Cineva tot imi sparge parola rcon urgent !

Discutii legate de instalarea, configurarea si modificarea unui server de Counter-Strike.

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MzQ*
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31 May 2015, 19:07


Acel plugin iti schimba parola rcon din X sec in X nu stiu sigur
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31 May 2015, 19:18

http://www.extreamcs.com/forum/post2163 ... n#p2163195

1 plugin.urile n.au legatura cu rcon
2 verifica sa nu ai sub-user in game panel
3 schimba parolele
4 inainte sa faci toate astea google primul rezultat: download malwarebytes
5 optional schimba pw la admini desi n.au full acces nu prea pot face altceva decat sa dea rr la sv sau ban... schimba si da.le pm off-line cu noua parola
6 nu mai da ip la toata lumea sau acces si altele. Aici nimeni nu te ajuta. Toti te fura mai devreme sau mai tarziu sau iti baga fakeplayers pe sv. Editeaza si sterge. Salut
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31 May 2015, 20:13

tot asa.. dar mi-am dat seama ce face vine cu un 1 bot pe sv si daca are ban pe sv el nu poate sa daie flood ca trebuie sa intre bootu ala si intra pe ip lui asa ca vreau sa ii dau ban pe clasa dar sa nu ieie si altii va rog ajutatima uitati ip lui 5.12.78.207 spuneti exact ce comanda dau sa eie pe clasa sa ma scap de el !!!!!!
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31 May 2015, 20:16

amx_banip 5.12.78.0 0 //pentru o singura clasa
amx_banip 5.12.0.0 0 //pentru 2 clase
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31 May 2015, 20:18

dar nu ia si altii sper ?
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31 May 2015, 20:25

Nita wrote:dar nu ia si altii sper ?
Pai mai sunt si alte persoane cu clasa respectiva deci o sa ia si ei ban, vezi daca gasesti ceva pe forum anti-boti daca zici ca trimite mai intai boti.
http://extream.ro/forum/pluginuri/anti- ... t2616.html uite aici ceva facut de cyby.
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31 May 2015, 20:26

nu merge uite ce spune
] amx_banip 5.12.78.0 0
Jucatorul cu acel nume sau id nu exista
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31 May 2015, 21:06

Păi învață comenzile amxx prima dată, apoi fă-ți server
amx_banip e de la advanced_bans
îl ai pe server?
banip = jucătorul e pe sv
când nu e pe sv amx_addban nume ip 0 motiv
amx_addban nume "steam" 0 motiv
amx_banmenu încearcă așa când îl vezi pe sv
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31 May 2015, 22:50

Am vorbit cu cineva si unul vroia sa imi dea anti exploit foarte bun dar nu mai mila dat fiindca aia ce tot imi exploit sv-u a spus ca sa nu mil dea si nu mila dat deci faceti va rog rost de pluginu ala contra exploit ff bun ..

Uitati acum exact acum a picat svu si uitati ce scrie in consola va roog ajutatima numai rexist http://imgur.com/IEhQeAB
Last edited by Awakening on 31 May 2015, 23:26, edited 1 time in total.
Reason: Fara dublu post, foloseste butonul edit
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01 Jun 2015, 13:47

Nita wrote:Am vorbit cu cineva si unul vroia sa imi dea anti exploit foarte bun dar nu mai mila dat fiindca aia ce tot imi exploit sv-u a spus ca sa nu mil dea si nu mila dat deci faceti va rog rost de pluginu ala contra exploit ff bun ..

Uitati acum exact acum a picat svu si uitati ce scrie in consola va roog ajutatima numai rexist http://imgur.com/IEhQeAB

fa update la ultimul dproto, problema e hlds buffer v3
Pauza pana in iulie... licenta ^^

Fara pm-uri pentru pluginuri de zm/furien + tot ce tine de vip.

Codul Scripterului: scripting/codul-scripterului-t362300.html#p2754224
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01 Jun 2015, 14:42

Mai clar sa iau ala din dat de 23 ultimul update ala de update de jos ?
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01 Jun 2015, 14:48

| Afiseaza codul
# ========================================================
# => Krond Solutions SRL - http://www.krond.org          =
# => ZeroPing Telecom SRL - http://www.zeroping.ro       =
# ========================================================
# Patch: dproto 0.9.519 - nonsteam
# Game: Counter-Strike 1.6
# Package build: 14.01.2015 by Essex (BS Crew)
# --------------------------------------------------------

# ========================================================
# 		DPROTO CONFIGURATION
# ========================================================
#
# General rule for modifying this file:
#	DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#

# ========================================================
# 		AUTHID MANAGEMENT
# ========================================================

# ClientID types (for cid_* options)
#  1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
#  2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
#  3: STEAM_ by IP
#  4: VALVE_ by IP
#  5: Deprecated - client will be rejected
#  6: reserved for future use
#  7: HLTV
#  8: STEAM_ID_LAN
#  9: STEAM_ID_PENDING
#  10: VALVE_ID_LAN
#  11: VALVE_ID_PENDING
#  12: STEAM_666:88:666

# Use these options to set authid's for clients

# for HLTV (default is HLTV [7])
cid_HLTV = 7

# for p.47 clients that do not support unique id generation (default is VALVE_ by IP [4])
cid_NoSteam47 = 4

# for p.48 clients that do not support unique id generation (default is VALVE_ by IP [4])
cid_NoSteam48 = 3

# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1

# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 3

# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1

# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 1

# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1

# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1

# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1

# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1

# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3

# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1

# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this only if you have sXeI server installed!
EnableSXEIdGeneration = 0

# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1

# SteamEmuCompatMode (0 / 1)
# An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option.
# Affects only Old RevEmu and SteamEmu emulators.
SteamEmuCompatMode = 1

# OldEstCompatMode (0 / 1)
# Enables/Disables fix for steamids generated by eST in 0.3.1 version.
# Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions.
OldEstCompatMode = 0

# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
# Should be more than 16 chars length. If string is empty, hashing is not applied.
SteamIdHashSalt = 

# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0

# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4

# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 0;

# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 0;

# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 0;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 0;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 0;

# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 0;

# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 0;


# Note that banid will use steamid WITHOUT any prefixes!


# ========================================================
# 		ATTACKS SUPRESSION
# ========================================================

# FakePlayers_AntiReconnect (0/1)
# Enables detection of fakeplayers that reconnects quickly (every < 10 seconds)
# before fake players checks have completed.
#   Default is 1 (ON).
FakePlayers_AntiReconnect = 0

# FakePlayers_BanTime (minutes)
# Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable
#   Default is 120 minutes.
#   Use 0 for permanent ban.
#   Use negative vaules to disable ban (fake players will only be kicked).
FakePlayers_BanTime = -1

# Exploits_CheckDownloads (0/1)
# Enable checking of requested download files against precached resources.
#   Default is 1 (ON).
Exploits_CheckDownloads = 1

# Exploits_DisableUploads (0/1)
# Disable file uploads (not customizations) to the server.
#   Default is 1 (ON).
Exploits_DisableUploads = 1


# ========================================================
# 		OTHER STUFF
# ========================================================

# LoggingMode:
#   0 = None
#   1 = Console
#   2 = Log Files
#   3 = Both
LoggingMode = 3

# ThreatsLoggingMode (0/1)
# Enable logging of threats details.
#   Default is 0 (OFF).
ThreatsLoggingMode = 0

# DisableNativeAuth (0/1)
# Disables valve/steam auth system.
#   For p.47 Based: Server will not connect to auth servers.
#   For All: Server will not call authorization functions.
# This is a fix for startup freeze for old (p.47) servers.
DisableNativeAuth = 0

# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
#   0 = New style (Source Engine)
#   1 = Old Style (Fix favorites list for p.47 clients)
#   2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 2

# Game_Name (string)
# Sets game name displayed for clients
# If Game_Name is empty, native game name will be used
Game_Name = 

# Enables fix for proper player id displaying on HLStats server monitoring
# Enable this only if you have HLStats
HLStatsPlayerIdFix = 0

# Enables spreading of user setinfo topcolor and bottomcolor settings.
# Disable this if mod doesn't support coloring of player models.
SpreadUserInfoColors = 0

# ExportVersion (0 / 1)
# Enables/Disables exporting of dp_version cvar
#   1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW)
#   0 = dp_version cvar will not be exported to server rules.
ExportVersion = 0

# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 127.0.0.1
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