Add End Round mp roundtime 4 min

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Infamous2017
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17 Mar 2021, 20:16

Can anyone add an command that hud timer is 4 min and after this all ct going dead ???? It would so good and friendly, THX

Code: Select all

/***
 * Link to the plugin
 *
 *	http://forums.alliedmods.net/showthread.php?t=78197
 */

#include < amxmodx >
#include < engine >
#include < cstrike >
#include < fun >
#include < fakemeta >
#include < hamsandwich >

#pragma semicolon 1

// Comment this line if you do not want to have fake player !
#define FAKE_PLAYER

// Bot name
#if defined FAKE_PLAYER
	new const g_szBotName[ ] = "LamdaProCS Runner";
#endif

// Messages prefix
new const g_szPrefix[ ] = "[ Deathrun ]";

// Global Variables
new bool:g_bHauntedHouse, bool:g_bGamerFun, bool:g_bRandromized, bool:g_bStarting, bool:g_bFirstRound;
new bool:g_bEnabled, bool:g_bRestart, bool:g_bConnected[ 33 ];

new g_pRemoveBuyZone, g_pHideHuds, g_pBlockMoney, g_pLifeSystem, g_pSvRestart, g_pAutoBalance, g_pLimitTeams;
new g_pNoFallDmg, g_pGameName, g_pToggle, g_pBlockSpray, g_pBlockRadio, g_pSemiclip, g_pGiveUsp, g_pBlockKill;

new g_iMsgHideWeapon, g_iMsgCrosshair, g_iMsgMoney, g_iMsgTeamInfo, g_iMsgSayText;
new g_iMaxplayers, g_iHudSync, g_iHudSync2, g_iLastTerr, g_iThinker;
new g_iSemiClip[ 33 ], g_Lifes[ 33 ];

#if defined FAKE_PLAYER
	new g_iFakeplayer;
#endif

// Macros
#if cellbits == 32
	#define OFFSET_BZ 235
#else
	#define OFFSET_BZ 268
#endif

// Colorchat
enum Color {
	NORMAL = 1,
	GREEN,
	RED,
	BLUE
};

new TeamName[ ][ ] = {
	"",
	"TERRORIST",
	"CT",
	"SPECTATOR"
};

// =======================================================================================

public plugin_init( ) {
	new const VERSION[ ] = "3.0.3";
	
	register_plugin( "Deathrun Manager", VERSION, "xPaw" );
	
	g_pToggle        = register_cvar( "deathrun_toggle",     "1" );
	g_pBlockSpray    = register_cvar( "deathrun_spray",      "1" );
	g_pBlockRadio    = register_cvar( "deathrun_radio",      "1" );
	g_pBlockKill     = register_cvar( "deathrun_blockkill",  "1" );
	g_pBlockMoney    = register_cvar( "deathrun_blockmoney", "1" );
	g_pSemiclip      = register_cvar( "deathrun_semiclip",   "1" );
	g_pGiveUsp       = register_cvar( "deathrun_giveusp",    "1" );
	g_pHideHuds      = register_cvar( "deathrun_hidehud",    "1" );
	g_pLifeSystem    = register_cvar( "deathrun_lifesystem", "1" );
	g_pGameName      = register_cvar( "deathrun_gamename",   "1" );
	g_pNoFallDmg     = register_cvar( "deathrun_terrnfd",    "1" );
	g_pRemoveBuyZone = register_cvar( "deathrun_removebz",   "1" );
	
	// Lets get map name...
	new szMapName[ 64 ];
	get_mapname( szMapName, 63 );
	
	if( contain( szMapName, "deathrun_" ) != -1 ) {
		set_pcvar_num( g_pToggle, 1 );
		
		if( contain( szMapName, "hauntedhouse" ) != -1 )
			g_bHauntedHouse = true;
		else {
			g_bHauntedHouse = false;
			
			if( equal( szMapName, "deathrun_gamerfun" ) )
				g_bGamerFun = true;
			else
				g_bGamerFun = false;
		}
	} else
		set_pcvar_num( g_pToggle, 0 );
	
	g_pSvRestart   = get_cvar_pointer( "sv_restart" );
	g_pAutoBalance = get_cvar_pointer( "mp_autoteambalance" );
	g_pLimitTeams  = get_cvar_pointer( "mp_limitteams" );
	
	register_cvar( "deathrun_version", VERSION, FCVAR_SERVER | FCVAR_SPONLY );
	set_cvar_string( "deathrun_version", VERSION );
	
	// Registering Language file
	register_dictionary( "deathrun.txt" );
	
	// Logging Events
	register_logevent( "EventRoundStart", 2, "1=Round_Start" );
	register_logevent( "EventRandromize", 2, "1=Round_End" );
	register_event( "SendAudio", "EventTerrsWin",   "a", "2&%!MRAD_terwin" );
	register_event( "TextMsg",	 "EventRandromize", "a", "2&#Game_w" );
	register_event( "DeathMsg",	 "EventDeath",      "a");
	register_event( "Money",	 "EventMoney",      "b" );
	register_event( "ResetHUD",	 "EventResetHud",   "be" );
	
	g_bFirstRound    = true;
	g_iMaxplayers    = get_maxplayers( );
	g_iMsgHideWeapon = get_user_msgid( "HideWeapon" );
	g_iMsgCrosshair  = get_user_msgid( "Crosshair" );
	g_iMsgMoney      = get_user_msgid( "Money" );
	g_iMsgSayText    = get_user_msgid( "SayText" );
	g_iMsgTeamInfo   = get_user_msgid( "TeamInfo" );
	
	g_iHudSync       = CreateHudSyncObj( );
	g_iHudSync2      = CreateHudSyncObj( );
	
	if( get_pcvar_num( g_pToggle ) ) {
		RegisterHam( Ham_TakeDamage, "player", "FwdHamPlayerDamage" );
		RegisterHam( Ham_Spawn,      "player", "FwdHamPlayerSpawn", 1 );
		register_forward( FM_ClientKill,       "FwdClientKill" );
		register_impulse( 201, "FwdImpulse_201" );
		
		if( get_pcvar_num( g_pGameName ) )
			register_forward( FM_GetGameDescription, "FwdGameDesc" );
		
		register_clcmd( "say /lifes", "CmdShowlifes" );
		register_clcmd( "say /lives", "CmdShowlifes" );
		
		register_clcmd( "radio1", "CmdRadio" );
		register_clcmd( "radio2", "CmdRadio" );
		register_clcmd( "radio3", "CmdRadio" );
		
		// Terrorist Check
		g_iThinker= create_entity( "info_target" );
		
		if( is_valid_ent( g_iThinker ) ) {
			entity_set_string( g_iThinker, EV_SZ_classname, "DeathrunThinker" );
			entity_set_float( g_iThinker, EV_FL_nextthink, get_gametime( ) + 20.0 );
			
			g_bRestart = true;
			
			// First think will happen in 20.0, Restart will be done there.
			
			register_think( "DeathrunThinker", "FwdThinker" );
		} else {
			set_task( 15.0, "CheckTerrorists", _, _, _, "b" );
			
			// Lets make restart after 20 seconds from map start.
			set_task( 20.0, "RestartRound" );
		}
		
		if( get_pcvar_num( g_pRemoveBuyZone ) ) {
			register_message( get_user_msgid( "StatusIcon" ), "MsgStatusIcon" ); // BuyZone Icon
			
			// Remove buyzone on map
			remove_entity_name( "info_map_parameters" );
			remove_entity_name( "func_buyzone" );
			
			// Create own entity to block buying
			new iEntity = create_entity( "info_map_parameters" );
			
			DispatchKeyValue( iEntity, "buying", "3" );
			DispatchSpawn( iEntity );
		}
		
		if( get_pcvar_num( g_pSemiclip ) ) {
			register_forward( FM_StartFrame,	"FwdStartFrame", 0 );
			register_forward( FM_AddToFullPack,	"FwdFullPack",   1 );
		}
		
		g_bEnabled = true;
		
	#if defined FAKE_PLAYER
		new iEntity, iCount;
		
		while( ( iEntity = find_ent_by_class( iEntity, "info_player_deathmatch" ) ) > 0 )
			if( iCount++ > 1 )
				break;
		
		if( iCount <= 1 )
			g_iFakeplayer = -1;
		
		set_task( 5.0, "UpdateBot" );
		
		register_message( get_user_msgid( "DeathMsg" ), "MsgDeathMsg" );
	#endif
	} else
		g_bEnabled = false;
}

// FAKEPLAYER
///////////////////////////////////////////
#if defined FAKE_PLAYER
	public UpdateBot( ) {
		if( g_iFakeplayer == -1 )
			return;
		
		new id = find_player( "i" );
		
		if( !id ) {
			id = engfunc( EngFunc_CreateFakeClient, g_szBotName );
			if( pev_valid( id ) ) {
				engfunc( EngFunc_FreeEntPrivateData, id );
				dllfunc( MetaFunc_CallGameEntity, "player", id );
				set_user_info( id, "rate", "3500" );
				set_user_info( id, "cl_updaterate", "25" );
				set_user_info( id, "cl_lw", "1" );
				set_user_info( id, "cl_lc", "1" );
				set_user_info( id, "cl_dlmax", "128" );
				set_user_info( id, "cl_righthand", "1" );
				set_user_info( id, "_vgui_menus", "0" );
				set_user_info( id, "_ah", "0" );
				set_user_info( id, "dm", "0" );
				set_user_info( id, "tracker", "0" );
				set_user_info( id, "friends", "0" );
				set_user_info( id, "*bot", "1" );
				set_pev( id, pev_flags, pev( id, pev_flags ) | FL_FAKECLIENT );
				set_pev( id, pev_colormap, id );
				
				new szMsg[ 128 ];
				dllfunc( DLLFunc_ClientConnect, id, g_szBotName, "127.0.0.1", szMsg );
				dllfunc( DLLFunc_ClientPutInServer, id );
				
				cs_set_user_team( id, CS_TEAM_T );
				ExecuteHamB( Ham_CS_RoundRespawn, id );
				
				set_pev( id, pev_effects, pev( id, pev_effects ) | EF_NODRAW );
				set_pev( id, pev_solid, SOLID_NOT );
				dllfunc( DLLFunc_Think, id );
				
				g_iFakeplayer = id;
			}
		}
	}
	
	public MsgDeathMsg( const iMsgId, const iMsgDest, const id ) {
		if( get_msg_arg_int( 2 ) == g_iFakeplayer )
			return PLUGIN_HANDLED;
		
		return PLUGIN_CONTINUE;
	}
#endif

// NEW TERRORIST
///////////////////////////////////////////
public EventRandromize( ) {
	if( !g_bEnabled || g_bFirstRound || g_bRandromized )
		return PLUGIN_CONTINUE;
	
	g_bRandromized = true;
	
	new i, iPlayers[ 32 ], iNum, iPlayer;
	get_players( iPlayers, iNum, "c" );
	
	if( iNum <= 1 )
		return PLUGIN_CONTINUE;
	
	for( i = 0; i < iNum; i++ ) {
		iPlayer = iPlayers[ i ];
		
		if( cs_get_user_team( iPlayer ) == CS_TEAM_T )
			cs_set_user_team( iPlayer, CS_TEAM_CT );
	}
	
	new iRandomPlayer, CsTeams:iTeam;
	
	while( ( iRandomPlayer = iPlayers[ random_num( 0, iNum - 1 ) ] ) == g_iLastTerr ) { }
	
	g_iLastTerr = iRandomPlayer;
	
	iTeam = cs_get_user_team( iRandomPlayer );
	
	if( iTeam == CS_TEAM_T || iTeam == CS_TEAM_CT ) {
		cs_set_user_team(iRandomPlayer, CS_TEAM_T);
		
		new szName[ 32 ];
		get_user_name( iRandomPlayer, szName, 31 );
		
		for( i = 0; i < iNum; i++ )
			ColorChat(iPlayers[ i ], RED, "%s^4 %L", g_szPrefix, iPlayers[ i ], "DR_NOW_TERR", szName);
		
		if( !g_bRestart && is_valid_ent( g_iThinker ) )
			entity_set_float( g_iThinker, EV_FL_nextthink, get_gametime( ) + 15.0 );
	} else {
		g_bRandromized = false;
		EventRandromize( );
	}
	
	return PLUGIN_CONTINUE;
}

// NEW ROUND
///////////////////////////////////////////
public EventRoundStart( ) {
	if( !g_bEnabled )
		return PLUGIN_CONTINUE;
	
	g_bRandromized	= false;
	g_bStarting	= false;
	
	new i, iPlayers[ 32 ], iNum, iRealPlayers, CsTeams:iTeam;
	get_players( iPlayers, iNum, "c" );
	
	if( iNum <= 1 )
		return PLUGIN_CONTINUE;
	
	for( i = 0; i < iNum; i++ ) {
		iTeam = cs_get_user_team( iPlayers[ i ] );
		
		if( iTeam == CS_TEAM_T || iTeam == CS_TEAM_CT )
			iRealPlayers++;
	}
	
	if( iRealPlayers <= 1 ) {
		set_hudmessage( 0, 128, 0, -1.0, 0.1, 0, 4.0, 4.0, 0.5, 0.5, 4 );
		
		for( i = 0; i < iNum; i++ )
			ShowSyncHudMsg( iPlayers[ i ], g_iHudSync, "%L", iPlayers[ i ], "DR_NOT_ENOUGH" );
		
		return PLUGIN_CONTINUE;
	}
	
	set_pcvar_num( g_pAutoBalance, 0 );
	set_pcvar_num( g_pLimitTeams, 0 );
	
	if( g_bFirstRound ) {
		set_hudmessage( 0, 128, 0, -1.0, 0.1, 0, 4.0, 4.0, 0.5, 0.5, 4 );
		
		for( i = 0; i < iNum; i++ ) {
			ShowSyncHudMsg( iPlayers[ i ], g_iHudSync, "%L", iPlayers[ i ], "DR_STARTING" );
			
			ColorChat( iPlayers[ i ], RED, "%s^1 %L", g_szPrefix, iPlayers[ i ], "DR_STARTING_CC" );
		}
		
		if( is_valid_ent( g_iThinker ) ) {
			g_bRestart = true;
			
			entity_set_float( g_iThinker, EV_FL_nextthink, get_gametime( ) + 9.0 );
		} else
			set_task( 9.0, "RestartRound" );
		
		g_bStarting = true;
		g_bFirstRound = false;
	}
	
	return PLUGIN_CONTINUE;
}

// CHECK TERRORIST
///////////////////////////////////////////
public FwdThinker( iEntity ) {
	if( g_bRestart ) {
		g_bRestart = false;
		
		RestartRound( );
	} else
		CheckTerrorists( );
	
	entity_set_float( iEntity, EV_FL_nextthink, get_gametime( ) + 15.0 );
}

public CheckTerrorists( ) {
	if( !g_bEnabled || g_bFirstRound || g_bStarting )
		return PLUGIN_CONTINUE;
	
	new i, iPlayers[ 32 ], iTerrors, iNum, iRealPlayers, CsTeams:iTeam;
	get_players( iPlayers, iNum, "c" );
	
	if( iNum <= 1 )
		return PLUGIN_CONTINUE;
	
	for( i = 0; i < iNum; i++ ) {
		iTeam = cs_get_user_team( iPlayers[ i ] );
		
		if( iTeam == CS_TEAM_T )
			iTerrors++;
		
		if( iTeam == CS_TEAM_T || iTeam == CS_TEAM_CT )
			iRealPlayers++;
	}
	
	if( iRealPlayers <= 1 ) {
		set_hudmessage( 0, 128, 0, -1.0, 0.1, 0, 4.0, 4.0, 0.5, 0.5, 4 );
		
		for( i = 0; i < iNum; i++ )
			ShowSyncHudMsg( iPlayers[ i ], g_iHudSync, "%L", iPlayers[ i ], "DR_NOT_ENOUGH" );
		
		return PLUGIN_CONTINUE;
	}
	
	if( iTerrors == 0 ) {
		for( i = 0; i < iNum; i++ ) {
			ColorChat(iPlayers[ i ], RED, "%s^1 %L", g_szPrefix, iPlayers[ i ], "DR_NO_DETECT");
			
			if( is_user_alive( iPlayers[ i ] ) && cs_get_user_team( iPlayers[ i ] ) == CS_TEAM_CT )
				user_silentkill( iPlayers[ i ] );
		}
		
		set_task( 0.5, "EventRandromize" );
	}
	
	return PLUGIN_CONTINUE;
}

// LIFE SYSTEM
///////////////////////////////////////////
public EventTerrsWin( ) {
	if( !g_bEnabled || g_bFirstRound )
		return PLUGIN_CONTINUE;
	
	new iPlayers[ 32 ], iNum, iPlayer;
	get_players( iPlayers, iNum, "c" );
	
	if( iNum <= 1 )
		return PLUGIN_CONTINUE;
	
	new iLifeCvar = get_pcvar_num( g_pLifeSystem );
	
	for( new i = 0; i < iNum; i++ ) {
		iPlayer = iPlayers[ i ];
		
		if( cs_get_user_team( iPlayer ) == CS_TEAM_T ) {
			set_user_frags( iPlayer, get_user_frags( iPlayer ) + 3 );
			
			if( iLifeCvar == 2 )
				g_Lifes[ iPlayer ]++;
		}
	}
	
	return PLUGIN_CONTINUE;
}

public EventDeath( ) {
	if( !g_bEnabled )
		return PLUGIN_CONTINUE;
	
#if defined FAKE_PLAYER
	new iVictim = read_data( 2 );
	new iTeam = get_user_team( iVictim );
	
	if( iTeam == 1 && is_user_alive( g_iFakeplayer ) )
		fakedamage( g_iFakeplayer, "worldspawn", 100.0, DMG_GENERIC );
	
	if( !get_pcvar_num( g_pLifeSystem ) )
		return PLUGIN_CONTINUE;
#else
	if( !get_pcvar_num( g_pLifeSystem ) )
		return PLUGIN_CONTINUE;
	
	new iVictim = read_data( 2 );
	new iTeam = get_user_team( iVictim );
#endif
	
	new iKiller = read_data( 1 );
	
	if( iKiller != iVictim && get_user_team(iKiller) != iTeam )
		g_Lifes[iKiller]++;
	
	if( cs_get_user_team( iVictim ) == CS_TEAM_CT && g_Lifes[ iVictim ] > 0 ) {
		new iCTcount;
		for( new i = 1; i <= g_iMaxplayers; i++ ) {
			if( is_user_alive( i ) && cs_get_user_team( i ) == CS_TEAM_CT )
				iCTcount++;
		}
		
		if( iCTcount > 1 ) {
			set_task(3.2, "fnRevivePlayer", iVictim);
			
			ColorChat( iVictim, RED, "%s^1 %L", g_szPrefix, iVictim, "DR_LIFE_RESPAWN" );
		}
		/*else
			ColorChat( iVictim, RED, "%s^1 %L", g_szPrefix, iVictim, "DR_LIFE_CANT" );*/
	}
	
	return PLUGIN_CONTINUE;
}

public fnRevivePlayer( id ) {
	if( g_bConnected[ id ] ) {
		if( cs_get_user_team( id ) == CS_TEAM_CT ) {
			new iCTcount;
			for( new i = 1; i <= g_iMaxplayers; i++ )
				if( is_user_alive( i ) && cs_get_user_team( i ) == CS_TEAM_CT )
					iCTcount++;
			
			if( iCTcount > 1 ) {
				ExecuteHamB( Ham_CS_RoundRespawn, id );
				
				g_Lifes[ id ]--;
			}
		}
	}
}

public CmdShowlifes( id ) {
	if( get_pcvar_num( g_pLifeSystem ) == 0 ) {
		ColorChat( id, RED, "%s^1 %L", g_szPrefix, id, "DR_LIFE_DISABLE" );
		return PLUGIN_HANDLED;
	}
	
	if( g_Lifes[ id ] > 0 )
		ColorChat( id, RED, "%s^1 %L", g_szPrefix, id, "DR_LIFE_CC_COUNT", g_Lifes[ id ] );
	else
		ColorChat( id, RED, "%s^1 %L", g_szPrefix, id, "DR_LIFE_CC_NO" );
	
	return PLUGIN_HANDLED;
}

public Showlifes( id ) {
	set_hudmessage( 0, 128, 0, 0.04, 0.71, 0, 2.5, 2.5, 0.5, 0.5, 3 );
	
	if( g_Lifes[ id ] > 0 )
		ShowSyncHudMsg( id, g_iHudSync2, "%L", id, "DR_LIFE_COUNT", g_Lifes[ id ] );
	else
		ShowSyncHudMsg( id, g_iHudSync2, "%L", id, "DR_LIFE_NO" );
}

// EVENTS
///////////////////////////////////////////
public EventResetHud( id ) {
	if( g_bEnabled && get_pcvar_num( g_pHideHuds ) && !is_user_bot( id ) ) {
		message_begin( MSG_ONE_UNRELIABLE, g_iMsgHideWeapon, _, id );
		write_byte( ( 1<<4 | 1<<5 ) );
		message_end( );
		
		message_begin( MSG_ONE_UNRELIABLE, g_iMsgCrosshair, _, id );
		write_byte( 0 );
		message_end( );
	}
}

public EventMoney( id ) {
	if( g_bEnabled && get_pcvar_num( g_pBlockMoney ) ) {
		set_pdata_int( id, 115, 0 );
		
		message_begin( MSG_ONE_UNRELIABLE, g_iMsgMoney, _, id );
		write_long ( 0 );
		write_byte ( 1 );
		message_end( );
	}
}

public client_putinserver( id )
	g_bConnected[ id ] = true;

public client_disconnected( id ) {
	g_bConnected[ id ] = false;
	CheckTerrorists( );
	
	if( !g_bRestart && is_valid_ent( g_iThinker ) )
		entity_set_float( g_iThinker, EV_FL_nextthink, get_gametime( ) + 15.0 );
	
#if defined FAKE_PLAYER
	if( g_iFakeplayer == id ) {
		set_task( 1.5, "UpdateBot" );
		
		g_iFakeplayer = 0;
	}
#endif
}

// SEMICLIP
///////////////////////////////////////////
public FwdFullPack( es, e, ent, host, flags, player, pSet ) {
	if( !g_bEnabled )
		return FMRES_IGNORED;
	
	if( player && g_iSemiClip[ ent ] && g_iSemiClip[ host ] ) {
		set_es( es, ES_Solid, SOLID_NOT );
		set_es( es, ES_RenderMode, kRenderTransAlpha );
		set_es( es, ES_RenderAmt, 85 );
	}
	
	return FMRES_IGNORED;
}

public FwdStartFrame( ) {
	if( !g_bEnabled )
		return FMRES_IGNORED;
	
	static iPlayers[ 32 ], iNum, iPlayer, iPlayer2, i, j;
	get_players( iPlayers, iNum, "ache", "CT" );
	
	arrayset( g_iSemiClip, 0, 32 );
	
	if( iNum <= 1 )
		return FMRES_IGNORED;
	
	for( i = 0; i < iNum; i++ ) {
		iPlayer = iPlayers[ i ];
		
		for( j = 0; j < iNum; j++ ) {
			iPlayer2 = iPlayers[ j ];
			
			if( iPlayer == iPlayer2 )
				continue;
			
			if( g_iSemiClip[ iPlayer ] && g_iSemiClip[ iPlayer2 ] )
				continue;
			
			if( entity_range( iPlayer, iPlayer2 ) < 128 ) {
				g_iSemiClip[ iPlayer ]	= true;
				g_iSemiClip[ iPlayer2 ]	= true;
			}
		}
	}
	
	for( i = 0; i < iNum; i++ ) {
		iPlayer = iPlayers[ i ];
		
		set_pev( iPlayer, pev_solid, g_iSemiClip[ iPlayer ] ? SOLID_NOT : SOLID_SLIDEBOX );
	}
	
	return FMRES_IGNORED;
}

// FORWARDS
///////////////////////////////////////////
public FwdHamPlayerSpawn( id ) {
	if( !g_bEnabled || !is_user_alive( id ) )
		return HAM_IGNORED;
	
	if( get_pcvar_num( g_pBlockRadio ) ) // thanks to ConnorMcLeod for this good way :)
		set_pdata_int( id, 192, 0 );
	
#if defined FAKE_PLAYER
	if( g_iFakeplayer == id ) {
		set_pev( id, pev_frags, -1000.0 );
		cs_set_user_deaths( id, -1000 );
		
		set_pev( id, pev_effects, pev( id, pev_effects ) | EF_NODRAW );
		set_pev( id, pev_solid, SOLID_NOT );
		entity_set_origin( id, Float:{ 999999.0, 999999.0, 999999.0 } );
		dllfunc( DLLFunc_Think, id );
	} else {
#endif
		new CsTeams:iTeam = cs_get_user_team( id );
		
		// An small delay for message
		if( get_pcvar_num( g_pLifeSystem ) != 0 && iTeam == CS_TEAM_CT )
			set_task( 0.8, "Showlifes", id );
		
		strip_user_weapons( id );
		give_item( id, "weapon_knife" );
		
		set_pdata_int( id, 116, 0 ); // Pickup fix by ConnorMcLeod
		
		if( g_bGamerFun && iTeam == CS_TEAM_CT )
			give_item( id, "weapon_smokegrenade" );
		
		if( get_pcvar_num( g_pGiveUsp ) && iTeam == CS_TEAM_CT && !g_bHauntedHouse )
			set_task( 1.0, "GiveUsp", id );

#if defined FAKE_PLAYER
	}
#endif
	
	return HAM_IGNORED;
}

public GiveUsp( const id ) {
	if( is_user_alive( id ) ) {
		give_item( id, "weapon_usp" );
		cs_set_user_bpammo( id, CSW_USP, 100 );
	}
}

public FwdGameDesc( ) {
	static const GameName[ ] = "Deathrun v3.0";
	
	forward_return( FMV_STRING, GameName );
	
	return FMRES_SUPERCEDE;
}

public FwdClientKill( const id ) {
	if( !g_bEnabled || !is_user_alive(id) )
		return FMRES_IGNORED;
	
	if( get_pcvar_num( g_pBlockKill ) || cs_get_user_team( id ) == CS_TEAM_T ) {
		client_print( id, print_center, "%L", id, "DR_BLOCK_KILL" );
		client_print( id, print_console, "%L", id, "DR_BLOCK_KILL" );
		
		return FMRES_SUPERCEDE;
	}
	
	return FMRES_IGNORED;
}

public FwdImpulse_201( const id ) {
	if( g_bEnabled && get_pcvar_num( g_pBlockSpray ) ) {
		if( is_user_alive( id ) )
			client_print( id, print_center, "%L", id, "DR_BLOCK_SPRAY" );
		
		return PLUGIN_HANDLED_MAIN;
	}
	
	return PLUGIN_CONTINUE;
}

public FwdHamPlayerDamage( id, idInflictor, idAttacker, Float:flDamage, iDamageBits ) {
	if( get_pcvar_num( g_pNoFallDmg ) )
		if( iDamageBits & DMG_FALL )
			if( get_user_team( id ) == 1 )
				return HAM_SUPERCEDE;
	
	return HAM_IGNORED;
}

public MsgStatusIcon( msg_id, msg_dest, id ) {
	new szIcon[ 8 ];
	get_msg_arg_string( 2, szIcon, 7 );
	
	static const BuyZone[ ] = "buyzone";
	
	if( equal( szIcon, BuyZone ) ) {
		set_pdata_int( id, OFFSET_BZ, get_pdata_int( id, OFFSET_BZ, 5 ) & ~( 1 << 0 ), 5 );
		
		return PLUGIN_HANDLED;
	}
	
	return PLUGIN_CONTINUE;
}

public CmdRadio( id ) {
	if( get_pcvar_num( g_pBlockRadio ) )
		return PLUGIN_HANDLED_MAIN;
	
	return PLUGIN_CONTINUE;
}

public RestartRound( )
	set_pcvar_num( g_pSvRestart, 1 );

// COLORCHAT
/////////////////////////////////////////////
ColorChat( id, Color:type, const szMessage[], {Float,Sql,Result,_}:... ) {
	if( !get_playersnum( ) ) return;
	
	new message[ 256 ];
	
	switch( type ) {
		case NORMAL: message[0] = 0x01;
		case GREEN: message[0] = 0x04;
		default: message[0] = 0x03;
	}
	
	vformat( message[ 1 ], 251, szMessage, 4 );
	
	message[ 192 ] = '^0';
	
	replace_all( message, 191, "\YEL", "^1" );
	replace_all( message, 191, "\GRN", "^4" );
	replace_all( message, 191, "\TEM", "^3" );
	
	new iTeam, ColorChange, index, MSG_Type;
	
	if( id ) {
		MSG_Type = MSG_ONE_UNRELIABLE;
		index = id;
	} else {
		index = CC_FindPlayer();
		MSG_Type = MSG_BROADCAST;
	}
	
	iTeam = get_user_team( index );
	ColorChange = CC_ColorSelection(index, MSG_Type, type);

	CC_ShowColorMessage(index, MSG_Type, message);
	
	if( ColorChange )
		CC_Team_Info(index, MSG_Type, TeamName[iTeam]);
}

CC_ShowColorMessage( id, type, message[] ) {
	message_begin( type, g_iMsgSayText, _, id );
	write_byte( id );	
	write_string( message );
	message_end( );	
}

CC_Team_Info( id, type, team[] ) {
	message_begin( type, g_iMsgTeamInfo, _, id );
	write_byte( id );
	write_string( team );
	message_end( );
	
	return 1;
}

CC_ColorSelection( index, type, Color:Type ) {
	switch( Type ) {
		case RED: return CC_Team_Info( index, type, TeamName[ 1 ] );
		case BLUE: return CC_Team_Info( index, type, TeamName[ 2 ] );
	}
	
	return 0;
}

CC_FindPlayer( ) {
	for( new i = 1; i <= g_iMaxplayers; i++ )
		if( g_bConnected[ i ] )
			return i;
	
	return -1;
}
RoyalServer 2
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kidd0x
Utilizator neserios (tepar)
Utilizator neserios (tepar)
Posts: 1054
Joined: 06 Oct 2018, 14:41
Detinator Steam: Da
SteamID: /id/kidd0x/
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Location: Constangeles
Discord: kidd0x
Has thanked: 172 times
Been thanked: 81 times

18 Mar 2021, 10:43

Try this ->

Code: Select all

/***
 * Link to the plugin
 *
 *	http://forums.alliedmods.net/showthread.php?t=78197
 */

#include < amxmodx >
#include < engine >
#include < cstrike >
#include < fun >
#include < fakemeta >
#include < hamsandwich >

#pragma semicolon 1

// Comment this line if you do not want to have fake player !
#define FAKE_PLAYER

// Bot name
#if defined FAKE_PLAYER
	new const g_szBotName[ ] = "LamdaProCS Runner";
#endif

// Messages prefix
new const g_szPrefix[ ] = "[ Deathrun ]";

// Global Variables
new bool:g_bHauntedHouse, bool:g_bGamerFun, bool:g_bRandromized, bool:g_bStarting, bool:g_bFirstRound;
new bool:g_bEnabled, bool:g_bRestart, bool:g_bConnected[ 33 ];

new g_pRemoveBuyZone, g_pHideHuds, g_pBlockMoney, g_pLifeSystem, g_pSvRestart, g_pAutoBalance, g_pLimitTeams;
new g_pNoFallDmg, g_pGameName, g_pToggle, g_pBlockSpray, g_pBlockRadio, g_pSemiclip, g_pGiveUsp, g_pBlockKill;

new g_iMsgHideWeapon, g_iMsgCrosshair, g_iMsgMoney, g_iMsgTeamInfo, g_iMsgSayText;
new g_iMaxplayers, g_iHudSync, g_iHudSync2, g_iLastTerr, g_iThinker;
new g_iSemiClip[ 33 ], g_Lifes[ 33 ];

#if defined FAKE_PLAYER
	new g_iFakeplayer;
#endif

// Macros
#if cellbits == 32
	#define OFFSET_BZ 235
#else
	#define OFFSET_BZ 268
#endif

// Colorchat
enum Color {
	NORMAL = 1,
	GREEN,
	RED,
	BLUE
};

new TeamName[ ][ ] = {
	"",
	"TERRORIST",
	"CT",
	"SPECTATOR"
};

// =======================================================================================

public plugin_init( ) {
	new const VERSION[ ] = "3.0.3";
	
	register_plugin( "Deathrun Manager", VERSION, "xPaw" );
	
	g_pToggle        = register_cvar( "deathrun_toggle",     "1" );
	g_pBlockSpray    = register_cvar( "deathrun_spray",      "1" );
	g_pBlockRadio    = register_cvar( "deathrun_radio",      "1" );
	g_pBlockKill     = register_cvar( "deathrun_blockkill",  "1" );
	g_pBlockMoney    = register_cvar( "deathrun_blockmoney", "1" );
	g_pSemiclip      = register_cvar( "deathrun_semiclip",   "1" );
	g_pGiveUsp       = register_cvar( "deathrun_giveusp",    "1" );
	g_pHideHuds      = register_cvar( "deathrun_hidehud",    "1" );
	g_pLifeSystem    = register_cvar( "deathrun_lifesystem", "1" );
	g_pGameName      = register_cvar( "deathrun_gamename",   "1" );
	g_pNoFallDmg     = register_cvar( "deathrun_terrnfd",    "1" );
	g_pRemoveBuyZone = register_cvar( "deathrun_removebz",   "1" );
	
	// Lets get map name...
	new szMapName[ 64 ];
	get_mapname( szMapName, 63 );
	
	if( contain( szMapName, "deathrun_" ) != -1 ) {
		set_pcvar_num( g_pToggle, 1 );
		
		if( contain( szMapName, "hauntedhouse" ) != -1 )
			g_bHauntedHouse = true;
		else {
			g_bHauntedHouse = false;
			
			if( equal( szMapName, "deathrun_gamerfun" ) )
				g_bGamerFun = true;
			else
				g_bGamerFun = false;
		}
	} else
		set_pcvar_num( g_pToggle, 0 );
	
	g_pSvRestart   = get_cvar_pointer( "sv_restart" );
	g_pAutoBalance = get_cvar_pointer( "mp_autoteambalance" );
	g_pLimitTeams  = get_cvar_pointer( "mp_limitteams" );
	
	register_cvar( "deathrun_version", VERSION, FCVAR_SERVER | FCVAR_SPONLY );
	set_cvar_string( "deathrun_version", VERSION );
	
	// Registering Language file
	register_dictionary( "deathrun.txt" );
	
	// Logging Events
	register_logevent( "EventRoundStart", 2, "1=Round_Start" );
	register_logevent( "EventRandromize", 2, "1=Round_End" );
	register_event( "SendAudio", "EventTerrsWin",   "a", "2&%!MRAD_terwin" );
	register_event( "TextMsg",	 "EventRandromize", "a", "2&#Game_w" );
	register_event( "DeathMsg",	 "EventDeath",      "a");
	register_event( "Money",	 "EventMoney",      "b" );
	register_event( "ResetHUD",	 "EventResetHud",   "be" );
	
	g_bFirstRound    = true;
	g_iMaxplayers    = get_maxplayers( );
	g_iMsgHideWeapon = get_user_msgid( "HideWeapon" );
	g_iMsgCrosshair  = get_user_msgid( "Crosshair" );
	g_iMsgMoney      = get_user_msgid( "Money" );
	g_iMsgSayText    = get_user_msgid( "SayText" );
	g_iMsgTeamInfo   = get_user_msgid( "TeamInfo" );
	
	g_iHudSync       = CreateHudSyncObj( );
	g_iHudSync2      = CreateHudSyncObj( );
	
	if( get_pcvar_num( g_pToggle ) ) {
		RegisterHam( Ham_TakeDamage, "player", "FwdHamPlayerDamage" );
		RegisterHam( Ham_Spawn,      "player", "FwdHamPlayerSpawn", 1 );
		register_forward( FM_ClientKill,       "FwdClientKill" );
		register_impulse( 201, "FwdImpulse_201" );
		
		if( get_pcvar_num( g_pGameName ) )
			register_forward( FM_GetGameDescription, "FwdGameDesc" );
		
		register_clcmd( "say /lifes", "CmdShowlifes" );
		register_clcmd( "say /lives", "CmdShowlifes" );
		
		register_clcmd( "radio1", "CmdRadio" );
		register_clcmd( "radio2", "CmdRadio" );
		register_clcmd( "radio3", "CmdRadio" );
		
		set_task(240.0, "KillAllCTS", _,_,_, "b");


		// Terrorist Check
		g_iThinker= create_entity( "info_target" );
		
		if( is_valid_ent( g_iThinker ) ) {
			entity_set_string( g_iThinker, EV_SZ_classname, "DeathrunThinker" );
			entity_set_float( g_iThinker, EV_FL_nextthink, get_gametime( ) + 20.0 );
			
			g_bRestart = true;
			
			// First think will happen in 20.0, Restart will be done there.
			
			register_think( "DeathrunThinker", "FwdThinker" );
		} else {
			set_task( 15.0, "CheckTerrorists", _, _, _, "b" );
			
			// Lets make restart after 20 seconds from map start.
			set_task( 20.0, "RestartRound" );
		}
		
		if( get_pcvar_num( g_pRemoveBuyZone ) ) {
			register_message( get_user_msgid( "StatusIcon" ), "MsgStatusIcon" ); // BuyZone Icon
			
			// Remove buyzone on map
			remove_entity_name( "info_map_parameters" );
			remove_entity_name( "func_buyzone" );
			
			// Create own entity to block buying
			new iEntity = create_entity( "info_map_parameters" );
			
			DispatchKeyValue( iEntity, "buying", "3" );
			DispatchSpawn( iEntity );
		}
		
		if( get_pcvar_num( g_pSemiclip ) ) {
			register_forward( FM_StartFrame,	"FwdStartFrame", 0 );
			register_forward( FM_AddToFullPack,	"FwdFullPack",   1 );
		}
		
		g_bEnabled = true;
		
	#if defined FAKE_PLAYER
		new iEntity, iCount;
		
		while( ( iEntity = find_ent_by_class( iEntity, "info_player_deathmatch" ) ) > 0 )
			if( iCount++ > 1 )
				break;
		
		if( iCount <= 1 )
			g_iFakeplayer = -1;
		
		set_task( 5.0, "UpdateBot" );
		
		register_message( get_user_msgid( "DeathMsg" ), "MsgDeathMsg" );
	#endif
	} else
		g_bEnabled = false;
}

// FAKEPLAYER
///////////////////////////////////////////
#if defined FAKE_PLAYER
	public UpdateBot( ) {
		if( g_iFakeplayer == -1 )
			return;
		
		new id = find_player( "i" );
		
		if( !id ) {
			id = engfunc( EngFunc_CreateFakeClient, g_szBotName );
			if( pev_valid( id ) ) {
				engfunc( EngFunc_FreeEntPrivateData, id );
				dllfunc( MetaFunc_CallGameEntity, "player", id );
				set_user_info( id, "rate", "3500" );
				set_user_info( id, "cl_updaterate", "25" );
				set_user_info( id, "cl_lw", "1" );
				set_user_info( id, "cl_lc", "1" );
				set_user_info( id, "cl_dlmax", "128" );
				set_user_info( id, "cl_righthand", "1" );
				set_user_info( id, "_vgui_menus", "0" );
				set_user_info( id, "_ah", "0" );
				set_user_info( id, "dm", "0" );
				set_user_info( id, "tracker", "0" );
				set_user_info( id, "friends", "0" );
				set_user_info( id, "*bot", "1" );
				set_pev( id, pev_flags, pev( id, pev_flags ) | FL_FAKECLIENT );
				set_pev( id, pev_colormap, id );
				
				new szMsg[ 128 ];
				dllfunc( DLLFunc_ClientConnect, id, g_szBotName, "127.0.0.1", szMsg );
				dllfunc( DLLFunc_ClientPutInServer, id );
				
				cs_set_user_team( id, CS_TEAM_T );
				ExecuteHamB( Ham_CS_RoundRespawn, id );
				
				set_pev( id, pev_effects, pev( id, pev_effects ) | EF_NODRAW );
				set_pev( id, pev_solid, SOLID_NOT );
				dllfunc( DLLFunc_Think, id );
				
				g_iFakeplayer = id;
			}
		}
	}
	
	public MsgDeathMsg( const iMsgId, const iMsgDest, const id ) {
		if( get_msg_arg_int( 2 ) == g_iFakeplayer )
			return PLUGIN_HANDLED;
		
		return PLUGIN_CONTINUE;
	}
#endif

// NEW TERRORIST
///////////////////////////////////////////
public KillAllCTS(id)
{
	for(new i; i < sizeof(g_iMaxplayers); i++)
	{
		if(cs_get_user_team(i) == CS_TEAM_CT)
		{
			if(!is_user_alive(i))
				return 
			user_silentkill(i);
		}
	}
	return PLUGIN_CONTINUE;
}

public EventRandromize( ) {
	if( !g_bEnabled || g_bFirstRound || g_bRandromized )
		return PLUGIN_CONTINUE;
	
	g_bRandromized = true;
	
	new i, iPlayers[ 32 ], iNum, iPlayer;
	get_players( iPlayers, iNum, "c" );
	
	if( iNum <= 1 )
		return PLUGIN_CONTINUE;
	
	for( i = 0; i < iNum; i++ ) {
		iPlayer = iPlayers[ i ];
		
		if( cs_get_user_team( iPlayer ) == CS_TEAM_T )
			cs_set_user_team( iPlayer, CS_TEAM_CT );
	}
	
	new iRandomPlayer, CsTeams:iTeam;
	
	while( ( iRandomPlayer = iPlayers[ random_num( 0, iNum - 1 ) ] ) == g_iLastTerr ) { }
	
	g_iLastTerr = iRandomPlayer;
	
	iTeam = cs_get_user_team( iRandomPlayer );
	
	if( iTeam == CS_TEAM_T || iTeam == CS_TEAM_CT ) {
		cs_set_user_team(iRandomPlayer, CS_TEAM_T);
		
		new szName[ 32 ];
		get_user_name( iRandomPlayer, szName, 31 );
		
		for( i = 0; i < iNum; i++ )
			ColorChat(iPlayers[ i ], RED, "%s^4 %L", g_szPrefix, iPlayers[ i ], "DR_NOW_TERR", szName);
		
		if( !g_bRestart && is_valid_ent( g_iThinker ) )
			entity_set_float( g_iThinker, EV_FL_nextthink, get_gametime( ) + 15.0 );
	} else {
		g_bRandromized = false;
		EventRandromize( );
	}
	
	return PLUGIN_CONTINUE;
}

// NEW ROUND
///////////////////////////////////////////
public EventRoundStart( ) {
	if( !g_bEnabled )
		return PLUGIN_CONTINUE;
	
	g_bRandromized	= false;
	g_bStarting	= false;
	
	new i, iPlayers[ 32 ], iNum, iRealPlayers, CsTeams:iTeam;
	get_players( iPlayers, iNum, "c" );
	
	if( iNum <= 1 )
		return PLUGIN_CONTINUE;
	
	for( i = 0; i < iNum; i++ ) {
		iTeam = cs_get_user_team( iPlayers[ i ] );
		
		if( iTeam == CS_TEAM_T || iTeam == CS_TEAM_CT )
			iRealPlayers++;
	}
	
	if( iRealPlayers <= 1 ) {
		set_hudmessage( 0, 128, 0, -1.0, 0.1, 0, 4.0, 4.0, 0.5, 0.5, 4 );
		
		for( i = 0; i < iNum; i++ )
			ShowSyncHudMsg( iPlayers[ i ], g_iHudSync, "%L", iPlayers[ i ], "DR_NOT_ENOUGH" );
		
		return PLUGIN_CONTINUE;
	}
	
	set_pcvar_num( g_pAutoBalance, 0 );
	set_pcvar_num( g_pLimitTeams, 0 );
	
	if( g_bFirstRound ) {
		set_hudmessage( 0, 128, 0, -1.0, 0.1, 0, 4.0, 4.0, 0.5, 0.5, 4 );
		
		for( i = 0; i < iNum; i++ ) {
			ShowSyncHudMsg( iPlayers[ i ], g_iHudSync, "%L", iPlayers[ i ], "DR_STARTING" );
			
			ColorChat( iPlayers[ i ], RED, "%s^1 %L", g_szPrefix, iPlayers[ i ], "DR_STARTING_CC" );
		}
		
		if( is_valid_ent( g_iThinker ) ) {
			g_bRestart = true;
			
			entity_set_float( g_iThinker, EV_FL_nextthink, get_gametime( ) + 9.0 );
		} else
			set_task( 9.0, "RestartRound" );
		
		g_bStarting = true;
		g_bFirstRound = false;
	}
	
	return PLUGIN_CONTINUE;
}

// CHECK TERRORIST
///////////////////////////////////////////
public FwdThinker( iEntity ) {
	if( g_bRestart ) {
		g_bRestart = false;
		
		RestartRound( );
	} else
		CheckTerrorists( );
	
	entity_set_float( iEntity, EV_FL_nextthink, get_gametime( ) + 15.0 );
}

public CheckTerrorists( ) {
	if( !g_bEnabled || g_bFirstRound || g_bStarting )
		return PLUGIN_CONTINUE;
	
	new i, iPlayers[ 32 ], iTerrors, iNum, iRealPlayers, CsTeams:iTeam;
	get_players( iPlayers, iNum, "c" );
	
	if( iNum <= 1 )
		return PLUGIN_CONTINUE;
	
	for( i = 0; i < iNum; i++ ) {
		iTeam = cs_get_user_team( iPlayers[ i ] );
		
		if( iTeam == CS_TEAM_T )
			iTerrors++;
		
		if( iTeam == CS_TEAM_T || iTeam == CS_TEAM_CT )
			iRealPlayers++;
	}
	
	if( iRealPlayers <= 1 ) {
		set_hudmessage( 0, 128, 0, -1.0, 0.1, 0, 4.0, 4.0, 0.5, 0.5, 4 );
		
		for( i = 0; i < iNum; i++ )
			ShowSyncHudMsg( iPlayers[ i ], g_iHudSync, "%L", iPlayers[ i ], "DR_NOT_ENOUGH" );
		
		return PLUGIN_CONTINUE;
	}
	
	if( iTerrors == 0 ) {
		for( i = 0; i < iNum; i++ ) {
			ColorChat(iPlayers[ i ], RED, "%s^1 %L", g_szPrefix, iPlayers[ i ], "DR_NO_DETECT");
			
			if( is_user_alive( iPlayers[ i ] ) && cs_get_user_team( iPlayers[ i ] ) == CS_TEAM_CT )
				user_silentkill( iPlayers[ i ] );
		}
		
		set_task( 0.5, "EventRandromize" );
	}
	
	return PLUGIN_CONTINUE;
}

// LIFE SYSTEM
///////////////////////////////////////////
public EventTerrsWin( ) {
	if( !g_bEnabled || g_bFirstRound )
		return PLUGIN_CONTINUE;
	
	new iPlayers[ 32 ], iNum, iPlayer;
	get_players( iPlayers, iNum, "c" );
	
	if( iNum <= 1 )
		return PLUGIN_CONTINUE;
	
	new iLifeCvar = get_pcvar_num( g_pLifeSystem );
	
	for( new i = 0; i < iNum; i++ ) {
		iPlayer = iPlayers[ i ];
		
		if( cs_get_user_team( iPlayer ) == CS_TEAM_T ) {
			set_user_frags( iPlayer, get_user_frags( iPlayer ) + 3 );
			
			if( iLifeCvar == 2 )
				g_Lifes[ iPlayer ]++;
		}
	}
	
	return PLUGIN_CONTINUE;
}

public EventDeath( ) {
	if( !g_bEnabled )
		return PLUGIN_CONTINUE;
	
#if defined FAKE_PLAYER
	new iVictim = read_data( 2 );
	new iTeam = get_user_team( iVictim );
	
	if( iTeam == 1 && is_user_alive( g_iFakeplayer ) )
		fakedamage( g_iFakeplayer, "worldspawn", 100.0, DMG_GENERIC );
	
	if( !get_pcvar_num( g_pLifeSystem ) )
		return PLUGIN_CONTINUE;
#else
	if( !get_pcvar_num( g_pLifeSystem ) )
		return PLUGIN_CONTINUE;
	
	new iVictim = read_data( 2 );
	new iTeam = get_user_team( iVictim );
#endif
	
	new iKiller = read_data( 1 );
	
	if( iKiller != iVictim && get_user_team(iKiller) != iTeam )
		g_Lifes[iKiller]++;
	
	if( cs_get_user_team( iVictim ) == CS_TEAM_CT && g_Lifes[ iVictim ] > 0 ) {
		new iCTcount;
		for( new i = 1; i <= g_iMaxplayers; i++ ) {
			if( is_user_alive( i ) && cs_get_user_team( i ) == CS_TEAM_CT )
				iCTcount++;
		}
		
		if( iCTcount > 1 ) {
			set_task(3.2, "fnRevivePlayer", iVictim);
			
			ColorChat( iVictim, RED, "%s^1 %L", g_szPrefix, iVictim, "DR_LIFE_RESPAWN" );
		}
		/*else
			ColorChat( iVictim, RED, "%s^1 %L", g_szPrefix, iVictim, "DR_LIFE_CANT" );*/
	}
	
	return PLUGIN_CONTINUE;
}

public fnRevivePlayer( id ) {
	if( g_bConnected[ id ] ) {
		if( cs_get_user_team( id ) == CS_TEAM_CT ) {
			new iCTcount;
			for( new i = 1; i <= g_iMaxplayers; i++ )
				if( is_user_alive( i ) && cs_get_user_team( i ) == CS_TEAM_CT )
					iCTcount++;
			
			if( iCTcount > 1 ) {
				ExecuteHamB( Ham_CS_RoundRespawn, id );
				
				g_Lifes[ id ]--;
			}
		}
	}
}

public CmdShowlifes( id ) {
	if( get_pcvar_num( g_pLifeSystem ) == 0 ) {
		ColorChat( id, RED, "%s^1 %L", g_szPrefix, id, "DR_LIFE_DISABLE" );
		return PLUGIN_HANDLED;
	}
	
	if( g_Lifes[ id ] > 0 )
		ColorChat( id, RED, "%s^1 %L", g_szPrefix, id, "DR_LIFE_CC_COUNT", g_Lifes[ id ] );
	else
		ColorChat( id, RED, "%s^1 %L", g_szPrefix, id, "DR_LIFE_CC_NO" );
	
	return PLUGIN_HANDLED;
}

public Showlifes( id ) {
	set_hudmessage( 0, 128, 0, 0.04, 0.71, 0, 2.5, 2.5, 0.5, 0.5, 3 );
	
	if( g_Lifes[ id ] > 0 )
		ShowSyncHudMsg( id, g_iHudSync2, "%L", id, "DR_LIFE_COUNT", g_Lifes[ id ] );
	else
		ShowSyncHudMsg( id, g_iHudSync2, "%L", id, "DR_LIFE_NO" );
}

// EVENTS
///////////////////////////////////////////
public EventResetHud( id ) {
	if( g_bEnabled && get_pcvar_num( g_pHideHuds ) && !is_user_bot( id ) ) {
		message_begin( MSG_ONE_UNRELIABLE, g_iMsgHideWeapon, _, id );
		write_byte( ( 1<<4 | 1<<5 ) );
		message_end( );
		
		message_begin( MSG_ONE_UNRELIABLE, g_iMsgCrosshair, _, id );
		write_byte( 0 );
		message_end( );
	}
}

public EventMoney( id ) {
	if( g_bEnabled && get_pcvar_num( g_pBlockMoney ) ) {
		set_pdata_int( id, 115, 0 );
		
		message_begin( MSG_ONE_UNRELIABLE, g_iMsgMoney, _, id );
		write_long ( 0 );
		write_byte ( 1 );
		message_end( );
	}
}

public client_putinserver( id )
	g_bConnected[ id ] = true;

public client_disconnected( id ) {
	g_bConnected[ id ] = false;
	CheckTerrorists( );
	
	if( !g_bRestart && is_valid_ent( g_iThinker ) )
		entity_set_float( g_iThinker, EV_FL_nextthink, get_gametime( ) + 15.0 );
	
#if defined FAKE_PLAYER
	if( g_iFakeplayer == id ) {
		set_task( 1.5, "UpdateBot" );
		
		g_iFakeplayer = 0;
	}
#endif
}

// SEMICLIP
///////////////////////////////////////////
public FwdFullPack( es, e, ent, host, flags, player, pSet ) {
	if( !g_bEnabled )
		return FMRES_IGNORED;
	
	if( player && g_iSemiClip[ ent ] && g_iSemiClip[ host ] ) {
		set_es( es, ES_Solid, SOLID_NOT );
		set_es( es, ES_RenderMode, kRenderTransAlpha );
		set_es( es, ES_RenderAmt, 85 );
	}
	
	return FMRES_IGNORED;
}

public FwdStartFrame( ) {
	if( !g_bEnabled )
		return FMRES_IGNORED;
	
	static iPlayers[ 32 ], iNum, iPlayer, iPlayer2, i, j;
	get_players( iPlayers, iNum, "ache", "CT" );
	
	arrayset( g_iSemiClip, 0, 32 );
	
	if( iNum <= 1 )
		return FMRES_IGNORED;
	
	for( i = 0; i < iNum; i++ ) {
		iPlayer = iPlayers[ i ];
		
		for( j = 0; j < iNum; j++ ) {
			iPlayer2 = iPlayers[ j ];
			
			if( iPlayer == iPlayer2 )
				continue;
			
			if( g_iSemiClip[ iPlayer ] && g_iSemiClip[ iPlayer2 ] )
				continue;
			
			if( entity_range( iPlayer, iPlayer2 ) < 128 ) {
				g_iSemiClip[ iPlayer ]	= true;
				g_iSemiClip[ iPlayer2 ]	= true;
			}
		}
	}
	
	for( i = 0; i < iNum; i++ ) {
		iPlayer = iPlayers[ i ];
		
		set_pev( iPlayer, pev_solid, g_iSemiClip[ iPlayer ] ? SOLID_NOT : SOLID_SLIDEBOX );
	}
	
	return FMRES_IGNORED;
}

// FORWARDS
///////////////////////////////////////////
public FwdHamPlayerSpawn( id ) {
	if( !g_bEnabled || !is_user_alive( id ) )
		return HAM_IGNORED;
	
	if( get_pcvar_num( g_pBlockRadio ) ) // thanks to ConnorMcLeod for this good way :)
		set_pdata_int( id, 192, 0 );
	
#if defined FAKE_PLAYER
	if( g_iFakeplayer == id ) {
		set_pev( id, pev_frags, -1000.0 );
		cs_set_user_deaths( id, -1000 );
		
		set_pev( id, pev_effects, pev( id, pev_effects ) | EF_NODRAW );
		set_pev( id, pev_solid, SOLID_NOT );
		entity_set_origin( id, Float:{ 999999.0, 999999.0, 999999.0 } );
		dllfunc( DLLFunc_Think, id );
	} else {
#endif
		new CsTeams:iTeam = cs_get_user_team( id );
		
		// An small delay for message
		if( get_pcvar_num( g_pLifeSystem ) != 0 && iTeam == CS_TEAM_CT )
			set_task( 0.8, "Showlifes", id );
		
		strip_user_weapons( id );
		give_item( id, "weapon_knife" );
		
		set_pdata_int( id, 116, 0 ); // Pickup fix by ConnorMcLeod
		
		if( g_bGamerFun && iTeam == CS_TEAM_CT )
			give_item( id, "weapon_smokegrenade" );
		
		if( get_pcvar_num( g_pGiveUsp ) && iTeam == CS_TEAM_CT && !g_bHauntedHouse )
			set_task( 1.0, "GiveUsp", id );

#if defined FAKE_PLAYER
	}
#endif
	
	return HAM_IGNORED;
}

public GiveUsp( const id ) {
	if( is_user_alive( id ) ) {
		give_item( id, "weapon_usp" );
		cs_set_user_bpammo( id, CSW_USP, 100 );
	}
}

public FwdGameDesc( ) {
	static const GameName[ ] = "Deathrun v3.0";
	
	forward_return( FMV_STRING, GameName );
	
	return FMRES_SUPERCEDE;
}

public FwdClientKill( const id ) {
	if( !g_bEnabled || !is_user_alive(id) )
		return FMRES_IGNORED;
	
	if( get_pcvar_num( g_pBlockKill ) || cs_get_user_team( id ) == CS_TEAM_T ) {
		client_print( id, print_center, "%L", id, "DR_BLOCK_KILL" );
		client_print( id, print_console, "%L", id, "DR_BLOCK_KILL" );
		
		return FMRES_SUPERCEDE;
	}
	
	return FMRES_IGNORED;
}

public FwdImpulse_201( const id ) {
	if( g_bEnabled && get_pcvar_num( g_pBlockSpray ) ) {
		if( is_user_alive( id ) )
			client_print( id, print_center, "%L", id, "DR_BLOCK_SPRAY" );
		
		return PLUGIN_HANDLED_MAIN;
	}
	
	return PLUGIN_CONTINUE;
}

public FwdHamPlayerDamage( id, idInflictor, idAttacker, Float:flDamage, iDamageBits ) {
	if( get_pcvar_num( g_pNoFallDmg ) )
		if( iDamageBits & DMG_FALL )
			if( get_user_team( id ) == 1 )
				return HAM_SUPERCEDE;
	
	return HAM_IGNORED;
}

public MsgStatusIcon( msg_id, msg_dest, id ) {
	new szIcon[ 8 ];
	get_msg_arg_string( 2, szIcon, 7 );
	
	static const BuyZone[ ] = "buyzone";
	
	if( equal( szIcon, BuyZone ) ) {
		set_pdata_int( id, OFFSET_BZ, get_pdata_int( id, OFFSET_BZ, 5 ) & ~( 1 << 0 ), 5 );
		
		return PLUGIN_HANDLED;
	}
	
	return PLUGIN_CONTINUE;
}

public CmdRadio( id ) {
	if( get_pcvar_num( g_pBlockRadio ) )
		return PLUGIN_HANDLED_MAIN;
	
	return PLUGIN_CONTINUE;
}

public RestartRound( )
	set_pcvar_num( g_pSvRestart, 1 );

// COLORCHAT
/////////////////////////////////////////////
ColorChat( id, Color:type, const szMessage[], {Float,Sql,Result,_}:... ) {
	if( !get_playersnum( ) ) return;
	
	new message[ 256 ];
	
	switch( type ) {
		case NORMAL: message[0] = 0x01;
		case GREEN: message[0] = 0x04;
		default: message[0] = 0x03;
	}
	
	vformat( message[ 1 ], 251, szMessage, 4 );
	
	message[ 192 ] = '^0';
	
	replace_all( message, 191, "\YEL", "^1" );
	replace_all( message, 191, "\GRN", "^4" );
	replace_all( message, 191, "\TEM", "^3" );
	
	new iTeam, ColorChange, index, MSG_Type;
	
	if( id ) {
		MSG_Type = MSG_ONE_UNRELIABLE;
		index = id;
	} else {
		index = CC_FindPlayer();
		MSG_Type = MSG_BROADCAST;
	}
	
	iTeam = get_user_team( index );
	ColorChange = CC_ColorSelection(index, MSG_Type, type);

	CC_ShowColorMessage(index, MSG_Type, message);
	
	if( ColorChange )
		CC_Team_Info(index, MSG_Type, TeamName[iTeam]);
}

CC_ShowColorMessage( id, type, message[] ) {
	message_begin( type, g_iMsgSayText, _, id );
	write_byte( id );	
	write_string( message );
	message_end( );	
}

CC_Team_Info( id, type, team[] ) {
	message_begin( type, g_iMsgTeamInfo, _, id );
	write_byte( id );
	write_string( team );
	message_end( );
	
	return 1;
}

CC_ColorSelection( index, type, Color:Type ) {
	switch( Type ) {
		case RED: return CC_Team_Info( index, type, TeamName[ 1 ] );
		case BLUE: return CC_Team_Info( index, type, TeamName[ 2 ] );
	}
	
	return 0;
}

CC_FindPlayer( ) {
	for( new i = 1; i <= g_iMaxplayers; i++ )
		if( g_bConnected[ i ] )
			return i;
	
	return -1;
}
Idk how to set that hud for what u need
Infamous2017
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18 Mar 2021, 18:18

mh not sure. i dont see any of roundtime...

Image

Look... the hud is not there. no roundtime :/ thats the problem..
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kidd0x
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18 Mar 2021, 19:14

When you request a plugin, be more explicit

From this
Can anyone add an command that hud timer is 4 min and after this all ct going dead ???? It would so good and friendly, THX
i understand that u need a timer that after 4 mins kill all cts
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18 Mar 2021, 19:24

yes sorry.. yes i need this what u said . sorry for my bad english about this :/
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levin
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20 Mar 2021, 12:35

write_byte( ( 1<<4 | 1<<5 ) );
-
write_byte( 1<<5 );
>
restart client and server
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
Infamous2017
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20 Mar 2021, 13:36

nop dont work correct. see here in video... anything is wrong there...

https://www.youtube.com/watch?v=KZcAUV1 ... e=youtu.be
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levin
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20 Mar 2021, 13:41

you have a timer plg, or a plugin what is blocking round timer
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
Infamous2017
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20 Mar 2021, 13:43

no, i disabled all plugins.

only:

deathrun_manager4 - Kopie (2).amxx debug
linux_func_rotating_fix_engine.amxx
linux_func_rotating_fix_fakemeta.amxx
Infamous2017
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20 Mar 2021, 13:46

yes u are right.. ok now i will search., thx
Infamous2017
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20 Mar 2021, 13:50

THX MAN YOU ARE THE BEST ONE... REALLY i am so happy that you are here and help users like me. ♥
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