Numi Apare serverul in Lista Cs

Discutii legate de instalarea, configurarea si modificarea unui server de Counter-Strike.

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Smokeee
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27 Dec 2010, 12:36

deci miam facut un server cstrike merge sa intru pe el am dat ip si la alti colegi si le merge

acnd il bag la favorite imi apare

insa am o singra Prolema nu apare La Internet de ce?

am adaugat in server.cfg

setmaster add 68.142.72.250
setmaster add 69.28.151.162
setmaster add 72.165.61.189
setmaster add 207.173.177.11
setmaster add 65.73.232.251:27040
setmaster add 65.73.232.252:27010
setmaster add 65.73.232.253:27040
setmaster add 207.173.177.12:27010
setmaster add 207.173.177.11:27010

am schimbat un addons luat chiar de pe forumu acesta am schimbat swds acela degeaba va rog ajutor
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27 Dec 2010, 13:13

Bagă dproto
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27 Dec 2010, 13:14

Trebuie sa repet pentru fiecare in parte ?
1. Nu mai adaugati setmastere in server.cfg adica nu mai adaugati deloc
2. Nu mai folositi swds.dll cu patchuri extra etc
3. Face-ti un update la HLDS pentru ultimul 48 Build (4554 Windows) - (4883 Linux no hl-beta) Curat!
* Comanda de update folosind HLDSUPDATETOOL
Windows:

Code: Select all

hldsupdatetool.exe -command update -game cstrike -dir . -verify_all
Linux:

Code: Select all

./steam -command update -game cstrike -dir . -verify_all
4. Instala-ti intodeauna ultima versiune de dproto

* Pune dproto 0.9.87_EF -> dproto-0.9.87_EF <-

Il mai poti inregistra im Master Serverul Setti dar vei lua ban daca inregistrezi redirecte
http://css.setti.info/
NU IMI MAI DA-TI PM CU CERERE AJUTOR/SAMD, FOLOSITI FORUMUL, CITESC MAJORITATEA TOPICURILOR.
www.dark-arena.com , SERVERE CS / CS2 / L4D AU REVENIT ONLINE.
www.diasporaiptv.ro - SERVICII PREMIUM IPTV

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27 Dec 2010, 14:10

Mda,din pacate am si eu aceeasi problema ! Am facut cum ai spus tu,deageaba.
Uite server.cfg-ul meu:
Server.cfg | Afiseaza codul
// Server Name
hostname "CS.Micro-Games.NET # Sarbatori Fericite !"

// Rcon & Server passswords
rcon_password ""
sv_password ""

// Server Cvars
sv_consistency 0
mp_consistency 1
mp_friendlyfire "0"
mp_footsteps "1"
mp_autoteambalance "1"
mp_autokick "0"
mp_flashlight "1"
mp_tkpunish "0"
mp_forcecamera "0"
mp_limitteams "1"
mp_hostagepenalty "0"
mp_allowspectators "1"
mp_timelimit "25"
sv_aim "0"
sv_cheats "0"
sv_gravity "800"
sv_maxspeed "320"
pausable "0"

// Round Cvars
mp_freezetime "0"
mp_roundtime "3"
mp_startmoney "800"
mp_c4timer "30"
mp_fraglimit "0"
mp_maxrounds "0"
mp_winlimit "0"

// Bandwidth Rates
sv_cmdrate "101"
sv_minrate "0"
sv_maxrate "25000"
sv_maxupdaterate "101"
sv_minupdaterate "20"
decalfrequency "99"
sys_ticrate "1000"
sv_unlag "1"
sv_timeout "22"

// Server logging
log "off"
sv_logbans "1"
sv_logecho "0"
sv_logfile "0"
sv_log_onefile "0"

// Internet Settings
sv_lan "0"
sv_region "255"
sv_contact http://www.Micro-Games.net
sv_latency "-20"

//Voice settings
sv_alltalk "1"
sv_voiceenable "1"
sv_voicecodec "voice_speex"
sv_voicequality "5"


//FastDownload Settings
sv_filetransfercompression "1"
sv_downloadurl "http://gamesmedias.in/cs/"
sv_allowdownload 1 
sv_allowupload 1


//Other
fps_max "101"
fps_modem "101"

exec dproto.cfg
exec banned.cfg
exec listip.cfg
echo ==================
echo SERVER CFG EXECUTED
echo ==================
Mentionez ca serverul este hostat pe linux ! Avea setmasterele in el cand l-am primit,eu le-am scos..dar tot nimic.Cat despre dproto:
dproto | Afiseaza codul
#
# General rule for modifying this file:
#	DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS
#

# ========================================================
# 		DPROTO CONFIGURATION
# ========================================================

# LoggingMode:
#	1 = Console
#	2 = Log Files
#	3 = Both
LoggingMode = 2


# ========================================================
# 		AUTHID MANAGEMENT
# ========================================================

# ClientID types (for cid_* options)
#  1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
#  2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
#  3: STEAM_ by IP
#  4: VALVE_ by IP
#  5: Deprecated - client will be rejected
#  6: reserved for future use
#  7: HLTV
#  8: STEAM_ID_LAN
#  9: STEAM_ID_PENDING
#  10: VALVE_ID_LAN
#  11: VALVE_ID_PENDING
#  12: STEAM_666:88:666

# Use these options to set authid's for clients

# for HLTV (default is HLTV [7] )
cid_HLTV = 7

# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8] )
cid_NoSteam47 = 8

# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10] )
cid_NoSteam48 = 10

# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1

# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDGIND [9]
cid_SteamPending = 9

# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1

# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1

# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1

# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1

# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1

# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3

# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatibble with revEmu
SC2009_RevCompatMode = 1

# SteamEmuCompatMode (0 / 1)
# An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option. 
# Affects only Old RevEmu and SteamEmu emulators.
SteamEmuCompatMode = 1

# OldEstCompatMode (0 / 1)
# Enables/Disables fix for steamids generated by eST in 0.3.1 version.
# Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions.
OldEstCompatMode = 0

# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0

# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4

# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 0;

# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 0;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 0;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 0;

# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 0;

# Note that banid will use steamid WITHOUT any prefixes!

# ========================================================
# 		OTHER STUFF
# ========================================================

# DisableNativeAuth (0/1)
# Disables valve/steam auth system. 
#   For p.47 Based: Server will not connect to auth servers.
#   For All: Server will not call authorization functions. 
# This is a fix for startup freeze for old (p.47) servers.
DisableNativeAuth = 0

# ServerInfoAnswerType (0/1)
# Sets server answer type for query requests
# 	0 = New style (Source Engine)
#	1 = Old Style (Fix favorites list for p.47 clients)
#	2 = Hybrid mode - best solution for now, server is visible anywhere
ServerInfoAnswerType = 2

# MasterClient (0/1)
# Enables master-client emulation; it helps to register server on master list
# if you having "You server is old" error.
# USE THIS ONLY WITH -nomaster MODE!
# you can use Master_GameVersion to set version of game
MasterClient = 0

# Master_GameVersion (string)
# Sets version of game that master-client will send on master-server
Master_GameVersion = 1.1.2.6/Stdio

# SubServer_Enable (0/1)
# Enables secondary mini-server that redirects clients on main server.
# 	Use the SubServer_AnswerType parameter to set answer type to info queries
# 	Use the SubServer_Port parameter to set secondary server port
# 	Use the SubServer_MasterClient parameter to enable master-client for secondary server.
# This is useful feature if you want all clients to see you server.
# Its possible if you set different answer types for main and secondary servers.
# Clients which cant "see" main server will be able to see secondary
SubServer_Enable = 0
SubServer_Port = 28015
SubServer_MasterClient = 0
SubServer_AnswerType = 0
SubServer_RedirectCommand = connect 169.254.141.3:27015
SubServer_IP = 0.0.0.0

# Game_Name (string)
# Sets game name displayed for clients
# If Game_Name is empty, native game name will be used
Game_Name = Critical Addons

# Enables fix for proper player id displaing on HLStats server monitoring
# Enable this only if you have HLStats
HLStatsPlayerIdFix = 0

# ExportVersion (0 / 1)
# Enables/Disables exporting of dp_version cvar
# 1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW)
# 0 = dp_version cvar will not be exported to server rules. 
ExportVersion = 1

# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprectaed)
HLTVExcept_IP = 127.0.0.1

# FakePlayers_BanTime (minutes)
# Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable
#   use 0 for permanent ban
#   use negative vaules to disable ban (fake players will only be kicked)
FakePlayers_BanTime = 120
Nu stiu exact ce versiune este.


Linux:

Code: Select all

./steam -command update -game cstrike -dir . -verify_all
[/i][/b]
Unde trebuie sa scriu asta daca il am hostat :D ?
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Smokeee
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27 Dec 2010, 14:17

nici mie numi merge am incercat toate solutile posibile va rog help :((
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ONYX.
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27 Dec 2010, 14:38

Acum am incercat sa updatez versiunea de dproto actuala,insa degeaba...

@smoke golliath.alex id.
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01 Jan 2011, 04:28

se uite cineva pe aici ?
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