Modificari necesare ale pluginurilor
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b[L]u
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20 Aug 2010, 11:58
salut...as dori o modificare la acest plugin cand scriu /reset /rs /resetscore /retry sa se auda un sunet (EX:scorul tau a fost resetat) sunetul il am eu..
- | Afiseaza codul
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define adtime 600.0 //Default of 10 minuites
new pcvar_Advertise
new pcvar_Display
public plugin_init()
{
register_plugin("Reset Score", "1.0", "Silenttt")
//You may type /resetscore,/reset,/retry,/rs
register_clcmd("say /reset", "reset_score")
register_clcmd("say /retry", "reset_score")
register_clcmd("say /resetscore", "reset_score")
register_clcmd("say /rs", "reset_score")
//This command by default will be set at 0
//Change it to 1 in server.cfg if you want
//A message to be shown to advertise this.
pcvar_Advertise = register_cvar("sv_rsadvertise", "0")
//This command by default is also 0
//Change it to 1 in server.cfg if you want
//It to show who reset their scores when they do it
pcvar_Display = register_cvar("sv_rsdisplay", "0")
if(get_cvar_num("sv_rsadvertise") == 1)
{
set_task(adtime, "advertise", _, _, _, "b")
}
}
public reset_score(id)
{
//These both NEED to be done twice, otherwise your frags wont
//until the next round
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
if(get_pcvar_num(pcvar_Display) == 1)
{
new name[33]
get_user_name(id, name, 32)
client_print(0, print_chat, "%s a resetat scorul...", name)
}
else
{
client_print(id, print_chat, "Scorul dvs a fost RESETAT!")
}
}
public advertise()
{
set_hudmessage(255, 0, 0, -1.0, 0.20, 0, 0.2, 12.0)
show_hudmessage(0, "By typing /resetscore you can restart your deaths and kills back to 0")
}
public client_putinserver(id)
{
if(get_pcvar_num(pcvar_Advertise) == 1)
{
set_task(10.0, "connectmessage", id, _, _, "a", 1)
}
}
public connectmessage(id)
{
if(is_user_connected(id))
{
client_print(id, print_chat, "By typing /resetscore at any time during the game, you can reset your deaths and kills back to 0 (rather than reconnecting)")
}
}
Last edited by
Ciprian on 21 Aug 2010, 19:01, edited 2 times in total.
Reason: Foloseste sursa pt. texte lungi.
Nick: MiSteR D
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Reptile
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20 Aug 2010, 12:15
- | Afiseaza codul
[code]#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define adtime 600.0 //Default of 10 minuites
new pcvar_Advertise
new pcvar_Display
new const g_Sound[] = "misc/reset.mp3";
public plugin_init()
{
register_plugin("Reset Score", "1.0", "Silenttt")
//You may type /resetscore,/reset,/retry,/rs
register_clcmd("say /reset", "reset_score")
register_clcmd("say /retry", "reset_score")
register_clcmd("say /resetscore", "reset_score")
register_clcmd("say /rs", "reset_score")
//This command by default will be set at 0
//Change it to 1 in server.cfg if you want
//A message to be shown to advertise this.
pcvar_Advertise = register_cvar("sv_rsadvertise", "0")
//This command by default is also 0
//Change it to 1 in server.cfg if you want
//It to show who reset their scores when they do it
pcvar_Display = register_cvar("sv_rsdisplay", "0")
if(get_cvar_num("sv_rsadvertise") == 1)
{
set_task(adtime, "advertise", _, _, _, "b")
}
}
public plugin_precache()
{
precache_sound( g_Sound );
}
public reset_score(id)
{
//These both NEED to be done twice, otherwise your frags wont
//until the next round
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
client_cmd( id, "mp3 loop %s", g_Sound );
if(get_pcvar_num(pcvar_Display) == 1)
{
new name[33]
get_user_name(id, name, 32)
client_print(0, print_chat, "%s a resetat scorul...", name)
}
else
{
client_print(id, print_chat, "Scorul dvs a fost RESETAT!")
}
}
public advertise()
{
set_hudmessage(255, 0, 0, -1.0, 0.20, 0, 0.2, 12.0)
show_hudmessage(0, "By typing /resetscore you can restart your deaths and kills back to 0")
}
public client_putinserver(id)
{
if(get_pcvar_num(pcvar_Advertise) == 1)
{
set_task(10.0, "connectmessage", id, _, _, "a", 1)
}
}
public connectmessage(id)
{
if(is_user_connected(id))
{
client_print(id, print_chat, "By typing /resetscore at any time during the game, you can reset your deaths and kills back to 0 (rather than reconnecting)")
}
}[/code]
mp3
- | Afiseaza codul
[code]#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define adtime 600.0 //Default of 10 minuites
new pcvar_Advertise
new pcvar_Display
new const g_Sound[] = "reset.wav";
public plugin_init()
{
register_plugin("Reset Score", "1.0", "Silenttt")
//You may type /resetscore,/reset,/retry,/rs
register_clcmd("say /reset", "reset_score")
register_clcmd("say /retry", "reset_score")
register_clcmd("say /resetscore", "reset_score")
register_clcmd("say /rs", "reset_score")
//This command by default will be set at 0
//Change it to 1 in server.cfg if you want
//A message to be shown to advertise this.
pcvar_Advertise = register_cvar("sv_rsadvertise", "0")
//This command by default is also 0
//Change it to 1 in server.cfg if you want
//It to show who reset their scores when they do it
pcvar_Display = register_cvar("sv_rsdisplay", "0")
if(get_cvar_num("sv_rsadvertise") == 1)
{
set_task(adtime, "advertise", _, _, _, "b")
}
}
public plugin_precache()
{
precache_sound( g_Sound );
}
public reset_score(id)
{
//These both NEED to be done twice, otherwise your frags wont
//until the next round
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
client_cmd( id, "spk %s", g_Sound );
if(get_pcvar_num(pcvar_Display) == 1)
{
new name[33]
get_user_name(id, name, 32)
client_print(0, print_chat, "%s a resetat scorul...", name)
}
else
{
client_print(id, print_chat, "Scorul dvs a fost RESETAT!")
}
}
public advertise()
{
set_hudmessage(255, 0, 0, -1.0, 0.20, 0, 0.2, 12.0)
show_hudmessage(0, "By typing /resetscore you can restart your deaths and kills back to 0")
}
public client_putinserver(id)
{
if(get_pcvar_num(pcvar_Advertise) == 1)
{
set_task(10.0, "connectmessage", id, _, _, "a", 1)
}
}
public connectmessage(id)
{
if(is_user_connected(id))
{
client_print(id, print_chat, "By typing /resetscore at any time during the game, you can reset your deaths and kills back to 0 (rather than reconnecting)")
}
}[/code]
wav
Last edited by
Ciprian on 21 Aug 2010, 19:02, edited 1 time in total.
Reason: Foloseste sursa in loc de code/quote pt. texte lungi.
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b[L]u
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20 Aug 2010, 12:34
multumesc ...ai avut o mica greseala dar am rezolvato :D inca odata multumesc
Nick: MiSteR D
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cEsZaR.JnT
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20 Aug 2010, 12:34
Scuzama ca intervin .. sma-urile astea nu sunt bune
Eu mi la-m modificat singur si merge 100%
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b[L]u
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20 Aug 2010, 12:36
ba sunt bune sma-urile dar a fost o mica greseala care am rezolvato...deci subiect inchis :D
Nick: MiSteR D
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Ciprian
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21 Aug 2010, 19:02
Mutat in Programare CS - Pluginuri!
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PumaCs
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06 Dec 2010, 02:24
Reptile wrote:- | Afiseaza codul
[code]#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define adtime 600.0 //Default of 10 minuites
new pcvar_Advertise
new pcvar_Display
new const g_Sound[] = "misc/reset.mp3";
public plugin_init()
{
register_plugin("Reset Score", "1.0", "Silenttt")
//You may type /resetscore,/reset,/retry,/rs
register_clcmd("say /reset", "reset_score")
register_clcmd("say /retry", "reset_score")
register_clcmd("say /resetscore", "reset_score")
register_clcmd("say /rs", "reset_score")
//This command by default will be set at 0
//Change it to 1 in server.cfg if you want
//A message to be shown to advertise this.
pcvar_Advertise = register_cvar("sv_rsadvertise", "0")
//This command by default is also 0
//Change it to 1 in server.cfg if you want
//It to show who reset their scores when they do it
pcvar_Display = register_cvar("sv_rsdisplay", "0")
if(get_cvar_num("sv_rsadvertise") == 1)
{
set_task(adtime, "advertise", _, _, _, "b")
}
}
public plugin_precache()
{
precache_sound( g_Sound );
}
public reset_score(id)
{
//These both NEED to be done twice, otherwise your frags wont
//until the next round
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
client_cmd( id, "mp3 loop %s", g_Sound );
if(get_pcvar_num(pcvar_Display) == 1)
{
new name[33]
get_user_name(id, name, 32)
client_print(0, print_chat, "%s a resetat scorul...", name)
}
else
{
client_print(id, print_chat, "Scorul dvs a fost RESETAT!")
}
}
public advertise()
{
set_hudmessage(255, 0, 0, -1.0, 0.20, 0, 0.2, 12.0)
show_hudmessage(0, "By typing /resetscore you can restart your deaths and kills back to 0")
}
public client_putinserver(id)
{
if(get_pcvar_num(pcvar_Advertise) == 1)
{
set_task(10.0, "connectmessage", id, _, _, "a", 1)
}
}
public connectmessage(id)
{
if(is_user_connected(id))
{
client_print(id, print_chat, "By typing /resetscore at any time during the game, you can reset your deaths and kills back to 0 (rather than reconnecting)")
}
}[/code]
mp3
- | Afiseaza codul
[code]#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define adtime 600.0 //Default of 10 minuites
new pcvar_Advertise
new pcvar_Display
new const g_Sound[] = "reset.wav";
public plugin_init()
{
register_plugin("Reset Score", "1.0", "Silenttt")
//You may type /resetscore,/reset,/retry,/rs
register_clcmd("say /reset", "reset_score")
register_clcmd("say /retry", "reset_score")
register_clcmd("say /resetscore", "reset_score")
register_clcmd("say /rs", "reset_score")
//This command by default will be set at 0
//Change it to 1 in server.cfg if you want
//A message to be shown to advertise this.
pcvar_Advertise = register_cvar("sv_rsadvertise", "0")
//This command by default is also 0
//Change it to 1 in server.cfg if you want
//It to show who reset their scores when they do it
pcvar_Display = register_cvar("sv_rsdisplay", "0")
if(get_cvar_num("sv_rsadvertise") == 1)
{
set_task(adtime, "advertise", _, _, _, "b")
}
}
public plugin_precache()
{
precache_sound( g_Sound );
}
public reset_score(id)
{
//These both NEED to be done twice, otherwise your frags wont
//until the next round
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
client_cmd( id, "spk %s", g_Sound );
if(get_pcvar_num(pcvar_Display) == 1)
{
new name[33]
get_user_name(id, name, 32)
client_print(0, print_chat, "%s a resetat scorul...", name)
}
else
{
client_print(id, print_chat, "Scorul dvs a fost RESETAT!")
}
}
public advertise()
{
set_hudmessage(255, 0, 0, -1.0, 0.20, 0, 0.2, 12.0)
show_hudmessage(0, "By typing /resetscore you can restart your deaths and kills back to 0")
}
public client_putinserver(id)
{
if(get_pcvar_num(pcvar_Advertise) == 1)
{
set_task(10.0, "connectmessage", id, _, _, "a", 1)
}
}
public connectmessage(id)
{
if(is_user_connected(id))
{
client_print(id, print_chat, "By typing /resetscore at any time during the game, you can reset your deaths and kills back to 0 (rather than reconnecting)")
}
}[/code]
wav
OK , toate bune pana acum ...dar unde bag sunetul ???? :-?? :-?? :-??
Ai primit un avertisment pentru reclama din semnatura.
-
H3adShoT
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07 Dec 2010, 18:00
PumaCs wrote:Reptile wrote:- | Afiseaza codul
[code]#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define adtime 600.0 //Default of 10 minuites
new pcvar_Advertise
new pcvar_Display
new const g_Sound[] = "misc/reset.mp3";
public plugin_init()
{
register_plugin("Reset Score", "1.0", "Silenttt")
//You may type /resetscore,/reset,/retry,/rs
register_clcmd("say /reset", "reset_score")
register_clcmd("say /retry", "reset_score")
register_clcmd("say /resetscore", "reset_score")
register_clcmd("say /rs", "reset_score")
//This command by default will be set at 0
//Change it to 1 in server.cfg if you want
//A message to be shown to advertise this.
pcvar_Advertise = register_cvar("sv_rsadvertise", "0")
//This command by default is also 0
//Change it to 1 in server.cfg if you want
//It to show who reset their scores when they do it
pcvar_Display = register_cvar("sv_rsdisplay", "0")
if(get_cvar_num("sv_rsadvertise") == 1)
{
set_task(adtime, "advertise", _, _, _, "b")
}
}
public plugin_precache()
{
precache_sound( g_Sound );
}
public reset_score(id)
{
//These both NEED to be done twice, otherwise your frags wont
//until the next round
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
client_cmd( id, "mp3 loop %s", g_Sound );
if(get_pcvar_num(pcvar_Display) == 1)
{
new name[33]
get_user_name(id, name, 32)
client_print(0, print_chat, "%s a resetat scorul...", name)
}
else
{
client_print(id, print_chat, "Scorul dvs a fost RESETAT!")
}
}
public advertise()
{
set_hudmessage(255, 0, 0, -1.0, 0.20, 0, 0.2, 12.0)
show_hudmessage(0, "By typing /resetscore you can restart your deaths and kills back to 0")
}
public client_putinserver(id)
{
if(get_pcvar_num(pcvar_Advertise) == 1)
{
set_task(10.0, "connectmessage", id, _, _, "a", 1)
}
}
public connectmessage(id)
{
if(is_user_connected(id))
{
client_print(id, print_chat, "By typing /resetscore at any time during the game, you can reset your deaths and kills back to 0 (rather than reconnecting)")
}
}[/code]
mp3
- | Afiseaza codul
[code]#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define adtime 600.0 //Default of 10 minuites
new pcvar_Advertise
new pcvar_Display
new const g_Sound[] = "reset.wav";
public plugin_init()
{
register_plugin("Reset Score", "1.0", "Silenttt")
//You may type /resetscore,/reset,/retry,/rs
register_clcmd("say /reset", "reset_score")
register_clcmd("say /retry", "reset_score")
register_clcmd("say /resetscore", "reset_score")
register_clcmd("say /rs", "reset_score")
//This command by default will be set at 0
//Change it to 1 in server.cfg if you want
//A message to be shown to advertise this.
pcvar_Advertise = register_cvar("sv_rsadvertise", "0")
//This command by default is also 0
//Change it to 1 in server.cfg if you want
//It to show who reset their scores when they do it
pcvar_Display = register_cvar("sv_rsdisplay", "0")
if(get_cvar_num("sv_rsadvertise") == 1)
{
set_task(adtime, "advertise", _, _, _, "b")
}
}
public plugin_precache()
{
precache_sound( g_Sound );
}
public reset_score(id)
{
//These both NEED to be done twice, otherwise your frags wont
//until the next round
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
client_cmd( id, "spk %s", g_Sound );
if(get_pcvar_num(pcvar_Display) == 1)
{
new name[33]
get_user_name(id, name, 32)
client_print(0, print_chat, "%s a resetat scorul...", name)
}
else
{
client_print(id, print_chat, "Scorul dvs a fost RESETAT!")
}
}
public advertise()
{
set_hudmessage(255, 0, 0, -1.0, 0.20, 0, 0.2, 12.0)
show_hudmessage(0, "By typing /resetscore you can restart your deaths and kills back to 0")
}
public client_putinserver(id)
{
if(get_pcvar_num(pcvar_Advertise) == 1)
{
set_task(10.0, "connectmessage", id, _, _, "a", 1)
}
}
public connectmessage(id)
{
if(is_user_connected(id))
{
client_print(id, print_chat, "By typing /resetscore at any time during the game, you can reset your deaths and kills back to 0 (rather than reconnecting)")
}
}[/code]
wav
OK , toate bune pana acum ...dar unde bag sunetul ???? :-?? :-?? :-??
new const g_Sound[] = "
misc/reset.mp3";
chiar nu sti sa citesti ?
Retras din activitate.
-
PumaCs
- Membru, skill +1
- Posts: 118
- Joined: 25 Sep 2010, 12:16
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Contact:
08 Dec 2010, 00:31
H3adShoT wrote:PumaCs wrote:Reptile wrote:- | Afiseaza codul
[code]#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define adtime 600.0 //Default of 10 minuites
new pcvar_Advertise
new pcvar_Display
new const g_Sound[] = "misc/reset.mp3";
public plugin_init()
{
register_plugin("Reset Score", "1.0", "Silenttt")
//You may type /resetscore,/reset,/retry,/rs
register_clcmd("say /reset", "reset_score")
register_clcmd("say /retry", "reset_score")
register_clcmd("say /resetscore", "reset_score")
register_clcmd("say /rs", "reset_score")
//This command by default will be set at 0
//Change it to 1 in server.cfg if you want
//A message to be shown to advertise this.
pcvar_Advertise = register_cvar("sv_rsadvertise", "0")
//This command by default is also 0
//Change it to 1 in server.cfg if you want
//It to show who reset their scores when they do it
pcvar_Display = register_cvar("sv_rsdisplay", "0")
if(get_cvar_num("sv_rsadvertise") == 1)
{
set_task(adtime, "advertise", _, _, _, "b")
}
}
public plugin_precache()
{
precache_sound( g_Sound );
}
public reset_score(id)
{
//These both NEED to be done twice, otherwise your frags wont
//until the next round
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
client_cmd( id, "mp3 loop %s", g_Sound );
if(get_pcvar_num(pcvar_Display) == 1)
{
new name[33]
get_user_name(id, name, 32)
client_print(0, print_chat, "%s a resetat scorul...", name)
}
else
{
client_print(id, print_chat, "Scorul dvs a fost RESETAT!")
}
}
public advertise()
{
set_hudmessage(255, 0, 0, -1.0, 0.20, 0, 0.2, 12.0)
show_hudmessage(0, "By typing /resetscore you can restart your deaths and kills back to 0")
}
public client_putinserver(id)
{
if(get_pcvar_num(pcvar_Advertise) == 1)
{
set_task(10.0, "connectmessage", id, _, _, "a", 1)
}
}
public connectmessage(id)
{
if(is_user_connected(id))
{
client_print(id, print_chat, "By typing /resetscore at any time during the game, you can reset your deaths and kills back to 0 (rather than reconnecting)")
}
}[/code]
mp3
- | Afiseaza codul
[code]#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define adtime 600.0 //Default of 10 minuites
new pcvar_Advertise
new pcvar_Display
new const g_Sound[] = "reset.wav";
public plugin_init()
{
register_plugin("Reset Score", "1.0", "Silenttt")
//You may type /resetscore,/reset,/retry,/rs
register_clcmd("say /reset", "reset_score")
register_clcmd("say /retry", "reset_score")
register_clcmd("say /resetscore", "reset_score")
register_clcmd("say /rs", "reset_score")
//This command by default will be set at 0
//Change it to 1 in server.cfg if you want
//A message to be shown to advertise this.
pcvar_Advertise = register_cvar("sv_rsadvertise", "0")
//This command by default is also 0
//Change it to 1 in server.cfg if you want
//It to show who reset their scores when they do it
pcvar_Display = register_cvar("sv_rsdisplay", "0")
if(get_cvar_num("sv_rsadvertise") == 1)
{
set_task(adtime, "advertise", _, _, _, "b")
}
}
public plugin_precache()
{
precache_sound( g_Sound );
}
public reset_score(id)
{
//These both NEED to be done twice, otherwise your frags wont
//until the next round
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
client_cmd( id, "spk %s", g_Sound );
if(get_pcvar_num(pcvar_Display) == 1)
{
new name[33]
get_user_name(id, name, 32)
client_print(0, print_chat, "%s a resetat scorul...", name)
}
else
{
client_print(id, print_chat, "Scorul dvs a fost RESETAT!")
}
}
public advertise()
{
set_hudmessage(255, 0, 0, -1.0, 0.20, 0, 0.2, 12.0)
show_hudmessage(0, "By typing /resetscore you can restart your deaths and kills back to 0")
}
public client_putinserver(id)
{
if(get_pcvar_num(pcvar_Advertise) == 1)
{
set_task(10.0, "connectmessage", id, _, _, "a", 1)
}
}
public connectmessage(id)
{
if(is_user_connected(id))
{
client_print(id, print_chat, "By typing /resetscore at any time during the game, you can reset your deaths and kills back to 0 (rather than reconnecting)")
}
}[/code]
wav
OK , toate bune pana acum ...dar unde bag sunetul ???? :-?? :-?? :-??
new const g_Sound[] = "
misc/reset.mp3";
chiar nu sti sa citesti ?
Esti cam chior ..am sunetul .wav :| mi`l poti da si mie pe cel .mp3
Ai primit un avertisment pentru reclama din semnatura.
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S3ekEr^
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10 Dec 2010, 18:44
PumaCs wrote:H3adShoT wrote:PumaCs wrote:
OK , toate bune pana acum ...dar unde bag sunetul ???? :-?? :-?? :-??
new const g_Sound[] = "
misc/reset.mp3";
chiar nu sti sa citesti ?
Esti cam chior ..am sunetul .wav :| mi`l poti da si mie pe cel .mp3
Foloseste un convertor pentru a face extensia
mp3
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H3adShoT
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Contact:
10 Dec 2010, 20:00
PumaCs wrote:H3adShoT wrote:PumaCs wrote:
OK , toate bune pana acum ...dar unde bag sunetul ???? :-?? :-?? :-??
new const g_Sound[] = "
misc/reset.mp3";
chiar nu sti sa citesti ?
Esti cam chior ..am sunetul .wav :| mi`l poti da si mie pe cel .mp3
nu ma fa chior ca nu ai specificat daca e .wav sau .mp3
vezi ca nu am mancat din aceeasi farfurie
Retras din activitate.
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