daca se poate sa adaugati si un tag sa apara in tab vip
- | Afiseaza codul
#include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <hamsandwich> #include <fakemeta> #include <engine> #include <colorchat> new cvar_vip_showC new health_add new health_hs_add new health_max new armor_add new armor_hs_add new armor_max new nAp_add new nAp_max new nHp_add new nHp_max new nKiller new nKiller_hp new nKiller_ap new CurrentRound new g_menu_active new bool:use[33] new cvar_tag new cvar_vip_jump new jumpnum[33], bool: dojump[33] public plugin_init() { register_plugin("Vip menu", "1.0", "-") cvar_tag = register_cvar("amx_vip_tag", "Vip") g_menu_active = register_cvar("menu_active", "1") health_add = register_cvar("amx_health_add" , "15") health_hs_add = register_cvar("amx_health_hs_add" , "30") health_max = register_cvar("amx_health_max" , "100") armor_max = register_cvar("amx_armor_max" , "100") cvar_vip_showC = register_cvar("amx_vip_show_chat", "1") armor_add = register_cvar("amx_armor_add" , "10") armor_hs_add = register_cvar("amx_armor_hs_add" , "20") cvar_vip_jump = register_cvar("amx_vip_jump", "1" ) register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" ) register_event("TextMsg","Event_RoundRestart","a","2&#Game_w") register_event("TextMsg","Event_RoundRestart","a","2&#Game_C") register_event("DeathMsg", "hook_death", "a", "1>0") register_clcmd("say", "handle_say") register_clcmd("say_team", "handle_say") } public hook_death() { // Killer id nKiller = read_data(1) if ( (read_data(3) == 1) && (read_data(5) == 0) ) { nHp_add = get_pcvar_num (health_add) nAp_add = get_pcvar_num (armor_add) } else { nHp_add = get_pcvar_num (health_hs_add) nHp_max = get_pcvar_num (health_max) nAp_add = get_pcvar_num (armor_hs_add) nAp_max = get_pcvar_num (armor_max) } // Updating Killer HP if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H)) // daca nu este Vip return nKiller_hp = get_user_health(nKiller) nKiller_hp += nHp_add nKiller_ap = get_user_armor(nKiller) nKiller_ap += nAp_add // Maximum HP check if (nKiller_hp > nHp_max) nKiller_hp = nHp_max set_user_health(nKiller, nKiller_hp) if (nKiller_ap > nAp_max) nKiller_ap = nAp_max set_user_armor(nKiller, nKiller_ap) set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1) show_hudmessage(nKiller, "Healed +%d hp", nHp_add) // Screen fading message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller) write_short(1<<10) write_short(1<<10) write_short(0x0000) write_byte(0) write_byte(0) write_byte(200) write_byte(75) message_end() } public LogEvent_RoundStart() { CurrentRound++ arrayset(use, false, 33) new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players; if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H) { give_item(player, "weapon_deagle") give_item(player, "weapon_hegrenade") give_item(player, "weapon_flashbang") give_item(player, "item_assaultsuit") give_item(player, "item_thighpack") cs_set_user_bpammo(player, CSW_HEGRENADE, 1) cs_set_user_bpammo(player, CSW_FLASHBANG, 2) cs_set_user_bpammo(player, CSW_DEAGLE, 35) if(CurrentRound >= 1) { vip_menu(player) } if (!get_pcvar_num(g_menu_active)) return PLUGIN_CONTINUE } } return PLUGIN_HANDLED } public Event_RoundRestart() { CurrentRound=0 } public vip_menu(id) { if(!is_user_alive(id)) return; new menu menu = menu_create("\yNume.Comunitae.Ro \rVip menu \w :", "menu_ammunition"); menu_additem(menu, "M4A1 + Deagle/Grenazi", "1",ADMIN_LEVEL_H) menu_additem(menu, "AK47 + Deagle/Grenazi", "2",ADMIN_LEVEL_H) menu_additem(menu, "AWP + Deagle/Grenazi", "3",ADMIN_LEVEL_H) menu_display(id, menu, 0) } public ShowMotd(id) { show_motd(id, "vip.txt") } public handle_say(id) { new said[192] read_args(said,192) if(contain(said, "/vipinfo") != -1) set_task(0.1,"ShowMotd",id) if(contain(said, "/vips") != -1) set_task(0.1,"print_adminlist",id) return PLUGIN_CONTINUE } public print_adminlist(user) { if(get_pcvar_num(cvar_vip_showC)) { new tag[32]; get_pcvar_string(cvar_tag, tag, charsmax(tag)); new adminnames[33][32]; new message[256]; new id, count, x, len; for(id = 1 ; id <= get_maxplayers() ; id++) if(is_user_connected(id)) if(get_user_flags(id) & ADMIN_LEVEL_H) get_user_name(id, adminnames[count++], charsmax(adminnames[ ])); len = format(message, 255, "^3[%s] ^1Membri vip online:^4 " ,tag); if(count > 0) { for(x = 0 ; x < count ; x++) { len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":""); if(len > 96) { print_message(user, message); len = format(message, 255, " "); } } print_message(user, message); } else { ColorChat(0, GREEN, "^3[%s] ^1Nu sunt ^4Membri^1-vip online.", tag); } } return PLUGIN_CONTINUE } print_message(id, msg[]) { message_begin(MSG_ONE, get_user_msgid("SayText"), {0,0,0}, id) write_byte(id) write_string(msg) message_end() } public menu_ammunition ( id, menu, item ) { new tag[32]; get_pcvar_string(cvar_tag, tag, charsmax(tag)) if(use[id]) { ColorChat(id, GREEN,"^3[%s] ^1Meniul poate fi folosit doar o data pe runda !",tag) return PLUGIN_HANDLED; } if(item == MENU_EXIT) { return PLUGIN_HANDLED; } new data[6], szName[64] new access, callback menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback) new key = str_to_num(data) switch(key) { case 1: { strip_user_weapons(id) give_item(id, "weapon_knife") give_item(id, "weapon_m4a1") give_item(id, "weapon_deagle") give_item(id, "weapon_hegrenade") give_item(id, "weapon_flashbang") cs_set_user_bpammo(id, CSW_HEGRENADE, 1) cs_set_user_bpammo(id, CSW_FLASHBANG, 2) cs_set_user_bpammo(id, CSW_M4A1, 90) cs_set_user_bpammo(id, CSW_DEAGLE, 35) ColorChat(id,GREEN,"^3[%s] ^1Ai ales ^4M4a1^1+^4Deagle^1+^4Set grenazi^1.", tag) } case 2: { strip_user_weapons(id) give_item(id, "weapon_knife") give_item(id, "weapon_ak47") give_item(id, "weapon_deagle") give_item(id, "weapon_hegrenade") give_item(id, "weapon_flashbang") cs_set_user_bpammo(id, CSW_HEGRENADE, 1) cs_set_user_bpammo(id, CSW_FLASHBANG, 2) cs_set_user_bpammo(id, CSW_AK47, 90) cs_set_user_bpammo(id, CSW_DEAGLE, 35) ColorChat(id,GREEN,"^3[%s] ^1Ai ales ^4AK47^1+^4Deagle^1+^4Set grenazi^1.", tag) } case 3: { strip_user_weapons(id) give_item(id, "weapon_knife") give_item(id, "weapon_awp") give_item(id, "weapon_deagle") give_item(id, "weapon_hegrenade") give_item(id, "weapon_flashbang") cs_set_user_bpammo(id, CSW_HEGRENADE, 1) cs_set_user_bpammo(id, CSW_FLASHBANG, 2) cs_set_user_bpammo(id, CSW_AWP, 30) cs_set_user_bpammo(id, CSW_DEAGLE, 35) ColorChat(id,GREEN,"^3[%s] ^1Ai ales ^4AWP^1+^4Deagle^1+^4Set grenazi^1.", tag) } } menu_destroy(menu) use[id] = true return PLUGIN_HANDLED } public client_putinserver(id) { jumpnum[id] = 0 dojump[id] = false } public client_disconnect(id) { jumpnum[id] = 0 dojump[id] = false } public client_PreThink( id ) { if(!is_user_alive(id)) return PLUGIN_CONTINUE; new BUTON = get_user_button(id) new OLDBUTON = get_user_oldbutton(id) new JUMP_VIP = get_pcvar_num(cvar_vip_jump) if((BUTON & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(OLDBUTON & IN_JUMP)) { if((get_user_flags(id) & ADMIN_LEVEL_H) && (jumpnum[id] < JUMP_VIP)) { dojump[id] = true jumpnum[id]++ } } if((BUTON & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND)) { jumpnum[id] = 0 } return PLUGIN_CONTINUE; } public client_PostThink(id) { if(!is_user_alive(id)) return PLUGIN_CONTINUE; if(dojump[id] == true) { new Float: velocity[3] entity_get_vector(id, EV_VEC_velocity, velocity) velocity[2] = random_float(265.0, 285.0) entity_set_vector(id, EV_VEC_velocity, velocity) dojump[id] = false } return PLUGIN_CONTINUE; }