Cerere Plugin Edit ShowHudMSG

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B3ta_Fir3
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19 Feb 2021, 17:36

Salut am si eu o problema care mi-o tot afisa cand compilam va rog sa ma ajutati

Am nevoie ceva gen ca acesta :D
Poza: https://i.imgur.com/PrdPFUJ.png


Erorile ↓
\amxmodx\scripting\zombie_plague40.sma(9646) : error 001: expected token: ";", but found ")"
\amxmodx\scripting\zombie_plague40.sma(9646) : error 029: invalid expression, assumed zero

Sursa mai jos ↓
| Afiseaza codul
// Show HUD Task
public ShowHUD(taskid)
{
	static id
	id = ID_SHOWHUD;
	
	// Player died?
	if (!g_isalive[id])
	{
		// Get spectating target
		id = pev(id, PEV_SPEC_TARGET)
		
		// Target not alive
		if (!g_isalive[id]) return;
	}
	
	// Format classname
	static class[32], red, green, blue
	
	if (g_zombie[id]) // zombies
	{
		red = 0
		green = 250
		blue = 0
		
		if (g_nemesis[id])
			formatex(class, charsmax(class), "%L", ID_SHOWHUD, "CLASS_NEMESIS")
		else
			copy(class, charsmax(class), g_zombie_classname[id])
	}
	else // humans
	{
		red = 0
		green = 255
		blue = 0
		
		if (g_survivor[id])
			formatex(class, charsmax(class), "%L", ID_SHOWHUD, "CLASS_SURVIVOR")
		else
			formatex(class, charsmax(class), "%L", ID_SHOWHUD, "CLASS_HUMAN")
	}
	
        Percent[id] = 100.0 * float(zp_get_user_exp(id))/float(zp_get_exp_current(id))
	// Spectating someone else?
	if (id != ID_SHOWHUD)
	{
		// Show name, health, class, and ammo packs
		set_hudmessage(255, 255, 255, HUD_SPECT_X, HUD_SPECT_Y, 0, 6.0, 1.1, 0.0, 0.0, -1)
         	ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync2, "[%L %s]^n[Health: %d] [%L %s] [Money: %d]^n[Level: %d] [Exp: %d]", ID_SHOWHUD, "SPECTATING", g_playername[id], pev(id, pev_health), ID_SHOWHUD, "CLASS_CLASS", class, zp_cs_get_user_money(id), zp_get_user_level(id),Percent[id])
	}
	else
	{
		// Show health, class and ammo packs
		set_dhudmessage(red, green, blue, HUD_STATS_X, HUD_STATS_Y, 0, 6.0, 1.1, 0.0, 0.0, -1)
		show_dhudmessage(ID_SHOWHUD, "[%L %s]^n[Health: %d] [%L %s] [Money: %d]^n[Level: %d] [Exp: %d]", id, "ZOMBIE_ATTRIB1", pev(ID_SHOWHUD, pev_health), ID_SHOWHUD, "CLASS_CLASS", class, get_user_armor(id),zp_get_user_level(id),Percent[id]))
	}
}
RoyalServer
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Rainq
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19 Feb 2021, 20:56

Code: Select all

show_dhudmessage(ID_SHOWHUD, "[%L %s]^n[Health: %d] [%L %s] [Money: %d]^n[Level: %d] [Exp: %d]", id, "ZOMBIE_ATTRIB1", pev(ID_SHOWHUD, pev_health), ID_SHOWHUD, "CLASS_CLASS", class, get_user_armor(id),zp_get_user_level(id),Percent[id]))
aici era o ")" in plus,wow ce greu.....

Code: Select all

public ShowHUD(taskid)
{
	static id
	id = ID_SHOWHUD;
	
	// Player died?
	if (!g_isalive[id])
	{
		// Get spectating target
		id = pev(id, PEV_SPEC_TARGET)
		
		// Target not alive
		if (!g_isalive[id]) return;
	}
	
	// Format classname
	static class[32], red, green, blue
	
	if (g_zombie[id]) // zombies
	{
		red = 0
		green = 250
		blue = 0
		
		if (g_nemesis[id])
			formatex(class, charsmax(class), "%L", ID_SHOWHUD, "CLASS_NEMESIS")
		else
			copy(class, charsmax(class), g_zombie_classname[id])
	}
	else // humans
	{
		red = 0
		green = 255
		blue = 0
		
		if (g_survivor[id])
			formatex(class, charsmax(class), "%L", ID_SHOWHUD, "CLASS_SURVIVOR")
		else
			formatex(class, charsmax(class), "%L", ID_SHOWHUD, "CLASS_HUMAN")
	}
	
        Percent[id] = 100.0 * float(zp_get_user_exp(id))/float(zp_get_exp_current(id))
	// Spectating someone else?
	if (id != ID_SHOWHUD)
	{
		// Show name, health, class, and ammo packs
		set_hudmessage(255, 255, 255, HUD_SPECT_X, HUD_SPECT_Y, 0, 6.0, 1.1, 0.0, 0.0, -1)
         	ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync2, "[%L %s]^n[Health: %d] [%L %s] [Money: %d]^n[Level: %d] [Exp: %d]", ID_SHOWHUD, "SPECTATING", g_playername[id], pev(id, pev_health), ID_SHOWHUD, "CLASS_CLASS", class, zp_cs_get_user_money(id), zp_get_user_level(id),Percent[id])
	}
	else
	{
		// Show health, class and ammo packs
		set_dhudmessage(red, green, blue, HUD_STATS_X, HUD_STATS_Y, 0, 6.0, 1.1, 0.0, 0.0, -1)
		show_dhudmessage(ID_SHOWHUD, "[%L %s]^n[Health: %d] [%L %s] [Money: %d]^n[Level: %d] [Exp: %d]", id, "ZOMBIE_ATTRIB1", pev(ID_SHOWHUD, pev_health), ID_SHOWHUD, "CLASS_CLASS", class, get_user_armor(id),zp_get_user_level(id),Percent[id])
	}
}
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B3ta_Fir3
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19 Feb 2021, 22:31

Te pup esti un dulke.
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