Ma puteti ajuta si pe cu eroare asta la pluginul asta :
- Plugin | Afiseaza codul
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <cstrike> #include <csstats> #include <fakemeta> #include <engine> #include <fakemeta_util> #include <hamsandwich> #include <dhudmessage> #include <fun> #define PLUGIN "Furien Menu" #define VERSION "0.1" #define AUTHOR "-Turbo-" native get_user_credits(id); native set_user_credits(id, credits); native get_user_gold(id) native set_user_gold(id, gold) #define ID_SHOWHUD (taskid - TASK_SHOWHUD) #define ID_SHOWGOLD (taskid - TASK_SHOWGOLD) #define IsPlayer(%1) ( 1 <= %1 <= g_maxplayers ) #define FFADE_IN 0x0000 // Just here so we don't pass 0 into the function #define FFADE_OUT 0x0001 // Fade out (not in) #define FFADE_MODULATE 0x0002 // Modulate (don't blend) #define FFADE_STAYOUT 0x0004 // ignores the duration, stays faded out until new ScreenFade message received new szTag [ ] = "[FURIEN.CSNEAMT.RO]"; new iconstatus; new cvar_extraitems, cvar_buy_slot, cvar_choose_class, cvar_rank, cvar_top, cvar_blocksuicide, cvar_trade, g_slot_cost; new p_ultimate1, p_ultimate2, p_ultimate3, p_ultimate4, p_ultimate5, p_ultimate6, p_ultimate7, p_ultimate8, p_ultimate9; new plant_bomb, plant_defused, plant_explode; new bool:canHeal = true; new bool:g_CanUseHe [ 33 ]; new p_Soldier, p_Heavy, p_Medic, p_SoldierMaxHp, p_SoldierKillHp, p_MedicHpRegen, p_MedicHpRegenSpeed, p_MedicMaxHp; new bool:Soldier [ 33 ], bool:Heavy [ 33 ], bool:Medic [ 33 ], bool:Shadow [ 33 ], bool:Light [ 33 ], bool:Gloves [ 33 ], bool:Cloak[ 33 ], bool:Runed [ 33 ], bool:Rune [ 33 ], bool:Courage [ 33 ], bool:Silent [ 33 ], bool:Eggle [ 33 ]; new g_maxplayers; new bool:g_Password[33], bool:g_HaveSlot[33], bool:UserHasChoosed [ 33 ]; new g_Fraguri; new g_iFrags [33]; new UltimatePower [ 33 ], Shadow_Countdown [ 33 ], Orb_Countdown [ 33 ], Redbull_Countdown [ 33 ], Explode_Countdown [ 33 ], Electric_Countdown [ 33 ], TeamHealth_Countdown [ 33 ], Staff_Countdown [ 33 ], Eggle_Countdown [ 33 ]; new bool: RedBullSpeed [ 33 ]; new Float:LastMessage[33]; new gShockWaveSprite, gLightModel, EggleSpriteEffect, TeleportSprite3; new const g_szToxineDetected [ ] = "ultimate_furien/blood_toxins.wav"; new const g_szAntiToxine [ ] = "ultimate_furien/antitoxin_shot.wav"; new const g_szLightModel[ ] = "sprites/lgtning.spr"; new const g_szLightSound[ ] = "ultimate_furien/lightningbolt.wav"; new const g_szExplodeSound2[ ] = "ultimate_furien/particle_suck1.wav"; new const g_szRedBullSound [ ] = "ultimate_furien/MiniSpiritPissed1.wav"; new const g_szOrbSound [ ] = "ultimate_furien/locustswarmloop.wav"; new const g_szShadowSound [ ] = "ultimate_furien/antend.wav"; new const g_szErrror [ ] = "ultimate_furien/Error.wav"; new const g_szUltimateReady [ ] = "ultimate_furien/flamestriketargetwavenonloop1.wav"; new const g_szShockWaveSprite[ ] = "sprites/shockwave.spr"; new const g_szStaffSound2 [ ] = "ultimate_furien/ImmolationDecay1.wav"; // Linux diff's const OFFSET_CSTEAMS = 114 const OFFSET_LINUX = 5 // offsets 5 higher in Linux builds const OFFSET_LINUX_WEAPONS = 4 // weapon offsets are only 4 steps higher on Linux // Menu keys const KEYSMENU = MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_8|MENU_KEY_9|MENU_KEY_0 // CS Teams enum { FM_CS_TEAM_UNASSIGNED = 0, FM_CS_TEAM_T, FM_CS_TEAM_CT, FM_CS_TEAM_SPECTATOR } // Task offsets enum (+= 100) { TASK_SHOWHUD, TASK_SHOWGOLD } enum Color { NORMAL = 1, // Culoarea care o are jucatorul setata in cvar-ul scr_concolor. GREEN, // Culoare Verde. TEAM_COLOR, // Culoare Rosu, Albastru, Gri. GREY, // Culoarea Gri. RED, // Culoarea Rosu. BLUE, // Culoarea Albastru. }; new TeamName[ ][ ] = { "", "TERRORIST", "CT", "SPECTATOR" }; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) // Client commands register_menu("Game Menu", KEYSMENU, "menu_game") register_clcmd("chooseteam", "clcmd_changeteam") register_clcmd("jointeam", "clcmd_changeteam") register_clcmd("amx_slot_password", "BuySlotMod", ADMIN_USER, "<password>"); // FM Forwards RegisterHam( Ham_TraceAttack, "player", "player_Attack" ); register_forward( FM_PlayerPreThink, "pthink" ); register_forward(FM_ClientKill, "fw_ClientKill") register_event ( "DeathMsg", "eDeath", "a" ); register_event( "DeathMsg", "event_PlayerHeal", "a" ); register_logevent ( "round_start", 2, "1=Round_Start" ); register_forward ( FM_PlayerPreThink,"fwSetUserIcon" ); RegisterHam ( Ham_Weapon_PrimaryAttack, "weapon_hegrenade", "ham_PrimaryAttack_He" ); //register_message(get_user_msgid("TextMsg") ,"message_TextMsg") register_clcmd ( "ultimate", "UseUltimatePower", -1 ); g_Fraguri = register_cvar( "furien_rewards_frags", "20" ); // Cvars cvar_extraitems = register_cvar("furien_extra_items", "1") cvar_buy_slot = register_cvar("furien_buy_slot", "1") cvar_choose_class = register_cvar("furien_choose_class", "1") cvar_rank = register_cvar("furien_rank", "1") cvar_top = register_cvar("furien_top", "1") cvar_blocksuicide = register_cvar("furien_block_suicide", "1") cvar_trade = register_cvar("furien_trade", "1") g_slot_cost = register_cvar ("furien_slot_cost", "500") p_Soldier = register_cvar( "amx_vip_soldier", "1" ); p_SoldierKillHp = register_cvar( "furien_soldier_kill_hp", "5" ); p_SoldierMaxHp = register_cvar( "furien_soldier_max_hp", "300" ); p_Heavy = register_cvar( "furien_heavy", "1" ); p_Medic = register_cvar( "furien_medic", "1" ); p_MedicHpRegen = register_cvar( "furien_medic_hp_regen", "2" ); p_MedicHpRegenSpeed = register_cvar( "furien_medic_hp_regen_speed", "2.0" ); p_MedicMaxHp = register_cvar( "furien_medic_max_hp", "300" ); p_ultimate1 = register_cvar( "furien_ultimat1", "1" ); p_ultimate2 = register_cvar( "furien_ultimat2", "1" ); p_ultimate3 = register_cvar( "furien_ultimat3", "1" ); p_ultimate4 = register_cvar( "furien_ultimat4", "1" ); p_ultimate5 = register_cvar( "furien_ultimat5", "1" ); p_ultimate6 = register_cvar( "furien_ultimat6", "1" ); p_ultimate7 = register_cvar( "furien_ultimat7", "1" ); p_ultimate8 = register_cvar( "furien_ultimat8", "1" ); p_ultimate9 = register_cvar( "furien_ultimat9", "1" ); plant_bomb = register_cvar( "furien_credits_bomb", "10"); plant_defused = register_cvar ("furien_credis_defuse", "5"); plant_explode = register_cvar ("furien_credis_explode", "10"); iconstatus = get_user_msgid ( "StatusIcon" ); g_maxplayers = get_maxplayers( ); } /*public plugin_cfg() { // Format our config file new szConfigFile[64]; get_configsdir( szConfigFile, 63 ); add( szConfigFile, 63, "/ultimate_furien.cfg" ); // Make sure the config file exists! if ( file_exists( szConfigFile ) ) { server_cmd( "exec %s", szConfigFile ); } else { set_fail_state( "Config file is missing, unable to load plugin" ); } }*/ public plugin_precache() { precache_sound ( g_szToxineDetected ); precache_sound ( g_szAntiToxine ); precache_sound ( g_szLightSound ); precache_sound ( g_szExplodeSound2 ); precache_sound ( g_szRedBullSound ); precache_sound ( g_szOrbSound ); precache_sound ( g_szShadowSound ); precache_sound("ambience/particle_suck1.wav") precache_sound ( g_szErrror ); precache_sound ( g_szUltimateReady ); precache_sound ( g_szStaffSound2 ); gShockWaveSprite = precache_model( g_szShockWaveSprite ); gLightModel = precache_model( g_szLightModel ); EggleSpriteEffect = precache_model ( "sprites/laserbeam.spr" ); TeleportSprite3 = precache_model( "sprites/teleport_start.spr"); } public client_connect(id){ client_cmd(id, "echo ") client_cmd(id, "echo ^" *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* ^" ") client_cmd(id, "echo ^" *=-= Welcome to: Ultimate Furien Powers (UFP) ^" ") client_cmd(id, "echo ^" *=-= Add Favorite: Furien.CsNeamT.Ro Or 89.40.233.219:27015 ^" ") client_cmd(id, "echo ^" *=-= Furien Website: http://csneamt.ro/forum ^" ") client_cmd(id, "echo ^" *=-= Founders Contact: Gangsta ([email protected]) ^" ") client_cmd(id, "echo ^" *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* ^" ") client_cmd(id, "echo ") } public client_putinserver(id) { RemoveAll ( id ); g_iFrags[id] = 0; set_task(0.1, "ShowHUD",id+TASK_SHOWHUD, _, _, "b") set_task(0.1, "ShowHUDGold",id+TASK_SHOWGOLD, _, _, "b") } public client_disconnect(id) { RemoveAll ( id ); g_iFrags[id] = 0; } public RemoveAll ( id ) { Soldier[ id ] = false Heavy[ id ] = false Medic[ id ] = false Shadow_Countdown [ id ] = 0; Orb_Countdown [ id ] = 0; Redbull_Countdown [ id ] = 0; Shadow [ id ] = false Light [ id ]= false Gloves [ id ] = false Cloak[ id ] = false Runed [ id ] = false Rune [ id ] = false Courage [ id ] = false Silent [ id ] = false Eggle [ id ] = false Explode_Countdown [ id ] = 0; Electric_Countdown [ id ] = 0; Redbull_Countdown [ id ] = 0; TeamHealth_Countdown [ id ] = 0; Orb_Countdown [ id ] = 0; Staff_Countdown [ id ] = 0; Eggle_Countdown [ id ] = 0; Shadow_Countdown [ id ] = 0; UltimatePower [ id ] = 0; UserHasChoosed [ id ] = false } public eDeath( ) { new t_Killer = read_data( 1 ); new iVictim = read_data ( 2 ); g_iFrags[ t_Killer ]++; if( g_iFrags[ t_Killer ] >= get_pcvar_num( g_Fraguri ) ) { furien_colored_print(t_Killer, TEAM_COLOR, "^4[FURIEN.CSNEAMT.RO]^3 Reward + [5 Gold]"); new golds = get_user_gold(t_Killer) + 5; set_user_gold(t_Killer, golds ); g_iFrags[ t_Killer ] = 0; } RemoveAll ( iVictim ); UserHasChoosed [ iVictim ] = false /*new weapon[32] read_data(4, weapon, sizeof(weapon) -1) if(t_Killer == iVictim) { return 1; } if(Headshot) { set_user_credits(t_Killer, get_user_credits(t_Killer) + get_pcvar_num(HsCredits)); set_dhudmessage ( 42, 170, 255, 0.07, 0.35, 0, 6.0, 1.0 ); show_dhudmessage ( t_Killer, "+%d Credite", get_pcvar_num(HsCredits) + get_pcvar_num ( KillCredits ) ); } else if(equali(weapon, "knife")) { set_user_credits(t_Killer, get_user_credits(t_Killer) + get_pcvar_num(KnifeCredits)); set_dhudmessage ( 42, 170, 255, 0.07, 0.35, 0, 6.0, 1.0 ); show_dhudmessage ( t_Killer, "+%d Credits", get_pcvar_num(KnifeCredits) + get_pcvar_num ( KillCredits ) ); } else if(equali(weapon, "grenade")) { set_user_credits(t_Killer, get_user_credits(t_Killer) + get_pcvar_num(HeCredits)); set_hudmessage ( 42, 170, 255, 0.07, 0.35, 0, 6.0, 1.0 ); show_hudmessage ( t_Killer, "+%d Credits", get_pcvar_num(HeCredits) + get_pcvar_num ( KillCredits ) ); } else { set_hudmessage ( 42, 170, 255, 0.07, 0.35, 0, 6.0, 1.0 ); show_hudmessage ( t_Killer, "+%d Credits", get_pcvar_num ( KillCredits ) ); }*/ } public round_start ( ) { new iPlayers [ 32 ]; new iNum; get_players ( iPlayers, iNum ); for ( new i = 0; i < iNum; i++ ) { g_CanUseHe[iPlayers] = false; } } public ham_PrimaryAttack_He ( iEnt ) { new id = pev( iEnt, pev_owner ); if( g_CanUseHe [ id ] ) { set_hudmessage( 0, 100, 200, -1.0, 0.35, 1, 0.01, 3.0, 1.0, 1.0 ); show_hudmessage( id, "Bomba a fost plantata, nu mai poti folosi HE-urile" ); return HAM_SUPERCEDE; } return HAM_IGNORED; } public bomb_planted ( planter ) { set_user_credits(planter, get_user_credits(planter) + get_pcvar_num(plant_bomb)); furien_colored_print(planter, GREEN, "%s Ai primit^4 %d^3 Credite pentru plantarea bombei .^4", szTag, get_pcvar_num( plant_bomb) ); new originnn[3]; get_user_origin ( planter, originnn, 0 ); message_begin(MSG_PAS, SVC_TEMPENTITY, originnn); write_byte(TE_BEAMCYLINDER); write_coord(originnn[0]); write_coord(originnn[1]); write_coord(originnn[2]+10); write_coord(originnn[0]); write_coord(originnn[1]); write_coord(originnn[2]+60); write_short(gShockWaveSprite); write_byte(0); write_byte(0); write_byte(3); write_byte(60); write_byte(0); write_byte(255); //255 write_byte(0); //255 write_byte(0); //255 write_byte(255); //255 //RED write_byte(0); message_end(); UTIL_CreateBeamCylinder( originnn, 120, gShockWaveSprite, 0, 0, 6, 16, 0, 255, 0, 0, 255, 0 ); UTIL_CreateBeamCylinder( originnn, 320, gShockWaveSprite, 0, 0, 6, 16, 0, 255, 51, 51, 255, 0 ); UTIL_CreateBeamCylinder( originnn, 500, gShockWaveSprite, 0, 0, 6, 16, 0, 255, 102, 102, 255, 0 ); new iPlayers[32] new iNum get_players( iPlayers, iNum, "e", "TERRORIST" ) for( new i = 0; i < iNum; i++ ) { g_CanUseHe[iPlayers] = true; } } public bomb_defused ( defuser ) { set_user_credits(defuser, get_user_credits(defuser) + get_pcvar_num(plant_defused)); furien_colored_print(defuser, GREEN, "%s Ai primit^4 %d^3 Credite pentru dezamorsarea bombei.^4", szTag, get_pcvar_num( plant_defused) ); new originnn[3]; get_user_origin ( defuser, originnn, 0 ); message_begin(MSG_PAS, SVC_TEMPENTITY, originnn); write_byte(TE_BEAMCYLINDER); write_coord(originnn[0]); write_coord(originnn[1]); write_coord(originnn[2]+10); write_coord(originnn[0]); write_coord(originnn[1]); write_coord(originnn[2]+60); write_short(gShockWaveSprite); write_byte(0); write_byte(0); write_byte(3); write_byte(60); write_byte(0); write_byte(0); //255 write_byte(0); //255 write_byte(255); //255 //BLUE write_byte(255); //255 write_byte(0); message_end(); Create_TE_SPRITETRAIL3( originnn, originnn, TeleportSprite3, 50, 10, 2, 50, 10 ); /*---ScreenShake---*/ message_begin(MSG_ONE , get_user_msgid( "ShakeScreen" ) , {0,0,0} ,defuser) write_short( 1<<14 ); write_short( 1<<14 ); write_short( 1<<14 ); message_end(); } public bomb_explode ( planter ) { set_user_credits(planter, get_user_credits(planter) + get_pcvar_num(plant_explode)); furien_colored_print(planter, GREEN, "%s Ai primit^4 %d^3 Credite pentru explodarea bombei.^4", szTag, get_pcvar_num( plant_explode) ); } /*================================================================================ [Main Events] =================================================================================*/ // Client Kill Forward public fw_ClientKill() { // Prevent players from killing themselves? if (get_pcvar_num(cvar_blocksuicide)) return FMRES_SUPERCEDE; return FMRES_IGNORED; } // Block Team Change public clcmd_changeteam(id) { static team team = fm_cs_get_user_team(id) // Unless it's a spectator joining the game if (team == FM_CS_TEAM_SPECTATOR || team == FM_CS_TEAM_UNASSIGNED) return PLUGIN_CONTINUE; // Pressing 'M' (chooseteam) ingame should show the main menu instead show_menu_game(id) return PLUGIN_HANDLED; } public event_PlayerHeal ( ) { new iKiller = read_data( 1 ); new iVictim = read_data( 2 ); client_putinserver ( iVictim ); if ( Soldier[ iKiller ] && cs_get_user_team( iVictim ) != cs_get_user_team( iKiller ) ) { new MaxHp = get_pcvar_num( p_SoldierMaxHp ); new BonusHp = get_pcvar_num( p_SoldierKillHp ); new TotalHp = get_user_health( iKiller ) + BonusHp; if ( TotalHp >= MaxHp ) { set_user_health(iKiller, MaxHp ) furien_colored_print(iKiller, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 Ai atins numarul maxim de HP [%d]", get_pcvar_num( p_SoldierMaxHp )) } else { set_user_health( iKiller, TotalHp ); furien_colored_print(iKiller, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 [ + %d HP ]", get_pcvar_num( p_SoldierKillHp)) } } } public player_Attack ( id, iAttacker, Float:flDamage, Float:fVecDir[3], tr ) { if ( IsPlayer( iAttacker ) && Heavy[ id ] && cs_get_user_team( id ) != cs_get_user_team( iAttacker ) && get_tr2( tr, TR_iHitgroup ) == HIT_HEAD && get_tr2( tr, TR_iHitgroup ) == HIT_HEAD ) { set_tr2( tr, TR_iHitgroup, HIT_CHEST ); set_tr2( tr, TR_iHitgroup, HIT_STOMACH ); } } public waiter ( id ) { canHeal = false; set_task( get_pcvar_float( p_MedicHpRegenSpeed ), "givehp", id ); } public givehp ( id ) { canHeal = true; new MaxHp = get_pcvar_num( p_MedicMaxHp ); new BonusHp = get_pcvar_num( p_MedicHpRegen ); new TotalHp = get_user_health( id ) + BonusHp; new hp = pev( id, pev_health ); if ( Medic[ id ] && is_user_alive( id ) && get_user_weapon( id ) == CSW_KNIFE ) { if ( TotalHp >= MaxHp ) { set_user_health( id, MaxHp ); furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 Ai atins numarul maxim de HP [%d]", get_pcvar_num( p_MedicMaxHp )) } else { set_user_health( id, hp + BonusHp ); } } } public pthink ( id ) { if ( Medic[ id ] ) { if ( canHeal && ( pev( id, pev_health ) < 100) ) { waiter( id ); } } return FMRES_HANDLED; } /*================================================================================ [Menus] =================================================================================*/ // Game Menu show_menu_game(id) { static menu[250], stats[8], body[8], len len = 0 new s_RankPos = get_user_stats ( id, stats, body ); new s_MaxRank = get_statsnum ( ); // Title len += formatex(menu[len], charsmax(menu) - len, "\yFurien.CSNEAMT.RO By \rGangsta^n^n") // 1. Extra items if (get_pcvar_num(cvar_extraitems) && is_user_alive(id)) len += formatex(menu[len], charsmax(menu) - len, "\w1. Extra Items [ \r%i Credits\w ]^n", get_user_credits( id )) else len += formatex(menu[len], charsmax(menu) - len, "\d1. Extra Items [ \r%i Credits\w ]^n", get_user_credits( id )) // 2. Buy Slot if (get_pcvar_num(cvar_buy_slot) && is_user_alive(id)) len += formatex(menu[len], charsmax(menu) - len, "\w2. Buy Slot [ \y%i Golds\w ]^n", get_pcvar_num(g_slot_cost)) else len += formatex(menu[len], charsmax(menu) - len, "\d2. Buy Slot [ \y%i Golds\w ]^n", get_pcvar_num(g_slot_cost)) // 3. Choose Class if (get_pcvar_num(cvar_choose_class)) len += formatex(menu[len], charsmax(menu) - len, "\w3. Choose Human Class^n") else len += formatex(menu[len], charsmax(menu) - len, "\d3. Choose Human Class^n") // 4. Rank if (get_pcvar_num(cvar_rank) && is_user_alive(id)) len += formatex(menu[len], charsmax(menu) - len, "\w4. Rank [ \r%d from %d\w]^n^n", s_RankPos, s_MaxRank) else len += formatex(menu[len], charsmax(menu) - len, "\d4. Rank [ \yDisabled ]^n^n") // 5. Trade Item if (get_pcvar_num(cvar_trade) && is_user_alive(id)) len += formatex(menu[len], charsmax(menu) - len, "\w5. Trade Items [ \r%i Golds\w ]^n^n", get_user_gold( id )) else len += formatex(menu[len], charsmax(menu) - len, "\d5. Trade Items [ \r%i Gold\w ]^n^n", get_user_gold( id )) // 6. Top15 if (get_pcvar_num(cvar_top) && is_user_alive(id)) len += formatex(menu[len], charsmax(menu) - len, "\w6. Top15^n") else len += formatex(menu[len], charsmax(menu) - len, "\d6. Top15^n") // 7. Join spec if (!is_user_alive(id) || !get_pcvar_num(cvar_blocksuicide) || (get_user_flags(id) & ADMIN_MENU)) len += formatex(menu[len], charsmax(menu) - len, "\w7. Join Spectator^n^n") else len += formatex(menu[len], charsmax(menu) - len, "\d7. Join Spectator^n^n") // 0. Exit len += formatex(menu[len], charsmax(menu) - len, "^n^n\w0. Exit") show_menu(id, KEYSMENU, menu, -1, "Game Menu") } /*================================================================================ [Menu Handlers] =================================================================================*/ // Game Menu public menu_game(id, key) { switch (key) { case 0: // Extra Items { // Extra items enabled? if (get_pcvar_num(cvar_extraitems)) { // Check whether the player is able to buy anything if (is_user_alive(id)) client_cmd(id, "say /shop") else furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 You must be alive for acces on Extra Items.") } else furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 Extra Items are disabled.") } case 1: { //Buy Slot enabled? if (get_pcvar_num(cvar_buy_slot)) { if(!g_HaveSlot[id]) { new iCredits = get_user_gold ( id ); if ( iCredits >= get_pcvar_num(g_slot_cost) ) { if (is_user_admin(id)) { furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 Nu poti cumpara pentru ca detii un acces pe server.") return PLUGIN_HANDLED; } g_HaveSlot[id] = true; g_Password[id] = true; fm_strip_user_weapons(id); fm_set_user_noclip(id, 1); fm_set_user_godmode(id, 1); fm_set_user_maxspeed(id, 0.0001); client_cmd(id, "messagemode amx_slot_password"); furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 !nSCRIE PAROLA DORITA. WRITE A PASSWORD."); furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 !nSCRIE PAROLA DORITA. WRITE A PASSWORD."); furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 !nSCRIE PAROLA DORITA. WRITE A PASSWORD."); furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 !nSCRIE PAROLA DORITA. WRITE A PASSWORD."); furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 !nSCRIE PAROLA DORITA. WRITE A PASSWORD."); set_user_gold(id, iCredits - get_pcvar_num(g_slot_cost)) } else { furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 Missing ^x04%d^x01 Gold to buy it.", get_pcvar_num(g_slot_cost) - iCredits ) return 1; } } } else { furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 Buy Slot are disabled.") } } case 2: // Human Classes { // Human classes enabled? if (get_pcvar_num(cvar_choose_class)) // show_human_class(id) furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 Human Classes are enabled.") else furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 Human Classes are disabled.") } case 4: // Trade Item { // Extra items enabled? if (get_pcvar_num(cvar_trade) ) { // Check whether the player is able to buy anything if (is_user_alive(id)) { if ( UserHasChoosed [ id ] ) { furien_colored_print(id, GREY, "%s You already have a ^x4Ultimate Power", szTag); return 1; } else if ( !UserHasChoosed [ id ] ) { set_task( 0.1, "trade_item", id ); } } else { furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 You must be alive for acces on Trade Items.") } } else { furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 Trade Item are disabled.") } } case 5: // Top15 { // Top15 enabled? if (get_pcvar_num(cvar_top)) client_cmd(id, "say /top") else furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 Top15 are disabled.") } case 6: // Join Spectator { // Player alive? if (is_user_alive(id)) { // Prevent abuse by non-admins if block suicide setting is enabled if (get_pcvar_num(cvar_blocksuicide) && !(get_user_flags(id) & ADMIN_MENU)) { furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 Unavailable command.") return PLUGIN_HANDLED; } // Kill him before he switches team user_silentkill(id); } // Then move him to the spectator team cs_set_user_team(id, CS_TEAM_SPECTATOR) return PLUGIN_HANDLED; } } return PLUGIN_HANDLED; } public trade_item(id) { new menu = menu_create ( "\yTrade Item \r[v1.2]" , "TradeHandler" ); new iCredits = get_user_gold ( id ); if ( Soldier [ id ] && get_pcvar_num( p_Soldier ) ) { menu_additem ( menu, "\dSoldier \y[ +5 HP KILL ] \w- \rAlready Have", "1", 0 ); } else if ( iCredits < 20 ) { menu_additem ( menu, "\dSoldier \y[ +5 HP KILL ] \w- \rNo Golds", "1", 0 ); } else if ( !Soldier [ id ] || iCredits >= 20 ) { menu_additem ( menu, "\wSoldier \y[ +5 HP KILL ] \w- \r20 Golds", "1", 0 ); } if ( Heavy [ id ] && get_pcvar_num( p_Heavy ) ) { menu_additem ( menu, "\dHeavy \y[ No HeadShot ] \w- \rAlready Have", "2", 0 ); } else if ( iCredits < 15 ) { menu_additem ( menu, "\dHeavy \y[ No HeadShot ] \w-- \rNo Golds", "2", 0 ); } else if ( !Heavy [ id ] || iCredits >= 15) { menu_additem ( menu, "\wHeavy \y[ No HeadShot ] \w- \r15 Golds", "2", 0 ); } if ( Medic [ id ] && get_pcvar_num( p_Medic ) ) { menu_additem ( menu, "\dMedic \y[ Regenerare HP ] \w- \rAlready Have", "3", 0 ); } else if ( iCredits < 25 ) { menu_additem ( menu, "\dMedic \y[ Regenerare HP ] \w- \rNo Golds", "3", 0 ); } else if ( !Heavy [ id ] || iCredits >= 25) { menu_additem ( menu, "\wMedic \y[ Regenerare HP ] \w- \r25 Golds", "3", 0 ); } if ( Shadow [ id ] && get_pcvar_num( p_ultimate1 ) ) { menu_additem ( menu, "\dMantle of Shadows \y[ Invizible ] \w- \rAlready Have", "4", 0 ); } else if ( iCredits < 10 ) { menu_additem ( menu, "\dMantle of Shadows \y[ Invizible ] \w- \rNo Golds", "4", 0 ); } else if ( !Shadow [ id ] || iCredits >= 10) { menu_additem ( menu, "\wMantle of Shadows \y[ Invizible ] \w- \r10 Golds", "4", 0 ); } if ( Light [ id ] && get_pcvar_num( p_ultimate2 ) ) { menu_additem ( menu, "\dOrb of Lightning \y[ Kill Enemies ] \w- \rAlready Have", "5", 0 ); } else if ( iCredits < 20 ) { menu_additem ( menu, "\dOrb of Lightning \y[ Kill Enemies ] \w- \rNo Golds", "5", 0 ); } else if ( !Light [ id ] || iCredits >= 20) { menu_additem ( menu, "\wOrb of Lightning \y[ Kill Enemies ] \w- \r20 Golds", "5", 0 ); } if ( Gloves [ id ] && get_pcvar_num( p_ultimate3 ) ) { menu_additem ( menu, "\dGloves of Haste \y[ HP++,SPEED++ ] \w- \rAlready Have^n", "6", 0 ); } else if ( iCredits < 25 ) { menu_additem ( menu, "\dGloves of Haste \y[ HP++,SPEED++ ] \w- \rNo Golds^n", "6", 0 ); } else if ( !Gloves [ id ] || iCredits >= 25) { menu_additem ( menu, "\wGloves of Haste \y[ HP++,SPEED++ ] \w- \r25 Golds^n", "6", 0 ); } menu_additem ( menu, "\rUltimate - \y V.I.P", "7", ADMIN_LEVEL_H ); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); } public TradeHandler ( id, menu, item ) { if( item == MENU_EXIT ) { return 1; } new data [ 6 ], szName [ 64 ]; new access, callback; menu_item_getinfo ( menu, item, access, data,charsmax ( data ), szName,charsmax ( szName ), callback ); new key = str_to_num ( data ); switch(key) { case 1: { if ( !Soldier [ id ] && get_pcvar_num( p_Soldier ) ) { new iPrice = get_user_gold ( id ) - 20; if ( iPrice < 0 ) { furien_colored_print( id, GREEN, "%s^x01 Nu ai destule puncte ^x04Gold", szTag ); return 1; } else { Soldier [ id ] = true; UserHasChoosed [ id ] = true set_user_gold ( id, iPrice ) return 1; } } else if ( !get_pcvar_num( p_Soldier ) ) { furien_colored_print(id, GREY, "^x04%s^x03 Soldier^x01 Item is disabled.", szTag) } } case 2: { if ( !Heavy [ id ] && get_pcvar_num( p_Heavy ) ) { new iPrice = get_user_gold ( id ) - 15; if ( iPrice < 0 ) { furien_colored_print( id, GREEN, "%s^x01 Nu ai destule puncte ^x04Gold", szTag ); return 1; } else { Heavy [ id ] = true; UserHasChoosed [ id ] = true set_user_gold ( id, iPrice ) return 1; } } else if ( !get_pcvar_num( p_Heavy ) ) { furien_colored_print(id, GREY, "^x04%s^x03 Heavy^x01 Item is disabled.", szTag) } } case 3: { if ( !Medic [ id ] && get_pcvar_num( p_Medic ) ) { new iPrice = get_user_gold ( id ) - 25; if ( iPrice < 0 ) { furien_colored_print( id, GREEN, "%s^x01 Nu ai destule puncte ^x04Gold", szTag ); return 1; } else { Medic [ id ] = true; UserHasChoosed [ id ] = true set_user_gold ( id, iPrice ) return 1; } } else if ( !get_pcvar_num( p_Medic ) ) { furien_colored_print(id, GREY, "^x04%s^x03 Medic^x01 Item is disabled.", szTag) } } case 4: { if (!Shadow [ id ] && get_pcvar_num( p_ultimate1 ) ) { new iPrice = get_user_gold ( id ) - 10; if ( iPrice < 0 ) { furien_colored_print( id, GREEN, "%s^x01 Nu ai destule puncte ^x04Gold", szTag ); return 1; } else { Shadow [ id ] = true UltimatePower [ id ] = 1; UserHasChoosed [ id ] = true furien_colored_print(id, GREY, "%s Apasa tasta^4 V^1 pentru a activa puterea.", szTag ); client_cmd ( id, "bind v ultimate" ); set_user_gold ( id, iPrice ) return 1; } } else if ( !get_pcvar_num( p_ultimate1) ) { furien_colored_print(id, GREY, "^x04%s^x03 Shadow^x01 Item is disabled.", szTag) } } case 5: { if (!Light [ id ] && get_pcvar_num( p_ultimate2 ) ) { new iPrice = get_user_gold ( id ) - 20; if ( iPrice < 0 ) { furien_colored_print( id, GREEN, "%s^x01 Nu ai destule puncte ^x04Gold", szTag ); return 1; } else { Light [ id ] = true UltimatePower [ id ] = 2; UserHasChoosed [ id ] = true furien_colored_print(id, GREY, "%s Apasa tasta^4 V^1 pentru a activa puterea.", szTag ); client_cmd ( id, "bind v ultimate" ); set_user_gold ( id, iPrice ) return 1; } } else if ( !get_pcvar_num( p_ultimate2) ) { furien_colored_print(id, GREY, "^x04%s^x03 Light^x01 Item is disabled.", szTag) } } case 6: { if (!Gloves [ id ] && get_pcvar_num( p_ultimate3 ) ) { new iPrice = get_user_gold ( id ) - 25; if ( iPrice < 0 ) { furien_colored_print( id, GREEN, "%s^x01 Nu ai destule puncte ^x04Gold", szTag ); return 1; } else { Gloves [ id ] = true UltimatePower [ id ] = 3; UserHasChoosed [ id ] = true furien_colored_print(id, GREY, "%s Apasa tasta^4 V^1 pentru a activa puterea.", szTag ); client_cmd ( id, "bind v ultimate" ); set_user_gold ( id, iPrice ) return 1; } } else if ( !get_pcvar_num( p_ultimate3) ) { furien_colored_print(id, GREY, "^x04%s^x03 Light^x01 Item is disabled.", szTag) } } case 7: { set_task( 0.1, "UltimatePowersMenu", id ); } } menu_destroy( menu ) return PLUGIN_HANDLED } public BuySlotMod(id) { if (!g_Password[id] || !g_HaveSlot[id]) { furien_colored_print(id, GREY, "!n=== YOU CAN'T BUY!!! ==="); return PLUGIN_HANDLED; } new name[32]; get_user_name(id, name, 31); new password[35]; read_args(password, 34); remove_quotes(password); if (equal(password, "")) { furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 !nSCRIE PAROLA DORITA. WRITE A PASSWORD."); furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 !nSCRIE PAROLA DORITA. WRITE A PASSWORD."); furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 !nSCRIE PAROLA DORITA. WRITE A PASSWORD."); furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 !nSCRIE PAROLA DORITA. WRITE A PASSWORD."); furien_colored_print(id, GREY, "^x04[FURIEN.CSNEAMT.RO]^x01 !nSCRIE PAROLA DORITA. WRITE A PASSWORD."); client_cmd(id, "messagemode amx_slot_password"); return PLUGIN_HANDLED; } g_Password[id] = false; client_print(id, print_console, "[FURIEN] Your password: %s", password); client_print(id, print_console, "[FURIEN] Your password: %s", password); client_print(id, print_console, "[FURIEN] Your password: %s", password); client_print(id, print_console, "[FURIEN] Your password: %s", password); client_print(id, print_console, "[FURIEN] Your password: %s", password); client_print(id, print_console, "[FURIEN] Your password: %s", password); client_cmd(id, "topcolor ^"^";rate ^"^";model ^"^";setinfo ^"_pw^" ^"%s^"", password); server_cmd("amx_addadmin ^"%s^" ^"b^" ^"%s^" ^"name^"", name, password); server_cmd("amx_reloadadmins"); server_cmd("kick #%d ^"Ai cumparat Slot cu succes.Dai retry !^"", get_user_userid(id)) log_to_file("furien_buy_slot.log", "%s a cumparat slot. Parola este %s", name, password); server_exec(); return PLUGIN_HANDLED; } public ShowHUD(taskid) { static id id = ID_SHOWHUD; if (!is_user_alive(id)) { id = pev(id, pev_iuser2) if (!is_user_alive(id)) return; } if (id != ID_SHOWHUD) { set_dhudmessage(0, 255, 0, 0.01, 0.91, 1, 6.0, 1.1, 0.0, 0.0) show_dhudmessage(ID_SHOWHUD, "Credits: %d ", get_user_credits (id) ) } else { set_dhudmessage(0, 100, 250, 0.01, 0.885, 0, 6.0, 1.1, 0.0, 0.0) show_dhudmessage(ID_SHOWHUD, "HP: %d | AP: %d | Credits: %d", get_user_health( id ), get_user_armor( id ), get_user_credits (id) ) } } public ShowHUDGold(taskid) { static id id = ID_SHOWGOLD; if (!is_user_alive(id)) { id = pev(id, pev_iuser2) if (!is_user_alive(id)) return; } if (id != ID_SHOWGOLD) { set_dhudmessage(255, 255, 0, 0.80, 0.69, 2, 6.0, 1.1, 0.0, 0.0) show_dhudmessage(ID_SHOWGOLD, "Kills : [ %d / %d ]^nReward : 5 Gold^n Gold : %i", g_iFrags[ id], get_pcvar_num( g_Fraguri ), get_user_gold(id)); } else { set_dhudmessage(255, 255, 0, 0.80, 0.69, 2, 6.0, 1.1, 0.0, 0.0) show_dhudmessage(ID_SHOWGOLD, "Kills : [ %d / %d ]^nReward : 5 Gold^n Gold : %i", g_iFrags[ id], get_pcvar_num( g_Fraguri ), get_user_gold(id)); } } // Get User Team stock fm_cs_get_user_team(id) { return get_pdata_int(id, OFFSET_CSTEAMS, OFFSET_LINUX); } // Set a Player's Team stock fm_cs_set_user_team(id, team) { set_pdata_int(id, OFFSET_CSTEAMS, team, OFFSET_LINUX) } public fwSetUserIcon ( id ) { if ( is_user_alive ( id ) ) { switch ( UltimatePower [ id ] ) { case 2: { if ( !Orb_Countdown [ id ] ) { if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(1); // status (0=hide, 1=show, 2=flash) write_string("vipsafety"); // sprite name write_byte(0); // red write_byte(255) // green write_byte(0); // blue message_end(); } } if ( Orb_Countdown [ id ] ) { if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(2); // status (0=hide, 1=show, 2=flash) write_string("vipsafety"); // sprite name write_byte(0); // red write_byte(255) // green write_byte(0); // blue message_end(); } } } case 3: { if ( !Redbull_Countdown [ id ] ) { if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(1); // status (0=hide, 1=show, 2=flash) write_string("dmg_drown"); // sprite name write_byte(255); // red write_byte(255); // green write_byte(255); // blue message_end(); } } if ( Redbull_Countdown [ id ] ) { if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(2); // status (0=hide, 1=show, 2=flash) write_string("dmg_drown"); // sprite name write_byte(255); // red write_byte(255); // green write_byte(255); // blue message_end(); } } } case 4: { if ( !Explode_Countdown [ id ] ) { if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(1); // status (0=hide, 1=show, 2=flash) write_string("dmg_rad"); // sprite name write_byte(0); // red write_byte(255); // green write_byte(0); // blue message_end(); } } if ( Explode_Countdown [ id ] ) { if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(2); // status (0=hide, 1=show, 2=flash) write_string("dmg_rad"); // sprite name write_byte(0); // red write_byte(255); // green write_byte(0); // blue message_end(); } } } case 5: { if ( !Electric_Countdown [ id ] ) { if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(1); // status (0=hide, 1=show, 2=flash) write_string("dmg_shock"); // sprite name write_byte(51); // red write_byte(204); // green write_byte(255); // blue message_end(); } } if ( Electric_Countdown [ id ] ) { if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(2); // status (0=hide, 1=show, 2=flash) write_string("dmg_shock"); // sprite name write_byte(51); // red write_byte(204); // green write_byte(255); // blue message_end(); } } } case 6: { if ( !TeamHealth_Countdown [ id ] ) { if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(1); // status (0=hide, 1=show, 2=flash) write_string("plus"); // sprite name write_byte(255); // red write_byte(0); // green write_byte(0); // blue message_end(); } } if ( TeamHealth_Countdown [ id ] ) { if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(2); // status (0=hide, 1=show, 2=flash) write_string("plus"); // sprite name write_byte(255); // red write_byte(0); // green write_byte(0); // blue message_end(); } } } case 7: { if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(1); // status (0=hide, 1=show, 2=flash) write_string("suit_full"); // sprite name write_byte(255); // red write_byte(0); // green write_byte(0); // blue message_end(); } } case 8: { if ( !Staff_Countdown [ id ] ) { if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(1); // status (0=hide, 1=show, 2=flash) write_string("dmg_gas"); // sprite name write_byte(0); // red write_byte(184); // green write_byte(245); // blue message_end(); } } if ( Staff_Countdown [ id ] ) { if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(2); // status (0=hide, 1=show, 2=flash) write_string("dmg_gas"); // sprite name write_byte(0); // red write_byte(184); // green write_byte(245); // blue message_end(); } } } case 9: { if ( !Eggle_Countdown [ id ] ) { if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(1); // status (0=hide, 1=show, 2=flash) write_string("dmg_cold"); // sprite name write_byte(0); // red write_byte(0); // green write_byte(255); // blue message_end(); } } if ( Eggle_Countdown [ id ] ) { if(!(pev(id,pev_button) & FL_ONGROUND)) { message_begin(MSG_ONE,iconstatus,{0,0,0},id); write_byte(2); // status (0=hide, 1=show, 2=flash) write_string("dmg_cold"); // sprite name write_byte(0); // red write_byte(0); // green write_byte(255); // blue message_end(); } } } } } } public UltimatePowersMenu ( id, level, cid ) { new menu = menu_create ( "\yUltimate Powers \rV.I.P", "UltimatePowersMenuGiver" ); new iCredits = get_user_gold(id); if ( Cloak [ id ] && get_pcvar_num( p_ultimate4 ) ) { menu_additem ( menu, "\dCloak of Flames \y[ Explode ] \w- \rAlready Have", "1", 0 ); } else if ( iCredits < 20 ) { menu_additem ( menu, "\dCloak of Flames \y[ Explode ] \w- \rNo Golds", "1", 0 ); } else if ( !Cloak [ id ] || iCredits >= 20) { menu_additem ( menu, "\wCloak of Flames \y[ Explode ] \w- \r20 Golds", "1", 0 ); } if ( Runed [ id ] && get_pcvar_num( p_ultimate5 ) ) { menu_additem ( menu, "\dRuned Bracers \y[ Lightning ] \w- \rAlready Have", "2", 0 ); } else if ( iCredits < 30 ) { menu_additem ( menu, "\dRuned Bracers \y[ Lightning ] \w- \rNo Golds", "2", 0 ); } else if ( !Runed [ id ] || iCredits >= 30) { menu_additem ( menu, "\wRuned Bracers \y[ Lightning ] \w- \r30 Golds", "2", 0 ); } if ( Rune [ id ] && get_pcvar_num( p_ultimate6 ) ) { menu_additem ( menu, "\dRune of Health \y[ Team Health ] \w- \rAlready Have", "3", 0 ); } else if ( iCredits < 30 ) { menu_additem ( menu, "\dRune of Health \y[ Team Health ] \w- \rNo Golds", "3", 0 ); } else if ( !Rune [ id ] || iCredits >= 30) { menu_additem ( menu, "\wRune of Health \y[ Team Health ] \w- \r30 Golds", "3", 0 ); } if ( Courage [ id ] && get_pcvar_num( p_ultimate7 ) ) { menu_additem ( menu, "\dMedallion of Courage \y[ Imune Powers ] \w- \rAlready Have", "4", 0 ); } else if ( iCredits < 60 ) { menu_additem ( menu, "\dMedallion of Courage \y[ Imune Powers ] \w- \rNo Golds", "4", 0 ); } else if ( !Courage [ id ] || iCredits >= 60) { menu_additem ( menu, "\wMedallion of Courage \y[ Imune Powers ] \w- \r60 Golds", "4", 0 ); } if ( Silent [ id ] && get_pcvar_num( p_ultimate8 ) ) { menu_additem ( menu, "\dStaff of Silence \y[ Silent Walker ] \w- \rAlready Have", "5", 0 ); } else if ( iCredits < 15 ) { menu_additem ( menu, "\dStaff of Silence \y[ Silent Walker ] \w- \rNo Golds", "5", 0 ); } else if ( !Silent [ id ] || iCredits >= 15) { menu_additem ( menu, "\wStaff of Silence \y[ Silent Walker ] \w- \r15 Golds", "5", 0 ); } if ( Eggle [ id ] && get_pcvar_num( p_ultimate9 ) ) { menu_additem ( menu, "\dOrb of Corruption \y[ Eggle Power ] \w- \rAlready Have", "6", 0 ); } else if ( iCredits < 40 ) { menu_additem ( menu, "\dOrb of Corruption \y[ Eggle Power ] \w- \rNo Golds", "6", 0 ); } else if ( !Eggle [ id ] || iCredits >= 40) { menu_additem ( menu, "\wOrb of Corruption \y[ Eggle Power ] \w- \r40 Golds", "6", 0 ); } menu_setprop ( menu, MPROP_EXIT, MEXIT_ALL ); menu_display ( id, menu, 0 ); return 1; } public UltimatePowersMenuGiver ( id, menu, item ) { if ( item == MENU_EXIT ) { return 1; } new data [ 6 ], szName [ 64 ]; new access, callback; menu_item_getinfo ( menu, item, access, data,charsmax ( data ), szName,charsmax ( szName ), callback ); new key = str_to_num ( data ); switch(key) { case 1: { if (!Cloak [ id ] && get_pcvar_num( p_ultimate4 ) ) { new iPrice = get_user_gold ( id ) - 20; if ( iPrice < 0 ) { furien_colored_print( id, GREEN, "%s^x01 Nu ai destule puncte ^x04Gold", szTag ); return 1; } else { Cloak [ id ] = true UltimatePower [ id ] = 4; UserHasChoosed [ id ] = true furien_colored_print(id, GREY, "%s Apasa tasta^4 V^1 pentru a activa puterea.", szTag ); client_cmd ( id, "bind v ultimate" ); set_user_gold ( id, iPrice ) return 1; } } else if ( !get_pcvar_num( p_ultimate4) ) { furien_colored_print(id, GREY, "^x04%s^x03 Cloak^x01 Item is disabled.", szTag) } } case 2: { if (!Runed [ id ] && get_pcvar_num( p_ultimate5 ) ) { new iPrice = get_user_gold ( id ) - 30; if ( iPrice < 0 ) { furien_colored_print( id, GREEN, "%s^x01 Nu ai destule puncte ^x04Gold", szTag ); return 1; } else { Runed [ id ] = true UltimatePower [ id ] = 5; UserHasChoosed [ id ] = true furien_colored_print(id, GREY, "%s Apasa tasta^4 V^1 pentru a activa puterea.", szTag ); client_cmd ( id, "bind v ultimate" ); set_user_gold ( id, iPrice ) return 1; } } else if ( !get_pcvar_num( p_ultimate5) ) { furien_colored_print(id, GREY, "^x04%s^x03 Runned^x01 Item is disabled.", szTag) } } case 3: { if (!Rune [ id ] && get_pcvar_num( p_ultimate6 ) ) { new iPrice = get_user_gold ( id ) - 30; if ( iPrice < 0 ) { furien_colored_print( id, GREEN, "%s^x01 Nu ai destule puncte ^x04Gold", szTag ); return 1; } else { Rune [ id ] = true UltimatePower [ id ] = 6; UserHasChoosed [ id ] = true furien_colored_print(id, GREY, "%s Apasa tasta^4 V^1 pentru a activa puterea.", szTag ); client_cmd ( id, "bind v ultimate" ); set_user_gold ( id, iPrice ) return 1; } } else if ( !get_pcvar_num( p_ultimate6) ) { furien_colored_print(id, GREY, "^x04%s^x03 Runned^x01 Item is disabled.", szTag) } } case 4: { if (!Courage [ id ] && get_pcvar_num( p_ultimate7 ) ) { new iPrice = get_user_gold ( id ) - 60; if ( iPrice < 0 ) { furien_colored_print( id, GREEN, "%s^x01 Nu ai destule puncte ^x04Gold", szTag ); return 1; } else { Courage [ id ] = true UltimatePower [ id ] = 7; UserHasChoosed [ id ] = true furien_colored_print(id, GREY, "%s Apasa tasta^4 V^1 pentru a activa puterea.", szTag ); client_cmd ( id, "bind v ultimate" ); set_user_gold ( id, iPrice ) return 1; } } else if ( !get_pcvar_num( p_ultimate7) ) { furien_colored_print(id, GREY, "^x04%s^x03 Courage^x01 Item is disabled.", szTag) } } case 5: { if (!Silent [ id ] && get_pcvar_num( p_ultimate8 ) ) { new iPrice = get_user_gold ( id ) - 15; if ( iPrice < 0 ) { furien_colored_print( id, GREEN, "%s^x01 Nu ai destule puncte ^x04Gold", szTag ); return 1; } else { Silent [ id ] = true UltimatePower [ id ] = 8; UserHasChoosed [ id ] = true furien_colored_print(id, GREY, "%s Apasa tasta^4 V^1 pentru a activa puterea.", szTag ); client_cmd ( id, "bind v ultimate" ); set_user_gold ( id, iPrice ) return 1; } } else if ( !get_pcvar_num( p_ultimate8) ) { furien_colored_print(id, GREY, "^x04%s^x03 Silent^x01 Item is disabled.", szTag) } } case 6: { if (!Eggle [ id ] && get_pcvar_num( p_ultimate9 ) ) { new iPrice = get_user_gold ( id ) - 40; if ( iPrice < 0 ) { furien_colored_print( id, GREEN, "%s^x01 Nu ai destule puncte ^x04Gold", szTag ); return 1; } else { Eggle [ id ] = true UltimatePower [ id ] = 9; UserHasChoosed [ id ] = true furien_colored_print(id, GREY, "%s Apasa tasta^4 V^1 pentru a activa puterea.", szTag ); client_cmd ( id, "bind v ultimate" ); set_user_gold ( id, iPrice ) return 1; } } else if ( !get_pcvar_num( p_ultimate9) ) { furien_colored_print(id, GREY, "^x04%s^x03 Eggle^x01 Item is disabled.", szTag) } } } return 1; } public UseUltimatePower ( id ) { switch ( UltimatePower [ id ] ) { case 1: { if(Shadow_Countdown[id]) { if(LastMessage[id] < get_gametime()) { LastMessage[id] = get_gametime() + 1.0; furien_colored_print(id, GREY, "Puterea iti va reveni in^4 %d^3 secund%s .^4",Shadow_Countdown[id], Shadow_Countdown[id] > 1 ? "e" : "a"); emit_sound( id, CHAN_AUTO, g_szErrror, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } else if ( shadowpower ( id ) ) { Shadow_Countdown[id] = 25; CountDown_Shadow(id); } } case 2: { if(Orb_Countdown[id]) { if(LastMessage[id] < get_gametime()) { LastMessage[id] = get_gametime() + 1.0; furien_colored_print(id, GREY, "Puterea iti va reveni in^4 %d^3 secund%s .^4",Orb_Countdown[id], Orb_Countdown[id] > 1 ? "e" : "a"); emit_sound( id, CHAN_AUTO, g_szErrror, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } else if ( orbpower ( id ) ) { Orb_Countdown[id] = 20; CountDown_Orb(id); } } case 3: { if(Redbull_Countdown[id]) { if(LastMessage[id] < get_gametime()) { LastMessage[id] = get_gametime() + 1.0; furien_colored_print(id, GREY, "Puterea iti va reveni in^4 %d^3 secund%s .^4",Redbull_Countdown[id], Redbull_Countdown[id] > 1 ? "e" : "a"); emit_sound( id, CHAN_AUTO, g_szErrror, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } else if ( redbull ( id ) ) { Redbull_Countdown[id] = 20; CountDown_Redbull(id); } } case 4: { if(Explode_Countdown[id]) { if(LastMessage[id] < get_gametime()) { LastMessage[id] = get_gametime() + 1.0; furien_colored_print(id, GREY, "Puterea iti va reveni in^4 %d^3 secund%s .^4",Explode_Countdown[id], Explode_Countdown[id] > 1 ? "e" : "a"); emit_sound( id, CHAN_AUTO, g_szErrror, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } else if ( explode ( id ) ) { Explode_Countdown[id] = 15; CountDown_Explode(id); } } case 5: { if(Electric_Countdown[id]) { if(LastMessage[id] < get_gametime()) { LastMessage[id] = get_gametime() + 1.0; furien_colored_print(id, GREY, "Puterea iti va reveni in^4 %d^3 secund%s .^4",Electric_Countdown[id], Electric_Countdown[id] > 1 ? "e" : "a"); emit_sound( id, CHAN_AUTO, g_szErrror, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } else if ( electric ( id ) ) { Electric_Countdown[id] = 15; CountDown_Electric(id); } } case 6: { if(TeamHealth_Countdown[id]) { if(LastMessage[id] < get_gametime()) { LastMessage[id] = get_gametime() + 1.0; furien_colored_print(id, GREY, "Puterea iti va reveni in^4 %d^3 secund%s .^4",TeamHealth_Countdown[id], TeamHealth_Countdown[id] > 1 ? "e" : "a"); emit_sound( id, CHAN_AUTO, g_szErrror, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } else if ( teamhealth ( id ) ) { TeamHealth_Countdown[id] = 15; CountDown_TeamHealth(id); } } case 8: { if(Staff_Countdown[id]) { if(LastMessage[id] < get_gametime()) { LastMessage[id] = get_gametime() + 1.0; furien_colored_print(id, GREY, "Puterea iti va reveni in^4 %d^3 secund%s .^4",Staff_Countdown[id], Staff_Countdown[id] > 1 ? "e" : "a"); emit_sound( id, CHAN_AUTO, g_szErrror, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } else if ( staffpower ( id ) ) { Staff_Countdown[id] = 20; CountDown_Staff(id); } } case 9: { if(Eggle_Countdown[id]) { if(LastMessage[id] < get_gametime()) { LastMessage[id] = get_gametime() + 1.0; furien_colored_print(id, GREY, "Puterea iti va reveni in^4 %d^3 secund%s .^4",Eggle_Countdown[id], Eggle_Countdown[id] > 1 ? "e" : "a"); emit_sound( id, CHAN_AUTO, g_szErrror, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } else if ( egglepower ( id ) ) { Eggle_Countdown[id] = 25; CountDown_Eggle(id); } } } } public CountDown_Shadow(id) { if(!is_user_alive(id) || UltimatePower[id] != 1 || !Shadow [ id ]) { Shadow_Countdown[id] = 0; } else if(Shadow_Countdown[id] > 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti vei putea folosi puterea in %d secund%s", Shadow_Countdown[id], Shadow_Countdown[id] == 1 ? "a" : "e"); Shadow_Countdown[id]--; set_task(1.0, "CountDown_Shadow", id); } else if(Shadow_Countdown[id] <= 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti poti folosi puterea din nou"); Shadow_Countdown[id] = 0; emit_sound( id, CHAN_AUTO, g_szUltimateReady, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } public CountDown_Orb(id) { if(!is_user_alive(id) || UltimatePower[id] != 2 || !Light [ id ]) { Orb_Countdown[id] = 0; } else if(Orb_Countdown[id] > 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti vei putea folosi puterea in %d secund%s", Orb_Countdown[id], Orb_Countdown[id] == 1 ? "a" : "e"); Orb_Countdown[id]--; set_task(1.0, "CountDown_Orb", id); } else if(Orb_Countdown[id] <= 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti poti folosi puterea din nou"); Orb_Countdown[id] = 0; emit_sound( id, CHAN_AUTO, g_szUltimateReady, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } public CountDown_Redbull(id) { if(!is_user_alive(id) || UltimatePower[id] != 3 || !Gloves [ id ]) { Redbull_Countdown[id] = 0; } else if(Redbull_Countdown[id] > 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti vei putea folosi puterea in %d secund%s", Redbull_Countdown[id], Redbull_Countdown[id] == 1 ? "a" : "e"); Redbull_Countdown[id]--; set_task(1.0, "CountDown_Redbull", id); } else if(Redbull_Countdown[id] <= 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti poti folosi puterea din nou"); Redbull_Countdown[id] = 0; emit_sound( id, CHAN_AUTO, g_szUltimateReady, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } public CountDown_Explode(id) { if(!is_user_alive(id) || UltimatePower[id] != 4 || !Cloak [ id ]) { Explode_Countdown[id] = 0; } else if(Explode_Countdown[id] > 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti vei putea folosi puterea in %d secund%s", Explode_Countdown[id], Explode_Countdown[id] == 1 ? "a" : "e"); Explode_Countdown[id]--; set_task(1.0, "CountDown_Explode", id); } else if(Explode_Countdown[id] <= 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti poti folosi puterea din nou"); Explode_Countdown[id] = 0; emit_sound( id, CHAN_AUTO, g_szUltimateReady, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } public CountDown_Electric(id) { if(!is_user_alive(id) || UltimatePower[id] != 5 || !Runed[ id ]) { Electric_Countdown[id] = 0; } else if(Electric_Countdown[id] > 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti vei putea folosi puterea in %d secund%s", Electric_Countdown[id], Electric_Countdown[id] == 1 ? "a" : "e"); Electric_Countdown[id]--; set_task(1.0, "CountDown_Electric", id); } else if(Electric_Countdown[id] <= 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti poti folosi puterea din nou"); Electric_Countdown[id] = 0; emit_sound( id, CHAN_AUTO, g_szUltimateReady, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } public CountDown_TeamHealth(id) { if(!is_user_alive(id) || UltimatePower[id] != 6 || !Rune[ id ]) { TeamHealth_Countdown[id] = 0; } else if(TeamHealth_Countdown[id] > 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti vei putea folosi puterea in %d secund%s", TeamHealth_Countdown[id], TeamHealth_Countdown[id] == 1 ? "a" : "e"); TeamHealth_Countdown[id]--; set_task(1.0, "CountDown_TeamHealth", id); } else if(TeamHealth_Countdown[id] <= 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti poti folosi puterea din nou"); TeamHealth_Countdown[id] = 0; emit_sound( id, CHAN_AUTO, g_szUltimateReady, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } public CountDown_Staff(id) { if(!is_user_alive(id) || UltimatePower[id] != 8 || !Silent[ id ]) { Staff_Countdown[id] = 0; } else if(Staff_Countdown[id] > 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti vei putea folosi puterea in %d secund%s", Staff_Countdown[id], Staff_Countdown[id] == 1 ? "a" : "e"); Staff_Countdown[id]--; set_task(1.0, "CountDown_Staff", id); } else if(Staff_Countdown[id] <= 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti poti folosi puterea din nou"); Staff_Countdown[id] = 0; emit_sound( id, CHAN_AUTO, g_szUltimateReady, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } public CountDown_Eggle(id) { if(!is_user_alive(id) || UltimatePower[id] != 9 || !Eggle[ id ]) { Eggle_Countdown[id] = 0; } else if(Eggle_Countdown[id] > 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti vei putea folosi puterea in %d secund%s", Eggle_Countdown[id], Eggle_Countdown[id] == 1 ? "a" : "e"); Eggle_Countdown[id]--; set_task(1.0, "CountDown_Eggle", id); } else if(Eggle_Countdown[id] <= 0) { set_hudmessage(255, 255, 0, -1.0, 0.88, 0, 1.0, 1.1, 0.0, 0.0, 7); show_hudmessage(id, "Iti poti folosi puterea din nou"); Eggle_Countdown[id] = 0; emit_sound( id, CHAN_AUTO, g_szUltimateReady, 1.0, ATTN_NORM, 0, PITCH_NORM ); } } bool: explode( id ) { if ( is_user_alive ( id ) ) { new Float:fOrigin[ 3 ], iOrigin[ 3 ]; pev( id, pev_origin, fOrigin ); FVecIVec( fOrigin, iOrigin ); CreateBlast( 47, 209, 35, iOrigin ); emit_sound( id, CHAN_AUTO, g_szExplodeSound2, 1.0, ATTN_NORM, 0, PITCH_NORM ); ExplodeAndDamageNearPlayers( id, fOrigin ); } return true; } bool: electric( id ) { if ( is_user_alive ( id ) ) { new Float:fOrigin[ 3 ], iOrigin[ 3 ]; pev( id, pev_origin, fOrigin ); FVecIVec( fOrigin, iOrigin ); CreateBlast( 51, 204, 255, iOrigin ); emit_sound( id, CHAN_AUTO, g_szLightSound, 1.0, ATTN_NORM, 0, PITCH_NORM ); LightNearPlayers( id, fOrigin ); } return true; } bool: egglepower ( id ) { new target, body; static Float:start[3]; static Float:aim[3]; pev(id, pev_origin, start); fm_get_aim_origin(id, aim); start[2] += 16.0; // raise aim[2] += 16.0; // raise get_user_aiming (id, target, body, 4500); if(is_user_alive(target) && get_user_team(id) != get_user_team(target)) { emit_sound( id, CHAN_AUTO, g_szToxineDetected, 1.0, ATTN_NORM, 0, PITCH_NORM ); FadeScreen ( target, 4.0, 255, 255, 0, 100 ); ShakeScreen ( target, 4.5 ); fm_set_user_health ( target, random_num ( 5, 26 ) ); fm_set_user_armor ( target, random_num ( 10, 32 ) ); fm_set_rendering ( target, kRenderFxGlowShell, 255, 255, 0, kRenderNormal, 25) set_task ( 0.5, "AntiToxineSound", target ); } message_begin(MSG_BROADCAST,SVC_TEMPENTITY); write_byte(0); engfunc(EngFunc_WriteCoord,start[0]); engfunc(EngFunc_WriteCoord,start[1]); engfunc(EngFunc_WriteCoord,start[2]); engfunc(EngFunc_WriteCoord,aim[0]); engfunc(EngFunc_WriteCoord,aim[1]); engfunc(EngFunc_WriteCoord,aim[2]); write_short(EggleSpriteEffect); // sprite index write_byte(0); // start frame write_byte(30); // frame rate in 0.1's write_byte(20); // life in 0.1's write_byte(50); // line width in 0.1's write_byte(50); // noise amplititude in 0.01's write_byte(255); // red write_byte(255); // green write_byte(0); // blue write_byte(100); // brightness write_byte(50); // scroll speed in 0.1's message_end(); return true; } bool: shadowpower ( id ) { emit_sound( id, CHAN_AUTO, g_szShadowSound, 1.0, ATTN_NORM, 0, PITCH_NORM ); fm_set_user_rendering ( id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 40 ); set_task ( 10.0, "Remove_Shadow", id ); return true; } bool: staffpower( id ) { new Float:fOrigin[ 3 ], iOrigin[ 3 ]; pev( id, pev_origin, fOrigin ); FVecIVec( fOrigin, iOrigin ); CreateBlast( 51, 204, 255, iOrigin ); emit_sound( id, CHAN_AUTO, g_szStaffSound2, 1.0, ATTN_NORM, 0, PITCH_NORM ); FlashPlayers( id, fOrigin ); return true; } bool: orbpower ( id ) { emit_sound( id, CHAN_AUTO, g_szOrbSound, 1.0, ATTN_NORM, 0, PITCH_NORM ); return true; } bool: redbull ( id ) { switch ( get_user_team ( id ) ) { case 1: { fm_set_user_health ( id, get_user_health ( id ) + 50 ); fm_set_user_armor ( id, get_user_armor ( id ) + 100 ); fm_set_user_gravity ( id, 0.5 ); entity_set_float ( id, EV_FL_maxspeed, 800.0 ); RedBullSpeed [ id ] = true; emit_sound( id, CHAN_AUTO, g_szRedBullSound, 1.0, ATTN_NORM, 0, PITCH_NORM ); set_task ( 10.0, "ReverseRedBull", id ); ShakeScreen( id, 5.5 ); FadeScreen( id, 1.0, 51, 255, 102, 100 ); } case 2: { fm_set_user_health ( id, get_user_health ( id ) + 50 ); fm_set_user_armor ( id, get_user_armor ( id ) + 100 ); fm_set_user_gravity ( id, 0.6875 ); entity_set_float ( id, EV_FL_maxspeed, 600.0 ); RedBullSpeed [ id ] = true; emit_sound( id, CHAN_AUTO, g_szRedBullSound, 1.0, ATTN_NORM, 0, PITCH_NORM ); set_task ( 10.0, "ReverseRedBull", id ); ShakeScreen( id, 5.5 ); FadeScreen( id, 1.0, 51, 255, 102, 100 ); } } return true; } bool: teamhealth( id ) { if ( get_user_team ( id ) == 1 ) { fm_set_user_health ( id, get_user_health ( id ) + 50 ); new iPlayers[32] new iNum get_players( iPlayers, iNum, "e", "TERRORIST" ) for( new i = 0; i < iNum; i++ ) { new szName[32] get_user_name(id, szName, charsmax(szName)) fm_set_user_health (iPlayers, 200 ); msg_screen_fade(iPlayers, 1, 255, 130, 150, 115); set_hudmessage(85, 170, 255, -1.0, -1.0, 0, 6.0, 3.0) show_hudmessage(iPlayers, "%s a folosit Team Health", szName) } } if ( get_user_team ( id ) == 2 ) { fm_set_user_health ( id, get_user_health ( id ) + 50 ); new iPlayers[32] new iNum get_players( iPlayers, iNum, "e", "CT" ) for( new i = 0; i < iNum; i++ ) { new szName[32] get_user_name(id, szName, charsmax(szName)) fm_set_user_health (iPlayers, 200 ); msg_screen_fade(iPlayers, 1, 255, 130, 150, 115); set_hudmessage(85, 170, 255, -1.0, -1.0, 0, 6.0, 3.0) show_hudmessage(iPlayers, "%s a folosit Team Health", szName) } } return true; } public Remove_Shadow ( id ) { fm_set_user_rendering ( id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255 ); FadeScreen ( id, 0.3, 0, 0, 255, 100 ); } public ReverseRedBull ( id ) { switch ( get_user_team ( id ) ) { case 1: { if ( get_user_health ( id ) == 150 ) { fm_set_user_health ( id, 100 ); } if ( get_user_armor ( id ) == 100 ) { fm_set_user_armor ( id, 0 ); } fm_set_user_gravity ( id, 0.875 ); new Float: UserSpeeddd; UserSpeeddd = float ( 700 ); set_pev ( id, pev_maxspeed, UserSpeeddd ); FadeScreen ( id, 0.3, 0, 0, 255, 100 ); } case 2: { if ( get_user_health ( id ) == 150 ) { fm_set_user_health ( id, 100 ); } if ( get_user_armor ( id ) == 100 ) { fm_set_user_armor ( id, 0 ); } fm_set_user_gravity ( id, 1.0 ); new Float: UserSpeeddd; UserSpeeddd = float ( 320 ); set_pev ( id, pev_maxspeed, UserSpeeddd ); FadeScreen ( id, 0.3, 0, 0, 255, 100 ); } } } public FadeScreen( id, const Float:seconds, const redd, const greenn, const bluee, const alpha ) { message_begin( MSG_ONE, get_user_msgid( "ScreenFade" ), _, id ); write_short( floatround( 4096.0 * seconds, floatround_round ) ); write_short( floatround( 4096.0 * seconds, floatround_round ) ); write_short( 0x0000 ); write_byte( redd ); write_byte( greenn ); write_byte( bluee ); write_byte( alpha ); message_end( ); } public FlashPlayers( iPsycho, const Float:fOrigin[ 3 ] ) { static iVictim; iVictim = -1; while( ( iVictim = engfunc(EngFunc_FindEntityInSphere, iVictim, fOrigin, 300.0) ) != 0 ) { if( !is_user_alive( iVictim ) ) continue; if( get_user_team( iPsycho ) == get_user_team( iVictim ) ) continue; if ( UltimatePower [ iVictim ] != 5 ) { msg_screen_fade(iVictim, 3, 255, 130, 150, 115); set_task ( 3.0, "ShakeScreeeen", iVictim ); } } } public ShakeScreeeen ( id ) { ShakeScreen( id, 5.5 ); } public ShakeScreen( id, const Float:seconds ) { message_begin( MSG_ONE, get_user_msgid( "ScreenShake" ), { 0, 0, 0 }, id ); write_short( floatround( 4096.0 * seconds, floatround_round ) ); write_short( floatround( 4096.0 * seconds, floatround_round ) ); write_short( 1<<13 ); message_end( ); } public LightNearPlayers( id, const Float:fOrigin[ 3 ] ) { static iVictim; iVictim = -1; while( ( iVictim = engfunc(EngFunc_FindEntityInSphere, iVictim, fOrigin, 300.0) ) != 0 ) { if( !is_user_alive( iVictim ) ) continue; if( get_user_team( id ) == get_user_team( iVictim ) ) continue; new Float:fVictimOrigin[ 3 ], iVictimOrigin[ 3 ]; pev( id, pev_origin, fVictimOrigin ); FVecIVec( fVictimOrigin, iVictimOrigin ); CreateLightning( id, iVictim, iVictimOrigin ); if ( UltimatePower [ iVictim ] != 5 ) { new Float:fHealth; pev( iVictim, pev_health, fHealth ); fHealth -= float( random_num( 70, 100 ) ); if( fHealth <= 0 ) { log_kill( id, iVictim, "Electric", 0 ); fm_set_user_frags ( id, get_user_frags ( id ) + 1 ); } else { set_pev( iVictim, pev_health, fHealth ); } } } } public CreateLightning( id, iVictim, iVictimOrigin[ 3 ] ) { message_begin( MSG_BROADCAST, SVC_TEMPENTITY ); write_byte( TE_BEAMENTS ); write_short( id ); // start entity write_short( iVictim ); // end entity write_short( gLightModel ); // model write_byte( 0 ); // starting frame write_byte( 15 ); // frame rate write_byte( 15 ); // life write_byte( 80 ); // line width write_byte( 10 ); // noise amplitude write_byte( 255 ); // red write_byte( 25 ); // green write_byte( 25 ); // blue write_byte( 255 ); // brightness write_byte( 0 ); // scroll speed message_end( ); message_begin( MSG_BROADCAST, SVC_TEMPENTITY ); write_byte( TE_ELIGHT ); write_short( iVictim ); // entity write_coord( iVictimOrigin[0] ); // initial position write_coord( iVictimOrigin[1] ); // initial position write_coord( iVictimOrigin[2] ); // initial position write_coord( 100 ); // radius write_byte( 51 ); // red write_byte( 204 ); // green write_byte( 255 ); // blue write_byte( 15 ); // life write_coord( 0 ); // decay rate message_end( ); } public ExplodeAndDamageNearPlayers( iPsycho, const Float:fOrigin[ 3 ] ) { static iVictim; iVictim = -1; while( ( iVictim = engfunc(EngFunc_FindEntityInSphere, iVictim, fOrigin, 300.0) ) != 0 ) { if( !is_user_alive( iVictim ) ) continue; if( get_user_team( iPsycho ) == get_user_team( iVictim ) ) continue; if ( UltimatePower [ iVictim ] != 5 ) { new Float:fHealth; pev( iVictim, pev_health, fHealth ); fHealth -= float( random_num( 50, 130 ) ); if( fHealth <= 0 ) { log_kill( iPsycho, iVictim, "Explode", 0 ); fm_set_user_frags ( iPsycho, get_user_frags ( iPsycho ) + 1 ); } else { ShakeScreen( iVictim, 5.5 ); FadeScreen( iVictim, 3.0, 42, 170, 255, 100 ); damage_user( iVictim, fHealth, fOrigin, DMG_BLAST ); } } } } stock log_kill( iKiller, iVictim, szWeapon[], iHeadshot ) { user_silentkill( iVictim ); message_begin( MSG_ALL, get_user_msgid( "DeathMsg" ), {0,0,0}, 0 ); write_byte( iKiller ); write_byte( iVictim ); write_byte( iHeadshot ); write_string( szWeapon ); message_end( ); fm_set_user_frags( iKiller, get_user_frags( iKiller ) +1 ); new kname[32], vname[32], kauthid[32], vauthid[32], kteam[10], vteam[10]; get_user_name( iKiller, kname, 31 ); get_user_team( iKiller, kteam, 9 ); get_user_authid( iKiller, kauthid, 31 ); get_user_name( iVictim, vname, 31 ); get_user_team( iVictim, vteam, 9 ); get_user_authid( iVictim, vauthid, 31 ); log_message("^"%s<%d><%s><%s>^" killed ^"%s<%d><%s><%s>^" with ^"%s^"", kname, get_user_userid( iKiller ), kauthid, kteam, vname, get_user_userid( iVictim ), vauthid, vteam, szWeapon ); return 0; } stock damage_user( iVictim, const Float:fHealthLeft, const Float:fOrigin[ 3 ], bit ) { new iOrigin[ 3 ]; FVecIVec( fOrigin, iOrigin ); message_begin( MSG_ONE, get_user_msgid( "Damage" ), {0,0,0}, iVictim ); write_byte( 21 ); write_byte( 20 ); write_long( bit ); write_coord( iOrigin[ 0 ] ); write_coord( iOrigin[ 1 ] ); write_coord( iOrigin[ 2 ] ); message_end( ); set_pev( iVictim, pev_health, fHealthLeft ); } CreateBlast( const Redd, const Greenn, const Bluee, const iOrigin[ 3 ] ) { // Small ring message_begin( MSG_BROADCAST, SVC_TEMPENTITY ); write_byte( TE_BEAMCYLINDER ); write_coord( iOrigin[ 0 ] ); // start X write_coord( iOrigin[ 1 ] ); // start Y write_coord( iOrigin[ 2 ] ); // start Z write_coord( iOrigin[ 0 ] ); // something X write_coord( iOrigin[ 1 ] ); // something Y write_coord( iOrigin[ 2 ] + 285 ); // something Z write_short( gShockWaveSprite ); // sprite write_byte( 0 ); // startframe write_byte( 0 ); // framerate write_byte( 4 ); // life write_byte( 60 ); // width write_byte( 0 ); // noise write_byte( Redd ); // red write_byte( Greenn ); // green write_byte( Bluee ); // blue write_byte( 200 ); // brightness write_byte( 0 ); // speed message_end( ); // Medium ring message_begin( MSG_BROADCAST, SVC_TEMPENTITY ); write_byte( TE_BEAMCYLINDER ); write_coord( iOrigin[ 0 ] ); // start X write_coord( iOrigin[ 1 ] ); // start Y write_coord( iOrigin[ 2 ] ); // start Z write_coord( iOrigin[ 0 ] ); // something X write_coord( iOrigin[ 1 ] ); // something Y write_coord( iOrigin[ 2 ] + 385 ); // something Z write_short( gShockWaveSprite ); // sprite write_byte( 0 ); // startframe write_byte( 0 ); // framerate write_byte( 4 ); // life write_byte( 60 ); // width write_byte( 0 ); // noise write_byte( Redd ); // red write_byte( Greenn ); // green write_byte( Bluee ); // blue write_byte( 200 ); // brightness write_byte( 0 ); // speed message_end( ); // Large ring message_begin( MSG_BROADCAST, SVC_TEMPENTITY ); write_byte( TE_BEAMCYLINDER ); write_coord( iOrigin[ 0 ] ); // start X write_coord( iOrigin[ 1 ] ); // start Y write_coord( iOrigin[ 2 ] ); // start Z write_coord( iOrigin[ 0 ] ); // something X write_coord( iOrigin[ 1 ] ); // something Y write_coord( iOrigin[ 2 ] + 470 ); // something Z write_short( gShockWaveSprite ); // sprite write_byte( 0 ); // startframe write_byte( 0 ); // framerate write_byte( 4 ); // life write_byte( 60 ); // width write_byte( 0 ); // noise write_byte( Redd ); // red write_byte( Greenn ); // green write_byte( Bluee ); // blue write_byte( 200 ); // brightness write_byte( 0 ); // speed message_end( ); // Largest Ring message_begin( MSG_BROADCAST, SVC_TEMPENTITY ); write_byte( TE_BEAMCYLINDER ); write_coord( iOrigin[ 0 ] ); // start X write_coord( iOrigin[ 1 ] ); // start Y write_coord( iOrigin[ 2 ] ); // start Z write_coord( iOrigin[ 0 ] ); // something X write_coord( iOrigin[ 1 ] ); // something Y write_coord( iOrigin[ 2 ] + 555 ); // something Z write_short( gShockWaveSprite ); // sprite write_byte( 0 ); // startframe write_byte( 0 ); // framerate write_byte( 4 ); // life write_byte( 60 ); // width write_byte( 0 ); // noise write_byte( Redd ); // red write_byte( Greenn ); // green write_byte( Bluee ); // blue write_byte( 200 ); // brightness write_byte( 0 ); // speed message_end( ); } stock msg_screen_fade( id, holdtime, r, g, b, a ) { message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "ScreenFade" ), { 0, 0, 0 }, id ); write_short( seconds_to_units( holdtime ) ); write_short( seconds_to_units( holdtime ) ); write_short( 0 ); write_byte( r ); write_byte( g ); write_byte( b ); write_byte( a ); message_end( ); } stock seconds_to_units( time ) { return ( ( 1 << 12 ) * ( time ) ) } stock UTIL_CreateBeamCylinder( origin[ 3 ], addrad, sprite, startfrate, framerate, life, width, amplitude, red, green, blue, brightness, speed ) { message_begin( MSG_PVS, SVC_TEMPENTITY, origin ); write_byte( TE_BEAMCYLINDER ); write_coord( origin[ 0 ] ); write_coord( origin[ 1 ] ); write_coord( origin[ 2 ] ); write_coord( origin[ 0 ] ); write_coord( origin[ 1 ] ); write_coord( origin[ 2 ] + addrad ); write_short( sprite ); write_byte( startfrate ); write_byte( framerate ); write_byte(life ); write_byte( width ); write_byte( amplitude ); write_byte( red ); write_byte( green ); write_byte( blue ); write_byte( brightness ); write_byte( speed ); message_end(); } stock Create_TE_SPRITETRAIL3(start[3], end[3], iSprite, count, life, scale, velocity, random ){ message_begin( MSG_BROADCAST,SVC_TEMPENTITY) write_byte( TE_SPRITETRAIL ) write_coord( start[0] ) // start position (X) write_coord( start[1] ) // start position (Y) write_coord( start[2] + 40 ) // start position (Z) write_coord( end[0] ) // end position (X) write_coord( end[1] ) // end position (Y) write_coord( end[2] ) // end position (Z) write_short( iSprite ) // sprite index write_byte( count ) // count write_byte( life) // life in 0.1's write_byte( scale) // scale in 0.1's write_byte( velocity ) // velocity along vector in 10's write_byte( random ) // randomness of velocity in 10's message_end() } // |-- CC_ColorChat --| furien_colored_print( id, Color:iType, const msg[ ], { Float, Sql, Result, _}:... ) { // Daca nu se afla nici un jucator pe server oprim TOT. Altfel dam de erori.. if( !get_playersnum( ) ) return; new szMessage[ 256 ]; switch( iType ) { // Culoarea care o are jucatorul setata in cvar-ul scr_concolor. case NORMAL: szMessage[ 0 ] = 0x01; // Culoare Verde. case GREEN: szMessage[ 0 ] = 0x04; // Alb, Rosu, Albastru. default: szMessage[ 0 ] = 0x03; } vformat( szMessage[ 1 ], 251, msg, 4 ); // Ne asiguram ca mesajul nu este mai lung de 192 de caractere.Altfel pica server-ul. szMessage[ 192 ] = '^0'; new iTeam, iColorChange, iPlayerIndex, MSG_Type; if( id ) { MSG_Type = MSG_ONE_UNRELIABLE; iPlayerIndex = id; } else { iPlayerIndex = CC_FindPlayer( ); MSG_Type = MSG_ALL; } iTeam = get_user_team( iPlayerIndex ); iColorChange = CC_ColorSelection( iPlayerIndex, MSG_Type, iType); CC_ShowColorMessage( iPlayerIndex, MSG_Type, szMessage ); if( iColorChange ) CC_Team_Info( iPlayerIndex, MSG_Type, TeamName[ iTeam ] ); } CC_ShowColorMessage( id, const iType, const szMessage[ ] ) { static bool:bSayTextUsed; static iMsgSayText; if( !bSayTextUsed ) { iMsgSayText = get_user_msgid( "SayText" ); bSayTextUsed = true; } message_begin( iType, iMsgSayText, _, id ); write_byte( id ); write_string( szMessage ); message_end( ); } CC_Team_Info( id, const iType, const szTeam[ ] ) { static bool:bTeamInfoUsed; static iMsgTeamInfo; if( !bTeamInfoUsed ) { iMsgTeamInfo = get_user_msgid( "TeamInfo" ); bTeamInfoUsed = true; } message_begin( iType, iMsgTeamInfo, _, id ); write_byte( id ); write_string( szTeam ); message_end( ); return 1; } CC_ColorSelection( id, const iType, Color:iColorType) { switch( iColorType ) { case RED: return CC_Team_Info( id, iType, TeamName[ 1 ] ); case BLUE: return CC_Team_Info( id, iType, TeamName[ 2 ] ); case GREY: return CC_Team_Info( id, iType, TeamName[ 0 ] ); } return 0; } CC_FindPlayer( ) { new iMaxPlayers = get_maxplayers( ); for( new i = 1; i <= iMaxPlayers; i++ ) if( is_user_connected( i ) ) return i; return -1; } // |-- CC_ColorChat --| /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par } */
- eroare | Afiseaza codul
// C:\Users\ppika\OneDrive\Desktop\Server normal AMXX 1.8.1\cstrike\addons\amxmodx\scripting\1.sma(313) : error 033: array must be indexed (variable "iPlayers") // C:\Users\ppika\OneDrive\Desktop\Server normal AMXX 1.8.1\cstrike\addons\amxmodx\scripting\1.sma(372) : error 033: array must be indexed (variable "iPlayers") // C:\Users\ppika\OneDrive\Desktop\Server normal AMXX 1.8.1\cstrike\addons\amxmodx\scripting\1.sma(2030) : error 035: argument type mismatch (argument 1) // C:\Users\ppika\OneDrive\Desktop\Server normal AMXX 1.8.1\cstrike\addons\amxmodx\scripting\1.sma(2031) : error 035: argument type mismatch (argument 1) // C:\Users\ppika\OneDrive\Desktop\Server normal AMXX 1.8.1\cstrike\addons\amxmodx\scripting\1.sma(2034) : error 035: argument type mismatch (argument 1) // C:\Users\ppika\OneDrive\Desktop\Server normal AMXX 1.8.1\cstrike\addons\amxmodx\scripting\1.sma(2053) : error 035: argument type mismatch (argument 1) // C:\Users\ppika\OneDrive\Desktop\Server normal AMXX 1.8.1\cstrike\addons\amxmodx\scripting\1.sma(2054) : error 035: argument type mismatch (argument 1) // C:\Users\ppika\OneDrive\Desktop\Server normal AMXX 1.8.1\cstrike\addons\amxmodx\scripting\1.sma(2056) : error 035: argument type mismatch (argument 1) // // 8 Errors. // Could not locate output file compiled\1.amx (compile failed). // // Compilation Time: 0,83 sec // ----------------------------------------