_mix_won);
            pPoints[id] = SQL_ReadResult(hQuery, data_points);
           
            SQL_NextRow(hQuery);
        }
       
        pLoaded[id] = true;
    }
}
public client_disconnected(id)
{
    if(!WarmUp && !PrepareRound)
    {
        if(1 <= get_user_team(id) <= 2)
            client_printcolor(0, "/y[/c%s/y] Player: /g%s /yleft the game!", PREFIX, get_admin_name(id))
    }
}
public t_win(id)
{
    if(!WarmUp && !KnifeRound && !PrepareRound) scoreT++
    if(KnifeRound)
    {
        if(tempT)
        {
            showTeamMenu(tempT)
        }
    }
}
public ct_win(id)
{
    if(!WarmUp && !KnifeRound && !PrepareRound) scoreCT++
    if(KnifeRound)
    {
        if(tempCT)
        {
            showTeamMenu(tempCT)
        }
    }
}
public PlayerSpawn(id)
{
    if(WarmUp && is_user_connected(id))
        cs_set_user_money(id, 16000)
    Kills[id] = 0
    if(KnifeRound && is_user_connected(id))
    {
    strip_user_weapons(id);
    give_item(id, "weapon_knife");
    cs_set_user_money(id, 0)
    }
   
    return PLUGIN_HANDLED;
}
public RoundEnd()
{
    if(WarmUp) server_cmd("hostname ^"%s [Warm-up]^"", HOSTNAME);
    else if(KnifeRound) server_cmd("hostname ^"%s [Knife Round]^"", HOSTNAME);
    else if(PrepareRound) server_cmd("hostname ^"%s [Choose Players]^"", HOSTNAME);
    else
    {
        if(scoreT == 16 || scoreCT == 16)
        {
            server_cmd("hostname ^"[Game is over - CT: %i | T: %i] %s^"", scoreCT, scoreT, HOSTNAME);
        }
        else if(scoreT == 15 || scoreCT == 15)
        {
            server_cmd("hostname ^"[Live (MB) - CT: %i | T: %i] %s^"", scoreCT, scoreT, HOSTNAME);
        }
        else
        {
            if(scoreCT+scoreT == 15)
            {
                server_cmd("hostname ^"[Live - CT: %i | T: %i] %s^"", scoreCT, scoreT, HOSTNAME);
            }
            else
            {
                server_cmd("hostname ^"[Live - CT: %i | T: %i] %s^"", scoreCT, scoreT, HOSTNAME);
            }
        }
    }
    if(!WarmUp && !KnifeRound && !PrepareRound) {
        for(new i = 1; i <= 32; i++)
        {
            if(is_user_connected(i))
            {
                if(Kills[i] == 4)
                {
                    client_printcolor(0, "/y[/c%s/y] Player: /g%s /ymade a /cMINI ACE", PREFIX, get_admin_name(i))
                    client_printcolor(0, "/y[/c%s/y] Player: /g%s /made a MINI ACE and get  /g%i points!", PREFIX, get_admin_name(i), POINTS_MINI_ACE)
                    if(!WarmUp && !PrepareRound)
           
                    pMiniAces[i]++;
                    pPoints[i] += POINTS_MINI_ACE
                    SavePlayer(i);
                }
                else if(Kills[i] == 5)
                {
                    client_printcolor(0, "/y[/c%s/y] Player: /g%s /ymade a /cACE", PREFIX, get_admin_name(i))
                    client_printcolor(0, "/y[/c%s/y] Player: /g%s /ymade a ACE and get /g%i points!", PREFIX, get_admin_name(i), POINTS_ACE)
 
                    pAces[i]++;    
                    pPoints[i] += POINTS_ACE              
                    SavePlayer(i);
                }
            }
        }
        if(scoreCT + scoreT == 15)
        {
            new temp = scoreCT
            scoreCT = scoreT
            scoreT = temp
            client_printcolor(0, "/y[/c%s/y] Changeable commands!", PREFIX)
            changeTeams()
            server_cmd("sv_restart 5")
        }
        client_printcolor(0, "/y[/c%s/y] CT's: /g%i /y|| T's: /g%i", PREFIX, scoreCT, scoreT)
        if(scoreT == 15 && scoreCT == 15) {
            client_printcolor(0, "/y[/c%s/y] /gThe play is over. / yNo team lost!", PREFIX)
            client_printcolor(0, "/y[/c%s/y] /gPlayers in each team for a draw : /g%i points!", PREFIX, POINTS_MIX_DRAW)
            client_printcolor(0, "/y[/c%s/y] /gThe players in each team for the fact that the player played: /g%i points!", PREFIX, POINTS_MIX_PLAYED)
            drawGame();
            setEndGame()
        }
        else if(scoreT == 15) client_printcolor(0, "/y[/c%s/y]Decisive round for the team: Counter-Terrorists", PREFIX)
        else if(scoreCT == 15) client_printcolor(0, "/y[/c%s/y]Decisive round for the team: Terrorists", PREFIX)
        else if(scoreT == 16)
        {
 
            TeamWon(1);
            client_printcolor(0, "/y[/c%s/y] /gGame complete. Won: /yTerrorists team!", PREFIX)
            client_printcolor(0, "/y[/c%s/y] /gPlayers on the terrorist team for victory /g%i points!", PREFIX, POINTS_MIX_WON)
            client_printcolor(0, "/y[/c%s/y] /gThe players on each team for being a good player /g%i points!", PREFIX, POINTS_MIX_PLAYED)
            setEndGame()
           
        }
        else if(scoreCT == 16)
        {
            TeamWon(2);
            client_printcolor(0, "/y[/c%s/y] /gGame complete. Won: /yCounter-Terrorists team!", PREFIX)
            client_printcolor(0, "/y[/c%s/y] /gCounter-Terrorists players on the team for victory : /g%i points!", PREFIX, POINTS_MIX_WON)
            client_printcolor(0, "/y[/c%s/y] /gThe players on each team for being a good player : /g%i points!", PREFIX, POINTS_MIX_PLAYED)
            setEndGame()
        }
    }
}
public changeTeams()
{
    for(new i = 1; i <= 32; i++)
    {
        add_delay(i)
    }
}
public changeTeam( id )
{
    if(is_user_connected(id))
    {
        switch( get_user_team( id ) )
        {
            case 2: cs_set_user_team( id, CS_TEAM_T );
            case 1: cs_set_user_team( id, CS_TEAM_CT );
        }
    }
}
add_delay( id )
{
    switch( id )
    {
        case 1..5: set_task( 0.1, "changeTeam", id );
        case 6..10: set_task( 0.2, "changeTeam", id );
        case 11..15: set_task( 0.3, "changeTeam", id );
        case 16..20: set_task( 0.4, "changeTeam", id );
        case 21..25: set_task( 0.5, "changeTeam", id );
        case 26..32: set_task( 0.6, "changeTeam", id );
    }
}
public DeathEvent(victim, attacker, id)
{
    new attacker = read_data(1);
    new victim = read_data(2);
    new hs = read_data(3)
   
    if(WarmUp) {
        set_task(1.0, "RespawnPlayer", victim)
    }
    else if(1 <= victim <= 32 && 1 <= attacker <= 32)
    {
        Kills[attacker]++
       
        if(!WarmUp && !PrepareRound)
        {
	pKills[attacker]++;
	pPoints[attacker] += POINTS_KILL
	client_printcolor(id, "/y[/c%s/y] Win c%s/y points for killing a player !", PREFIX,POINTS_KILL)
                       
	if(hs)
            {
	pHeadshots[attacker]++;
	pPoints[attacker] += POINTS_HS
	client_printcolor(id, "/y[/c%s/y] Win c%s/y points for killing a player with headshot!", PREFIX,POINTS_HS)
               
            }
	pDeaths[victim]++;
	pPoints[victim] += POINTS_DEATH
	client_printcolor(id, "/y[/c%s/y] Lost c%s/y points for death !", PREFIX,POINTS_DEATH)
                   
	SavePlayer(victim);
	SavePlayer(attacker);
           
           
           
	new weapon_name[32]
	read_data(4, weapon_name, 31)
           
           
	if(containi(weapon_name, "ak47") != -1) InsertWeaponKill(CSW_AK47);
	else if(containi(weapon_name, "m4a1") != -1) InsertWeaponKill(CSW_M4A1);
	else if(containi(weapon_name, "deagle") != -1) InsertWeaponKill(CSW_DEAGLE);
	else if(containi(weapon_name, "awp") != -1) InsertWeaponKill(CSW_AWP);
	else if(containi(weapon_name, "usp") != -1) InsertWeaponKill(CSW_USP);
	else if(containi(weapon_name, "glock") != -1) InsertWeaponKill(CSW_GLOCK18);
	else if(containi(weapon_name, "he") != -1) InsertWeaponKill(CSW_HEGRENADE);
	else if(containi(weapon_name, "knife") != -1) InsertWeaponKill(CSW_KNIFE);
	else if(containi(weapon_name, "scout") != -1) InsertWeaponKill(CSW_SCOUT);
        }
       
    }
}
public RespawnPlayer(id)
{
    if(!is_user_alive(id) && is_user_connected(id) && 1 <= get_user_team(id) <= 2)
        ExecuteHamB(Ham_CS_RoundRespawn, id)
}
public event_CurWeapon(id)
{
    if(KnifeRound && get_user_weapon(id) != CSW_KNIFE)
        engclient_cmd(id, "weapon_knife")
}
public infoPassword(id)
{
    if(passwordStatus)
        client_printcolor(id, "/y[/c%s/y] Server password: /g%s", PREFIX, serverPassword)
    else
        client_printcolor(id, "/y[/c%s/y] Server password is off!", PREFIX, serverPassword)
    return PLUGIN_HANDLED
}
public hookSay(id)
{
    if(!canChat) {
        client_printcolor(id, "/y[/c%s/y] Chat is currently off!", PREFIX)
        return PLUGIN_HANDLED;
    }
    return PLUGIN_CONTINUE;
}
public BlockConsole(id) return PLUGIN_HANDLED
public mainMenu(id)
{
    if(!isAdmin(id)) return PLUGIN_HANDLED
    new menu = menu_create("\w[\yMIX\w] \rHome menu", "onMainMenu")
   
    new szMsg[64]
   
    menu_additem(menu, "Management")
   
    format(szMsg, 63, "\wChat \d[%s\d]", canChat ? "\yYes" : "\rNo")
    menu_additem(menu, szMsg)
   
    if(serverPassword[0]) format(szMsg, 63, "\wPassworld \d[\y%s\d]", serverPassword)
    else format(szMsg, 63, "\wPassworld \d[\rNo\d]")
    menu_additem(menu, szMsg)
   
    menu_additem(menu, "Kick player")
    menu_additem(menu, "Ban player")
    menu_additem(menu, "Change the map")
   
    menu_display(id, menu, 0)
   
    return PLUGIN_HANDLED;
}
public onMainMenu(id, menu, item)
{
    switch(item)
    {
        case 0: actMix(id)
        case 1:
        {
            canChat = !canChat
            mainMenu(id)
            return PLUGIN_HANDLED
        }
        case 2: optionsPassword(id)
        case 3: client_cmd(id, "amx_kickmenu")
        case 4: client_cmd(id, "amx_banmenu")
        case 5: client_cmd(id, "amx_mapmenu")
    }
    menu_destroy(menu)
    return PLUGIN_HANDLED
}
public optionsPassword(id)
{
    if(!isAdmin(id)) return PLUGIN_HANDLED
    new szText[64]
    if(strlen(serverPassword) > 0) format(szText, 63, "\w[\y%s\w] \rPassword \d(\y%s\d)", PREFIX, serverPassword)
    else format(szText, 63, "\w[\y%s\w] \rPassword \d(\rNo\d)", PREFIX)
    new menu = menu_create(szText, "onOptionsPassword")
   
    format(szText, 63, "\wPassword \d[%s\d]", passwordStatus ? "\yOn" : "\rOff")
   
    menu_additem(menu, szText)
    menu_additem(menu, "Change password")
    menu_additem(menu, "Delete the password")
   
    menu_display(id, menu, 0)
   
    return PLUGIN_HANDLED;
}
public onOptionsPassword(id, menu, item)
{
    switch(item)
    {
        case MENU_EXIT:
        {
            mainMenu(id)
            return PLUGIN_HANDLED
        }
        case 0:
        {
            if(strlen(serverPassword) > 0) {
                passwordStatus = !passwordStatus
                if(passwordStatus) {
                    server_cmd("sv_password", serverPassword)
                    client_printcolor(0, "/y[/c%s/y] [/g%s/y] Server password: /g%s",PREFIX, get_admin_name(id), serverPassword)
                }
                else server_cmd("sv_password ^"^"")
            }
            else {
                if(passwordStatus)
                    passwordStatus = false
                client_printcolor(id, "/y[/c%s/y] No password set!", PREFIX)
                //format(serverPassword, 63, "")
            }
               
        }
        case 1: client_cmd(id, "messagemode SetPassword")
        case 2: format(serverPassword, 63, "")
    }
    optionsPassword(id)
    return PLUGIN_HANDLED
}
public _SetPassword(id) {
    if(!isAdmin(id)) return
    new szTemp[64]
    read_args(szTemp, charsmax(szTemp))
    remove_quotes(szTemp)
    format(serverPassword, 63, szTemp)
    optionsPassword(id)
    if(passwordStatus)
    {
        server_cmd("sv_password %s", serverPassword)
        client_printcolor(0, "/y[/c%s/y] [/g%s/y] Server password: /g%s",PREFIX, get_admin_name(id), szTemp)
    }
}
public actMix(id)
{
    if(!isAdmin(id)) return PLUGIN_HANDLED
    new menu = menu_create("\w[\yMIX\w] \rManagement", "onactMix")
   
    menu_additem(menu, "Start Game")
    menu_additem(menu, "Prepare round")
    menu_additem(menu, "Warming up")
    menu_additem(menu, "Knife round")
    menu_additem(menu, "Reload round")
    menu_additem(menu, "Finish the game…")
   
    menu_display(id, menu, 0)
   
    return PLUGIN_HANDLED;
}
public onactMix(id, menu, item)
{
    switch(item)
    {
        case 0: setLive(id)
        case 1: setPrepare(id)
        case 2: warmUP(id)
        case 3: setKnife(id)
        case 4: restartRound(id)
        case 5: endGame(id)
    }
    menu_destroy(menu)
}
public setPrepare(id)
{
    if(!isAdmin(id)) return PLUGIN_HANDLED
    if(get_playersnum() >= 10) {
        server_cmd("sv_restart 1")
   
        KnifeRound = false;
        PrepareRound = true;
        WarmUp = false;
        scoreCT = 0;
        scoreT = 0;
        tempCount = 0;
        tempCT = 0;
        tempT = 0;
   
        for(new i = 1; i <= 32; i++)
        {
            if(is_user_connected(id) && (1 <= get_user_team(i) <= 2)) {
                if(is_user_alive(i))
                    user_silentkill(i)
                cs_set_user_team(i, CS_TEAM_SPECTATOR)
            }
        }
       
        client_printcolor(0, "/y[/c%s/y] [/g%s/y] The preparation has begun! The administrator will select leaders soon!", PREFIX, get_admin_name(id))
        showPrepareMenu(id)
    }
    else
        client_printcolor(id, "/y[/c%s/y] Preparation can't be started because of a missing player!", PREFIX)
    return PLUGIN_HANDLED
}
public showPrepareMenu(id)
{
    if(!isAdmin(id)) return PLUGIN_HANDLED
    new menu = menu_create("\w[\yMIX\w] \rChoose who will go to CT", "onPrepareCT")
   
    new players[32], num
    get_players(players, num, "ch")
    new ui[32]
   
    for(new i; i < num; i++)
    {
        format(ui, 31, "%d",get_user_userid(players[i]))
        menu_additem(menu, get_admin_name(players[i]), ui)
    }
   
    menu_display(id, menu, 0)
   
    return PLUGIN_HANDLED;
}
public onPrepareCT(id, menu, item)
{
    new szData[6], szName[64];
    new _access, item_callback;
   
    menu_item_getinfo( menu, item, _access, szData,charsmax( szData ), szName,charsmax( szName ), item_callback );
   
    new userid = str_to_num( szData );
    new player = find_player( "k", userid );
 
    switch(item)
    {
        case MENU_EXIT: {
            if(PrepareRound) showPrepareMenu(id)
            return PLUGIN_HANDLED;
        }
        default: if(PrepareRound && is_user_connected(player)) cs_set_user_team(player, CS_TEAM_CT)
    }
    if(PrepareRound) {
        tempCT = player;
        client_printcolor(0, "/y[/c%s/y] CT leader will: /g%s", PREFIX, szName)
        client_printcolor(0, "/y[/c%s/y] The administrator will immediately select the T leader!", PREFIX)
        showPrepareMenuT(id)
    }
    return PLUGIN_HANDLED;
}
public showPrepareMenuT(id)
{
    if(!isAdmin(id)) return PLUGIN_HANDLED
    new menu = menu_create("\w[\yMIX\w] \rChoose who will go to T", "onPrepareT")
   
    new players[32], num
    get_players(players, num, "ceh", "SPECTATOR")
    new ui[32]
   
    for(new i; i < num; i++)
    {
        format(ui, 31, "%d",get_user_userid(players[i]))
        menu_additem(menu, get_admin_name(players[i]), ui)
    }
   
    menu_display(id, menu, 0)
   
    return PLUGIN_HANDLED;
}
public onPrepareT(id, menu, item)
{
    new szData[6], szName[64];
    new _access, item_callback;
   
    menu_item_getinfo( menu, item, _access, szData,charsmax( szData ), szName,charsmax( szName ), item_callback );
   
    new userid = str_to_num( szData );
    new player = find_player( "k", userid );
 
    switch(item)
    {
        case MENU_EXIT: {
            if(PrepareRound) showPrepareMenuT(id)
            return PLUGIN_HANDLED;
        }
        default: if(PrepareRound && is_user_connected(player)) cs_set_user_team(player, CS_TEAM_T)
    }
    if(PrepareRound) {
        tempT = player;
        client_printcolor(0, "/y[/c%s/y] T leader will: /g%s", PREFIX, szName)
        client_printcolor(0, "/y[/c%s/y] Leaders start choosing players!", PREFIX)
        client_printcolor(0, "/y[/c%s/y] /gTip: /yIf the leaderboard menu disappears, enter in the chat /c/choose", PREFIX)
        ShowList(tempCT)
    }
    return PLUGIN_HANDLED;
}
public choosePlayers(id)
{
    /*new Where;*/
    switch(tempCount)
    {
        // Ter
        case 0,2,4,6: if(tempT == id) ShowList(id);
        // CT
        case 1,3,5,7: if(tempCT == id) ShowList(id);
    }
    return PLUGIN_HANDLED;
}
public showTeamMenu(id)
{
    new menu = menu_create("\w[\yMIX\w] \rSelect team", "onTeamChange")
 
    menu_additem(menu, "Stay")
    menu_additem(menu, "ChangetTeams")
   
    menu_display(id, menu, 0)
   
    return PLUGIN_HANDLED;
}
public onTeamChange(id, menu, item)
{
    switch(item)
    {
        case 0:
        {
            client_printcolor(0, "/y[/c%s/y] The solution: /gstay", PREFIX)
            setServerLive(id)
        }
        case 1:
        {
            client_printcolor(0, "/y[/c%s/y] The solution: /gchange teams", PREFIX)
            changeTeams()
            set_task(2.0, "setServerLive", 1)
        }
    }
}
public ShowList(id)
{
    new menu = menu_create("\w[\yMIX\w] \rChoose a teammate", "onShowList")
   
    new players[32], num
    get_players(players, num, "ceh", "SPECTATOR")
    new ui[32]
   
    for(new i; i < num; i++)
    {
        format(ui, 31, "%d",get_user_userid(players[i]))
        menu_additem(menu, get_admin_name(players[i]), ui)
    }
    menu_display(id, menu, 0)
   
    return PLUGIN_HANDLED;
}
public onShowList(id, menu, item)
{
    new szData[6], szName[64];
    new _access, item_callback;
   
    new Where;
    switch(tempCount)
    {
        case 0,2,4,6: Where = 0
        case 1,3,5,7: Where = 1
        default: Where = -1
    }
       
    menu_item_getinfo( menu, item, _access, szData,charsmax( szData ), szName,charsmax( szName ), item_callback );
   
    new userid = str_to_num( szData );
    new player = find_player( "k", userid );
 
    switch(item)
    {
        case MENU_EXIT: {
            if(PrepareRound) ShowList(id)
            return PLUGIN_HANDLED;
        }
        default: if(PrepareRound && is_user_connected(player))
        {
            if(Where == 0) cs_set_user_team(player, CS_TEAM_CT)
            else cs_set_user_team(player, CS_TEAM_T)
           
        }
    }
    if(PrepareRound) {
        tempCount++;
        client_printcolor(0, "/y[/c%s/y] [/g%s /ychose /g%s", PREFIX, get_admin_name(id), szName)
        if(tempCount < 8)
            ShowList(Where == 1 ? tempCT : tempT)
        else
        {
            KnifeRound = true;
            PrepareRound = false;
            WarmUp = false;
            scoreCT = 0;
            scoreT = 0;
           
            server_cmd("mp_roundtime 2.0")
            server_cmd("mp_buytime 0.30")
            server_cmd("mp_startmoney 16000")
            server_cmd("mp_freezetime 5")
                   
            server_cmd("sv_restart 1")
                   
            client_printcolor(0, "/y[/c%s/y] Team selection is complete! Knife round!", PREFIX)
           
            setServerLive(id)
        }
    }
    return PLUGIN_HANDLED;
}
public restartRound(id)
{
    if(!isAdmin(id)) return PLUGIN_HANDLED
    server_cmd("sv_restart 1")
    client_printcolor(0, "/y[/c%s/y] [/g%s/y] A reloaded round!", PREFIX, get_admin_name(id))
    return PLUGIN_HANDLED
}
public setServerLive(id)
{
    KnifeRound = false;
    PrepareRound = false;
    WarmUp = false;
    scoreCT = 0;
    scoreT = 0;
   
    server_cmd("mp_roundtime 2.0")
    server_cmd("mp_buytime 0.30")
    server_cmd("mp_startmoney 800")
    server_cmd("mp_freezetime 5")
 
    server_cmd("sv_restart 1")
 
    client_printcolor(0, "/y[/c%s/y] Game Started! Wish you a good game - Administration!", PREFIX)
    return PLUGIN_HANDLED
}
 
public setLive(id)
{
    if(!isAdmin(id)) return PLUGIN_HANDLED
 
    KnifeRound = false;
    PrepareRound = false;
    WarmUp = false;
    scoreCT = 0;
    scoreT = 0;
   
    server_cmd("mp_roundtime 2.0")
    server_cmd("mp_buytime 0.30")
    server_cmd("mp_startmoney 800")
    server_cmd("mp_freezetime 5")
 
    server_cmd("sv_restart 1")
 
    client_printcolor(0, "/y[/c%s /y] The game has started. I wish you a good game - Administration!", PREFIX, get_admin_name(id))
    return PLUGIN_HANDLED
}
public warmUP(id)
{
    if(!isAdmin(id)) return PLUGIN_HANDLED
 
    passwordStatus = false;
    KnifeRound = false;
    PrepareRound = false;
    WarmUp = true;
    scoreCT = 0;
    scoreT = 0;
   
    server_cmd("mp_roundtime 600")
    server_cmd("mp_buytime -1")
    server_cmd("mp_startmoney 16000")
    server_cmd("mp_freezetime 0")
    server_cmd("sv_password ^"^"")
 
    server_cmd("sv_restart 1")
   
    client_printcolor(0, "/y[/c%s /y] [/g%s /y] Start of heating!", PREFIX, get_admin_name(id))
    return PLUGIN_HANDLED
}
public setKnife(id)
{
    if(!isAdmin(id)) return PLUGIN_HANDLED
 
    KnifeRound = true;
    PrepareRound = false;
    WarmUp = false;
    scoreCT = 0;
    scoreT = 0;
   
    server_cmd("mp_roundtime 2.0")
    server_cmd("mp_buytime 0.30")
    server_cmd("mp_startmoney 800")
    server_cmd("mp_freezetime 5")
 
    server_cmd("sv_restart 1")
   
    client_printcolor(0, "/y[/c%s /y] [/g%s /y] The blades started! Good luck!", PREFIX, get_admin_name(id))
    return PLUGIN_HANDLED
}
public drawGame()
{
    for(new i = 1; i <= 32; i++)
    {
        if(is_user_connected(i) && (1 <= get_user_team(i) <= 2))
        {
            pMixPlayed[i]++;
            pPoints[i] += POINTS_MIX_PLAYED
            pMixDraw[i]++;
            pPoints[i] += POINTS_MIX_DRAW
            SavePlayer(i);
        }
    }
}
public TeamWon(team)
{
    for(new i = 1; i <= 32; i++)
    {
        if(is_user_connected(i) && (1 <= get_user_team(i) <= 2))
        {
            pMixPlayed[i]++;
            pPoints[i] += POINTS_MIX_PLAYED
           
            if(get_user_team(i) == team)
            {
                pMixWon[i]++;
                pPoints[i] += POINTS_MIX_WON
            }
            else
            {
                pMixLost[i]++;
                pPoints[i] += POINTS_MIX_LOST
            }
            SavePlayer(i);
        }
    }
}
public setEndGame()
{
    InsertGame();
 
    passwordStatus = false;
    KnifeRound = false;
    PrepareRound = false;
    WarmUp = true;
    canChat = true;
    scoreCT = 0;
    scoreT = 0;
   
    server_cmd("mp_roundtime 600")
    server_cmd("mp_startmoney 16000")
    server_cmd("mp_buytime -1")
    server_cmd("mp_freezetime 0")
    server_cmd("sv_password ^"^"")
   
    server_cmd("sv_restart 1")
   
    client_printcolor(0, "/y[/c%s/y] Warm-up is on! Wait for the map to change!", PREFIX)
    return PLUGIN_HANDLED
}
public endGame(id)
{
    if(!isAdmin(id)) return PLUGIN_HANDLED
 
    passwordStatus = false;
    KnifeRound = false;
    PrepareRound = false;
    WarmUp = true;
    canChat = true;
    scoreCT = 0;
    scoreT = 0;
   
    server_cmd("mp_roundtime 600")
    server_cmd("mp_startmoney 16000")
    server_cmd("mp_buytime -1")
    server_cmd("mp_freezetime 0")
    server_cmd("sv_password ^"^"")
 
    server_cmd("sv_restart 1")
   
    client_printcolor(0, "/y[/c%s/y] [/g%s/y] Game over! Warm-up is on!", PREFIX, get_admin_name(id))
    return PLUGIN_HANDLED
}
public getScore(id) {
    if(WarmUp || KnifeRound || PrepareRound)
        client_printcolor(id, "/y[/c%s/y] Game is not playing right now!", PREFIX)
    else client_printcolor(id, "/y[/c%s/y] CT's: /g%i /y|| T's: /g%i", PREFIX, scoreCT, scoreT)
    return PLUGIN_HANDLED
}
public set( id )
{
    if(!isAdmin(id))
    {
       
        static iSize = sizeof ( g_szInterpCommands );
       
        for( new i = 0; i < iSize; i++ )
            client_cmd( 0, g_szInterpCommands[ i ] );
       
        new szName[ 32 ];
        get_user_name( id, szName, sizeof ( szName ) -1 );
       
        client_print ( 0, print_chat, "%s Admin %s set the mix settings for all players!", PREFIX, get_admin_name(id) );
        client_print ( 0, print_console, "%s The following settings have been updated to you: ex_interp 0.01/cl_updaterate 100/cl_cmdrate 105/rate 25000", PREFIX);
       
        return PLUGIN_HANDLED;
    }
    return PLUGIN_HANDLED;
}
public swap_team ( id, level, cid ) {
    if( ! cmd_access ( id, level, cid, 2 ) )
        return PLUGIN_HANDLED;
   
    new szArg[ 10 ], target[ 32 ], szPlayerName[ 32 ], szAdminName[ 32 ];
   
    read_argv( 0, szArg, 9 );
    read_argv( 1, target, 31 );
   
    new player = cmd_target ( id, target, 11 );
   
    if( ! player ) {
       
        client_print ( id, print_chat, "%s The specified player does not exist.", PREFIX);
        return PLUGIN_HANDLED;
       
    }
   
    get_user_name ( player, szPlayerName, 31 );
    get_user_name ( id, szAdminName, 31 );
   
    switch ( szArg[ 4 ] ) {
        case 't':
        {
            user_silentkill ( player );
            cs_set_user_team ( player, 1 );
            client_print ( 0, print_chat, "%s Adminul %s move player  %s to t.", PREFIX, szAdminName, szPlayerName );
        }
       
       
        case 'c':
        {  
            user_silentkill ( player );
            cs_set_user_team ( player, 2 );
            client_print ( 0, print_chat, "%s Adminul %s move player %s to ct.", PREFIX, szAdminName, szPlayerName );
           
        }
       
        case 's':
        {
            if(is_user_alive(player))
            {
                user_silentkill ( player );
                cs_set_user_team ( player, 3 );
                client_print ( 0, print_chat, "%s Adminul %s move player %s to spec.", PREFIX, szAdminName, szPlayerName );
            }
        }
       
    }
   
    return PLUGIN_CONTINUE;
}
stock get_admin_name(id)
{
    new name[64]
    get_user_name(id, name, 63)
    return name
}
stock client_printcolor(const id, const input[], any:...)
{
    new count = 1, players[32];
    static msg[191];
    vformat(msg,190,input,3);
    replace_all(msg,190,"/g","^4");// green txt
    replace_all(msg,190,"/y","^1");// orange txt
    replace_all(msg,190,"/c","^3");// team txt
    replace_all(msg,190,"/w","^0");// team txt
    if (id) players[0] = id; else get_players(players,count,"ch");
    for (new i=0;i<count;i++)
        if (is_user_connected(players[i]))
        {
            message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
            write_byte(players[i]);
            write_string(msg);
            message_end();
        }
}
GetSecureName(const name[])
{
    static secureName[64];
    copy(secureName, charsmax(secureName), name);
   
    replace_all(secureName, charsmax(secureName), "\", "\\");
    replace_all(secureName, charsmax(secureName), "'", "\'");
    replace_all(secureName, charsmax(secureName), "`", "\`");
   
    return secureName;
}
----------------Steam----------------
-----------------------------------------------------------
Image
And she be actin' funny, probably think a nigga need her
I thought I was faithful, she say I'm a cheater
They thought I was taken, I'm ready to mingle
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mr.franta
Membru, skill +1
Membru, skill +1
Posts: 277
Joined: 25 Apr 2015, 18:33
Detinator Steam: Da
CS Status: online 24/24 cateodata si noaptea
Detinator server CS: nu
SteamID: frantacsgo
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01 Jun 2020, 16:13

Când o sa ajung acasă îți dau pm dacă merge
User avatar
mr.franta
Membru, skill +1
Membru, skill +1
Posts: 277
Joined: 25 Apr 2015, 18:33
Detinator Steam: Da
CS Status: online 24/24 cateodata si noaptea
Detinator server CS: nu
SteamID: frantacsgo
Fond eXtream: 0
Has thanked: 4 times
Been thanked: 7 times
Contact:

05 Jun 2020, 18:57

NU merge
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