Cand am jucat prima data cu el si cu un cfg pe care il am si acum aveam fps 100 si chiar depasea pana in 120 fps la o placa de 1gb ram , dupa un timp , am mai avut probleme si am mai tot reinstalat cs-ul si daca joc cu imaginea e tot ecranul am maxim fps 30 , iar media la fps e de 20 si cand joc cu imaginea intr-un patratel de nu am loc sa vad am maxim 45 media fiind de 40 . Ce modificari as putea face , sa am ca inainte sau macar vreo 70-80 fps sa pot juca ca orice om?
- CFG | Afiseaza codul
@Copyright 2012-2013 -> by cRi // -->NAME<--\\ name "cRi" // -->SETARI<-- \\ cl_logocolor "#Valve_Brown" cl_logofile "abs110" cl_vsmoothing "100" cl_updaterate "101" cl_lw "0" cl_lc "1" cl_dlmax "128" cl_himodels "1" cl_resend "20" cl_idealpitchscale "0.8" cl_timeout "25" cl_cmdbackup "20" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" cl_corpsestay "600" cl_righthand "1" cl_minmodels "0" cl_crosshair_translucent "1" cl_dynamiccrosshair "0" cl_observercrosshair "0" cl_bob "0" cl_bobcycle "1" cl_bobup "0" cl_showfps "1" cl_solid_players "1" cl_upspeed "300" cl_weather "0" cl_crosshair_color "251 5 252" cl_crosshair_size "small" cl_showfps "1" cl_dlmax "128" cl_himodels "1" cl_movespeedkey "0.52" cl_autowepswitch "1" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" sensitivity "7.0" net_graph "3" net_graphpos "2" net_graphwidth "192 net_scale "5 m_filter "1" m_side "0.8" m_forward "1" m_yaw "0.022" m_pitch "0.022" r_bmodelhighfrac "5.0" r_bmodelinterp "1" r_cachestudio "1" r_cullsequencebox "1" r_decals "300" r_drawentities "1" r_dynamic "1" r_fullbright "0" r_glowshellfreq "2.2" r_lightmap "0" r_mirroralpha "1" r_mmx "0" r_norefresh "0" r_novis "0" r_speeds "0" r_traceglow "0" r_wadtextures "0" r_wateralpha "1" // -->SETARI-VIDEO<-- \\ gl_clear "1" gl_alphamin "0.25" gl_cull "1" gl_dither "1" gl_flipmatrix "0" gl_keeptjunctions "1" gl_lightholes "1" gl_max_size "256" gl_monolights "0" gl_overbright "0" gl_palette_tex "1" gl_picmip "0" gl_playermip "0" gl_polyoffset "0.1" gl_round_down "3" gl_spriteblend "+" gl_nocolors "0" gl_overbright "0.000000" gl_wateramp "0.3" gl_ztrick "0" gl_texturemode "gl_linear_mipmap_nearest" gamma "9.000000" brightness "9.000000" gunsmoke "1" ati_subdiv "2.0" ati_npatch "1.0" host_speeds "0" r_decals "0" r_drawviewmodel "1" r_dynamic "0" r_mirroralpha "0" r_bmodelhighfrac "5.0" r_mmx "1" lightgamma "0.1" texgamma "2" v_dark "0" topcolor "30" c_maxpitch "90" max_smokepuffs "120" r_decals "300" r_fullbright "0" scr_ofsx "0" scr_ofsy "0" scr_ofsz "0" texgamma "2" topcolor "30" viewsize "120.000000" s_automax_distance "30.0" s_automin_distance "2.0" s_max_distance "1000.0" s_min_distance "8.0" // -->SETARI-AUDIO<-- \\ s_eax "0" s_a3d "0" s_verbwet "0.25" s_bloat "2" s_numpolys "200" s_refdelay "4" s_refgain "0.4" s_max_distance "1000" s_min_distance "8" s_automax_distance "30" s_automin_distance "2" s_distance "60" s_doppler "0" s_rolloff "1" volume "1" suitvolume "1" hisound "1" bgmvolume "0.5" MP3Volume "0.2" snd_noextraupdate "1" snd_mixahead "0.1" s_reverb "0" s_geometry "0" s_occlude "1" s_occfactor "0" s_occ_epsilon "0" s_reflect "0" s_usepvs "0" violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" sv_aim "0" sv_voiceenable "1" // -->NETWORK<-- \\ fps_modem "101" cl_cmdrate "101" cl_download_ingame "0" cl_lc "1" cl_lw "0" cl_rate "25000" cl_resend "6" cl_timeout "99999" cl_updaterate "101" ex_interp "0.01" // --> BHOP <-- \\ alias +cri.bho "alias _special @cri.bho;@cri.bho" alias -cri.bho "alias _special" alias @cri.bho "special;wait;+jump;wait;-jump" bind "space" "+cri.bho" // -->MULTI-STRAFE + PRE-STRAFE<-- \\ alias strafe.pW1_4 "+jump; +left; +moveleft; wait7; -moveleft; -jump; -left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; +right; +moveright; wait7; -moveright; -right; -duck" alias strafe.pW1_left "+left; +moveleft; wait7; -moveleft; -left;" alias strafe.pW1_right "+right; +moveright; wait7; -moveright; -right;" alias _jump "+jump; wait; -jump alias s.pW1_run "+forward; wait40; wait10; wait10; -forward" alias s.pW1_pre "+jump; +duck; cl_yawspeed 135; -moveleft; -forward; -left; cl_yawspeed 210" alias run_pW1.LJ4 "s.pW1_run; -jump; wait5; -duck; strafe.pW1_4" alias pre_pW1.LJ4 "s.pW1_pre; -jump; strafe.pW1_4" bind "x" "pre_pW1.LJ4" // -->SGSTRAFE<-- \\ Alias +sgstrafe "alias _special ggstrafe;ggstrafe" alias -sgstrafe "alias _special" alias ggstrafe "special;wait;+duck;wait;-duck" bind "alt" "+sgstrafe" // -->FPS <-- \\ bind w "+forward;developer 1;fps_modem 200;fps_max 200" bind a "+moveleft;developer 1;fps_modem 200;fps_max 200" bind d "+moveright;developer 1;fps_modem 200;fps_max 200" fps_modem 200 fps_max 999 // -->CULOARE-CHAT<-- \\ alias green "con_color 26+255+26" alias red "con_color 255+22+22" alias yellow "con_color 255+255+0" alias blue "con_color 0+0+255" alias orange "con_color 255+165+0" alias white "con_color 255+255+255" alias black "con_color 0+0+0" alias color "cl1" alias cl1 "green; alias color cl2" alias cl2 "red; alias color cl3" alias cl3 "yellow; alias color cl4" alias cl4 "blue; alias color cl5" alias cl5 "orange; alias color cl6" alias cl6 "white; alias color cl7" alias cl7 "black; alias color cl1" bind f1 " color" // -->WAITS<-- \\ fps_max "101" cl_yawspeed "210" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20" alias wait7 "wait5; wait;" // -->ALTE-SETARI<-- \\ bind "-" "admin_ignore_immunity 1" bind "=" "admin_ignore_immunity 0" bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "+" "sizeup" bind "-" "sizedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "=" "sizeup" bind "`" "toggleconsole" bind "e" "+use" bind "~" "toggleconsole" bind "F12" "screenshot" bind "m" "chooseteam" bind "PAUSE" "pause" bind "mwheeldown" "+duck" bind "CAPSLOCK" "+speed" bind "MWHEELDOWN" "+duck" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" bind "c" "say /medic" bind x +setlaser bind v +dellaser