Problema CFG[rezolvat!]

Discutii despre problemele aparute in jocul Counter-Strike.

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FireFox
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11 Jun 2010, 14:51

sterge tot ce incepe cu setinfo _
REGULI GENERALE : Afișează regulile forumului
1. Utilizati corect limba romana (folositi cuvinte intregi, virgula, punctul si cratima). NU FOLOSITI limbaj de chat!
2. Raspundeti concret! Fara offtopic, fara mesaje scurte, inutile sau deja postate!
* offtopic = reprezinta devierea de la subiectul care se discuta
3. Folosirea cuvintelor sau inregistrarea cu nume obscene/jignitoare duce la restrictionarea accesului, stergerea contului, etc.
4. Este interzis orice atac la persoana. Discutati ideea, nu persoana !
5. Restrictii reclame :
a) Reclama este permisa in subiecte atat timp cat ele au legatura cu idea care se discuta.
b) In semnatura este permisa o singura reclama SIMPLA de tip TEXT cu dimensiunea fontului setat pe NORMAL
c) Reclama nu este permisa in campurile personale gen: Locatie, CS Status.
d) Nu aveti voie sa deschideti topicuri cu referire exacta la un site in scopul obtinerii de vizite, se considera reclama !
6. Nu folositi imagini in semnatura mai mari decat 500x120. Puteti folosi mai multe imagini care, toate sa nu depaseasca marimea impusa !
7. Folositi CAUTAREA si apoi intrebati pentru ceva daca nu exista pe forum! Numele topicurilor create trebuie sa reflecte continutul subiectului pe care se discuta. Nu vor fi permise topicuri de genul: help, ajutor pls, cum fac, etc
8. Este permisa continuarea unei discutii vechi de pe forum, chiar daca aceasta a fost deschisa cu cativa ani in urma. NU se permite insa dublu-post, triplu-post sau UP-uri.
* dublu-post / triplu - post = adaugarea unor mesaje unul dupa altul intr-o discutie a forumului de catre aceeasi persoana
* UP = adaugarea unor mesaje unul dupa altul cu scopul de a scoate in evidenta discutia respectiva
9. Orice fel de continut cu caracter erotic va fi sters, iar daca este necesar se vor aplica avertismente.
10. Nu este permisa promovarea firmelor de hosting in afara de http://www.eXtreamHost.com , fie ca este vorba de o reclama directa sau indirecta.
11. Nu este permisa postarea de continut ilegal: warez, carding (bine cunoscutele "metode" de furat domenii etc.) si alte practici "neortodoxe", se vor aplica avertismente sau ban, dupa caz si antecedente.

SANCTIONAM DRASTIC INCALCAREA ACESTOR REGULI SI ORICE ABUZ !


WARNINGS/Avertismente
3 Avertismente = BAN pe forum pentru o anumita perioada de timp, in functie de gravitatea regulilor incalcate!
1 Avertisment = 15 de zile

Mesaje private
Abuzul in orice fel de folosirea mesajelor private va duce la sanctionare. In concluzie, vi se va lua dreptul de a mai trimite mesaje.
Reclamatiile cat si penalizarile se regasesc aici: discutii-forum/reclamatii-mesaje-private-t335539.html

Suplimentar
1. In semnatura nu sunt permise linkuri catre jocuri (site-uri) gen bitefight, monstergame, etc.
2. La profilul Detinator server CS se permite reclama catre un server de Counter-Strike.
3. Orice insulta adusa asupra unui administrator se penalizeaza cu ban permanent. Orice insulta adusa asupra unui moderator se penalizeaza (in functie de gravitatea situatiei) de la avertisment pana la ban permanent.
4. Nu se permite ridicarea subiectelor cu mesaje gen "UP!" unul dupa altul, indiferent de timpul dintre raspunsuri.


Atentionari
1. Nu se permite schimbarea numelui pe forum
2. Nu aveti voie cu mai mult de 1 cont / persoana (vi se sterg toate mesajele si contul de utilizator de pe forum drept penalizare) - cei care abuzeaza si isi fac mai multe conturi, risca sa primeasca ban permanent

 

Model postare servere :Afiseaza modelul
Va rugam respectati urmatorul model de postare al serverului, completand campurile cu datele corecte:

Titlul va contine: NUMELE / ADRESA IP a serverului si in paranteze patrate Non.Steam / Steam / Steam & Non.Steam
Adresa poate fi de tip: NUME / IP
Port: portul acestuia
Jucatori: 18 / 22 / 24 (sau cat aveti setat)
Tipul poate fi: Non.Stop (merge 24/24 ore) sau PartTime (functioneaza doar ziua sau intre anumite ore ale zilei/noptii)
Modul poate fi: Normal / ZombieMod / SourceMod / Metamod:Source

Anticheat: Protejat / Neprotejat
Tara: RO / US / DE (sau orice alte INITIALE ale tarii respective)

EXEMPLU:
Titlu (sau numele topicului): ExTrEaM [Steam & Non.Steam]
Continut:
    Adresa: extream.idle.ro (acesta este doar un exemplu!)
    Port: 27015
    Jucatori: 18
    Tip: Non.Stop
    Mod: Normal
    Anticheat: Neprotejat
    Tara: RO

----------- Sfarsit exemplu ---------------------

* Nu va lasati adresa la SITE / FORUM in model pentru ca se considera reclama si primiti avertisment sau topicul dvs. ajunge la cos!
* Titlurile vor fi colorate cu rosu ca in exemplul de deasupra !
* Cine NU respecta modelul prezentat i se va STERGE topicul !!
* NU aveti voie sa adaugati comentarii de genul: serverul meu este cel mai tare..etc. pentru ca iarasi vi se va sterge topicul ! Insa puteti lasa alte informatii diverse (un ID Yahoo, un mail, etc.)
Model postare addonsuri : Afiseaza modelul
Acesta este un tip standard pentru postarea unui addons

A. Continut

- Nu mai stergeti folderul scripting din amxmodx pe motiv ca nu avem nevoie sau ca face lag !
- Nu includeti in addons mai multe pluginuri care fac acelasi lucru, gen hpk.
- Nu includeti in addons pluginul show_ip la care orice jucator are acces la comanda amx_ipban.
- Nu includeti in addons pluginuri care nu stiti ce fac.
- Nu personalizati addons-ul cu reclame catre alte site-uri/forum-uri,etc...
- Postati intotdeauna .sma-ul pluginurilor incluse.

B. Postare

Titlul: Va contine tipul addons-ului ( amxmodx/amxmod/adminmod/war3ft/superhero/csdm/etc..)
- Va rog nu folositi in numele topic-ului caractere ! Gen : "-->> addons by me <--"
- Deoarece am observat cateva confuzii, cand postati un addons, nu scrieti in interiorul postului "titlu : addons,blablabla"


Descriere:

Ce contine addons-ul. Adica ce mod, ce versiune, ce alte facilitati are in plus (booster,hlguard,webmod,statsme,etc.)
* Puteti folosi urmatorii termeni :

* Normal - addons standard.
* Normal+ - addons standard dar cu cateva lucruri modificate.
* War3ft - addons cu puteri war3ft.
* UWC3 - addons cu puteri war3ft diverse.
* Respawn/CSDM - addons care te reinvie imediat dupa ce mori.
* Soccerjam - addons cu fifa/cs instalat.
* Zombie - addons in care jucatorii trebuie 'infectati' de un zombie.
* DeathRun - addons in care jucatorii trebuie sa treaca de obstacole
* Hide N'Seek - addons in
* Divers - addons Neinclus in aceste tipuri (daca credeti ca mai trebuie adaugat un alt tip trimiteti-mi mesaj pe privat !)

Autor: Cine a facut addonsul respectiv
Versiune: 1.x 2.x
Descarcare:

Code:
[url=Linkul_catre_addons]Link![/url]


Pluginuri: aici veti scrie ce pluginuri are addons-ul postat (fara cele de baza) si ce fac acestea !
plugin1.amxx - ce face pluginul respectiv
plugin2.amxx - ce face pluginul respectiv
plugin3.amxx - ce face pluginul respectiv

ATENTIE !
- Daca vreti sa postati un addons care nu este facut de dvs.,folositi intai cautarea pentru a va asigura ca addons-ul respectiv nu este deja postat de altcineva !
- De asemenea,daca incercati sa ne pacaliti cu un addons copiat si punandu-va pe dvs ca si autor,topicul va fi mutat la Cos si riscati sa primiti warn !
- NU postati tot link-ul catre addons ! Ci folositi ]URL :
Code:
[url=linkul_catre_addons]cuvant[/url]


C. Raspuns/Reply
1.Cei care posteaza addons-ul !
Daca vi se zice "gj,misto addons" nu raspundeti cu "merci,alte pareri",etc...

2.Cei care raspund !
Nu faceti reply-uri de gen-ul "gj","bravo","misto addons","gg tare",etc...

3.Copiere !
Daca vi se pare ca un addons postat este copiat, nu faceti replay cu "copiat,praf","addons-ul este copiat","nu tu l-ai facut".etc.. ci veniti cu o dovada daca vreti sa fiti bagati in seama! Daca aduceti acuzatii false riscati sa primiti warn ! De asemenea, nu aduceti cuvinte vulgare la adresa autorului, veti primi fara nici o ezitare warn sau chiar ban !
[regulia][/regulia]
RoyalServer
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raiden
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11 Jun 2010, 15:16

| Afiseaza codul
//////////////////////////////////////
                                      //                                  \\    
                                      //       ...:::///|\\\:::...        \\      
       /////////////////////////////////    =========MuRy V4==========    \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\                        
                                      //       ...:::\\\|///:::...        \\
                                      //                                  \\ 
                                      \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 
   

//                                                                                   //
//___________________________________________________________________________________//
//__________________________..::[ BINDURI GENERALE ]::.._____________________________//
//                                                                                   //
//                                                                                   //

unbindall

bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "SPACE" "+jump"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "_" "sizedown"
bind "`" "toggleconsole"
bind "a" "+moveleft;leftwp"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright;rightwp"
bind "e" "+use"
bind "f" "say /medic"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "defuser;vesthelm; vest"
bind "o" "hegren;flash;flash"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "whore_switch"
bind "KP_RIGHTARROW" "weapon_position"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "PAUSE" "pause"
bind DEL "say HoLLo ALLz"
bind INS "say /rank"
bind HOME "say aCoPeRaMa DeZaMoEs3z BoMb@"
exec z1z0u.cfg
//                                                                                   //
//___________________________________________________________________________________//
//__________________________..::[ BINDURI SPECIALE ]::.._____________________________//
//                                                                                   //
//                                                                                   //

// Arme
//----------------------------------------------------------------------------------------------------
//

bind "f8" "+USP"
bind "f1" "+EAGLE"
bind "HOME" "+M4X2"
bind "f2" "+AK47X2"
bind "f5" "+MP5X2"
bind "f4" "+AWPX2"
bind "f3" "+fullgrens"
bind "DOWNARROW" "+3grens"
bind "LEFTARROW" "+ctbuy"
bind "RIGHTARROW" "+terror"
//                                                                                   //
//___________________________________________________________________________________//
//___________________________....::::[ SETARI ]::::....______________________________//
//                                                                                   //
//                                                                                   //

_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0.0"
ati_subdiv "0.0"
bgmvolume "1.000000"
bottomcolor "9"
brightness "3"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180.000000"
cl_crosshair_color "250 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_bobcycle "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "splatt"
cl_logofile "lgolas"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "35"
cl_vsmoothing "0.05"
cl_weather "0"
cl_showfps "1"
rate "9999"
con_color "255 255 255"
console "1"
crosshair "1"
fastsprites "0"
fps_max "121"
fps_modem "121"
developer "1"
rate "20000"
cl_updaterate "35"
cl_cmdrate "101"
gamma "3"
cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
mp_decals "20"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_flashblend "0"
gl_lightholes "0"
gl_dither "1"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_max_size "256"
fastsprites "0"
fps_max "121"
fps_modem "121"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0.000000"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "1.500000"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "5"
mp_decals "300.000000"
name "[BDLS14] - NeWx"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_speeds "0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "18"
zoom_sensitivity_ratio "1"

skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "0"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "2.000000"
volume "1.5"
setinfo "_vgui_menus" "1"
setinfo "_ah" "0"
setinfo "dm" "0"
setinfo "friends" "0"
setinfo "ghosts" "0"
+mlook
+jlook


// :: Weapon position
//****************************************//
alias [ "cl_righthand 1"

// :: Jump duck 
//*******************************************//

alias +p "+jump;+duck" 
alias -p "-jump;-duck" 
bind "space" "+p"
alias +jump_2 "alias _special j_bhop; j_start"
alias -jump_2 "alias _special j_stop"
alias j_bhop "+jump;wait;-jump;wait;j_start"
alias j_start "special"
alias j_stop " "
alias +jump_2 "alias _special j_bhop; j_start"
alias -jump_2 "alias _special j_stop"
alias j_bhop "+jump;wait;-jump;wait;j_start"
alias j_start "special"
alias j_stop " "
//bind k "modespec2" 
v_dark "0"
spk misc/impressive
mp_flashlight                   "1"
mp_hostagepenalty               "5"
mp_footsteps                    "1"
mp_forcecamera                  "2"


spk misc/holyshit


//                                     // Bunny hop binding
clear

echo [*] Loading complete.
echo [*] Activated settings.
echo ... Smash Some Heads!!!
echo
echo HuNtInG MoDe AcTiVaTeD
echo Kill Them All
play vox/activated and ready to kill


//`````Bunny-Hop`````\\

bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

spk misc/holyshit
echo "                                  [BDLS14] - KruGeR"
setinfo "_pw-home" "euuu" 
setinfo _pw "euuu"

// ...::: SpriTeBleNd T00gl3r :::... 
 
 alias sprview "spron" 
 alias sproon "gl_spriteblend 0; alias sprview spron ; d1 ;echo Spriteblend 0;d0 " 
 alias spron "gl_spriteblend 0; alias sprview sproff ;d1 ;echo Spriteblend 0;d0" 
 //bind "del" "sprview"

// :: Flashbang Throw 
// ------------------ 
  
alias weaponleft "setinfo lefthand 1;developer 1;echo Left Hand Weapon;developer 0;bind mouse3 weaponright"
alias weaponright "setinfo lefthand 0;developer 1;echo Right Hand Weapon;developer 0;bind mouse3 weaponleft"
bind j weaponleft
alias +jump_2 "alias _special j_bhop; j_start"
alias -jump_2 "alias _special j_stop"
alias j_bhop "+jump;wait;-jump;wait;j_start"
alias j_start "special"
alias j_stop " "
bind "Space" +jump_2
//
//                                                                                    
//                       Fessional Gamers League Romania                             //
//                                                                                   //
///////////////////////////////////////////////////////////////////////////////////////

fps_max "100"
fps_modem "100"
fps_lan "100"

cl_weather 0
r_dynamic 1
r_novis 0
r_traceglow 1
r_wateralpha 1
r_mirroralpha 0
r_bmodelhighfrac 5.0
r_lightmap 0
gl_max_size 256
precache 1
mp_decals 20
gl_affinemodels 0
gl_alphamin 0.25
gl_clear 0
gl_dither 1
gl_flipmatrix 0
gl_flashblend 0
gl_lightholes 0
gl_spritesblend 0



// [for use only with CounterStrike 1.6 Steam/NoSteam]

// General Buy Aliases
//----------------------------------------------------------------------------------------------------------------------------------
//

alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"

alias "w1" "wait"
alias "w2" "wait;wait"
alias "w3" "wait;wait;wait"
alias "w4" "wait;wait;wait;wait"
alias "w5" "wait;wait;wait;wait;wait"
alias "w6" "wait;wait;wait;wait;wait;wait"
alias "w7" "wait;wait;wait;wait;wait;wait;wait"
alias "w8" "wait;wait;wait;wait;wait;wait;wait;wait"
alias "w9" "wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias "w0" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"

alias mclr "clrx; clrx"
alias clrx "slot10; wait; wait; slot10; wait; wait; slot10; slot10"

alias +pammo "buyammo1"
alias -pammo "slot10; wait; wait; slot10"
alias +sammo "buyammo2"
alias -sammo "slot10; wait; wait; slot10"
alias +armor "vest"
alias -armor "slot10; wait; wait; slot10"
alias +helmet "vesthelm"
alias -helmet "slot10; wait; wait; slot10"
alias +flashg "flash"
alias -flashg "slot10; wait; wait; slot10"
alias +hegren "hegren"
alias -hegren "slot10; wait; wait; slot10"
alias +smokeg "sgren"
alias -smokeg "slot10; wait; wait; slot10"
alias +defuse "defuser"
alias -defuse "slot10; wait; wait; slot10"

alias +USP "usp; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -USP "slot10; wait; wait; slot10"
alias +GLOCK "glock; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -GLOCK "slot10; wait; wait; slot10"
alias +EAGLE "deagle; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -EAGLE "slot10; wait; wait; slot10"

alias +3grens "hegren; flash; sgren"
alias -3grens "slot10; wait; wait; slot10; qknif"

alias +fullgrens "hegren; flash; flash"
alias -fullgrens "slot10; wait; wait; slot10" //calibru//
alias +armgreammo "vesthelm; vest; hegren; ammo1"
alias -armgreammo "slot10; wait; wait; slot10; qknif"

alias +ctbuy "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; defuser; hegren; flash; flash;
mclr"
alias -ctbuy "slot10; wait; wait; slot10"

alias +terror "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; hegren; flash; flash; mclr"
alias -terror "slot10; wait; wait; slot10"//c//
//a//

scr_centertime 6
scr_conspeed 4000

// Alias 1
//----------------------------------------------------------------------------------------------------------------------------------


//Stop echo//
alias stopecho "room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"


//Quick Knife Alias//
alias qknif "weapon_knife"

//Quick Grenade Alias//
alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack"

//Defuse & Cover Alias//
alias +defuse1 "+use; radio1; menuselect 1;"
alias -defuse1 "-use; slot10"

//C4 Bomb Plant & Cover Alias//
alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1;"
alias -bomb "-duck; -attack; slot10"

//Crouch Jump Alias//
alias "+cjump" "+jump;+duck"
alias "-cjump" "-jump;-duck"


//Crosshair Color Toggle//
alias cross "adjust_crosshair"

//Reload & Cover Alias//
alias +reload1 "+reload; wait; -reload; radio1; menuselect 1; say_team cover me I'm reloading;
wait; slot10"
alias -reload1 "slot10; wait; wait; slot10"

//Radar Viewer//
alias radar "radaroff"
alias radaroff "drawradar; alias radar radaron"
alias radaron "hideradar; alias radar radaroff"

//Netgraph Viewer//
alias graph "graphon"
alias graphon "net_graph 3; alias graph graphoff"
alias graphoff "net_graph 0; alias graph graphon"

//FPS Viewer//
alias fps "fpson"
alias fpson "cl_showfps 1; alias fps fpsoff"
alias fpsoff "cl_showfps 0; alias fps fpson"

//Status Report Alias//
alias +statusrpt "+showscores; cl_showfps 1; timeleft"
alias -statusrpt "-showscores; cl_showfps 0"


//HE Grenade Buy & Throw Alias//
alias +buythro "buyequip; menuselect 4; wait; wait; weapon_hegrenade; wait; wait; +attack"
alias -buythro "slot10; wait; slot10; -attack"

//Stop Sound//
alias stpsnd "stopsound"


//Crouch Toggle Alias//
alias duck_t "duck_on"
alias duck_on "alias duck_t duck_off; +duck; developer 1; echo Crouch activat; developer 0"
alias duck_off "alias duck_t duck_on; -duck; developer 1; echo Crouch dezactivat; developer 0"

//Quick Slash Alias//
alias +qslash "weapon_knife; wait; +attack"
alias -qslash "-attack; lastinv"

//Flashbang Warning Script//
alias +warnflash "warntm; weapon_flashbang; wait; +attack"
alias -warnflash "-attack"

alias +cleansnap "cson; clear; wait; wait; wait;"
alias -cleansnap "csoff; wait; wait; developer 1; echo Screenshot Complete!; developer 0"
alias cson "cl_observercrosshair 0; crosshair 0; r_drawviewmodel 0; hideradar; cl_showfps 0;
net_graph 3; screenshot"
alias csoff "cl_observercrosshair 1; crosshair 1; r_drawviewmodel 1; drawradar; cl_showfps 1"

// Alias2
//----------------------------------------------------------------------------------------------------------------------------------
//
alias reload_stop "weapon_knife; wait; wait; wait; lastinv"

alias +qstab "weapon_knife; wait; +attack2"
alias -qstab "-attack2; wait; lastinv"

alias +warnhe "warnteam; wait; weapon_hegrenade; wait; wait; wait; +attack"
alias -warnhe "-attack"

alias +hethro "weapon_hegrenade; wait; wait; +attack"
alias -hethro " wait; -attack"

alias +flash "weapon_flashbang; wait; wait; +attack"
alias -flash " wait; -attack"

alias w3 "wait; wait; wait"
alias +zoom "+attack2; w3; w3; -attack2"
alias -zoom "bind mouse1 +attak"
alias +attak "+attack; w3; w3; w3"
alias -attak "-attack; w3; w3; w3; weapon_knife; w3; w3; w3; slot1; w3; w3; w3; +attack; w3; w3;
w3; -attack; bind mouse1 +attack"

alias w3 "wait; wait; wait"
alias +zoomx "+attack2; w3; w3; -attack2"
alias -zoomx "bind mouse1 +attakx"
alias +attakx "+attack; w3; w3; w3"
alias -attakx "-attack; w3; w3; w3; slot2; w3; w3; w3; +attack; w3; w3; w3; -attack; bind mouse1
+attack"

alias dfire "dfireon"
alias dfireon "bind mouse1 +fire; alias dfire dfireoff"
alias dfireoff "bind mouse1 +attack; alias dfire dfireon"
alias +fire "+duck; wait; wait; wait; +attack"
alias -fire "-attack; -duck"

alias "wd" "clear;echo;echo;echo;echo;echo"
alias "d1" "developer 1"
alias "d0" "developer 0"

alias "hands" "hand_left"
alias "hand_left" "cl_righthand 0;d1;d0;alias hands hand_right"
alias "hand_right" "cl_righthand 1;d1;d0;alias hands hand_left"




// Assault Rifles
//----------------------------------------------------------------------------------------------------------------------------------
//

alias +AK47 "ak47"
alias -AK47 "slot10; wait; wait; slot10"
alias +AK47X "ak47; arm; ammo1"
alias -AK47X "slot10; wait; wait; slot10"
alias +AK47X2 "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
alias -AK47X2 "slot10; wait; wait; slot10"

alias +M4 "m4a1"
alias -M4 "slot10; wait; wait; slot10"
alias +M4X "m4a1; arm; ammo1"
alias -M4X "slot10; wait; wait; slot10"
alias +M4X2 "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
alias -M4X2 "slot10; wait; wait; slot10"

alias +SIG "buy; ms4; ms2"
alias -SIG "slot10; wait; wait; slot10"
alias +SIGX "buy; ms4; ms2; arm; ammo1"
alias -SIGX "slot10; wait; wait; slot10"
alias +SIGX2 "buy; ms4; ms2; vesthelm; vest; ammo1"
alias -SIGX2 "slot10; wait; wait; slot10"

alias +AUG "buy; ms4; ms4"
alias -AUG "slot10; wait; wait; slot10"
alias +AUGX "buy; ms4; ms4; arm; ammo1"
alias -AUGX "slot10; wait; wait; slot10"
alias +AUGX2 "buy; ms4; ms4; vesthelm; vest; ammo1"
alias -AUGX2 "slot10; wait; wait; slot10"

// Sniper Rifles
//----------------------------------------------------------------------------------------------------------------------------------
//

alias +SCOUTX "buy; ms4; ms5"
alias -SCOUTX "slot10; wait; wait; slot10"
alias +SCOUTX "buy; ms4; ms5; arm; ammo1"
alias -SCOUTX "slot10; wait; wait; slot10"
alias +SCOUTX2 "buy; ms4; ms5; vesthelm; vest; ammo1"
alias -SCOUTX2 "slot10; wait; wait; slot10"

alias +AWP "awp"
alias -AWP "slot10; wait; wait; slot10"
alias +AWPX "awp; arm; ammo1"
alias -AWPX "slot10; wait; wait; slot10"
alias +AWPX2 "awp; vesthelm; vest; buyammo1; buyammo1"
alias -AWPX2 "slot10; wait; wait; slot10"

// SubMachinegun
//----------------------------------------------------------------------------------------------------------------------------------
//

alias +MP5 "mp5"
alias -MP5 "slot10; wait; wait; slot10"//l//
alias +MP5X "mp5; arm; ammo1"
alias -MP5X "slot10; wait; wait; slot10"
alias +MP5X2 "mp5; vesthelm; vest; buyammo1; buyammo1;"
alias -MP5X2 "slot10; wait; wait; slot10"

// Start
//----------------------------------------------------------------------------------------------------
//
unbindall
clear


bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"

// Setari
//----------------------------------------------------------------------------------------------------
//

scr_conspeed "1500"
cl_bob "0"
m_yaw 0.022
m_filter 1
m_pitch 0.022
hud_fastswitch 1
max_smokepuffs 0
max_shells 0
fps_max 101
con_color "421 124 321"
zoom_sensitivity_ratio 0.9
fastsprites 0
crosshair 1
brightness 6
gamma 6
viewsize 120
hud_centerid 1
sv_aim 1
developer 0

// GFX
//----------------------------------------------------------------------------------------------------
//


r_mmx 1
r_bmodelhighfrac "5.0"
r_decals "300"
r_drawviewmodel "1"
r_drawentities "1"
r_mirroralpha "1"
r_wateralpha "1"
r_dynamic "1"
r_novis "0"

gl_texturemode GL_LINEAR_MIPMAP_NEAREST
gl_picmip 0
gl_playermip 0
gl_max_size 256
gl_spriteblend 1
gl_lightholes 1
gl_dither 1
gl_flipmatrix 0
gl_lightholes 0
gl_monolights 0
gl_overbright 0
gl_polyoffset 0.1
gl_cull 1
gl_palette_tex 0
gl_keeptjunctions 0
gl_playermip 1000
gl_round_down 6
gl_wateramp 0
gl_ztrick 1
gl_alphamin 0.25
r_bmodelhighfrac 5

// Sunet
//----------------------------------------------------------------------------------------------------
//

hisound 2
loadas8bit 0//i//
bgmvolume 0
s_reverb 1rate 15000
s_reverb 1
s_rolloff 1
s_doppler 0
s_distance 60
s_automin_distance 2
s_automax_distance 30
s_min_distance 8
s_max_distance 1000
s_leafnum 0
s_refgain .4
s_refdelay 4
s_polykeep 1000000000
s_polysize 10000000
s_numpolys 200
s_bloat 2
s_verbwet .25
s_a3d 0
s_eax 1
suitvolume .25
_snd_mixahead .1

// Network
//----------------------------------------------------------------------------------------------------
//

rate "25000"
cl_rate "9999"
ex_interp "0.05"
cl_timeout "35"

// Client
//----------------------------------------------------------------------------------------------------
//


cl_backspeed 400 
cl_forwardspeed 400
cl_sidespeed 300
cl_gaitestimation 1
cl_observercrosshair 1
cl_radartype 1
cl_nosmooth 1
cl_smoothtime 0.1
cl_vsmoothing .05
cl_crosshair_size "small"


// Volume Script
//----------------------------------------------------------------------------------------------------
//

alias "volmin" "volume 0.0;d1;echo MINIMUM VOLUME;d0;alias volup vol01;alias voldn volmin"
alias "vol01" "volume 0.1;d1;echo Volume 05% |*__________________|;d0;alias volup vol02;alias
voldn volmin"
alias "vol02" "volume 0.2;d1;echo Volume 10% |_*_________________|;d0;alias volup vol03;alias
voldn vol01"
alias "vol03" "volume 0.3;d1;echo Volume 15% |__*________________|;d0;alias volup vol04;alias
voldn vol02"
alias "vol04" "volume 0.4;d1;echo Volume 20% |___*_______________|;d0;alias volup vol05;alias
voldn vol03"
alias "vol05" "volume 0.5;d1;echo Volume 25% |____*______________|;d0;alias volup vol06;alias
voldn vol04"
alias "vol06" "volume 0.6;d1;echo Volume 30% |_____*_____________|;d0;alias volup vol07;alias
voldn vol05"
alias "vol07" "volume 0.8;d1;echo Volume 35% |______*____________|;d0;alias volup vol08;alias
voldn vol06"
alias "vol08" "volume 1.0;d1;echo Volume 40% |_______*___________|;d0;alias volup vol09;alias
voldn vol07"
alias "vol09" "volume 1.3;d1;echo Volume 45% |________*__________|;d0;alias volup vol10;alias
voldn vol08"
alias "vol10" "volume 1.5;d1;echo Volume 50% |_________*_________|;d0;alias volup vol11;alias
voldn vol09"
alias "vol11" "volume 1.7;d1;echo Volume 55% |__________*________|;d0;alias volup vol12;alias //r//
voldn vol10"
alias "vol12" "volume 1.9;d1;echo Volume 60% |___________*_______|;d0;alias volup vol13;alias
voldn vol11"
alias "vol13" "volume 2.1;d1;echo Volume 65% |____________*______|;d0;alias volup vol14;alias
voldn vol12"
alias "vol14" "volume 2.3;d1;echo Volume 70% |_____________*_____|;d0;alias volup vol15;alias
voldn vol13"
alias "vol15" "volume 2.5;d1;echo Volume 75% |______________*____|;d0;alias volup vol16;alias
voldn vol14"
alias "vol16" "volume 2.9;d1;echo Volume 80% |_______________*___|;d0;alias volup vol17;alias
voldn vol15"
alias "vol17" "volume 3.2;d1;echo Volume 85% |________________*__|;d0;alias volup vol18;alias
voldn vol16"
alias "vol18" "volume 3.5;d1;echo Volume 90% |_________________*_|;d0;alias volup vol19;alias
voldn vol17"
alias "vol19" "volume 3.7;d1;echo Volume 95% |__________________*|;d0;alias volup volmax;alias
voldn vol18"
alias "volmax" "volume 4.0;d1;echo MAXIMUM VOLUME;d0;alias volup volmax;alias voldn vol19"
alias "volup" "vol03"
alias "voldn" "vol01"

bind "=" "say /me"
bind "p" "admin_who"

// Walk Alias
//----------------------------------------------------------------------------------------------------
//

alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Mers activat; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Fugit activat; developer 0"

// Bulk
//----------------------------------------------------------------------------------------------------
//

bind "CTRL" "+duck"
bind "L" "walk_t"
bind "/" "net_graph 3"
//u//
// Connect Screen Message
//----------------------------------------------------------------------------------------------------
//

alias "scr_0" "scr_connectmsg 0;scr_connectmsg1 0;scr_connectmsg2 0"
alias "close" "wait;wait;wait;slot10"
alias "mcl" "close;scr_0"

scr_connectmsg "Welcome calibru"
scr_connectmsg1 "PGL Config Succesfully Loaded..."
close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;mcl

// Binds
//----------------------------------------------------------------------------------------------------
//


bind "TAB" "+showscores"
bind "ENTER" "adjust_crosshair"
bind "ESCAPE" "cancelselect"
bind "MOUSE2" "+attack2;stopecho"
bind "BACKSPACE" "snapshot"
bind "," "buyammo1"
bind "." "buyammo2"
bind "`" "toggleconsole"
bind "a" "+moveleft;stopecho"
bind "b" "buy"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "d" "+moveright;stopecho"
bind "e" "+use"
bind "h" "+commandmenu"
bind "SHIFT" "+speed"
bind "g" "drop"
bind "i" "showbriefing"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "v" "buyequip"
bind "q" "lastinv"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "r" "+reload"
bind "s" "+back;stopecho"
bind "f" "impulse 201"
bind "w" "+forward;stopecho"
bind "~" "toggleconsole"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "SPACE" "+jump"




m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"

mp_decals "5.000000"

cl_vsmoothing ".05"
_cl_autowepswitch "1"
cl_righthand "0"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_updaterate "20"
cl_dlmax "128"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_timeout "30"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_updaterate "101"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_corpsestay "0"
cl_shadows "1"
cl_weather "0"
cl_bob "0"

hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
hud_saytext_time "8"
hud_saytext_internal "1"

spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"

viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5"
suitvolume "0.250000"
hisound "2.000000"
bgmvolume "0.000000"
MP3Volume "0.8"
_snd_mixahead ".1"
topcolor "0"
bottomcolor "0"
joystick "0.000000"
fastsprites "0.000000"
lookstrafe "0.000000"
lookspring "0.000000"

+mlook
+jlook

cl_showfps 1
net_graph "0"
net_graphwidth "375"
net_scale "5"
net_graphpos "1"
graphheight "70"
fps_max "101"
fps_modem "0.0"

// Arme
//----------------------------------------------------------------------------------------------------
//

bind "f8" "+USP"
bind "f1" "+EAGLE"
bind "HOME" "+M4X2"
bind "f2" "+AK47X2"
bind "f5" "+MP5X2"
bind "f4" "+AWPX2"
bind "f3" "+fullgrens"
bind "DOWNARROW" "+3grens"
bind "LEFTARROW" "+ctbuy"
bind "RIGHTARROW" "+terror"

// Equipment
//----------------------------------------------------------------------------------------------------
//

bind "F10" "vesthelm; vest" // Armura Best
bind "F11" "defuser" // Numai defuse
bind "F12" "hegren; flash; flash" //Toate grenazile din nou

// Crosshair
//----------------------------------------------------------------------------------------------------
//

adjust_crosshair
adjust_crosshair
adjust_crosshair

clear

echo [*] Loading complete.
echo [*] Activated settings.
echo ... Smash Some Heads!!!
echo
echo HuNtInG MoDe AcTiVaTeD
echo Kill Them All
play vox/activated and ready to kill
echo cfg by KruGeR Loanding...

//`````Bunny-Hop`````\\

bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"


alias +du.bT9 "+duck;w1.bT9;-duck;w1.bT9;+duck"
alias -du.bT9 "w5.bT9;-duck"

bind "alt" "+du.bT9"


// Waits
fps_max "101"
cl_yawspeed "210"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
alias wait7 "wait5; wait;"


cl_cmdbackup 20
cl_cmdrate 20
cl_updaterate 20 

bind f "say /medic"

//--------(    Developer     )--------------------------
//         ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind a "+moveleft;developer 1;fps_modem 250;fps_max 250"
bind d "+moveright;developer 1;fps_modem 250;fps_max 250"
bind s "+back;developer 1;fps_modem 250;fps_max 250"
fps_modem 200
fps_max 999
sv_unlag 1
rate 25000
bind f "say /medic"
bind x "say /cp"
bind n "say /tp"
name "Mas[T]er^^"
alias "+o7n.bhop" "alias _special o7n.bhop;o7n.bhop"
alias "-o7n.bhop" "alias _special;-jump"
alias "o7n.bhop" "o7n.bhop-cyc;wait;special"
alias "o7n.bhop-cyc" "o7n.bhop-cyc1"
alias "o7n.bhop-cyc1" "+jump;alias o7n.bhop-cyc o7n.bhop-cyc2"
alias "o7n.bhop-cyc2" "-jump;alias o7n.bhop-cyc o7n.bhop-cyc1"
bind "space" "+o7n.bhop"
volume 0.6


alias +cjump.qG5 "+duck"
alias -cjump.qG5 "-duck; wait; +jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump"
bind alt +cjump.qG5

; Hud_Draw 1/0 Version By jUMPeRicKKKkkk
alias rickzy0 "hud_draw 0; bind r rickzy1"
alias rickzy1 "hud_draw 1; bind r rickzy0"
bind mouse3 rickzy0

name "Mas[T]er^^"
sensitivity "6.0"
rate 25000
cl_sidspeed 300
net_graph 3
volume 0.1
Alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "Alt" "+sgstrafe"
bind "x" cp
bind "c" tp
bind e "+use"
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