Deathrun.....Agains!

Discutii despre problemele aparute in jocul Counter-Strike.

Moderators: Moderatori ajutatori, Moderatori, Echipa eXtreamCS.com

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Marlbor0
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Membru, skill 0
Posts: 7
Joined: 26 Jul 2012, 10:21
Detinator Steam: Da
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03 Aug 2012, 21:41

Salut,ma numesc marlboro.si as vrea sa-mi spuneti ceva

de ex dupa cum stiti majoritatea pentru a merge pe counter-strike sunt folosite (w,a,s,d) si in dreapta acele 3 sageti sus jos stanga dreapta.....vreau ca butonu stanga sau dreapta sa-l pun pe shift ! adica cand tin pe shift sa se invarte!! sper din inima sa ma ajutatii..daca nu ati inteles lasati un reply..

si am un cfg imi putetii spune daca este bun ?
| Afiseaza codul
bind w "+forward;developer 1;fps_max 200"
bind a "+moveleft;developer 1;fps_max 200"
bind d "+moveright;developer 1;fps_max 200"

developer 1
fps_max 1000
fps_modem 500dem 999; cl_sidespeed 1000"
bind  "a"		"+moveleft; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "s"		"+back; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "d"		"+moveright; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "space"		"+jump; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "ctrl"		"+duck; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "mwheelup"	"+duck; wait; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "mwheeldown"	"+jump; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind "q" "lastinv"
cl_sidespeed		"999"
cl_forwardspeed		"999"
cl_backspeed		"999"
cl_upspeed		"999"
sv_maxspeed		"999"
cl_pitchspeed		"999"
echo "script loaded"


//DJ Jump
alias +DJ "+jump ; "
alias -DJ "-jump ; "
bind space +DJ
sv_accelerate 299999
sv_airaccelerate 299999
sv_lag 0
fy_snowspeed 2000
speed_stols 2000
speed_knife 2999
sv_enablebunnyhopping 1

r_dynamic 1
r_novis 0
r_traceglow 1
r_wateralpha 1
r_mirroralpha 0
r_bmodelhighfrac 5.0
r_lightmap 0

precache 1

mp_decals 20

gl_max_size 256
gl_affinemodels 0
gl_alphamin 0.25
gl_clear 0
gl_dither 1
gl_flipmatrix 0
gl_flashblend 0
gl_lightholes 0

fps_max 250
fps_modem 250

developer 1

rate 20000

cl_updaterate 35
cl_cmdrate 101
cl_weather 0
GL & HF
<<----------( SpeeD OptionS )---------->>

sv_airaccelerate 9999999
sv_accelerate "9999"
cl_yawspeed "500"

<<----------( Double Duck )---------->>

alias +dd "+duck;wait;-duck;wait;+duck"
alias -dd "-duck"
  
<<----------( Gstrafe & Strafe Script )-------->>

alias w1.bT9 "wait"
alias w5.bT9 "w1.bT9;w1.bT9;w1.bT9;w1.bT9;w1.bT9"
alias +du.bT9 "+duck;w1.bT9;-duck;w1.bT9;+duck"
alias -du.bT9 "w5.bT9;-duck"
bind "SHIFT" "+du.bT9"

Alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "mouse3" "+sgstrafe"


<<--------( Blood Display )------------>>


violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"


<<---------( Sound Settings )---------->>


volume "0.3"
suitvolume "0.25"
hisound "0"
bgmvolume "1"
MP3Volume "0"
_snd_mixahead "0.1"
voice_modenable "1"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "1"
voice_loopback "1"
s_a3d "0"
s_eax "1"
s_rolloff "1"
s_doppler "0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_distance "60"
s_min_distance "8"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"

<<----------( Video Options )---------->>


console "1"
fps_max "200"
fps_modem "0"
gamma "99"
brightness "99"
contimes "4"
net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphwidth "120"
sv_voiceenable "1"
sv_aim "1"
hpk_maxsize "0.15"
viewsize "110"
ati_subdiv "2"
ati_npatch "1"
r_decals "1024"
r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_mmx "1"
r_dynamic "0"
r_mirroralpha "0"
auto_aim "100"
<--------------------------------------->

gl_monolights "0"
gl_flipmatrix "0"
gl_overbright "0"
gl_polyoffset "1"
gl_max_size "512"
gl_cull "1"
gl_dither "1"
gl_picmip "0"
gl_spriteblend "1"
gl_playermip "5"
gl_dither "1"
gl_wateramp "0"
gl_lightholes "1"
gl_reporttjunctions "0"
gl_ztrick "1"
gl_flipmatrix "0"

<--------------------------------------->
max_smokepuffs "0"
max_shells "0"
mp_decals "300"
team ""
model ""
skin ""
topcolor "30"
bottomcolor "6"


<<---------( Setinfo Settings )-------->>

setinfo _ah "1"
setinfo dm ""
setinfo ghosts "0"
setinfo model ""
setinfo friends ""
setinfo _cs16 "anacond4"
setinfo lefthand "0"
setinfo _vgui_menus "1"

<<---------( cl Settings )------------->>


cl_logocolor "#Valve_Brown"
cl_logofile "abs110"
cl_backspeed "999"
cl_upspeed "3000"
Cl_FoRwArDsPeEd "9999"
cl_sidespeed "999"
cl_vsmoothing "10"
cl_updaterate "20"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_resend "20"
cl_idealpitchscale "0.8"
cl_timeout "30"
cl_cmdbackup "20"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "20"
cl_corpsestay "6"
cl_righthand "1"
cl_minmodels "1"
cl_crosshair_translucent "1"
cl_dynamiccrosshair "0"
cl_observercrosshair "0"
cl_bob "0"
cl_bobcycle "0.8"
cl_bobup "0"
cl_showfps "1"
cl_solid_players "1"
cl_rate "25000"
cl_weather "0"
fakelag "0"
fakeloss "0"

<<----------( Mouse Setings )---------->>

sensitivity "5"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
zoom_sensitivity_ratio "1.2"

<----------------------------------------->
scr_conspeed "99999"
scr_centertime "3"
scr_printspeed "8"
scr_connectmsg "0"
scr_connectmsg1 "0"
scr_connectmsg2 "0"
<----------------------------------------->
con_notifytime "3"
con_color "0 255 0"
<----------------------------------------->
viewsize "120"
developer "1"
drawradar "1"
crosshair "1"
joystick "0"
<----------------------------------------->
lookspring "0"

<<-------------- ( Settings ) ----------->>

fastsprites "1"
lambert "-1.01"
_cl_autowepswitch "1"
ex_interp "0.1"
rate "12000"

+mlook
+jlook
bind mwheeldown "cl_righthand 0"
alias speed_mod "speed_walk"
alias speed_walk "+speed;;echo Now Walk ... !!!!!!;;alias speed_mod
speed_run"
alias speed_run "-speed;;echo Now Run ... !!!!!!;;alias speed_mod
speed_walk"
sv_unlag "1"
sensitivity 23

alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"
bind "SPACE" "+jump;developer 1;fps_max 333; fps_modem 0;"

        <<-------------- ( No Recoil ) ----------->>

                      set aim_NoRecoil 1
                      set aim_Silent 1
                      alias +dd "+duck;wait;-duck;wait;+duck"
                      alias -dd "-duck"
                      alias "ducker"

"+duck;wait;-duck;wait;wait;wait;wait;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;-duck"

//D3V3l0p3r\\
bind "w" "+forward;developer 1;fps_modem 0;fps_max 333;wait"
bind "s" "+back;developer 1; fps_max 333; fps_modem 0;wait"
bind "a" "+moveleft;developer 1;fps_modem 0;fps_max 333;wait"
bind "d" "+moveright;developer 1;fps_modem 0;fps_max 333;wait"
alias "+h0p" "alias _special a;a"
alias "-h0p" "alias _special;-jump"
alias "a" "b;wait; special"
alias "b" "c"
alias "c" "+jump;alias b d"
alias "d" "-jump;alias b c"
bind "SPACE" "+jump; fps_max 333; fps_modem 0;wait"

bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "mouse2" "+right"
sv_maxspeed "3000"
cl_crosshair_size "small"
cl_crosshair_color "250 250 250"
sys_ticrate "100.0"

alias "+h0p" "alias _special a;a"
alias "-h0p" "alias _special;-jump"
alias "a" "b;wait; special"
alias "b" "c"
alias "c" "+jump;alias b d"
alias "d" "-jump;alias b c"


----------------------------------------------------------------------------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------------------------------------------------------------------------

                         ~. WaIt .~

echo " Loading..."
echo " Loading... 25 % [........*......................]"
wait
speak "Hello Mister you are the great"
wait
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speak "sound/misc/unstoppable"
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echo " Loading... 50 % [...............*...............]"
wait
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speak "sound/misc/godlike"
wait
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speak "sound/misc/humiliation"
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echo " Loading... 75 % [......................*........]"
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speak "sound/misc/headshot"
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speak "sound/misc/monsterkill"
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speak "sound/misc/ultrakill"
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echo " Loading...100 %[..............................*]"
echo " Loading... Complete - Have Fun ->"
echo
echo "Executing 'Bunnyhop'"
echo "Bunnyhop script complete"

echo "-----------------------------------------------------------------"
echo "********CoRRupT's GSTRAFE SCRIPT v2.0*******"                    
echo "********SCRIPT LOADED SUCCESSFULLY!********"                     
echo "********BIND LOADED SUCCESSFULLY!**********"                     
echo "-----------------------------------------------------------------"

play fvox/activated
echo ########### Creator - anaconda   ##############
echo ######YM! [email protected] ###########
echo ###########::Salut anaconda::###########


bind p         defuser
bind F6       "vesthelm;defuser;flash;flash;hegren;sgren"
bind F3              "ak47;m4a1"
bind F4                "galil;famas"
bind F5       "hegren"
bind F7          "awp;deagle"

///////////////////////////////////////
//  .........Spiel-Einstellungen............
///////////////////////////////////////
developer       "1"
tutor_enable       "0"
console          "1"
scr_conspeed      "9999"
cl_righthand       "0"

///////////////////////////////////////
//  ............sound/Voice-Einstellungen.........
///////////////////////////////////////

hisound          "1"
_snd_mixahead       "0.1"
bgmvolume       "0"
MP3FadeTime       "2"
MP3Volume       "1"
suitvolume       "0.15"
room_delay      "0"
s_a3d          "0"
s_automin_distance   "2"
s_automax_distance     "40"
s_occfactor      "1"
s_bloat          "2.0"
s_distance      "160"
s_doppler       "0.0"
s_eax          "0"
s_geometry      "0"
s_leafnum       "0"
s_max_distance       "1000"
s_min_distance       "2"
s_numpolys       "200"
s_polykeep       "1000000000"
s_polysize       "10000000"
s_refdelay       "4"
s_refgain       "0.4"
s_rolloff          "1"
s_verbwet       "0.25"
s_reverb          "1"
voice_enable       "1"
voice_forcemicrecord    "1"
voice_modenable       "1"
voice_scale       "0.85"
volume          "0.3"
sv_voiceenable       "1"
ambient_level      "0.3"
ambient_fade      "100"
_snd_mixahead       "0.1"

///////////////////////////////////////
//    ..........CL-URILE .........///
///////////////////////////////////////

ati_npatch       "2"
ati_subdiv       "2"
bottomcolor       "10"
brightness       "10"
crosshair       "1"
con_color       "999"
fps_max          "999"
fps_modem       "0.0"
fastsprites       "5"
gamma          "10"
max_smokepuffs       "0"
max_shells       "30"
mp_decals       "30"
cl_sidespeed            "42000"
cl_career_difficulty       "0"
cl_dynamiccrosshair    "0"
cl_himodels       "0"
cl_idealpitchscale       "0.8"
cl_lc          "1"
cl_lw          "1"
cl_lb         "0"
cl_minmodels       "0"
cl_righthand       "1"
cl_giblife         "0"
cl_shadows       "0"
cl_vsmoothing       "0.05"
cl_predict_players      "1"
cl_weather       "0"
cl_corpsestay       "0"
cl_nosmooth      "0"
cl_cross_col            "999"
r_mirroralpha       "0"
r_mmx          "1"
r_bmodelhighfrac       "5"
r_detailtextures       "0"
r_drawviewmodel      "1"
r_traceglow      "0"
r_dynamic       "0"
r_decals         "10"
r_shadows       "0"
r_norefresh      "0"
gl_lightholes      "1"
gl_dither          "1"
gl_spriteblend          "0"
gl_flipmatrix       "0"
gl_monolights       "1"
gl_polyoffset       "0.1"
gl_ztrick          "1"
gl_overbright       "1"
gl_wateramp       "0"
gl_playermip      "2"
gl_cull          "1"
gl_clear          "1"
topcolor          "50"
viewsize          "120"
cl_weather       "0"
violence_ablood       "1"
violence_hblood       "1"
violence_agibs       "1"
violence_hgibs       "1"
drawradar

///////////////////////////////////////
// ............TINTA...........
///////////////////////////////////////

hud_capturemouse    "1"
hud_centerid       "1"
hud_draw       "1"
hud_fastswitch       "1"
hud_saytext_internal    "1"
hud_takesshots       "0"
hud_drawnames        "1"
cl_radartype       "3"
cl_crosshair_color     "50 250 50"



; w7; cl_yawspeed 390; w4; -moveleft; -left"

alias "w4" "wait; wait; wait; wait"
alias "w7" "wait; wait; wait; wait; wait; wait; wait"
alias "w8" "wait; wait; wait; wait; wait; wait; wait; wait"
alias "w10" "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias "w30" "w10; w10; w10"
///////////////////////////////////////
//      ........FPS CONFIGURETION MAX 500..........
///////////////////////////////////////

net_graph       "3"
net_graphpos       "0"
net_scale       "5"

//Cumpar ARME BOMBE SI ORICE ARSENAL


///////////////////////////////////////
//      .......Steuerung-Einstellungen............
///////////////////////////////////////
//-=-=-=-=-=-=-=-=-=-=-=-=-B u n n y  H o p-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


alias w "wait"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias +un.b "alias _special un.bh;un.bh"
alias -un.b "alias _special slot10"
alias un.bh "special;w;+jump;w;-jump"
alias un.b1 "bind space +un.b;dev1;echo [==BHop Activat==];dev0;spk fvox/beep;alias un.bt un.b2"
alias un.b2 "bind space +jump;dev1;echo [==BHop Dezactivat==];dev0;spk fvox/beep;alias un.bt un.b1"
alias un.bt "un.b1"
bind "-" "un.bt" //replace x with any key to toggle on and off
//////////////////////////////////////////////////////////
cl_forwardspeed         "42000"
cl_backspeed       "42000"
cl_upspeed       "320"
_cl_autowepswitch    "0"
joystick          "0"
lookspring       "0"
lookstrafe       "0"
m_filter          "1"
m_forward       "1"
m_pitch          "0.022"
m_side          "0.8"
m_yaw          "0.022"
sensitivity       "3"
sv_aim          "0"
zoom_sensitivity_ratio    "1"
_windowed_mouse      "0"
+mlook
+jlook

//////////////////////Walk\\\\\\\\\\\\\\\\\\\\\\\\\

        alias walk "+speed; alias wr run; echo walking;"
        alias run "-speed; alias wr walk; echo running;"
        alias wr "walk"
        bind "shift" "wr"

/////////////////////STANGA-DREAPTA////////////////
ALIAS hands "hands1"
ALIAS hands1 "cl_righthand 0;alias hands hands2"
ALIAS hands2 "cl_righthand 1;alias hands hands1"
/////////////////////////////////////////



///////////////////////////////////////
//      .......Spec-Einstellungen............
///////////////////////////////////////
spec_autodirector_internal    "1"
spec_drawcone_internal    "1"
spec_drawnames_internal       "1"
spec_drawstatus_internal     "1"
spec_mode_internal    "1"
spec_pip        "0"

////////////////////////////////
//  Netsettings-Einstellungen.......................................
////////////////////////////////

cl_allowdownload       "1"
cl_allowupload       "1"
cl_download_ingame    "1"

rate          "25000"
cl_rate         "9999"
cl_resend       "2"
cl_cmdbackup       "6"
cl_cmdrate       "101"
cl_dlmax       "756"
cl_updaterate       "45"
cl_latency       "-30"


hpk_maxsize       "0.1"
setinfo "ghosts"      "0"
cl_timeout       "600"
developer       1

////////////////////////////////
//  Server-Steuerung
////////////////////////////////

//rcon_password ****
//rcon_address 213.239.197.10
//rcon_port ****

////////////////////////////////
//  AMX/Clanmod - Binds
////////////////////////////////
// bind "TASTE"       "clanmodmenu"


///////////////////////////////////
////###########PGL###################///
// map start
alias svinit "wait4; admin_rcon mp_fadetoblack 0; wait4; admin_rcon mp_roundtime 1.75; wait4; admin_rcon mp_startmoney 800; wait4; admin_rcon mp_freezetime 10; wait4"

alias lodknife "admin_rcon sv_restart 1; svinit; wait1s; admin_say Prepare for KNIFE ROUND; wait1s; admin_say Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_tsay red Knife ROUND is ON. Drop your weapon and/or bomb at home!; wait1s; admin_tsay red Knife ROUND is ON. Drop your weapon and/or bomb at home!"

alias lodstart "admin_rcon sv_restart 1; svinit; wait1s; admin_say 1st RESTART; wait1s; admin_ssay Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say 2nd RESTART; wait1s; admin_say GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_tsay yellow THE GAME IS ON; wait1s; admin_tsay yellow THE GAME IS ON"

alias warmup "wait4; admin_rcon mp_fadetoblack 0; wait4; admin_rcon mp_maxrounds 0; wait4; admin_rcon mp_roundtime 1.75; wait4; admin_rcon mp_startmoney 16000; wait4; admin_rcon mp_freezetime 5; wait4"
alias lodwarmup "admin_rcon sv_restart 1; warmup; wait1s; admin_tsay DangeR WARM ROUND; wait1s; admin_tsay DangeR WARM ROUND"

alias w3 "wait;wait;wait;wait;wait"
alias w2 "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias wl "w2;w2"
alias w6 "wait;wait;wait;wait;wait;wait"
alias rr1 "admin_restartround 1;w;w;w;admin_restartround 1;w;w;w;admin_restartround 5;wl;wl;wl;wl;wl;wl;wl;wl;wl"
alias l1 "admin_ssay  [Live----------------------------------------Live];w6"
alias l2 "admin_ssay  [-Live--------------------------------------Live-];w6"
alias l3 "admin_ssay  [--Live------------------------------------Live--];w6"
alias l4 "admin_ssay  [---Live----------------------------------Live---];w6"
alias l5 "admin_ssay  [----Live--------------------------------Live----];w6"
alias l6 "admin_ssay  [-----Live------------------------------Live-----];w6"
alias l7 "admin_ssay  [------Live----------------------------Live------];w6"
alias l8 "admin_ssay  [-------Live--------------------------Live-------];w6"
alias l9 "admin_ssay  [--------Live------------------------Live--------];w6"
alias l11 "admin_ssay [---------Live----------------------Live---------];w6"
alias l12 "admin_ssay [----------Live--------------------Live----------];w6"
alias l13 "admin_ssay [-----------Live------------------Live-----------];w6"
alias l14 "admin_ssay [------------Live----------------Live------------];w6"
alias l16 "admin_ssay [-------------Live--------------Live-------------];w6"
alias l17 "admin_ssay [--------------Live------------Live--------------];w6"
alias l18 "admin_ssay [---------------Live----------Live---------------];w6"
alias l19 "admin_ssay [----------------Live--------Live----------------];w6"
alias l21 "admin_ssay [-----------------Live------Live-----------------];w6"
alias l22 "admin_ssay [------------------Live----Live------------------];w6"
alias l23 "admin_ssay [-------------------Live--Live-------------------];w6"
alias l24 "admin_ssay [------------------Live----Live------------------];w6"
alias l25 "admin_ssay [-----------------Live------Live-----------------];w6"
alias l26 "admin_ssay [----------------Live--------Live----------------];w6"
alias l27 "admin_ssay [---------------Live----------Live---------------];w6"
alias l28 "admin_ssay [--------------Live------------Live--------------];w6"
alias l29 "admin_ssay [-------------Live--------------Live-------------];w6"
alias l31 "admin_ssay [------------Live----------------Live------------];w6"
alias l32 "admin_ssay [-----------Live------------------Live-----------];w6"
alias l33 "admin_ssay [----------Live--------------------Live----------];w6"
alias l34 "admin_ssay [---------Live----------------------Live---------];w6"
alias l35 "admin_ssay [--------Live------------------------Live--------];w6"
alias l36 "admin_ssay [-------Live--------------------------Live-------];w6"
alias l37 "admin_ssay [------Live----------------------------Live------];w6"
alias l38 "admin_ssay [-----Live------------------------------Live-----];w6"
alias l39 "admin_ssay [----Live--------------------------------Live----];w6"
alias l41 "admin_ssay [---Live----------------------------------Live---];w6"
alias l42 "admin_ssay [--Live------------------------------------Live--];w6"
alias l43 "admin_ssay [-Live--------------------------------------Live-];w6"
alias l44 "admin_ssay [Live-[BuToN]=[=>The Game Is On<=]=[BuToN]-Live];w6"
alias l45 "admin_ssay [ GL & HF ];w6"
alias l46 "admin_ssay [ Say Team Only ];w6"
alias live "admin_restart 2; l1;l2;l3;l4;l5;l6;l7;l8;l9;l11;l12;l13;l14;l15;l16;l17;l18;l19;l21;l22;l23;l24;l25;l26;l27;l28;l29;l31;l32;l33;l34;l35;l36;l37;l38;l39;l41;l42;l43;l44;l45; 146;"
bind "F12" "live"


alias "+h0p" "alias _special a;a"
alias "-h0p" "alias _special;-jump" 
alias "a" "b;wait; special" 
alias "b" "c" 
alias "c" "+jump;alias b d" 
alias "d" "-jump;alias b c" 


//----------WaLK oNoFF----------// 
alias walk_t "walk_on" 
alias walk_on "alias walk_t walk_off; +speed;speak walk; developer 1; echo Walking enabled; developer 0" 
alias walk_off "alias walk_t walk_on; -speed;speak run; developer 1; echo Running enabled; developer 0" 
bind ALT "walk_t
" //================================================== ========================// 
// [---Sound---] 
//================================================== ========================// 
s_rolloff "1.0" 
s_doppler "0.0" 
s_distance "60" 
s_automin_distance "2.0" 
s_automax_distance "30.0" 
s_min_distance "8.0" 
s_max_distance "1000.0" 
s_leafnum "0" 
s_refgain "0.4" 
s_refdelay "4" 
s_polykeep "1000000000" 
s_polysize "10000000" 
s_numpolys "200" 
s_bloat "2.0" 
s_verbwet "0.25" 
s_a3d "0.000000" 
s_eax "0" 
volume "0" 
suitvolume "0.7000000" 
hisound "1.000000" 
bgmvolume "0.000000" 
_snd_mixahead "0 "cOLD"
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "space" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 201"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "/" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "matrix"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind f "+left";cl_yawspeed 500
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
sensivity "10"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "800"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600.000000"
cl_crosshair_color "1000 1000 1000"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "800"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "30"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "250"
fps_modem "250"
gamma "2.620000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "1"
gl_polyoffset "-0.001"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "20.000000"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "12.4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
|CR7|AlexGooD*cL "KaTha
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.800000"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
+mlook
crosshair 1
+jlook
exec userconfig.cfg              





// Alias Walk


alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed"
alias walk_off "alias walk_t walk_on; -speed"                                
                                         


                                            .:::Scadere Lag:::.

alias "dslow" "rate 2500;cl_updaterate 10;cl_cmdrate 10;ex_interp 0.100; echo d slow speed"
alias "vslow" "rate 3500;cl_updaterate 13;cl_cmdrate 13;ex_interp 0.077; echo very slow speed"
alias "slow" "rate 5000;cl_updaterate 15;cl_cmdrate 15;ex_interp 0.068; echo slow speed"
alias "norm" "rate 7500;cl_updaterate 20;cl_cmdrate 30;ex_interp 0.050; echo normal speed"
alias "fast" "rate 9999;cl_updaterate 30;cl_cmdrate 40;ex_interp 0.034; echo fast speed"
alias "vfast" "rate 20000;cl_updaterate 60;cl_cmdrate 60;ex_interp 0.017; echo wtf speed :P"
alias "lfast" "rate 20000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.010; echo LAN speed"

alias "rates" "rate;cl_updaterate;cl_cmdrate;ex_interp"

// Equipment
//----------------------------------------------------------------------------------------------------
//

bind "F1" "ak47;primammo;usp;secammo;buyammo1;buyammo2, "
bind "F2" "m4a1;primammo;usp;secammo;defuser;buyammo1;buyammo2, "
bind "F3" "awp;primammo;usp;secammo;defuser;buyammo1;buyammo2, "
bind "F4" "deagle;secammo; "
bind "F5" "hegren;flash;flash;; "
bind "F12" "retry"
bind "altleft" +duck
                                         
                                          .:::Crestere FPS:::.

cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"
cl_himodels "0"
bind "mwheelup" "+jump"
bind "mwheeldown" "+duck"  

alias dev0 "developer 0"
alias dev1 "developer 1"
hud_fastswitch 1
alias fast "faston"
alias faston "bind mouse1 fastatt; dev1; echo Fast Sniper Attack *ON*; dev0; alias fast fastoff"
alias fastoff "bind mouse1 +attack; dev1; echo Fast Sniper Attack *OFF*; dev0; alias fast faston"
alias fastatt "+attack; wait; -attack; fson; slot2; slot1; fsoff"

bind "p" "fast"
 
fps_max 250"
fps_modem 250"
developer 1

//================================================== ========================// 
// [---Keys---] 
//================================================== ========================// 
echo "Saint suge **** de la *E7*OviGooD"
echo "CFG 100% creat de *E7*OviGooD"
bind "f1" say "---==>>>~Re~aLLz~<<<==---" 
bind "f2" "say HeatoN StyLe ^ _ ^ HeatoN FoRevEr " 
bind "f3" say ".:::[DeAgLe]:::." 
bind "f4" say ".:::[AWP]:::." 
bind "f5" say ".:::[Scout]:::." 
bind "home" "admin_restartround 1;developer 1;echo admin_restartround 1;admin_startmoney 800;echo admin_startmoney 800;admin_friendlyfire 1;echo admin_friendlyfire 1;developer 0;echo admin_rcon mp_fadetoblack 1;admin_rcon mp_fadetoblack 1;echo admin_rcon mp_maxrounds 15;admin_rcon mp_maxrounds 15;echo admin_rcon mp_roundtime 1.75;admin_rcon mp_roundtime 1.75;echo admin_rcon mp_freezetime 14;admin_rcon mp_freezetime 14;admin_say Teams get ready to start; admin_say PGL GAME IS ON GL & HF ALL !" 
bind "KP_ENTER" "vesthelm; vest" 
bind "KP_PLUS" "vest" 
bind "MOUSE1" "+attack; adjust_crosshair" 
bind j "snapshot; say_team "<<Taking-picture>>" 
bind "v" say_team "La X1 g0g0g0 !" 
bind "h" say_team "La X2 g0g0g0 !" 
//================================================== ========================// 
// [---Mouse---] 
//================================================== ========================// 
m_pitch "0.022" 
m_yaw "0.022" 
m_forward "1" 
m_side "0.8" 
m_filter "1" 
sensitivity "12.4" 
joystick "0.000000" 

//Additions by CPL London Config Scanner 
gl_max_size "512" 
gl_alphamin "0.25" 
gl_monolight "0" 
lightgamma "2.5" 
texgamma "2" 
cl_solid_players "1" 
cl_sidespeed "400" 
gl_picmip "0" 
gl_playermip "0" 
r_drawviewmodel "0" 
max_smokepuffs "120" 
cl_movespeedkey "0.3" 
//================================================== ========================// 
// [---Misc-Settings---] 
//================================================== ========================// 
console "1.0" 
fps_max "100" 
crosshair "1.000000" 
gamma "100" 
brightness "5" 
con_color "100 255 200" 
net_graph "3" 
net_graphwidth "400" 
net_scale "5" 
net_graphpos "1" 
n41
hud_drawnames        un.b1
spec_drawnames_internal       
bind 5.01et_graphsolid "1" 
sv_aim "0.000000" 
hpk_maxsize "0" 
v 
hpk_maxsize iewsize "130.000000" 
r_bmodelhighfrac "5.0" 
mp_decals "50" 
r_decals "50" 
gl_dither "0" 
gl_polyoffset "4.0" 
gl_overbright "0.000000" 
gl_flipmatrix "0" 
gl_monolights "0"  
topcolor "0" 
bottomcolor "0" 
lookstrafe "0.000000" 
lookspring "0.000000" 
cl_forwardspeed "400" 
cl_backspeed "400" 
cl_vsmoothing "0.05" 
hud_takesshots "0" 
fastsprites "0.000000" 
hud_capturemouse "1" 
hud_fastswitch "1" 
hud_centerid "1" 
hud_classautokill "1" 
setinfo "dm" "0" 
setinfo "ah" "0"
setinfo _pw marelerege 
setinfo "vgui_menus" "0" 
setinfo "lefthand" "0" 
+mlook
 
alias +_t0bhopp "alias _special t0bhopp_;t0bhopp_"
alias -_t0bhopp "alias _special;-jump"
alias t0bhopp_ "+-;wait;special"
alias +- "t0bhopp+"
alias t0bhopp+ "+jump;alias +- t0bhopp-"
alias t0bhopp- "-jump;alias +- t0bhopp+"
bind space +_t0bhopp

//Flashlight
//alias _special ffire
alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"

bind f +fastfire

//LongJump Script
// Waits
fps_max "250"
cl_yawspeed "500"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"




Alias airnor "sv_airaccelerate 200"
alias airext "sv_airaccelerate -50"
alias +jum "airext; +jump; wait; wait; +back"
alias -jum "airnor; -jump; -back"
bind alt +jum
bind z "say .tp" 
bind x "say .cp"
bind l "cl_righthand 1"
bind p "amx_slapmenu"
Alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "ALT" "+sgstrafe"

//Bhop ;x
alias +hop "alias _special @hop;@hop"
alias -hop "alias _special;-duck"
alias @hop "special;wait;+jump;+duck;wait;-jump"
bind alt +hop

//DJ Jump
alias +DJ "+jump ; +duck"
alias -DJ "-jump ; -duck"
bind space +DJ

//menuselect aliases
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
alias ms9 "menuselect 9"
alias "w" "wait"

//weapon aliases
alias weapon_1 "slot1"
alias weapon_2 "slot2"
alias weapon_grenade "slot4"
alias weapon_position "weapon_right"
alias weapon_right "cl_righthand 1; alias weapon_position weapon_left"
alias weapon_left "cl_righthand 0; alias weapon_position weapon_right"

//ammo aliases
alias ammo1 "buy; ms6"
alias ammo2 "buy; ms7"

//volume aliases
alias prn_0 "developer 1; echo Volume: [X..........]; developer 0"
alias prn_1 "developer 1; echo Volume: [.X.........]; developer 0"
alias prn_2 "developer 1; echo Volume: [..X........]; developer 0"
alias prn_3 "developer 1; echo Volume: [...X.......]; developer 0"
alias prn_4 "developer 1; echo Volume: [....X......]; developer 0"
alias prn_5 "developer 1; echo Volume: [.....X.....]; developer 0"
alias prn_6 "developer 1; echo Volume: [......X....]; developer 0"
alias prn_7 "developer 1; echo Volume: [.......X...]; developer 0"
alias prn_8 "developer 1; echo Volume: [........X..]; developer 0"
alias prn_9 "developer 1; echo Volume: [.........X.]; developer 0"
alias prn_M "developer 1; echo Volume: [..........X]; developer 0"

alias vol_up vol_up_8
alias vol_down vol_down_8
alias vol_up_0 "volume 0.0; alias vol_up vol_up_1; alias vol_down vol_down_0; prn_0"
alias vol_up_1 "volume 0.1; alias vol_up vol_up_2; alias vol_down vol_down_0; prn_1"
alias vol_up_2 "volume 0.2; alias vol_up vol_up_3; alias vol_down vol_down_1; prn_2"
alias vol_up_3 "volume 0.3; alias vol_up vol_up_4; alias vol_down vol_down_2; prn_3"
alias vol_up_4 "volume 0.4; alias vol_up vol_up_5; alias vol_down vol_down_3; prn_4"
alias vol_up_5 "volume 0.5; alias vol_up vol_up_6; alias vol_down vol_down_4; prn_5"
alias vol_up_6 "volume 0.6; alias vol_up vol_up_7; alias vol_down vol_down_5; prn_6"
alias vol_up_7 "volume 0.7; alias vol_up vol_up_8; alias vol_down vol_down_6; prn_7"
alias vol_up_8 "volume 0.8; alias vol_up vol_up_9; alias vol_down vol_down_7; prn_8"
alias vol_up_9 "volume 0.9; alias vol_up vol_up_M; alias vol_down vol_down_8; prn_9"
alias vol_up_M "volume 1.0; alias vol_up vol_up_M; alias vol_down vol_down_9; prn_M"
alias vol_down_0 "volume 0.0; alias vol_up vol_up_1; alias vol_down vol_down_0; prn_0"
alias vol_down_1 "volume 0.1; alias vol_up vol_up_2; alias vol_down vol_down_0; prn_1"
alias vol_down_2 "volume 0.2; alias vol_up vol_up_3; alias vol_down vol_down_1; prn_2"
alias vol_down_3 "volume 0.3; alias vol_up vol_up_4; alias vol_down vol_down_2; prn_3"
alias vol_down_4 "volume 0.4; alias vol_up vol_up_5; alias vol_down vol_down_3; prn_4"
alias vol_down_5 "volume 0.5; alias vol_up vol_up_6; alias vol_down vol_down_4; prn_5"
alias vol_down_6 "volume 0.6; alias vol_up vol_up_7; alias vol_down vol_down_5; prn_6"
alias vol_down_7 "volume 0.7; alias vol_up vol_up_8; alias vol_down vol_down_6; prn_7"
alias vol_down_8 "volume 0.8; alias vol_up vol_up_9; alias vol_down vol_down_7; prn_8"
alias vol_down_9 "volume 0.9; alias vol_up vol_up_M; alias vol_down vol_down_8; prn_9"
alias vol_down_M "volume 1.0; alias vol_up vol_up_M; alias vol_down vol_down_9; prn_M"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+bind"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "+bind"
bind "PAUSE" "pause"
bind w "+forward;developer 1;fps_max 999;fps_modem 999"
bind s "+back;developer 1;fps_max 999;fps_modem 999"
bind a "+moveleft;developer 1;fps_max 999;fps_modem 999"
bind d "+moveright;developer 1;fps_max 999;fps_modem 999"
+mlook
developer 450
fps_max 800
fps_modem 500dem 999; cl_sidespeed 999"
bind  "a"		"+moveleft; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "s"		"+back; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "d"		"+moveright; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "space"		"+jump; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "ctrl"		"+duck; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "mwheelup"	"+duck; wait; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "mwheeldown"	"+jump; fps_max 999; fps_modem 999; cl_sidespeed 999"
cl_sidespeed		"999"
cl_forwardspeed		"999"
cl_backspeed		"999"
cl_upspeed		"999"
sv_maxspeed		"999"
cl_forwardspeed 9999
cl_pitchspeed		"999"
echo "script loaded"


//DJ Jump
alias +DJ "+jump ; "
alias -DJ "-jump ; "
bind space +DJ
sv_accelerate 299999"
sv_airaccelerate 299999"
sv_lag 0
fy_snowspeed 2000
speed_stols 2000
speed_knife 2999
sv_enablebunnyhopping 1


unbindall
unbindall






<<--------------( Bind )------------->>



bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "ctrl" "+duck"
bind "mouse1" "+attack"
bind "mouse3" "attack2"
bind "SPACE" "+sprung"
bind "q" "lastinv"
bind "r" "+reload"
bind "MWHEELDOWN" "invnext"
bind "mwheelup" "+duck"
bind "h" "say /medic"


bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"




bind "t" "impulse 201"
bind "c" "radio3"
bind "o" "buyequip"
bind "g" "drop"
bind "m" "chooseteam"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "PAUSE" "PAUSE"
bind "=" "podbotmenu"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "," "buyammo1"
bind "." "buyammo2"
bind "b" "buy"
bind "c" "+fU7.timmehslopes;defuser //hold down for flat"
bind "PgDn" "say /top15"
bind "F5" "snapshot"
bind "e" "+use"
bind "leftarrow" "cl_righthand 0"
bind "rightarrow" "cl_righthand 1"


<<----------( Weapon Bind )---------->>



bind "F3" "equip"
bind "F4" "grenazi"
bind "F5" "14"
bind "F6" "32"
bind "F7" "4144"
bind "F8" "4243"
bind "F12" "46"


*******************************
* 
*******************************


<<----------( Weapon Script )-------->>

=


<<----------( Double Duck )---------->>

alias +dd "+duck;wait;-duck;wait;+duck"
alias -dd "-duck"



<<----------( Gstrafe Script )-------->>

alias w1.bT9 "wait"
alias w5.bT9 "w1.bT9;w1.bT9;w1.bT9;w1.bT9;w1.bT9"
alias +du.bT9 "+duck;w1.bT9;-duck;w1.bT9;+duck"
alias -du.bT9 "w5.bT9;-duck"

bind "SHIFT" "+du.bT9"



<<--------( Blood Display )------------>>


violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"


<<---------( Sound Settings )---------->>


volume "1"
suitvolume "0.25"
hisound "1"
bgmvolume "1"
MP3Volume "0"
_snd_mixahead "0.1"
voice_modenable "1"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "1"
voice_loopback "1"
s_a3d "0"
s_eax "1"
s_rolloff "1"
s_doppler "0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_distance "60"
s_min_distance "8"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"

<<----------( Video Options )---------->>


console "1"
fps_max "700"
fps_modem "000"
gamma "99"
brightness "99"
contimes "4"
net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphwidth "120"
sv_voiceenable "1"
sv_aim "50"
hpk_maxsize "0.15"
viewsize "110"
ati_subdiv "2"
ati_npatch "1"
r_decals "1024"
r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_mmx "1"
r_dynamic "0"
r_mirroralpha "0"
auto_aim "100"
<--------------------------------------->
gl_monolights "0"
gl_flipmatrix "0"
gl_overbright "0"
gl_polyoffset "1"
gl_max_size "512"
gl_cull "1"
gl_dither "1"
gl_picmip "0"
gl_spriteblend "1"
gl_keeptjunctions "0"
gl_affinemodels "0"
gl_playermip "5"
gl_dither "1"
gl_wateramp "0"
gl_lightholes "1"
gl_reporttjunctions "0"
gl_ztrick "1"
gl_flipmatrix "0"
<--------------------------------------->
max_smokepuffs "0"
max_shells "0"
mp_decals "300"
team ""
model ""
skin ""
topcolor "30"
bottomcolor "6"


<<---------( Setinfo Settings )-------->>


setinfo _ah "1"
setinfo dm ""
setinfo ghosts "0"
setinfo model ""
setinfo friends ""
setinfo lefthand "0"
setinfo _vgui_menus "1"


<<---------( cl Settings )------------->>


cl_logocolor "#Valve_Brown"
cl_logofile "abs110"
cl_forwardspeed "32000"
cl_backspeed "32000"
cl_sidespeed "32000"
cl_vsmoothing "10"
cl_updaterate "20"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_resend "20"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "20"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_corpsestay "600"
cl_righthand "1"
cl_minmodels "0"
cl_crosshair_translucent "1"
cl_dynamiccrosshair "0"
cl_observercrosshair "0"
cl_bob "0"
cl_bobcycle "0.8"
cl_bobup "0"
cl_showfps "1"
cl_solid_players "1"
cl_upspeed "320"
cl_rate "25000"
cl_weather "0"
fakelag "0"
fakeloss "0"

<<----------( Mouse Setings )---------->>

sensitivity "3"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
zoom_sensitivity_ratio "1.2"


<<----------( Hud Settings )----------->>


; Hud_Draw 1/0 Version By -ImatioN-.
alias rickzy0 "hud_draw 0; bind mouse3 rickzy1"
alias rickzy1 "hud_draw 1; bind mouse3 rickzy0"
bind mouse3 rickzy0


<----------------------------------------->
setinfo "dm" "0"
setinfo "ah" "0"
setinfo ghosts "0"
setinfo "vgui_menus" "0"
setinfo "_ah" "1"
setinfo "_vgui_menus" "0"

<----------------------------------------->
scr_conspeed "99999"
scr_centertime "3"
scr_printspeed "8"
scr_connectmsg "0"
scr_connectmsg1 "0"
scr_connectmsg2 "0"
<----------------------------------------->
con_notifytime "3"
con_color "255 255 255"
<----------------------------------------->
viewsize "120"
developer "1"
drawradar "1"
crosshair "1"
joystick "0"
<----------------------------------------->
lookspring "0"

<<-------------- ( Settings ) ----------->>

fastsprites "1"
lambert "-1.01"
_cl_autowepswitch "1"
ex_interp "0.1"
rate "25000"


+mlook
+jlook


sensitivity 3

echo Executing 'Bunnyhop.cfg'...

alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"

bind "SPACE" "+sprung"



echo Bunnyhop script complete

alias "ducker"
"+duck;wait;-duck;wait;wait;wait;wait;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;-duck"


//DEV\\
bind w "+forward;developer 1;fps_modem 250;fps_max 200"
bind a "+moveleft;developer 1;fps_modem 250;fps_max 200"
bind d "+moveright;developer 1;fps_modem 250;fps_max 200"
alias "+h0p" "alias _special a;a"
alias "-h0p" "alias _special;-jump"
alias "a" "b;wait; special"
alias "b" "c"
alias "c" "+jump;alias b d"
alias "d" "-jump;alias b c"
bind "space" "+h0p"


bind "mouse2" "+attack2"
bind "mwheelup "+duck"

//Flashlight
//alias _special ffire
alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"

bind f +fastfire


alias "+h0p" "alias _special a;a"
alias "-h0p" "alias _special;-jump"
alias "a" "b;wait; special"
alias "b" "c"
alias "c" "+jump;alias b d"
alias "d" "-jump;alias b c"
bind "space" "+h0p"
name "YoYo^"
cl_yawspeed "400"

cl_righthand 0




echo "******Corrupt`s GSTRAFE SCRIPT v2.0******"
echo "******SCRIPTURILE S-AU INCARCAT CU SUCCES!******"
echo "******BINDURILE S-AU INCARCAT CU SUCCES!******"
echo "******FOLOSITILE CU DRAG!******"

echo "EnJoY !!! Very Happy"
echo "CFG By YoYo_AK47"
echo ":::::::::::::::::::::::::::::::::"
echo ":::::::::::::::::::::::::::::::::"
echo "::::::::::Salut YoYo!::::::::::"
echo"::::::::::::::::::::::::::::::::::"
echo"::::::::::::::::::::::::::::::::::"


//----------WaLK oNoFF----------// 
alias walk_t "walk_on" 
alias walk_on "alias walk_t walk_off; +speed;speak walk; developer 1; echo Walking enabled; developer 0" 
alias walk_off "alias walk_t walk_on; -speed;speak run; developer 1; echo Running enabled; developer 0" 
bind ALT "walk_t
" //================================================== ========================// 
// [---Sound---] 
//================================================== ========================// 
s_rolloff "1.0" 
s_doppler "0.0" 
s_distance "60" 
s_automin_distance "2.0" 
s_automax_distance "30.0" 
s_min_distance "8.0" 
s_max_distance "1000.0" 
s_leafnum "0" 
s_refgain "0.4" 
s_refdelay "4" 
s_polykeep "1000000000" 
s_polysize "10000000" 
s_numpolys "200" 
s_bloat "2.0" 
s_verbwet "0.25" 
s_a3d "0.000000" 
s_eax "0" 
volume "0" 
suitvolume "0.7000000" 
hisound "1.000000" 
bgmvolume "0.000000" 
_snd_mixahead "0.1" 
name "sLk^Soimul"
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "space" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 201"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "/" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "matrix"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind f "+left";cl_yawspeed 500
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
sensivity "12.4"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "800"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600.000000"
cl_crosshair_color "1000 1000 1000"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "100000"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "30"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "999"
fps_modem "999"
gamma "2.620000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "1"
gl_polyoffset "-0.001"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "20.000000"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "12.4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
name "|CR7|AlexGooD*cL"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.800000"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
+mlook
crosshair 1
+jlook
exec userconfig.cfg              





// Alias Walk


alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed"
alias walk_off "alias walk_t walk_on; -speed"                                
                                         


                                            .:::Scadere Lag:::.

alias "dslow" "rate 2500;cl_updaterate 10;cl_cmdrate 10;ex_interp 0.100; echo d slow speed"
alias "vslow" "rate 3500;cl_updaterate 13;cl_cmdrate 13;ex_interp 0.077; echo very slow speed"
alias "slow" "rate 5000;cl_updaterate 15;cl_cmdrate 15;ex_interp 0.068; echo slow speed"
alias "norm" "rate 7500;cl_updaterate 20;cl_cmdrate 30;ex_interp 0.050; echo normal speed"
alias "fast" "rate 9999;cl_updaterate 30;cl_cmdrate 40;ex_interp 0.034; echo fast speed"
alias "vfast" "rate 20000;cl_updaterate 60;cl_cmdrate 60;ex_interp 0.017; echo wtf speed :P"
alias "lfast" "rate 20000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.010; echo LAN speed"

alias "rates" "rate;cl_updaterate;cl_cmdrate;ex_interp"

// Equipment
//----------------------------------------------------------------------------------------------------
//

bind "F1" "ak47;primammo;usp;secammo;buyammo1;buyammo2, "
bind "F2" "m4a1;primammo;usp;secammo;defuser;buyammo1;buyammo2, "
bind "F3" "awp;primammo;usp;secammo;defuser;buyammo1;buyammo2, "
bind "F4" "deagle;secammo; "
bind "F5" "hegren;flash;flash;; "
bind "F12" "retry"
bind "altleft" +duck
                                         
                                          .:::Crestere FPS:::.

cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"
cl_himodels "0"
bind "mwheelup" "+jump"
bind "mwheeldown" "+duck"  

alias dev0 "developer 0"
alias dev1 "developer 1"
hud_fastswitch 1
alias fast "faston"
alias faston "bind mouse1 fastatt; dev1; echo Fast Sniper Attack *ON*; dev0; alias fast fastoff"
alias fastoff "bind mouse1 +attack; dev1; echo Fast Sniper Attack *OFF*; dev0; alias fast faston"
alias fastatt "+attack; wait; -attack; fson; slot2; slot1; fsoff"

bind "p" "fast"
 
fps_max 999"
fps_modem 999"
developer 1

//================================================== ========================// 
// [---Keys---] 
//================================================== ========================// 
echo "Saint suge **** de la BogdZzZ"
echo "CFG 100% creat de BogdZzZ"
bind "f1" say "---==>>>~Re~aLLz~<<<==---" 
bind "f2" "say HeatoN StyLe ^ _ ^ HeatoN FoRevEr " 
bind "f3" say ".:::[DeAgLe]:::." 
bind "f4" say ".:::[AWP]:::." 
bind "f5" say ".:::[Scout]:::." 
bind "home" "admin_restartround 1;developer 1;echo admin_restartround 1;admin_startmoney 800;echo admin_startmoney 800;admin_friendlyfire 1;echo admin_friendlyfire 1;developer 0;echo admin_rcon mp_fadetoblack 1;admin_rcon mp_fadetoblack 1;echo admin_rcon mp_maxrounds 15;admin_rcon mp_maxrounds 15;echo admin_rcon mp_roundtime 1.75;admin_rcon mp_roundtime 1.75;echo admin_rcon mp_freezetime 14;admin_rcon mp_freezetime 14;admin_say Teams get ready to start; admin_say PGL GAME IS ON GL & HF ALL !" 
bind "KP_ENTER" "vesthelm; vest" 
bind "KP_PLUS" "vest" 
bind "MOUSE1" "+attack; adjust_crosshair" 
bind j "snapshot; say_team "<<Taking-picture>>" 
bind "v" say_team "La X1 g0g0g0 !" 
bind "h" say_team "La X2 g0g0g0 !" 
//================================================== ========================// 
// [---Mouse---] 
//================================================== ========================// 
m_pitch "0.022" 
m_yaw "0.022" 
m_forward "1" 
m_side "0.8" 
m_filter "1" 
sensitivity "7.3" 
joystick "0.000000" 

//Additions by CPL London Config Scanner 
gl_max_size "512" 
gl_alphamin "0.25" 
gl_monolight "0" 
lightgamma "2.5" 
texgamma "2" 
cl_solid_players "1" 
cl_sidespeed "400" 
gl_picmip "0" 
gl_playermip "0" 
r_drawviewmodel "0" 
max_smokepuffs "120" 
cl_movespeedkey "0.3" 
//================================================== ========================// 
// [---Misc-Settings---] 
//================================================== ========================// 
console "1.0" 
fps_max "999" 
crosshair "1.000000" 
gamma "100" 
brightness "5" 
con_color "100 255 200" 
net_graph "3" 
net_graphwidth "400" 
net_scale "5" 
net_graphpos "1" 
net_graphsolid "1" 
sv_aim "0.000000" 
hpk_maxsize "0" 
viewsize "130.000000" 
r_bmodelhighfrac "5.0" 
mp_decals "50" 
r_decals "50" 
gl_dither "0" 
gl_polyoffset "4.0" 
gl_overbright "0.000000" 
gl_flipmatrix "0" 
gl_monolights "0"  
topcolor "0" 
bottomcolor "0" 
lookstrafe "0.000000" 
lookspring "0.000000" 
cl_forwardspeed "100000" 
cl_backspeed "400" 
cl_vsmoothing "0.05" 
hud_takesshots "0" 
fastsprites "0.000000" 
hud_capturemouse "1" 
hud_fastswitch "1" 
hud_centerid "1" 
hud_classautokill "1" 
setinfo "dm" "0" 
setinfo "ah" "0"
setinfo _pw marelerege 
setinfo "vgui_menus" "0" 
setinfo "lefthand" "0" 
+mlook
 
alias +_t0bhopp "alias _special t0bhopp_;t0bhopp_"
alias -_t0bhopp "alias _special;-jump"
alias t0bhopp_ "+-;wait;special"
alias +- "t0bhopp+"
alias t0bhopp+ "+jump;alias +- t0bhopp-"
alias t0bhopp- "-jump;alias +- t0bhopp+"
bind space +_t0bhopp

//Flashlight
//alias _special ffire
alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"

bind f +fastfire

//LongJump Script
// Waits
fps_max "999"
cl_yawspeed "500"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"




Alias airnor "sv_airaccelerate 200"
alias airext "sv_airaccelerate -50"
alias +jum "airext; +jump; wait; wait; +back"
alias -jum "airnor; -jump; -back"
bind alt +jum
bind z "say .tp" 
bind x "say .cp"
bind l "cl_righthand 1"
bind p "amx_slapmenu"
Alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "ALT" "+sgstrafe"

//Bhop ;x
alias +hop "alias _special @hop;@hop"
alias -hop "alias _special;-duck"
alias @hop "special;wait;+jump;+duck;wait;-jump"
bind alt +hop

//DJ Jump
alias +DJ "+jump ; +duck"
alias -DJ "-jump ; -duck"
bind space +DJ

//menuselect aliases
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
alias ms9 "menuselect 9"
alias "w" "wait"

//weapon aliases
alias weapon_1 "slot1"
alias weapon_2 "slot2"
alias weapon_grenade "slot4"
alias weapon_position "weapon_right"
alias weapon_right "cl_righthand 1; alias weapon_position weapon_left"
alias weapon_left "cl_righthand 0; alias weapon_position weapon_right"

//ammo aliases
alias ammo1 "buy; ms6"
alias ammo2 "buy; ms7"

//volume aliases
alias prn_0 "developer 1; echo Volume: [X..........]; developer 0"
alias prn_1 "developer 1; echo Volume: [.X.........]; developer 0"
alias prn_2 "developer 1; echo Volume: [..X........]; developer 0"
alias prn_3 "developer 1; echo Volume: [...X.......]; developer 0"
alias prn_4 "developer 1; echo Volume: [....X......]; developer 0"
alias prn_5 "developer 1; echo Volume: [.....X.....]; developer 0"
alias prn_6 "developer 1; echo Volume: [......X....]; developer 0"
alias prn_7 "developer 1; echo Volume: [.......X...]; developer 0"
alias prn_8 "developer 1; echo Volume: [........X..]; developer 0"
alias prn_9 "developer 1; echo Volume: [.........X.]; developer 0"
alias prn_M "developer 1; echo Volume: [..........X]; developer 0"

alias vol_up vol_up_8
alias vol_down vol_down_8
alias vol_up_0 "volume 0.0; alias vol_up vol_up_1; alias vol_down vol_down_0; prn_0"
alias vol_up_1 "volume 0.1; alias vol_up vol_up_2; alias vol_down vol_down_0; prn_1"
alias vol_up_2 "volume 0.2; alias vol_up vol_up_3; alias vol_down vol_down_1; prn_2"
alias vol_up_3 "volume 0.3; alias vol_up vol_up_4; alias vol_down vol_down_2; prn_3"
alias vol_up_4 "volume 0.4; alias vol_up vol_up_5; alias vol_down vol_down_3; prn_4"
alias vol_up_5 "volume 0.5; alias vol_up vol_up_6; alias vol_down vol_down_4; prn_5"
alias vol_up_6 "volume 0.6; alias vol_up vol_up_7; alias vol_down vol_down_5; prn_6"
alias vol_up_7 "volume 0.7; alias vol_up vol_up_8; alias vol_down vol_down_6; prn_7"
alias vol_up_8 "volume 0.8; alias vol_up vol_up_9; alias vol_down vol_down_7; prn_8"
alias vol_up_9 "volume 0.9; alias vol_up vol_up_M; alias vol_down vol_down_8; prn_9"
alias vol_up_M "volume 1.0; alias vol_up vol_up_M; alias vol_down vol_down_9; prn_M"
alias vol_down_0 "volume 0.0; alias vol_up vol_up_1; alias vol_down vol_down_0; prn_0"
alias vol_down_1 "volume 0.1; alias vol_up vol_up_2; alias vol_down vol_down_0; prn_1"
alias vol_down_2 "volume 0.2; alias vol_up vol_up_3; alias vol_down vol_down_1; prn_2"
alias vol_down_3 "volume 0.3; alias vol_up vol_up_4; alias vol_down vol_down_2; prn_3"
alias vol_down_4 "volume 0.4; alias vol_up vol_up_5; alias vol_down vol_down_3; prn_4"
alias vol_down_5 "volume 0.5; alias vol_up vol_up_6; alias vol_down vol_down_4; prn_5"
alias vol_down_6 "volume 0.6; alias vol_up vol_up_7; alias vol_down vol_down_5; prn_6"
alias vol_down_7 "volume 0.7; alias vol_up vol_up_8; alias vol_down vol_down_6; prn_7"
alias vol_down_8 "volume 0.8; alias vol_up vol_up_9; alias vol_down vol_down_7; prn_8"
alias vol_down_9 "volume 0.9; alias vol_up vol_up_M; alias vol_down vol_down_8; prn_9"
alias vol_down_M "volume 1.0; alias vol_up vol_up_M; alias vol_down vol_down_9; prn_M"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+bind"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "+bind"
bind "PAUSE" "pause"
bind w "+forward;developer 1;fps_max 999;fps_modem 999"
bind s "+back;developer 1;fps_max 999;fps_modem 999"
bind a "+moveleft;developer 1;fps_max 999;fps_modem 999"
bind d "+moveright;developer 1;fps_max 999;fps_modem 999"
+mlook
developer 450
fps_max 999
fps_modem 500dem 999; cl_sidespeed 999"
bind  "a"		"+moveleft; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "s"		"+back; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "d"		"+moveright; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "space"		"+jump; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "ctrl"		"+duck; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "mwheelup"	"+duck; wait; fps_max 999; fps_modem 999; cl_sidespeed 999"
bind  "mwheeldown"	"+jump; fps_max 999; fps_modem 999; cl_sidespeed 999"
cl_sidespeed		"999"
cl_forwardspeed		"999"
cl_backspeed		"999"
cl_upspeed		"999"
sv_maxspeed		"999"
cl_forwardspeed 9999
cl_pitchspeed		"999"
echo "script loaded"


//DJ Jump
alias +DJ "+jump ; "
alias -DJ "-jump ; "
bind space +DJ
sv_accelerate 299999"
sv_airaccelerate 299999"
sv_lag 0
fy_snowspeed 2000
speed_stols 2000
speed_knife 2999
sv_enablebunnyhopping 1

rate "9500.000"
rate "9600.000" 
rate "9700.000" 
rate "9800.000" 
cl_latency "-90.0" 
cl_updaterate "20" 
cl_cmdrate "20"
cl_lc "1" 
cl_lw "1"
cl_download_ingame "0"
cl_himodels "0.000000" 
cl_gaitestimation "1.000000"
cl_timeout "999999"
gl_overbright "0.000000"
gl_keeptjunctions "0.000000"
gl_round_down "1.000000"
gl_playermip "2.000000"
gl_flipmatrix "0"
gl_monolights "0"
max_shells "-1" 
max_smokepuffs "2" 
hisound "0.000000"
loadas8bit "0.000000"
setinfo "ghosts" "0.000000"
mp_decals "0.000000" 
console "1.0"
afireF525000
bind y
net_graphpos hegren;flash;flash;;




ati_npatch +moveright
bind
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Andrei.B
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05 Aug 2012, 19:33

Pai de ce nu il incerci sa vezi daca este bun?

Mereu in suflet culorile ( Roş -Albastru )
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MyLo
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08 Aug 2012, 06:49

Incearca prima oara sa vezi daca e ceea ce cauti ...
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