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 Problema vmenu 
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Joined: 13 Aug 2018 20:19
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dupa cum Spune si titlul am o problema cu Vip-meniul gen: Scot M249 +Degale si adaug acesta arma https://drive.google.com/file/d/0B-pMKT ... pTbUU/view si cand dau sa o iau imi da dor modelul la arma si tot Trage cu arma Respectiva daca Va pricepeti Ajutatima va rog mult !!

| Afiseaza codul
Code:
#pragma semicolon 1
#include <amxmodx>
#include <cstrike>
#include <engine>
#include <fun>
#include <hamsandwich>

#define ADMIN_JBVIP ADMIN_LEVEL_H

// Define the Plugin Version
new const VERSION[] = { "1.0" };

// PREFIX
new const PREFIX[] = { "!g[ Base Builder ]!n" };

new VipUsed[33];
new HasSpeed[33];

new Float:fast_speed = 400.0;
new Float:normal_speed = 250.0;

public plugin_init()
{
   register_plugin("BaseBuilder: VIP Menu", VERSION, "");

   RegisterHam(Ham_Spawn, "player", "FwdHamSpawn_Post", 1);
   RegisterHam(Ham_Item_PreFrame, "player", "FwdPreFrame_Post", 1);
   
   register_clcmd("say vmenu", "cmdVmenu");
   register_clcmd("say /vmenu", "cmdVmenu");
   register_clcmd("say_team vmenu", "cmdVmenu");
   register_clcmd("say_team /vmenu", "cmdVmenu");
}

public FwdPreFrame_Post(id)
{
   if(is_user_alive(id) && HasSpeed[id])
      set_user_maxspeed(id, fast_speed);
}

public FwdHamSpawn_Post(id)
{
   HasSpeed[id] = false;
   VipUsed[id] = false;
   set_user_maxspeed(id, normal_speed);
   set_user_rendering( id, _, 0, 0, 0, _, 0 ); 
}

public cmdVmenu(id)
{
   if(!(get_user_flags(id) & ADMIN_JBVIP))
   {
      client_printc(id, "%s Menu apenas para !gVIP !n,Queres ser vip?, Escreve !g/vip !npara comprares.", PREFIX);
       
      return PLUGIN_HANDLED;
   }
   
   if(VipUsed[id])
   {
      client_printc(id, "%s Tu ja usaste !gVIP Menu!n nesta ronda. Por favor, Espera ate proxima ronda", PREFIX);
       
      return PLUGIN_HANDLED;
   }
   
   switch(cs_get_user_team(id))
   {
      case CS_TEAM_T:
         VipTMenu(id);
       
      case CS_TEAM_CT:
         VipCTMenu(id);
   }
   
   return PLUGIN_HANDLED;
}

public VipCTMenu(id)
{
   new menu = menu_create("\yVIP Menu \r(CT):^n", "VipCTMenu_handler");

   menu_additem(menu, "\w150 Hp + 100 Colete", "1", 0);
   menu_additem(menu, "\wM249 + Deagle", "2", 0);
   menu_additem(menu, "\wSpeed", "3", 0);
   menu_additem(menu, "\wRevive", "4", 0);
   menu_additem(menu, "\wG3SG1", "5", 0);
   
   menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
   menu_display(id, menu, 0);
}

public VipCTMenu_handler(id, menu, item)
{
   if( item == MENU_EXIT )
   {
      menu_destroy(menu);
      return PLUGIN_HANDLED;
   }

   new data[6], iName[64];
   new access, callback;
   menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);

   new key = str_to_num(data);

   switch(key)
   {
      case 1:
      {
         set_user_health(id, get_user_health(id) + 150);
         set_user_armor(id, get_user_armor(id) + 100);
         VipUsed[id] = true;
         
         client_printc(id, "%s Tu recebeste !g150 Hp!n + !g100 Colete!n", PREFIX);
      }
      case 2:
      {
            give_item(id, "weapon_m249");
            give_item(id, "weapon_deagle");
            cs_set_user_bpammo(id, CSW_M249, 200);
            cs_set_user_bpammo(id, CSW_DEAGLE, 100);
         
         VipUsed[id] = true;
         
         client_printc(id, "%s Tu recebeste !gM249!n + !gDeagle!n", PREFIX);
      }
      case 3:
      {
         VipUsed[id] = true;
         HasSpeed[id] = true;
         
         set_user_maxspeed(id, fast_speed);
         
         client_printc(id, "%s Tu recebeste !gSpeed!n", PREFIX);
   }
         
        case 4:
        {
               
            ExecuteHamB(Ham_CS_RoundRespawn, id);
 
            VipUsed[id] = true;

            client_printc(id, "%s Tu recebeste !gRevive", PREFIX);
        }
           
              case 5:
        {
            give_item(id, "weapon_g3sg1");
            cs_set_user_bpammo(id, CSW_G3SG1, 200);

            VipUsed[id] = true;

            client_printc(id, "%s Tu recebeste !gG3sg1", PREFIX);
      }
   }

   menu_destroy(menu);
   return PLUGIN_HANDLED;
}

public VipTMenu(id)
{
   new menu = menu_create("\yVIP Menu \r(TR):^n", "VipTMenu_handler");

   menu_additem(menu, "\w5000 Hp + 5000 Colete", "1", 0);
   menu_additem(menu, "\wSpeed", "2", 0);
   
   menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
   menu_display(id, menu, 0);
}

public VipTMenu_handler(id, menu, item)
{
   if( item == MENU_EXIT )
   {
      menu_destroy(menu);
      return PLUGIN_HANDLED;
   }

   new data[6], iName[64];
   new access, callback;
   menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);

   new key = str_to_num(data);

   switch(key)
   {
      case 1:
      {
            set_user_health(id, get_user_health(id) + 5000);
                                         set_user_armor(id, get_user_armor(id) + 5000);
                                         VipUsed[id] = true;

         
         client_printc(id, "%s Tu recebeste !g5000 HP + !g5000 Colete!n", PREFIX);
         
         VipUsed[id] = true;
      }
      case 2:
      {
         VipUsed[id] = true;
         HasSpeed[id] = true;
         
         set_user_maxspeed(id, fast_speed);
         
         client_printc(id, "%s Tu recebeste !gSpeed!n", PREFIX);
      }
       
      case 3:
      {
         set_user_health(id, get_user_health(id) + 50);
         set_user_armor(id, get_user_armor(id) + 150);
         VipUsed[id] = true;
         
         client_printc(id, "%s Tu recebeste !g50 Hp!n + !g150 Colete!n", PREFIX);
      }
   }

   menu_destroy(menu);
   return PLUGIN_HANDLED;
}

// Colour Chat
stock client_printc(const id, const input[], any:...)
{
    new count = 1, players[32];
    static msg[191];
    vformat(msg, 190, input, 3);
   
    replace_all(msg, 190, "!g", "^x04"); // Green Color
    replace_all(msg, 190, "!n", "^x01"); // Default Color
    replace_all(msg, 190, "!t", "^x03"); // Team Color
   
    if (id) players[0] = id; else get_players(players, count, "ch");
    {
        for (new i = 0; i < count; i++)
        {
            if (is_user_connected(players[i]))
            {
                message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
                write_byte(players[i]);
                write_string(msg);
                message_end();
            }
        }
    }
}


Last edited by VLD00 on 03 Oct 2018 21:13, edited 1 time in total.

Data viitoare adauga "sursa"



03 Oct 2018 20:50
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