#define VoiceCommMute 1 // 0 = Disabled ( no extra module required ) | 1 = Voicecomm muteing enabled. ( requires engine module)
#define BlockNameChange 1 // 0 = Disabled | 1 = Block namechange on gagged clients
#define LogAdminActions 1 // 0 = Disabled | 1 = Admin actions will be logged
#define DefaultGagTime 600.0 // The std gag time if no other time was entered. ( this is 10 min ), Remember the value MUST contain a .0
#define PlaySound 1 // 0 = Disabled | 1 = Play a sound to gagged clients when their trying to talk
#define GagReason 1 // 0 = Disabled | 1 = Gagged clients can see why there where gagged when they try to talk
#define MaxPlayers 32
#define AllowOtherPlugin2Interface 1
#include <amxmodx>
#include <amxmisc>
#include <engine>
new g_GagPlayers[MaxPlayers+1] // Used to check if a player is gagged
#if GagReason == 1
new gs_GagReason[MaxPlayers+1][48]
#endif
public plugin_init()
{
register_plugin("Admin Gag","1.8.3","Baross")
register_clcmd("say","block_gagged")
register_clcmd("say_team","block_gagged")
register_concmd("amx_gag","CMD_GagPlayer",ADMIN_KICK,"<nick or #userid> <a|b|c> <time>")
register_concmd("amx_ungag","CMD_UnGagPlayer",ADMIN_KICK,"<nick or #userid>")
}
public block_gagged(id){ // This function is what check the say / team_say messages & block them if the client is blocked.
if(!g_GagPlayers[id]) return PLUGIN_CONTINUE // Is true if the client is NOT blocked.
new cmd[5]
read_argv(0,cmd,4)
if ( cmd[3] == '_' )
{
if (g_GagPlayers[id] & 2){
#if GagReason == 1
client_print(id,print_chat,"* Ai primit gag din urmatorul motiv: %s",gs_GagReason[id])
#else
client_print(id,print_chat,"* Ai primit gag")
#endif
#if PlaySound == 1
client_cmd(id,"spk barney/youtalkmuch")
#endif
return PLUGIN_HANDLED
}
}
else if (g_GagPlayers[id] & 1) {
#if GagReason == 1
client_print(id,print_chat,"* Ai primit gag din urmatorul motiv: %s",gs_GagReason[id])
#else
client_print(id,print_chat,"* Ai primit gag")
#endif
#if PlaySound == 1
client_cmd(id,"spk barney/youtalkmuch")
#endif
return PLUGIN_HANDLED
}
return PLUGIN_CONTINUE
}
public CMD_GagPlayer(id,level,cid)
{
if(!cmd_access (id,level,cid,1)) return PLUGIN_HANDLED
new arg[32],VictimID
read_argv(1,arg,31) // Arg contains Targets nick or Userid
VictimID = cmd_target(id,arg,8) // This code here tryes to find out the player index. Either from a nick or #userid
if ((get_user_flags(VictimID) & ADMIN_IMMUNITY) && VictimID != id || !cmd_access (id,level,cid,2) ) { return PLUGIN_HANDLED; } // This code is kind of "long", its job is to. Stop actions against admins with immunity, Stop actions action if the user lacks access, or is a bot/hltv
new s_Flags[4],VictimName[32],AdminName[32],flags,ShowFlags[32],CountFlags,s_GagTime[8],Float:f_GagTime
read_argv(2,arg,31)
if (!arg[0]) // This means amx_gag <nick / userid> and no other flag or time was used.
{
f_GagTime = DefaultGagTime
format(s_Flags,7,"abc")
}
else
{
if(contain(arg,"m")!=-1 && contain(arg,"!")==-1) // This means the time was entered in minuts and not seconds
{
copyc(s_GagTime,7,arg, 'm')
f_GagTime = floatstr(s_GagTime) * 60
}
else if(isdigit(arg[0])&& contain(arg,"!")==-1) // The value was entered in seconds
{
format(s_GagTime,7,arg)
f_GagTime = floatstr(s_GagTime)
}
read_argv(3,arg,8)
if (!arg[0]) // No flag has been entered
format(s_Flags,7,"abc")
else if(contain(arg,"!")==-1) // This means that arg did NOT contain the ! symbot
format(s_Flags,7,arg)
else if(contain(arg,"!")!=-1) // This means that arg did DOES contain the ! symbot
format(s_Flags,7,"abc")
if (f_GagTime == 0.0)
{
read_argv(2,arg,8)
if(contain(arg,"!")!=-1)
format(s_Flags,3,"abc") // Flag was entered.
else
format(s_Flags,3,arg) // Flag was entered.
f_GagTime = DefaultGagTime
}
#if GagReason == 1
new GagReasonFound=0
for(new i=2;i<=4;i++)
{
read_argv(i,arg,31)
if(contain(arg,"!")!=-1)
{
read_args(arg,31)
new tmp[32]
copyc(tmp,32,arg,33)
copy(gs_GagReason[VictimID],47,arg[strlen(tmp)+1])
GagReasonFound = 1
}
}
if(GagReasonFound == 0) // If no reason was entered, add the std reason.
format(gs_GagReason[VictimID],47,"Ai primit gag pentru ca nu ai respectat regulile")
#endif
}
flags = read_flags(s_Flags) // Converts the string flags ( a,b or c ) into a int
g_GagPlayers[VictimID] = flags
#if VoiceCommMute == 1
if(flags & 4) // This code checks if the c flag was used ( reprisented by the number 4 ), If pressent it mutes his voicecomm.
set_speak(VictimID, SPEAK_MUTED)
#endif
new TaskParm[1] // For some reason set_task requires a array. So i make a array :)
TaskParm[0] = VictimID
set_task( f_GagTime,"task_UnGagPlayer",VictimID,TaskParm,1)
CountFlags = 0
if (flags & 1)
{
format(ShowFlags,31,"say")
CountFlags++
}
if (flags & 2)
{
if(CountFlags)
format(ShowFlags,31,"%s / say_team",ShowFlags)
if(!CountFlags)
format(ShowFlags,31,"say_team")
}
#if VoiceCommMute != 0
if(flags & 4)
{
if(CountFlags)
format(ShowFlags,31,"%s / voicecomm",ShowFlags)
if(!CountFlags)
format(ShowFlags,31,"voicecomm")
}
#endif
get_user_name(id,AdminName,31)
get_user_name(VictimID,VictimName,31)
switch(get_cvar_num("amx_show_activity"))
{
#if GagReason == 1
case 2: client_print(0,print_chat,"ADMIN %s: Ia dat gag lu' %s Pentru %0.0f Minute: %s ( %s )",AdminName,VictimName,(f_GagTime / 60),gs_GagReason[VictimID],ShowFlags) // debug added
case 1: client_print(0,print_chat,"ADMIN: Ia dat gag lu' %s Pentru %0.0f Minute: %s ( %s )",VictimName,(f_GagTime / 60),gs_GagReason[VictimID],ShowFlags)
#else
case 2: client_print(0,print_chat,"ADMIN %s: Ia dat gag lu' %s Pentru %0.0f Minute ( %s )",AdminName,VictimName,(f_GagTime / 60),ShowFlags) // debug added
case 1: client_print(0,print_chat,"ADMIN: Ia dat gag lu %s Pentru %0.0f Minute ( %s )",VictimName,(f_GagTime / 60),ShowFlags)
#endif
}
#if LogAdminActions == 1
new parm[5] /*0 = Victim id | 1 = Admin id | 2 = Used to control if its a gag or Ungag | 3 = The gag flags | 4 = Length of the gag */
parm[0] = VictimID
parm[1] = id
parm[2] = 0
parm[3] = flags
parm[4] = floatround(Float:f_GagTime)
LogAdminAction(parm)
#endif
return PLUGIN_HANDLED
}
public CMD_UnGagPlayer(id,level,cid) /// Removed gagged player ( done via console command )
{
new arg[32],VictimID
read_argv(1,arg,31) // Arg contains Targets nick
VictimID = cmd_target(id,arg,8) // This code here tryes to find out the player index. Either from a nick or #userid
if ((get_user_flags(VictimID) & ADMIN_IMMUNITY) && VictimID != id || !cmd_access (id,level,cid,2) ) { return PLUGIN_HANDLED; } // This code is kind of "long", its job is to. Stop actions against admins with immunity, Stop actions action if the user lacks access, or is a bot/hltv
new AdminName[32],VictimName[32]
get_user_name(id,AdminName,31) // Gets Admin name
get_user_name(VictimID,VictimName,31)
if(!g_GagPlayers[VictimID]) // Checks if player has gagged flag
{
console_print(id,"%s Nu are gag si nu ii poti scoate gagu.",arg)
return PLUGIN_HANDLED
}
switch(get_cvar_num("amx_show_activity"))
{
case 2: client_print(0,print_chat,"ADMIN %s: Ia scos gagul lu' %s",AdminName,VictimName)
case 1: client_print(0,print_chat,"ADMIN: Ia scos gagul lu' %s",VictimName)
}
#if LogAdminActions == 1
new parm[3] /*0 = Victim id | 1 = Admin id | 2 = Used to control if its a gag or Ungag | 3 = The gag flags | 4 = Length of the gag */
parm[0] = VictimID
parm[1] = id
parm[2] = 1
LogAdminAction(parm)
#endif
remove_task(VictimID) // Removes the set_task set to ungag the player
UnGagPlayer(VictimID) // This is the function that does the actual removal of the gag info
return PLUGIN_HANDLED
}
public client_disconnect(id)
{
if(g_GagPlayers[id]) // Checks if disconnected player is gagged, and removes flags from his id.
{
new Nick[32],Authid[35]
get_user_name(id,Nick,31)
get_user_authid(id,Authid,34)
client_print(0,print_chat,"[Justic3hns] Playerul cu gag s-a deconectat ( %s <%s> )",Nick,Authid)
remove_task(id) // Removes the set_task set to ungag the player
UnGagPlayer(id) // This is the function that does the actual removal of the gag info
}
}
#if BlockNameChange == 1
public client_infochanged(id)
{
if(g_GagPlayers[id])
{
new newname[32], oldname[32]
get_user_info(id, "name", newname,31)
get_user_name(id,oldname,31)
if (!equal(oldname,newname))
{
client_print(id,print_chat,"* Playerii cu gag nu isi pot schimba numele")
set_user_info(id,"name",oldname)
}
}
}
#endif
public task_UnGagPlayer(TaskParm[]) // This function is called when the task expires
{
new VictimName[32]
get_user_name(TaskParm[0],VictimName,31)
client_print(0,print_chat,"ADMIN: %s Nu mai are gag",VictimName)
UnGagPlayer(TaskParm[0])
}
#if LogAdminActions == 1
stock LogAdminAction(parm[]) // This code is what logs the admin actions.
{
new VictimName[32],AdminName[32],AdminAuth[35],VictimAuth[35]
get_user_name(parm[1],AdminName,31)
get_user_name(parm[0],VictimName,31)
get_user_authid(parm[1],AdminAuth,34)
get_user_authid(parm[0],VictimAuth,34)
#if GagReason == 1
if(parm[2] == 0)
log_amx("Gag: ^"%s<%s>^" Ai primit gag %s <%s> for %d ( %d ) Motiv: %s",AdminName,AdminAuth,VictimName,VictimAuth,parm[4],parm[3],gs_GagReason[parm[0]])
#else
if(parm[2] == 0)
log_amx("Gag: ^"%s<%s>^" Ai primit gag %s <%s> for %d ( %d )",AdminName,AdminAuth,VictimName,VictimAuth,parm[4],parm[3])
#endif
if(parm[2] == 1)
log_amx("UnGag: ^"%s<%s>^" Ti-a scos gagul %s<%s>",AdminName,AdminAuth,VictimName,VictimAuth)
}
#endif
stock UnGagPlayer(id) // This code is what removes the gag.
{
#if VoiceCommMute == 1
if(g_GagPlayers[id] & 4) // Unmutes the player if he had voicecomm muted.
{
if(get_cvar_num("sv_alltalk") == 1)
set_speak(id, SPEAK_ALL)
else
set_speak(id, SPEAK_NORMAL)
}
#endif
g_GagPlayers[id] = 0
#if GagReason == 1
setc(gs_GagReason[id],31,0)
#endif
}
#if AllowOtherPlugin2Interface == 1
public func_AddGag(id)
{
g_GagPlayers[id] = 7
new TaskParm[1] // For some reason set_task requires a array. So i make a array :)
TaskParm[0] = id
#if VoiceCommMute == 1
set_speak(id, SPEAK_MUTED)
#endif
set_task( DefaultGagTime,"task_UnGagPlayer",id,TaskParm,1)
}
public func_RemoveGag(id)
{
remove_task(id) // Removes the set_task set to ungag the player
UnGagPlayer(id)
}
#endif