Am un plugin de inspect si primesc urmatoarele errori la el:
L 06/15/2020 - 12:45:22: [AMXX] Displaying debug trace (plugin "inspect2.amxx", version "3.0")
L 06/15/2020 - 12:45:22: [AMXX] Run time error 10: native error (native "set_pdata_float")
L 06/15/2020 - 12:45:22: [AMXX] [0] inspect2.sma::Inspect_Weapon (line 107)
Sma inspect:
- inspect | Afiseaza codul
#include <amxmodx> #include <cstrike> #include <engine> #include <fakemeta> #include <hamsandwich> const XoWeapon = 4; const m_pPlayer = 41; const m_flTimeWeaponIdle = 48; const m_fInReload = 54; const m_pActiveItem = 373; new g_inspect_toggle[33]; new inspect_anim[] = { 0, //null 7, //p228 0, //shield 5, //scout 0, //hegrenade 7, //xm1014 0, //c4 6, //mac10 6, //aug 0, //smoke grenade 16, //elites 6, //fiveseven 6, //ump45 5, //sg550 6, //galil 6, //famas 16, //usp 13, //glock 6, //awp 6, //mp5 5, //m249 7, //m3 14, //m4a1 6, //tmp 5, //g3sg1 0, //flashbang 6, //deagle 6, //sg552 6, //ak47 8, //knife 6 //p90 } new weapon_ent[][] = { "weapon_p228", "weapon_scout", "weapon_xm1014", "weapon_mac10", "weapon_aug", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249", "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_deagle", "weapon_sg552", "weapon_ak47", "weapon_knife", "weapon_p90" } public plugin_init() { register_plugin("CS:GO Inspect Weapon", "3.0", "hellmonja"); register_impulse(100, "Inspect_Weapon") for(new i = 0; i < sizeof weapon_ent; i++) RegisterHam(Ham_Item_Deploy, weapon_ent, "Fw_ItemDeployPost", 1); } public Fw_ItemDeployPost(weapon) { static id; id = get_pdata_cbase(weapon, m_pPlayer, 4); if(!is_user_alive(id)) return remove_task(id); g_inspect_toggle[id] = 0; set_task(1.0, "Enable_Inspect", id); } public Inspect_Weapon(id) { new wpn_id = get_user_weapon(id); static weapon; weapon = get_pdata_cbase(id, m_pActiveItem); set_pdata_float(weapon, m_flTimeWeaponIdle, 7.0, 4); new anim; switch(wpn_id) { case CSW_M4A1: if(!cs_get_weapon_silen(weapon)) anim = 15; else anim = inspect_anim[wpn_id]; case CSW_USP: if(!cs_get_weapon_silen(weapon)) anim = 17; else anim = inspect_anim[wpn_id]; default: anim = inspect_anim[wpn_id]; } if(g_inspect_toggle[id] && !get_pdata_int(weapon, m_fInReload, XoWeapon)) set_pev(id, pev_weaponanim, anim); return PLUGIN_HANDLED; } public Enable_Inspect(id) { g_inspect_toggle[id] = 1; } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par } */