Code: Select all
public zombie_aura(id)
{
set_user_rendering(id,kRenderFxGlowShell,255 ,0 ,0 ,kRenderTransAlpha,40)
set_task(5.0, "remove_glow", id)// u can set task how much u want to remove glow
}
public remove_glow(id)
{
set_rendering(id,kRenderFxGlowShell,0,0,0 ,kRenderTransAlpha, 255)
}
Code: Select all
case EXTRA_MADNESS: // Zombie Madness
{
// Increase madness purchase count for this round
g_madnesscounter++
g_nodamage[id] = true
set_task(0.1, "zombie_aura", id+TASK_AURA, _, _, "b")
set_task(get_pcvar_float(cvar_madnessduration), "madness_over", id+TASK_BLOOD)
static sound[64]
ArrayGetString(zombie_madness, random_num(0, ArraySize(zombie_madness) - 1), sound, charsmax(sound))
emit_sound(id, CHAN_VOICE, sound, 1.0, ATTN_NORM, 0, PITCH_NORM)
static name[32]
get_user_name(id, name, charsmax(name))
zp_colored_print(0, "^x04[ZP]^x03 %s^x01 bought^x04 Zombie Madness^x01!", name)
}