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limbaa
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Posts: 33
Joined: 26 Oct 2015, 11:25
Detinator Steam: Da
Detinator server CS: GOX.BLACKGAMES.RO
SteamID: tenlimba96
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Discord: GaBy#1976
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27 Sep 2020, 09:08

Plugin Cerut: Reward in pluginul urmator
Descriere (adica ce face el mai exact): Am un plugin de level si as dori sa primesti gen bani sau skinuri cand treci levelul.
Serverul impune conditii strict HLDS/REHLDS?: Rehlds
Ai cautat pluginul?(daca da, precizeaza cum): Da
Necesita mod special?: amxx 1.8.2

Code: Select all

#include <amxmodx>
#include <hamsandwich>
#include <cstrike>
#include <nvault>
#include <fun>

static const
	PLUGIN[] = "Simple Level Mod",
	VERSION[] = "2.0",
	AUTHOR[] = "scosmyn";

#define MAX_LEVELS	4

new const Kills[MAX_LEVELS] =
{
	0,						//1
	1000,					//2
	4000,					//3
	99999999				//nu se sterge
}

new const szTag[MAX_LEVELS][] =
{
	"Unachieved",
	"Bronz",
	"Argint",
	"Aur"

}

new Level[33],Kill[33],szName[32],g_vault,g_sync
new pcvar_hs,pcvar_kill,pcvar_knife,pcvar_he,pcvar_efect,pcvar_r,pcvar_g,pcvar_b,pcvar_hp_lvl,pcvar_ap_lvl

public plugin_init() {
	register_plugin(PLUGIN,VERSION,AUTHOR)
	register_event("DeathMsg","ev_msg","a")
	RegisterHam(Ham_Spawn,"player","player_spawn",1)
	
	pcvar_hs = register_cvar("cvar_hs_bonus","1")
	pcvar_kill = register_cvar("cvar_normal_bonus","1")
	pcvar_knife = register_cvar("cvar_knife_bonus","1")
	pcvar_he = register_cvar("cvar_he_bonus","1")
	pcvar_efect = register_cvar("cvar_effect_lvl","1")
	pcvar_r = register_cvar("cvar_red","0")
	pcvar_g = register_cvar("cvar_green","255")
	pcvar_b = register_cvar("cvar_blue","0")
	pcvar_hp_lvl = register_cvar("cvar_hp_lvl","5")
	pcvar_ap_lvl = register_cvar("cvar_ap_lvl","10")
	
	g_vault = nvault_open("simple_lvl_mod")
	g_sync = CreateHudSyncObj()
	
	if(g_vault == INVALID_HANDLE)
		set_fail_state("Eroare la deschiderea bazei de date din vault.")
}

public player_spawn(id) {
	if(!is_user_alive(id) || is_user_bot(id))
		return HAM_HANDLED
	
	if(Level[id] < 1)
		Level[id] = 1

	set_user_health(id,get_user_health(id) + get_pcvar_num(pcvar_hp_lvl) * Level[id])
	set_user_armor(id,get_user_armor(id) + get_pcvar_num(pcvar_ap_lvl) * Level[id])
	return HAM_HANDLED
}

public ev_msg( ) {
	static kiler; 	kiler = read_data(1)
	static hs; 		hs = read_data(3)
	
	if(kiler == read_data(2) || !is_user_alive(kiler))
		return

	if(hs)
		Kill[kiler]+= get_pcvar_num(pcvar_hs)
	else
		Kill[kiler]+= get_pcvar_num(pcvar_kill)
	
	if(get_user_weapon(kiler) == CSW_KNIFE && !hs)
		Kill[kiler]+= get_pcvar_num(pcvar_knife)
	if(get_user_weapon(kiler) == CSW_HEGRENADE && !hs)
		Kill[kiler]+= get_pcvar_num(pcvar_he)

	if(Level[kiler] < MAX_LEVELS)
	{
		while(Kill[kiler] >= Kills[Level[kiler]])
		{
			Level[kiler]++
			color(kiler,"!teamFelicitari,ai primit o medalie de !g%s!team.",szTag[Level[kiler]])
			screen_fade(kiler, get_pcvar_num(pcvar_efect), get_pcvar_num(pcvar_r), get_pcvar_num(pcvar_g), get_pcvar_num(pcvar_b), 115)
			return
		}
	}
	SaveData(kiler)
}

public client_putinserver(id) {
	if(!is_user_bot(id))
	{
		LoadData(id)
		set_task(1.0,"show_hud",id+0x4332,_,_,"b")
	}
}

public client_disconnect(id) {
	remove_task(id+0x4332)
	SaveData(id)
}

public show_hud(id) {
	id-=0x4332
	get_user_name(id,szName,charsmax(szName))

	if(is_user_alive(id))
	{
		set_hudmessage(random(256), random(256), random(256), 0.8, 0.18, 0, 0.00, 1.00, 0.00, 0.00, 4)
		ShowSyncHudMsg(id,g_sync,"Medalie: %s",szTag[Level[id]])
	}
}

public SaveData(id)
{
	new name[32],vaultkey[64],vaultdata[256]
	get_user_name(id,name,charsmax(name))
	formatex(vaultkey,63,"%s-Mod",name)
	formatex(vaultdata,255,"%i#%i#",Kill[id],Level[id])
	nvault_set(g_vault,vaultkey,vaultdata)
}

public LoadData(id)
{
	new name[32],vaultkey[64],vaultdata[256]
	get_user_name(id,name,charsmax(name))
	formatex(vaultkey,63,"%s-Mod",name)
	formatex(vaultdata,255,"%i#%i#",Kill[id],Level[id])
	nvault_get(g_vault,vaultkey,vaultdata,255)
	replace_all(vaultdata, 255, "#", " ")

	new kill[32],level[32]
	parse(vaultdata, kill, 31, level, 31)
	Kill[id] = str_to_num(kill)
	Level[id] = str_to_num(level)
}
public plugin_end() nvault_close(g_vault)
stock screen_fade(id,holdtime,r,g,b,a)
{
   message_begin(MSG_ONE_UNRELIABLE,get_user_msgid("ScreenFade"),{ 0, 0, 0 },id);
   write_short(seconds_to_units(holdtime));
   write_short(seconds_to_units(holdtime));
   write_short(0);
   write_byte(r);
   write_byte(g);
   write_byte(b);
   write_byte(a);
   message_end();
}

stock seconds_to_units(time)
{
   return((1 << 12) * (time))
}

stock color( const id, const input[ ], any:... )
{
	new count = 1, players[ 32 ]

	static msg[ 191 ]
	vformat( msg, 190, input, 3 )

	replace_all( msg, 190, "!g", "^4" ) //- verde
	replace_all( msg, 190, "!y", "^1" ) //- galben
	replace_all( msg, 190, "!team", "^3" ) //- echipa
	replace_all( msg, 190, "!n", "^0" ) //- normal

	if( id ) players[ 0 ] = id; else get_players( players, count, "ch" )
	{
		for( new i = 0; i < count; i++ )
		{
			if( is_user_connected( players[ i ] ) )
			{
				message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _, players[ i ] )
				write_byte( players[ i ] );
				write_string( msg );
				message_end( );
			}
		}
	}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/


Native | Afiseaza codul
	register_native("randomcsgo", "randomcsgo", 1)
	register_native("randomskin", "ChestOpen", 1)
	register_native("give_key", "native_key", 1)
	register_native("give_chest", "native_chest", 1)
	register_native("give_bet", "native_bet", 1)
	register_native("bett", "native_bett", 1)
	register_native("betct", "native_betct", 1)
	register_native("get_user_puncte", "native_get_pct", 1)
	register_native("set_user_puncte", "native_set_pct", 1)
	register_native("get_user_key", "native_get_key", 1)
	register_native("set_user_key", "native_set_key", 1)
	register_native("get_user_chest", "native_get_chest", 1)
	register_native("set_user_chest", "native_set_chest", 1)
	register_native("set_chest", "native_set_chests", 1)
	register_native("get_name","get_namee",1)
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