[en]
ROUND_MESSAGE = To move objects and build, look at something and hold your '+use' key
WIN_ZOMBIE = Zombies Win!
WIN_BUILDER = Builders Win!
DEATH_ZOMBIE = You've died!^nYou will respawn in %d seconds...
DEATH_HUMAN = You have been infected!^nYou will respawn in %d seconds...
BUILD_TIMER = Build Time
PREP_TIMER = Prep Time
SWAP_ANNOUNCE = The teams have been swapped
PREP_ANNOUNCE = The survivors have been respawned to test their bases
RELEASE_ANNOUNCE = The zombies have been released!
INFECT_ANNOUNCE = The infection coarses through %s's blood
ADMIN_REVIVE = An admin has respawned you
ADMIN_GUNS = An admin has re-opened your guns menu
ADMIN_BUILDBAN = An admin has %s your building privileges
ADMIN_SWAP = An admin has swapped your team
FAIL_KNIFE = You can only use your knife during the build phase
FAIL_DROP = You cannot drop weapons
FAIL_BUY = You aren't allowed to buy anything
FAIL_SPAWN = You can't respawn right now!
FAIL_ACCESS = You don't have access to this command
FAIL_NAME = You have entered an invalid name
FAIL_DEAD = The targeted player is dead
FAIL_LOCK = You cannot lock/unlock blocks after the round has started
COLOR_PICKED = Your color has been randomly chosen as
COLOR_NONE = There is currently no one using
COLOR_YOURS = Your color is
COLOR_RANDOM = Your color has been randomly chosen as
BUILD_SPAM = Please stop spamming the build command!
BUILD_BANNED = You have been banned from building!
BUILD_CLAIM_NEW = You have successfully claimed this object
BUILD_CLAIM_MAX = You have already claimed the max (%d) objects
BUILD_CLAIM_LOST = An object of yours has been unclaimed
BUILD_CLAIM_FAIL = You cannot claim objects that have already been claimed
BUILD_NOTIME = You can't move objects after the build time!
OBJECT_MAX = max distance reached
OBJECT_PUSH = pushing...
OBJECT_MIN = minimum distance reached
OBJECT_PULL = pulling...
CLASS_CURRENT = This is already your current class
CLASS_NO_ACCESS = Sorry, you don't have access to use this class
CLASS_RESPAWN = Your new class will load when you respawn
HUD_HEALTH = Health
HUD_CLASS = Class
HUD_GOAL = Credit Goal
Traducere fast si bine! [rezolvat]
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Locul I la cupa de cutite (2007)
Locul I la cupa de cutite (2008)
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NaGA wrote:[en]
ROUND_MESSAGE = To move objects and build, look at something and hold your '+use' key
RUNDA_MESAJ = Pentru a muta obiecte si a construi, uita-te la ceva si tine apasat tasta "folosire" [ banuiesc ca se refera la o tasta cu care apuci sau *** ]
WIN_ZOMBIE = Zombies Win!
CASTIG_ZOMBI = Zombii Castiga!
WIN_BUILDER = Builders Win!
CASTIG_CONSTRUCTOR = Constructorii Castiga!
DEATH_ZOMBIE = You've died!^nYou will respawn in %d seconds...
MOARTE_ZOMBI = Ai murit! Vei fi repus in joc in [nu stiu] secunde...
DEATH_HUMAN = You have been infected!^nYou will respawn in %d seconds...
MOARTE_OM = Ai fost infectat! Vei fi repus in joc in [nu stiu] secunde...
BUILD_TIMER = Build Time
CONSTRUCTIE_TIMP = Timp constructie
PREP_TIMER = Prep Time
PREP_TIMP = Timpul [prep] ( unele cuvinte nu le pot traduce... "prep" e cuvant prescurtat de la ceva... )
SWAP_ANNOUNCE = The teams have been swapped
SCHIMB_ANUNT = Echipele au fost schimbate
PREP_ANNOUNCE = The survivors have been respawned to test their bases
PREP_ANUNT = Supravietuitorii au fost repusi in joc pentru a-si testa bazele lor
RELEASE_ANNOUNCE = The zombies have been released!
ELIBERARE_ANUNT = Zombii au fost eliberati!
INFECT_ANNOUNCE = The infection coarses through %s's blood
INFECTIE_ANUNT = Infectatie prin cursul aruncarii de sange... sau ceva de genul
ADMIN_REVIVE = An admin has respawned you
ADMIN_REINVIE = Un admin te-a repus [in joc, daca era in game]
ADMIN_GUNS = An admin has re-opened your guns menu
ADMIN_ARME = Un admin ti-a redeschis meniul armelor
ADMIN_BUILDBAN = An admin has %s your building privileges
ADMIN_BUILDBAN = Un admin are privilegiile tale de a construi
ADMIN_SWAP = An admin has swapped your team
ADMIN_SCHIMBARE = Un admin a schimbat echipa ta
FAIL_KNIFE = You can only use your knife during the build phase
ESUARE_CUTIT = Poti folosi cutitul doar in timpul fazei de constructie
FAIL_DROP = You cannot drop weapons
ESUARE_ARUNCA = Nu iti poti arunca armele
FAIL_BUY = You aren't allowed to buy anything
ESUARE_CUMPARA = Nu iti este permis sa cumperi nimic
FAIL_SPAWN = You can't respawn right now!
ESUARE_SPAWN = Nu te poti reintoarce [in joc] chiar acum!
FAIL_ACCESS = You don't have access to this command
ESUARE_ACCES = Nu ai acces la aceasta comanda
FAIL_NAME = You have entered an invalid name
ESUARE_NUME = Ai introdus un nume invalid
FAIL_DEAD = The targeted player is dead
ESUARE_MOARTE = Jucatorul tinta este mort
FAIL_LOCK = You cannot lock/unlock blocks after the round has started
ESUARE_BLOCARE = Nu poti bloca/debloca blocurile dupa ce runda a inceput
COLOR_PICKED = Your color has been randomly chosen as
CULOARE_RIDICARE = Culoarea ta a fost aleasa la intamplare ca
COLOR_NONE = There is currently no one using
CULOARE_DELOC = Nu exista unul folosind-o
COLOR_YOURS = Your color is
CULOARE_A TA = Culoarea ta este
COLOR_RANDOM = Your color has been randomly chosen as
CULOARE_RANDOM = Culoarea ta a fost aleasa la intamplare ca
BUILD_SPAM = Please stop spamming the build command!
CONSTRUCTIE_SPAM = Te rog opreste spamarea comenzii de constructie!
BUILD_BANNED = You have been banned from building!
CONSTRUCTIE_BANARE = Ai fost banat din cladire!
BUILD_CLAIM_NEW = You have successfully claimed this object
CONSTRUCTIE_CERERE_NOUA = Ai cerut cu succes acest obiect
BUILD_CLAIM_MAX = You have already claimed the max (%d) objects
CONSTRUCTIE_CERERE_MAX = Ai cerut deja maximul de obiecte
BUILD_CLAIM_LOST = An object of yours has been unclaimed
CONSTRUCTIE_CERERE_PIERDUTA = Un obiect al tau a fost nerevendicat
BUILD_CLAIM_FAIL = You cannot claim objects that have already been claimed
CONSTRUCTIE_CERERE_ESUARE = Nu poti cere obiecte pe care deja le-ai revendicat
BUILD_NOTIME = You can't move objects after the build time!
CONSTRUCTIE_FARATIMP = Nu poti muta obiectele dupa timpul de consctructie!
OBJECT_MAX = max distance reached
OBIECT_MAX = distanta maxima trecuta
OBJECT_PUSH = pushing...
OBIECT_IMPINGE = impingere...
OBJECT_MIN = minimum distance reached
OBIECT_MIN = distanta minima trecuta
OBJECT_PULL = pulling...
OBIECT_TRAGERE = tragere...
CLASS_CURRENT = This is already your current class
CLASA_CURENTA = Deja ai aceasta clasa curenta
CLASS_NO_ACCESS = Sorry, you don't have access to use this class
CLASA_NU_ACCES = Scuze, nu ai acces pentru a folosi aceasta clasa
CLASS_RESPAWN = Your new class will load when you respawn
CLASA_REPUNERE = Clasa ta noua se va incarca dupa ce vei fi repus
HUD_HEALTH = Health
HUD_VIATA = Viata
HUD_CLASS = Class
HUD_CLADA = Clasa
HUD_GOAL = Credit Goal
HUD_GOL = Scopul de Credit
Ajuns in A, multumit !!!
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