#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <vault>
#include <fun>
#include <cstrike>
#define PLUGIN "Knife Mod"
#define VERSION "1.0"
#define AUTHOR "spunko"
#define TASK_INTERVAL 4.0
#define MAX_HEALTH 255
#define TAG "INFO"
new knife_model[33]
new g_MenuT
new g_MenuCT
new CVAR_HIGHSPEED
new CVAR_LOWSPEED
new CVAR_LOWGRAV
new CVAR_NORMGRAV
new CVAR_HEALTH_ADD
new CVAR_HEALTH_MAX
new CVAR_DAMAGE
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event( "Damage", "event_damage", "be" )
register_event("CurWeapon","CurWeapon","be","1=1")
g_MenuT = register_menuid("Terro Knife")
g_MenuCT = register_menuid("CT Menu")
register_menucmd(g_MenuT, 1023, "knife_T")
register_menucmd(g_MenuCT, 1023, "knife_CT")
register_clcmd("say /knife", "check")
register_clcmd("say knife", "check")
register_clcmd("say_team knife", "check")
register_clcmd("say_team /knife", "check")
register_clcmd("say cutit", "check")
register_clcmd("say_team cutit", "check")
register_clcmd("say /cutit", "check")
register_clcmd("say_team /cutit", "check")
CVAR_HIGHSPEED = register_cvar("km_highspeed","500")
CVAR_LOWSPEED = register_cvar("km_lowspeed","170")
CVAR_HEALTH_ADD = register_cvar("km_addhealth", "3")
CVAR_HEALTH_MAX = register_cvar("km_maxhealth", "75")
CVAR_DAMAGE = register_cvar("km_damage", "2")
CVAR_LOWGRAV = register_cvar("km_lowgravity" , "400")
CVAR_NORMGRAV = get_cvar_pointer("sv_gravity")
set_task(480.0, "kmodmsg", 0, _, _, "b")
}
public plugin_precache() {
precache_model("models/knife-mod/v_knife.mdl")
precache_model("models/knife-mod/v_newmachete.mdl")
precache_model("models/knife-mod/p_newmachete.mdl" );
precache_model("models/knife-mod/v_machete.mdl")
precache_model("models/knife-mod/p_machete.mdl")
precache_model("models/knife-mod/v_bak.mdl")
precache_model("models/knife-mod/p_bak.mdl")
precache_model("models/knife-mod/v_pocket.mdl")
precache_model("models/knife-mod/p_pocket.mdl")
precache_model("models/v_knife.mdl")
precache_model("models/p_knife.mdl")
}
public check(id)
{
switch(cs_get_user_team(id))
{
case CS_TEAM_T:
Knife_T(id)
case CS_TEAM_CT:
Knife_CT(id)
}
return PLUGIN_HANDLED
}
public Knife_T(id)
{
new menuBody[512]
add(menuBody, 511, "Knife Mod \r[ \yDR\r.\yLEGENDCS\r.\yCOM \r]^n^n")
add(menuBody, 511, "\r1.\w Maceta \y(\rMai mult dmg/viteza redusa\y)^n")
add(menuBody, 511, "\r2.\w Cutit de vanatoare \y(\rNu se aud pasii\y)^n")
add(menuBody, 511, "\r3.\w Suriu \y(\rviteza mare\y)^n")
add(menuBody, 511, "\r4.\w Satar \y(\rGravitatie Mica\y)^n")
add(menuBody, 511, "\r5.\w Normal Knife \y(\rRegenerarea hp\y)^n^n")
add(menuBody, 511, "\r0.\w Exit^n")
new keys = (1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<9)
show_menu(id, keys, menuBody, -1, "Terro Knife")
}
public Knife_CT(id)
{
new menuBody[512]
add(menuBody, 511, "Knife Mod \r[ \yDR\r.\yLEGENDCS\r.\yCOM \r]^n^n")
add(menuBody, 511, "\r1.\w Maceta \y(\rMai mult dmg/viteza redusa\y)^n")
add(menuBody, 511, "\r2.\w Cutit de vanatoare \y(\rNu se aud pasii\y)^n")
add(menuBody, 511, "\r3.\w Suriu \y(\rviteza mare\y)^n")
add(menuBody, 511, "\r4.\w Satar \y(\rGravitatie Mica\y)^n")
add(menuBody, 511, "\r5.\w Normal Knife \y(\rRegenerarea hp\y)^n^n")
add(menuBody, 511, "\r0.\w Exit^n")
new keys = ( 1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<4 | 1<<9 )
show_menu(id, keys, menuBody, -1, "CT Menu")
}
public knife_CT(id, key)
{
switch(key)
{
case 0: SetKnife(id , 4)
case 1: SetKnife(id , 2)
case 2: SetKnife(id , 3)
case 3: SetKnife(id , 1)
case 4: SetKnife(id , 0)
default: return PLUGIN_HANDLED
}
SaveData(id)
return PLUGIN_HANDLED
}
public knife_T(id, key)
{
switch(key)
{
case 0: SetKnife(id , 2)
case 1: SetKnife(id , 3)
case 2: SetKnife(id , 1)
case 3: SetKnife(id , 0)
}
SaveData(id)
return PLUGIN_HANDLED
}
public SetKnife(id , Knife) {
knife_model[id] = Knife
new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo)
if ( Weapon != CSW_KNIFE )
return PLUGIN_HANDLED
new vModel[56],pModel[56]
switch(Knife)
{
case 0: {
format(vModel,55,"models/v_knife.mdl")
format(pModel,55,"models/p_knife.mdl")
}
case 1: {
format(vModel,55,"models/knife-mod/v_newmachete.mdl")
format(pModel,55,"models/p_knife.mdl")
}
case 2: {
format(vModel,55,"models/knife-mod/v_bak.mdl")
format(pModel,55,"models/knife-mod/p_bak.mdl")
}
case 3: {
format(vModel,55,"models/knife-mod/v_pocket.mdl")
format(pModel,55,"models/knife-mod/p_pocket.mdl")
}
case 4: {
format(vModel,55,"models/knife-mod/v_machete.mdl")
format(pModel,55,"models/knife-mod/p_machete.mdl")
}
}
entity_set_string(id, EV_SZ_viewmodel, vModel)
entity_set_string(id, EV_SZ_weaponmodel, pModel)
return PLUGIN_HANDLED;
}
public event_damage( id ) {
new victim_id = id;
if( !is_user_connected( victim_id ) ) return PLUGIN_CONTINUE
new dmg_take = read_data( 2 );
new dmgtype = read_data( 3 );
new Float:multiplier = get_pcvar_float(CVAR_DAMAGE);
new Float:damage = dmg_take * multiplier;
new health = get_user_health( victim_id );
new iWeapID, attacker_id = get_user_attacker( victim_id, iWeapID );
if( !is_user_connected( attacker_id ) || !is_user_alive( victim_id ) ) {
return PLUGIN_HANDLED
}
if( iWeapID == CSW_KNIFE && knife_model[attacker_id] == 4 ) {
if( floatround(damage) >= health ) {
if( victim_id == attacker_id ) {
return PLUGIN_CONTINUE
}else{
log_kill( attacker_id, victim_id, "knife", 0 );
}
return PLUGIN_CONTINUE
}else {
if( victim_id == attacker_id ) return PLUGIN_CONTINUE
fakedamage( victim_id, "weapon_knife", damage, dmgtype );
}
}
return PLUGIN_CONTINUE
}
public CurWeapon(id)
{
new Weapon = read_data(2)
// Set Knife Model
SetKnife(id, knife_model[id])
// Task Options
if(knife_model[id] == 0 && !task_exists(id) && Weapon == CSW_KNIFE)
set_task(TASK_INTERVAL , "task_healing",id,_,_,"b")
else if(task_exists(id))
remove_task(id)
// Abilities
set_user_footsteps(id , ( (knife_model[id] == 2 && Weapon == CSW_KNIFE) ? 1 : 0) )
new Float:Gravity = ((knife_model[id] == 1 && Weapon == CSW_KNIFE)? get_pcvar_float(CVAR_LOWGRAV) : get_pcvar_float(CVAR_NORMGRAV)) / 800.0
set_user_gravity(id , Gravity)
// Speed
new Float:Speed
if(Weapon != CSW_KNIFE || knife_model[id] < 3)
return PLUGIN_CONTINUE
else if(knife_model[id] == 3)
Speed = get_pcvar_float(CVAR_HIGHSPEED)
else if(knife_model[id] == 4)
Speed = get_pcvar_float(CVAR_LOWSPEED)
set_user_maxspeed(id, Speed)
return PLUGIN_HANDLED
}
stock log_kill(killer, victim, weapon[],headshot) {
user_silentkill( victim );
message_begin( MSG_ALL, get_user_msgid( "DeathMsg" ), {0,0,0}, 0 );
write_byte( killer );
write_byte( victim );
write_byte( headshot );
write_string( weapon );
message_end();
new kfrags = get_user_frags( killer );
set_user_frags( killer, kfrags++ );
new vfrags = get_user_frags( victim );
set_user_frags( victim, vfrags++ );
return PLUGIN_CONTINUE
}
public task_healing(id) {
new addhealth = get_pcvar_num(CVAR_HEALTH_ADD)
if (!addhealth)
return
new maxhealth = get_pcvar_num(CVAR_HEALTH_MAX)
if (maxhealth > MAX_HEALTH) {
set_pcvar_num(CVAR_HEALTH_MAX, MAX_HEALTH)
maxhealth = MAX_HEALTH
}
new health = get_user_health(id)
if (is_user_alive(id) && (health < maxhealth)) {
set_user_health(id, health + addhealth)
set_hudmessage(0, 255, 0, -1.0, 0.25, 0, 1.0, 2.0, 0.1, 0.1, 4)
show_hudmessage(id,"<< !!HEAL IN PROGRESS!! >>")
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, id)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(200)
write_byte(0)
write_byte(75)
message_end()
}
else {
if (is_user_alive(id) && (health > maxhealth))
remove_task(id)
}
}
public client_disconnect(id) {
if(task_exists(id)) remove_task(id)
}
public kmodmsg() {
xColor( 0, "Scrie !g/knife!n pentru a schimba !tCUTITUL!n !" );
}
public client_authorized(id)
{
LoadData(id)
}
SaveData(id)
{
new authid[32]
get_user_authid(id, authid, 31)
new vaultkey[64]
new vaultdata[64]
format(vaultkey, 63, "KMOD_%s", authid)
format(vaultdata, 63, "%d", knife_model[id])
set_vaultdata(vaultkey, vaultdata)
}
LoadData(id)
{
new authid[32]
get_user_authid(id,authid,31)
new vaultkey[64], vaultdata[64]
format(vaultkey, 63, "KMOD_%s", authid)
get_vaultdata(vaultkey, vaultdata, 63)
knife_model[id] = str_to_num(vaultdata)
}
stock xColor(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[320], msg2[320]
vformat(msg, 190, input, 3)
format(msg2, 190, "!g[!g%s!g] %s", TAG, msg)
replace_all(msg2, 190, "!g", "^4")
replace_all(msg2, 190, "!n", "^1")
replace_all(msg2, 190, "!t", "^3")
replace_all(msg2, 190, "!t2", "^0")
if (id)
players[0] = id
else
get_players(players, count, "ch")
for (new i = 0; i < count; i++)
{
if (is_user_connected(players))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players)
write_byte(players)
write_string(msg2)
message_end()
}
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/