[DPROTO]: traffic temporary blocked

Discutii legate de instalarea, configurarea si modificarea unui server de Counter-Strike.

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alecsoviki
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Joined: 09 Sep 2009, 03:59
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Detinator server CS: Cs.Playcs.ro
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14 Oct 2012, 02:43

Pooate vine cineva cu o rezolvare daca tinem sus acest topic..
Cs.Playcs.ro - War3FT+Respawn
Zm.Playcs.ro - Zombie Plague

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tre3fla
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Posts: 5317
Joined: 27 May 2012, 11:15
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SteamID: /id/tre3fla_xxx
Has thanked: 14 times
Been thanked: 129 times

14 Oct 2012, 05:10

Nu stiu exact daca o sa functioneze,eu administrez un server care este hostat la 0ping si nu am astfel de probleme. Dproto care il am eu pe sv este modificat de de la 0ping (cred) si nu am astfel de probleme. Micile chestii care le arata in consola despre dproto este de la configuratia suplimenara ca i-am facuto sa mearga bine cu pluginul SteamSlot.
Dproto.cfg | Afiseaza codul
# ========================================================

# ================= Krond Solutions SRL ==================

# ========================================================

# URL: http://www.Krond.Org

# Patch: dproto 0.9.179 - nonsteam

# Game: Counter-Strike 1.6

# Package build: 11.August.2012 by Salmus

# --------------------------------------------------------



LoggingMode = 3





# ========================================================

# 		AUTHID MANAGEMENT

# ========================================================



# ClientID types (for cid_* options)

#  1: Real (or generated by HW) steam (STEAM_xx:xx:xx)

#  2: Real (or generated by HW) valve (VALVE_xx:xx:xx)

#  3: STEAM_ by IP

#  4: VALVE_ by IP

#  5: Deprecated - client will be rejected

#  6: reserved for future use

#  7: HLTV

#  8: STEAM_ID_LAN

#  9: STEAM_ID_PENDING

#  10: VALVE_ID_LAN

#  11: VALVE_ID_PENDING

#  12: STEAM_666:88:666



# Use these options to set authid's for clients



# for HLTV (default is HLTV [7] )

cid_HLTV = 7



# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8] )

cid_NoSteam47 = 10



# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10] )

cid_NoSteam48 = 8



# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])

cid_Steam = 1



# Client recognized as pending when they sucessfully authorized, but did not get steam id

# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)

# default is STEAM_ID_PENDGIND [9]

cid_SteamPending = 12



# For players having revEmu ( >= 9.74) on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_RevEmu = 12



# For players having SteamClient 2009 / revEmu > 9.82 on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_SC2009 = 12



# For players having old revEmu on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_OldRevEmu = 12



# For players having hCupa's SteamEmu on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_SteamEmu = 12



# For players having AVSMP (Cracked Steam) on client-side:

# default is real STEAM_xx:xx:xx [1]

cid_AVSMP = 12



# For SETTI ServerScanner

# default is STEAM_xx:xx:xx generated by IP [3]

cid_Setti = 3



# For SXEI Clients

# default is real STEAM_xx:xx:xx [1]

cid_SXEI = 1



# EnableSXEIdGeneration (0 / 1)

# Turns on steamid generation based on info sent by sXeI client

# Enable this only if you have sXeI server installed!

EnableSXEIdGeneration = 0



# SC2009_RevCompatMode (0 / 1)

# Enable fix to make steamids generated for SC2009 compatibble with revEmu

SC2009_RevCompatMode = 1



# SteamEmuCompatMode (0 / 1)

# An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option. 

# Affects only Old RevEmu and SteamEmu emulators.

SteamEmuCompatMode = 1



# OldEstCompatMode (0 / 1)

# Enables/Disables fix for steamids generated by eST in 0.3.1 version.

# Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions.

OldEstCompatMode = 0



# IPGen_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by IP

IPGen_Prefix1 = 0



# IPGen_Prefix2 (int)

# STEAM_a:b:c

# second prefix (b) for authids generated by IP

IPGen_Prefix2 = 4



# Native_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by native auth method (Steam)

Native_Prefix1 = 0;



# RevEmu_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by Steamclient 2009

SC2009_Prefix1 = 0;



# RevEmu_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by RevEmu

RevEmu_Prefix1 = 0;



# OldRevEmu_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by old RevEmu

OldRevEmu_Prefix1 = 0;



# SteamEmu_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids generated by SteamEmu

SteamEmu_Prefix1 = 0;



# SteamEmu_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)

AVSMP_Prefix1 = 0;



# Setti_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids assigned for Setti server scanner

Setti_Prefix1 = 0;



# SXEI_Prefix1 (int)

# STEAM_a:b:c

# first prefix (a) for authids assigned for sXeI clients

SXEI_Prefix1 = 0;





# Note that banid will use steamid WITHOUT any prefixes!





# ========================================================

# 		ATTACKS SUPRESSION

# ========================================================



# FakePlayers_ConnectInitiationCheck (seconds)

# Sets the time, in seconds, in which client should initiate

# game session (in other words, send the "new" command) after it has

# been connected. If client did not initiated game session, it will be marked as

# fake and kicked.

#   Default is 6 seconds.

#   Use 0 to disable this check.

FakePlayers_ConnectInitiationCheck = 0



# FakePlayers_ClientValidationCheck (seconds)

# Sets the time, in seconds, in which client should answer to random unique command

# sent by server. If client did not answered for this command, it will be marked as 

# fake and kicked.

#	Default is 8 seconds.

#	Use 0 to disable this check.

FakePlayers_ClientValidationCheck = 0



# FakePlayers_AntiReconnect (0/1)

# Enables detection of fakeplayers that reconnects quickly (every < 10 seconds)

# before fake players checks have completed.

# This check will work only if FakePlayers_ClientValidationCheck and

# FakePlayers_ConnectInitiationCheck are enabled.

#   Default is 1 (ON)

FakePlayers_AntiReconnect = 0



# FakePlayers_BanTime (minutes)

# Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable

#   use 0 for permanent ban

#   use negative vaules to disable ban (fake players will only be kicked)

FakePlayers_BanTime = -1



# ========================================================

# 		OTHER STUFF

# ========================================================



# DisableNativeAuth (0/1)

# Disables valve/steam auth system. 

#   For p.47 Based: Server will not connect to auth servers.

#   For All: Server will not call authorization functions. 

# This is a fix for startup freeze for old (p.47) servers.

DisableNativeAuth = 0



# ServerInfoAnswerType (0/1)

# Sets server answer type for query requests

# 	0 = New style (Source Engine)

#	1 = Old Style (Fix favorites list for p.47 clients)

#	2 = Hybrid mode - best solution for now, server is visible anywhere

ServerInfoAnswerType = 2



# Game_Name (string)

# Sets game name displayed for clients

# If Game_Name is empty, native game name will be used

Game_Name = 



# Enables fix for proper player id displaing on HLStats server monitoring

# Enable this only if you have HLStats

HLStatsPlayerIdFix = 1



# ExportVersion (0 / 1)

# Enables/Disables exporting of dp_version cvar

# 1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW)

# 0 = dp_version cvar will not be exported to server rules. 

ExportVersion = 0



# HLTVExcept_IP (ip addr)

# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprectaed)

HLTVExcept_IP = 127.0.0.1


Dovada :
| Afiseaza codul
DPROTO]: Client 6 - Set AuthIdType 10 [dproto]; pClient = 0xee1928a8
Dropped Mr.Reese from server
Reason: Client sent 'drop'
201.9.114.120:10496:reconnect
[DPROTO]: Client 0 - Set AuthIdType 12 [dp_RevEmu]; pClient = 0xee174f08
Dropped yoshi ko from server
Reason: Client sent 'drop'
Dropped Hiiit's from server
Reason: Timed out
Dropped Glicia ( CRB ) from server
Reason: Client sent 'drop'
[DPROTO]: Client 2 - Set AuthIdType 12 [dp_RevEmu]; pClient = 0xee17ece8
[DPROTO]: Client 3 - Set AuthIdType 1 [Native]; pClient = 0xee183bd8
Dropped Extreme from server
Reason: Client sent 'drop'
Dropped Inkubus from server
Reason: Client sent 'drop'
92.46.184.247:27005:reconnect
[DPROTO]: Client 2 - Set AuthIdType 12 [dp_RevEmu]; pClient = 0xee17ece8
[DPROTO]: Client 3 - Set AuthIdType 10 [dproto]; pClient = 0xee183bd8
Dropped 19296348 from server
Reason: Client sent 'drop'
*DEAD* Ghost MOD : /me
[DPROTO]: Client 3 - Set AuthIdType 12 [dp_SteamEmu]; pClient = 0xee183bd8
[DPROTO]: Client 5 - Set AuthIdType 10 [dproto]; pClient = 0xee18d9b8
Dropped yasting from server
Reason: Client sent 'drop'
Dropped leiyi from server
Reason: Client sent 'drop'
[DPROTO]: Client 3 - Set AuthIdType 10 [dproto]; pClient = 0xee183bd8
Dropped =D from server
Reason: Client sent 'drop'
187.7.176.59:28423:reconnect
[DPROTO]: Client 3 - Set AuthIdType 10 [dproto]; pClient = 0xee183bd8
[DPROTO]: Client 5 - Set AuthIdType 12 [dp_RevEmu]; pClient = 0xee18d9b8
[DPROTO]: Client 6 - Set AuthIdType 12 [dp_RevEmu]; pClient = 0xee1928a8
Dropped Macarrao from server
Reason: Client sent 'drop'
200.97.222.177:56001:reconnect
[DPROTO]: Client 6 - Set AuthIdType 12 [dp_RevEmu]; pClient = 0xee1928a8
[DPROTO]: Client 7 - Set AuthIdType 12 [dp_SteamEmu]; pClient = 0xee197798
Ghost MOD : L:D
Dropped Inkubus from server
Reason: Client sent 'drop'
[DPROTO]: Client 2 - Set AuthIdType 1 [dp_SXEI]; pClient = 0xee17ece8
Dropped Macarrao from server
Reason: Client sent 'drop'
[DPROTO]: Client 6 - Set AuthIdType 12 [dp_RevEmu]; pClient = 0xee1928a8
Dropped VICENTINHO12 from server
Reason: Client sent 'drop'
[DPROTO]: Client 5 - Set AuthIdType 10 [dproto]; pClient = 0xee18d9b8
Dropped kent from server
Reason: Client sent 'drop'
Dropped Hitman(the riper) from server
Reason: Timed out
Dropped Z3r0D34d from server
Reason: Client sent 'drop'
Dropped <(SBT)>B2_ARTUR from server
Reason: Client sent 'drop'
[DPROTO]: Client 2 - Set AuthIdType 10 [dproto]; pClient = 0xee17ece8
201.43.86.146:58678:reconnect
[DPROTO]: Client 5 - Set AuthIdType 10 [dproto]; pClient = 0xee18d9b8
[DPROTO]: Client 6 - Set AuthIdType 12 [dp_RevEmu]; pClient = 0xee1928a8
[DPROTO]: Client 7 - Set AuthIdType 12 [dp_RevEmu]; pClient = 0xee197798
Dropped =D from server
Reason: Client sent 'drop'
Dropped Z3r0D34d from server
Reason: Client sent 'drop'
Dropped Mr.Reese from server
Reason: Timed out
[DPROTO]: Client 0 - Set AuthIdType 12 [dp_SC2009]; pClient = 0xee174f08
Dropped Holt from server
Reason: Client sent 'drop'
*DEAD* Ghost MOD : :)
PTB: Round ended, checking teams.
201.213.207.29:27005:reconnect
[DPROTO]: Client 0 - Set AuthIdType 12 [dp_SC2009]; pClient = 0xee174f08
Dropped Glicia ( CRB ) from server
Reason: Client sent 'drop'
[DPROTO]: Client 2 - Set AuthIdType 1 [Native]; pClient = 0xee17ece8
[DPROTO]: Client 3 - Set AuthIdType 12 [dp_RevEmu]; pClient = 0xee183bd8
Dropped Dzhed from server
Reason: Client sent 'drop'
[DPROTO]: Client 2 - Set AuthIdType 10 [dproto]; pClient = 0xee17ece8
Dropped Holt from server
Reason: Client sent 'drop'
Dropped junim from server
Reason: Client sent 'drop'
Dropped C H U K E P C from server
Reason: Timed out
[DPROTO]: Client 0 - Set AuthIdType 12 [dp_SteamEmu]; pClient = 0xee174f08
[DPROTO]: Client 2 - Set AuthIdType 10 [dproto]; pClient = 0xee17ece8
[DPROTO]: Client 3 - Set AuthIdType 1 [Native]; pClient = 0xee183bd8
Dropped nasssss from server
Reason: Client sent 'drop'
Dropped [T]tre3fla;x from server
Reason: Client sent 'drop'
Dropped ezekiel from server
Reason: Client sent 'drop'
[DPROTO]: Client 0 - Set AuthIdType 10 [dproto]; pClient = 0xee174f08
Dropped japa from server
Reason: Client sent 'drop'
[DPROTO]: Client 0 - Set AuthIdType 12 [dp_RevEmu]; pClient = 0xee174f08
Dropped Ghost MOD from server
Reason: Client sent 'drop'
[DPROTO]: Client 1 - Set AuthIdType 1 [dp_SXEI]; pClient = 0xee179df8
Dropped pikaa from server
Reason: Client sent 'drop'
[DPROTO]: Client 1 - Set AuthIdType 10 [dproto]; pClient = 0xee179df8
Dropped SanCristo from server
Reason: Client sent 'drop'
190.78.47.121:27005:reconnect
[DPROTO]: Client 1 - Set AuthIdType 10 [dproto]; pClient = 0xee179df8
[DPROTO]: Client 3 - Set AuthIdType 1 [dp_SXEI]; pClient = 0xee183bd8
Dropped WORMIAX (^_^) from server
Reason: Client sent 'drop'
PTB: Round ended, checking teams.
PTB: Round ended, checking teams.
Dropped SanCristo from server
Reason: Client sent 'drop'
Dropped pikaa from server
Reason: Client sent 'drop'
Dropped (1)Ja <3 Cleric Elite from server
Reason: Client sent 'drop'
Dropped Anakonda from server
Reason: Client sent 'drop'
Dropped kent from server
Reason: Client sent 'drop'
190.78.47.121:27005:reconnect
[DPROTO]: Client 1 - Set AuthIdType 10 [dproto]; pClient = 0xee179df8
[DPROTO]: Client 0 - Set AuthIdType 12 [dp_RevEmu]; pClient = 0xee174f08
[DPROTO]: Client 2 - Set AuthIdType 10 [dproto]; pClient = 0xee17ece8
[DPROTO]: Client 3 - Set AuthIdType 12 [dp_SteamEmu]; pClient = 0xee183bd8
Dropped 777 from server
Reason: Client sent 'drop'
Dropped Astr1m-Yalta from server
Reason: Client sent 'drop'
176.8.117.194:27005:reconnect
[DPROTO]: Client 0 - Set AuthIdType 12 [dp_RevEmu]; pClient = 0xee174f08
[DPROTO]: Client 3 - Set AuthIdType 1 [Native]; pClient = 0xee183bd8
Dropped 1we from server
Reason: Client sent 'drop'
Dropped nothing from server
Reason: Client sent 'drop'
Dropped SanCristo from server
Reason: Timed out
[DPROTO]: Client 1 - Set AuthIdType 10 [dproto]; pClient = 0xee179df8
[DPROTO]: Client 2 - Set AuthIdType 12 [dp_SteamEmu]; pClient = 0xee17ece8
Dropped AGC Deathmatch Player from server
Reason: Client sent 'drop'
[DPROTO]: Client 1 - Set AuthIdType 10 [dproto]; pClient = 0xee179df8
Dropped (/#F.a-B,i.a`n)876`+`____` from server
Reason: Client sent 'drop'
Dropped spartan _|_ from server
Reason: Client sent 'drop'
177.100.10.95:27005:reconnect
[DPROTO]: Client 1 - Set AuthIdType 10 [dproto]; pClient = 0xee179df8
177.100.10.95:27005:reconnect
[DPROTO]: Client 1 - Set AuthIdType 10 [dproto]; pClient = 0xee179df8
[DPROTO]: Client 2 - Set AuthIdType 12 [dp_RevEmu]; pClient = 0xee17ece8
[DPROTO]: Client 3 - Set AuthIdType 12 [dp_SteamEmu]; pClient = 0xee183bd8
Dropped Pi)I(ij from server
Reason: Client sent 'drop'
Dropped Astr1m-Yalta from server
Reason: Client sent 'drop'
176.213.218.132:27005:reconnect
[DPROTO]: Client 4 - Set AuthIdType 12 [dp_SC2009]; pClient = 0xee188ac8
Dropped Mizu from server
Reason: Client sent 'drop'
hApY.eNd
Membru, skill +1
Membru, skill +1
Posts: 295
Joined: 26 Mar 2013, 16:06
Detinator Steam: Da
SteamID: ApY.eNd # CYBERZ.RO
Has thanked: 11 times
Been thanked: 2 times

27 Mar 2013, 22:22

La fel si la mne :|
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