Deci modific din zpa_zombieclasses , si zpa_extraitem , modific preturile , viiata la zombie din zombie classes , dau save , apoi cand intru pe server nu este viata la zombie setata de mine , si cand ma uit in zombie classes sunt facute cite o copie la fiecare clasa , uitati
Code: Select all
; ==========================================================
; * || Zombie Plague Advance v1.6 Zombie Classes File || *
; ==========================================================
;
; Any changes you make here will be
; automatically loaded at map start
; This file will be automatically updated with new
; editable entries as you install new zombie classes.
[Classic Zombie]
NAME = Classic Zombie
INFO = =Balanced=
MODELS = zombie_source
CLAWMODEL = v_knife_zombie.mdl
HEALTH = 7000
SPEED = 230
GRAVITY = 1.00
KNOCKBACK = 1.25
[Zombie Raptor]
NAME = Zombie Raptor
INFO = HP+ Speed-- Jump++ Knockback+
MODELS = zm_raptor
CLAWMODEL = alienclaws.mdl
HEALTH = 6000
SPEED = 290
GRAVITY = 0.50
KNOCKBACK = 1.25
[Invincibile Predator]
NAME = Invincibile Predator
INFO = HP-- Speed++ Jump++ Knockback-
MODELS = predator1
CLAWMODEL = cutit_predator.mdl
HEALTH = 6000
SPEED = 230
GRAVITY = 1.00
KNOCKBACK = 0.75
[Tight Zombie]
NAME = Tight Zombie
INFO = HP-- Speed++ Jump++ Knockback++
MODELS = zombie_security
CLAWMODEL = cutit_tighet.mdl
HEALTH = 5400
SPEED = 240
GRAVITY = 0.80
KNOCKBACK = 1.50
[Zombie Regenerator]
NAME = Zombie Regenerator
INFO = HP-- Speed++++ Knockback+
MODELS = zombie_long_jump
CLAWMODEL = v_knife_zombie_lj.mdl
HEALTH = 2800
SPEED = 240
GRAVITY = 1.00
KNOCKBACK = 1.25
[ZomBIe Paint]
NAME = ZomBIe Paint
INFO = Pain shock Free
MODELS = lucyzombie
CLAWMODEL = v_knife_zombie_hunter.mdl
HEALTH = 5500
SPEED = 300
GRAVITY = 1.00
KNOCKBACK = 1.00
[Classic Zombie]
NAME = Classic Zombie
INFO = =Balanced=
MODELS = zombie_source
CLAWMODEL = v_knife_zombie.mdl
HEALTH = 7000
SPEED = 230
GRAVITY = 1.00
KNOCKBACK = 1.24
[Zombie Raptor]
NAME = Zombie Raptor
INFO = HP+ Speed-- Jump++ Knockback+
MODELS = zm_raptor
CLAWMODEL = alienclaws.mdl
HEALTH = 5000
SPEED = 290
GRAVITY = 0.49
KNOCKBACK = 1.24
[Invincibile Predator]
NAME = Invincibile Predator
INFO = HP-- Speed++ Jump++ Knockback-
MODELS = predator1
CLAWMODEL = cutit_predator.mdl
HEALTH = 6000
SPEED = 230
GRAVITY = 1.00
KNOCKBACK = 0.74
[Tight Zombie]
NAME = Tight Zombie
INFO = HP-- Speed++ Jump++ Knockback++
MODELS = zombie_security
CLAWMODEL = cutit_tighet.mdl
HEALTH = 6500
SPEED = 240
GRAVITY = 0.80
KNOCKBACK = 1.49
[Zombie Regenerator]
NAME = Zombie Regenerator
INFO = HP-- Speed++++ Knockback+
MODELS = zombie_long_jump
CLAWMODEL = v_knife_zombie_lj.mdl
HEALTH = 2800
SPEED = 240
GRAVITY = 1.00
KNOCKBACK = 1.24
[ZomBIe Paint]
NAME = ZomBIe Paint
INFO = Pain shock Free
MODELS = lucyzombie
CLAWMODEL = v_knife_zombie_hunter.mdl
HEALTH = 6500
SPEED = 240
GRAVITY = 1.00
KNOCKBACK = 1.00
[Classic Zombie]
NAME = Classic Zombie
INFO = =Balanced=
MODELS = zombie_source
CLAWMODEL = v_knife_zombie.mdl
HEALTH = 3500
SPEED = 230
GRAVITY = 1.00
KNOCKBACK = 1.24
[Zombie Raptor]
NAME = Zombie Raptor
INFO = HP+ Speed-- Jump++ Knockback+
MODELS = zm_raptor
CLAWMODEL = alienclaws.mdl
HEALTH = 2500
SPEED = 290
GRAVITY = 0.49
KNOCKBACK = 1.24
[Invincibile Predator]
NAME = Invincibile Predator
INFO = HP-- Speed++ Jump++ Knockback-
MODELS = predator1
CLAWMODEL = cutit_predator.mdl
HEALTH = 6000
SPEED = 230
GRAVITY = 1.00
KNOCKBACK = 0.74
[Tight Zombie]
NAME = Tight Zombie
INFO = HP-- Speed++ Jump++ Knockback++
MODELS = zombie_security
CLAWMODEL = cutit_tighet.mdl
HEALTH = 2500
SPEED = 240
GRAVITY = 0.80
KNOCKBACK = 1.49
[Zombie Regenerator]
NAME = Zombie Regenerator
INFO = HP-- Speed++++ Knockback+
MODELS = zombie_long_jump
CLAWMODEL = v_knife_zombie_lj.mdl
HEALTH = 3200
SPEED = 240
GRAVITY = 1.00
KNOCKBACK = 1.24
[ZomBIe Paint]
NAME = ZomBIe Paint
INFO = Pain shock Free
MODELS = lucyzombie
CLAWMODEL = v_knife_zombie_hunter.mdl
HEALTH = 6500
SPEED = 240
GRAVITY = 1.00
KNOCKBACK = 1.00