- | Afiseaza codul
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <engine> #include <hamsandwich> #include <fakemeta_util> #define PLUGIN "VIP System" #define VERSION "1.9x" #define AUTHOR "God @ Dual-Gaming" #define PREFIX "!g[GOLD VIP]!n" #define START_HOUR 21 #define END_HOUR 10 #define REQUIRED_ROUNDS 3 #define TASKID_CHECKER 82371 #define TASKID_MESSAGE 82121 new CountRounds = 0, g_sCurrentMap [ 32 ], bool: HappyHours = false; new HP = 100, Allowmap = 1 new gold[33], silver[33] new Limit[33] // Advanced bullet damage © Sn!ff3r new g_hudmsg1, g_hudmsg2; // Parachute © KRoT@L/JTP10181 & Fixed sector new para_ent [ 33 ]; new test new kill[33] native set_leader(id) native delete_leader() new lastCT, lastT // Warmup native is_warmup_enable ( ); public plugin_init ( ) { //new NAME_LICENTIAT[20]; // get_user_ip(0, NAME_LICENTIAT, charsmax(NAME_LICENTIAT), 1); //if(equal(NAME_LICENTIAT, "37.59.157.117")) { register_plugin ( PLUGIN, VERSION, AUTHOR ); RegisterHam ( Ham_Spawn, "player", "Player_Spawn", 1 ); register_message ( get_user_msgid ( "ScoreAttrib" ), "hookMessageScoreAttrib" ); register_event ( "HLTV", "hookNewRound", "a", "1=0", "2=0" ); register_logevent("clearleader", 2, "1=Round_End"); register_event ( "DeathMsg", "hookDeathMsg", "a" ); fChecker ( ) set_task ( 60.0, "fChecker", TASKID_CHECKER, _, _, "b" ); set_task ( 600.0, "fMessage", TASKID_MESSAGE, _, _, "b" ); register_clcmd ( "say /rd", "fResetDeaths" ); register_clcmd ( "say_team /rd", "fResetDeaths" ); register_clcmd ( "say", "handleSay" ) register_concmd("amx_givemoney", "givemoney") // Advanced bullet damage © Sn!ff3r register_event ( "Damage", "hookOnDamage", "b", "2!0", "3=0", "4!0" ); g_hudmsg1 = CreateHudSyncObj ( ); g_hudmsg2 = CreateHudSyncObj ( ); citeste(); //} } public plugin_precache() { precache_sound("misc/preparenord.wav") } public handleSay(id) { if(!gold[id]) return 0; new args[64],comanda[18] read_args(args, charsmax(args)) remove_quotes(args) new arg1[9]; new arg2[32]; strbreak(args, arg1, charsmax(arg1), arg2, charsmax(arg2)); formatex(comanda, charsmax(comanda), "/give") if (equal(arg1,comanda, strlen(comanda)+1)) donate(id, arg2); return 0; } public donate(id, arg[]) { new to[32], count[10], player[32], player2[32]; strbreak(arg, to, charsmax(to), count, charsmax(count)); if (!to[0]) { chat_color(id, "^x04Jucatorul care la-ti scris nu este pe server"); return 1; } new reciever = cmd_target(id, to, (CMDTARGET_ALLOW_SELF)); new nr = str_to_num(count) if (!reciever) { chat_color(id, "^x04Jucatorul care la-ti scris nu este pe server"); return 1; } else if (cs_get_user_money(id) < nr ) { chat_color(id, "^x04Nu ai suficienti bani"); return 1; } else if (cs_get_user_money(reciever) >= 16000 ) { chat_color(id, "^x04Jucatorul care la-ti scris are nr. maxim de bani"); return 1; } get_user_name(id, player, charsmax(player)) get_user_name(reciever, player2, charsmax(player2)) if(cs_get_user_money(reciever)+nr > 16000) { chat_color(id, "^x04Jucatorul %s va trece limita de bani, mai poate primi %d$",player2, (16000-cs_get_user_money(reciever))); return 1; } chat_color(0, "^x04%s ^x01i-a dat lui ^x04%s ^x03%d^x04$",player,player2,nr); cs_set_user_money(id, cs_get_user_money(id)-nr) cs_set_user_money(reciever, cs_get_user_money(reciever)+nr) return 0; } public givemoney(id) { if(get_user_flags ( id ) & read_flags ( "abcdefghijklmnopqrst" )) { new target_name[32] new Amount[10] read_argv(1, target_name, 31) read_argv(2, Amount, 9) if(equal(target_name, "") || equal(Amount, "")) { console_print(id, "amx_givemoney <Nume> <Suma>") return 1 } new Money = str_to_num(Amount) if(Money <= 0) { console_print(id, "Trebuie sa scrii o suma mai mare decat 0 !") return 1 } new iPlayer = cmd_target(id, target_name, 8) if(!iPlayer) { console_print(id, "Jucatorul %s nu a fost gasit !", target_name) return 1 } cs_set_user_money(iPlayer, cs_get_user_money(iPlayer)+Money) return 1 } else { console_print(id, "Nu ai acces la aceasta comanda !") return 1 } return 1 } public plugin_natives ( ) register_native ( "is_happy_hours", "is_happy_hours", 1 ); public is_happy_hours ( ) return HappyHours; public fResetDeaths ( id ) { if(get_user_flags ( id ) & read_flags ( "abcdefghijklmnopqrst" )) { cs_set_user_deaths ( id, 0 ); chat_color ( id, "!g[NORD DEATHS]!n Ti-ai resetat decesele!" ); } else { if(gold[id] == 1 && Limit[id] < 3) { Limit [ id ]++; cs_set_user_deaths ( id, 0 ); chat_color ( id, "!g[DG DEATHS]!n Ti-ai resetat decesele, ti le mai poti reseta de %d ori!",(3-Limit[id])); } else if(gold[id] == 1 && Limit[id] >= 3) chat_color ( id, "!g[DG DEATHS]!n Ai folosit nr maxim de /rd!" ); } } public fChecker ( ) { new Hour; time ( Hour, _, _ ); if ( Hour >= START_HOUR || Hour < END_HOUR ) { HappyHours = true; chat_color ( 0, "!gHappyHours este in desfasurare!" ) if ( equali ( g_sCurrentMap, "de_dust" ) == -1 ) server_cmd ( "changelevel de_dust2" ); else { set_cvar_num ( "mp_timelimit", 0 ); static id; for ( id = 1; id <= get_maxplayers ( ); id++ ) if ( is_user_connected ( id ) ) gold[id] = true; } } else { if ( Hour >= END_HOUR && HappyHours ) { HappyHours = false; server_cmd ( "changelevel de_inferno" ); } } } public citeste() { get_mapname( g_sCurrentMap, charsmax ( g_sCurrentMap ) ); strtolower( g_sCurrentMap ); new szDatadir[ 64 ],g_szFile[128]; get_localinfo( "amxx_configsdir", szDatadir, charsmax( szDatadir ) ); formatex( szDatadir, charsmax( szDatadir ), "%s", szDatadir ); if( !dir_exists( szDatadir ) ) mkdir( szDatadir ); formatex( g_szFile, charsmax( g_szFile ), "%s/hp_maps.ini", szDatadir ); if( !file_exists( g_szFile ) ) { write_file( g_szFile, "// ^"Nume mapa^" ^"hp^" ^"acces meniu/grenade^"", -1 ); write_file( g_szFile, "// ^"de_dust2^" ^"100^" ^"1^"", -1 ); } new Data[ 256 ], mapa[ 32 ], mapa2[32], hpmapa[16], arme[16]; new iFile = fopen( g_szFile, "rt" ); while( !feof( iFile ) ) { fgets( iFile, Data, charsmax( Data ) ); parse( Data, mapa, charsmax(mapa), hpmapa, charsmax(hpmapa), arme, charsmax(arme) ); replace_all(mapa, charsmax(mapa), " ", "") replace_all(g_sCurrentMap, charsmax(g_sCurrentMap), " ", "") if(equali(mapa, g_sCurrentMap)) { HP = str_to_num(hpmapa) Allowmap = str_to_num(arme) break; } } fclose( iFile ); formatex( g_szFile, charsmax( g_szFile ), "%s/knife_maps.ini", szDatadir ); if( !file_exists( g_szFile ) ) { write_file( g_szFile, "// Nume mapa", -1 ); write_file( g_szFile, "// de_dust2", -1 ); } new sData[ 256 ]; new iFile2 = fopen( g_szFile, "rt" ); while( !feof( iFile2 ) ) { fgets( iFile2, sData, charsmax( sData ) ); parse( sData, mapa2, charsmax(mapa2)); if( equal( mapa2, g_sCurrentMap ) ) { set_cvar_num("wup_mode",2); test = 1 break; } } fclose( iFile2 ); } public fMessage ( ) chat_color ( 0, "%s In intervalul !g23:00 - 10:00!n singura mapa jucata este !gde_dust2, !giar toti jucatorii au !gGold VIP.", PREFIX ); public client_putinserver ( id ) { if(test == 1) set_cvar_num("wup_mode",2); if ( HappyHours ) { gold[id] = 1; return 1; } new name[32] get_user_name(id, name, charsmax(name)) new szDatadir[ 64 ],g_szFile[128]; get_localinfo( "amxx_configsdir", szDatadir, charsmax( szDatadir ) ); formatex( szDatadir, charsmax( szDatadir ), "%s", szDatadir ); if( !dir_exists( szDatadir ) ) mkdir( szDatadir ); formatex( g_szFile, charsmax( g_szFile ), "%s/vips.ini", szDatadir ); if( !file_exists( g_szFile ) ) { write_file( g_szFile, "// ^"nume^" ^"flah vip^"", -1 ); write_file( g_szFile, "// ^"zorken^" ^"bst^"", -1 ); } new sData[ 256 ], nume[32], flags[32]; new iFile = fopen( g_szFile, "rt" ); while( !feof( iFile ) ) { fgets( iFile, sData, charsmax( sData ) ); if( !sData[ 0 ] || sData[ 0 ] == ';' || sData[ 0 ] == ' ' || ( sData[ 0 ] == '/' && sData[ 1 ] == '/' ) ) continue; parse( sData, nume, charsmax(nume), flags, charsmax(flags)); if( equal( name, nume ) ) { if(equal(flags, "bst")) gold[id] = 1 else if(equal(flags, "bt")) silver[id] = 1 break; } } fclose( iFile ); if ( gold[id] ) { chat_color ( 0, "%s !gPlayer!n *VIP*!t Gold %s!n has connected on this server.", PREFIX, get_name ( id ) ); } else if ( silver[id] ) { chat_color ( 0, "%s !gPlayer!n *VIP*!t Silver %s!n has connected on this server.", PREFIX, get_name ( id ) ); } return 0 } public Player_Spawn ( id ) { if ( !is_user_connected ( id ) || !is_user_alive ( id ) ) return 1; parachute_reset ( id ); if ( gold[id] || silver[id] ) { fm_set_user_armor ( id, 100 ); if(gold[id]) { fm_set_user_health ( id, HP ); if ( CountRounds >= REQUIRED_ROUNDS && Allowmap ) { ShowGoldMenu ( id ); fm_give_item ( id, "weapon_flashbang" ); fm_give_item ( id, "weapon_hegrenade" ); fm_give_item ( id, "weapon_flashbang" ); } } else{ if ( CountRounds >= REQUIRED_ROUNDS && Allowmap ) { ShowSilverMenu ( id ); fm_give_item ( id, "weapon_flashbang" ); fm_give_item ( id, "weapon_hegrenade" ); fm_give_item ( id, "weapon_flashbang" ); } } } return 1; } public ShowGoldMenu ( id ) { new menu = menu_create ( "DG VIP", "GoldVIP_Handler" ); if ( get_user_team ( id ) == 2 ) { menu_additem ( menu, "\wGet\r M4A1\w +\r Deagle", "1", 0 ); menu_additem ( menu, "\wGet\r AUG\w +\r Deagle", "2", 0 ); menu_additem ( menu, "\wGet\r Famas\w +\r Deagle", "3", 0 ); if(CountRounds >= 4) { menu_additem ( menu, "\wGet\r SG 550\w +\r Deagle", "4", 0 ); menu_additem ( menu, "\wGet\r AWP\w +\r Deagle", "5", 0 ); } else { menu_additem ( menu, "\wGet\r SG 550\w +\r Deagle\d[Round 4]", "0", 0 ); menu_additem ( menu, "\wGet\r AWP\w +\r Deagle\d[Round 4]", "0", 0 ); } } else if ( get_user_team ( id ) == 1 ) { menu_additem ( menu, "\wGet\r AK47\w +\r Deagle", "1", 0 ); menu_additem ( menu, "\wGet\r SG 552\w +\r Deagle", "2", 0 ); menu_additem ( menu, "\wGet\r Galil\w +\r Deagle", "3", 0 ); if(CountRounds >= 4) { menu_additem ( menu, "\wGet\r G3SG1\w +\r Deagle", "4", 0 ); menu_additem ( menu, "\wGet\r AWP\w +\r Deagle", "5", 0 ); } else { menu_additem ( menu, "\wGet\r G3SG1\w +\r Deagle\d[Round 4]", "0", 0 ); menu_additem ( menu, "\wGet\r AWP\w +\r Deagle\d[Round 4]", "0", 0 ); } } menu_setprop ( menu, MPROP_EXIT, MEXIT_ALL ); menu_display ( id, menu, 0 ); return 1; } public GoldVIP_Handler ( id, menu, item ) { if( item == MENU_EXIT || !is_user_connected ( id ) || !is_user_alive ( id ) ) { menu_destroy ( menu ); return 1; } new data [ 6 ], szName [ 64 ]; new access, callback; menu_item_getinfo ( menu, item, access, data,charsmax ( data ), szName,charsmax ( szName ), callback ); new key = str_to_num ( data ); if(key == 0) ShowGoldMenu ( id ) if ( get_user_team ( id ) == 2 ) { switch ( key ) { case 1: { StripHades ( id ); fm_give_item ( id, "weapon_m4a1" ); fm_give_item ( id, "weapon_deagle" ); cs_set_user_bpammo ( id, CSW_M4A1, 90 ); cs_set_user_bpammo ( id, CSW_DEAGLE, 30 ); chat_color ( id, "%s Ai primit!g M4A1!n si !gDeagle!n !", PREFIX ); } case 2: { StripHades ( id ); fm_give_item ( id, "weapon_aug" ); fm_give_item ( id, "weapon_deagle" ); cs_set_user_bpammo ( id, CSW_AUG, 90 ); cs_set_user_bpammo ( id, CSW_DEAGLE, 30 ); chat_color ( id, "%s Ai primit!g AUG!n si !gDeagle!n !", PREFIX ); } case 3: { StripHades ( id ); fm_give_item ( id, "weapon_famas" ); fm_give_item ( id, "weapon_deagle" ); cs_set_user_bpammo ( id, CSW_FAMAS, 90 ); cs_set_user_bpammo ( id, CSW_DEAGLE, 30 ); chat_color ( id, "%s Ai primit!g Famas!n si !gDeagle!n !", PREFIX ); } case 4: { StripHades ( id ); fm_give_item ( id, "weapon_sg550" ); fm_give_item ( id, "weapon_deagle" ); cs_set_user_bpammo ( id, CSW_SG550, 90 ); cs_set_user_bpammo ( id, CSW_DEAGLE, 30 ); chat_color ( id, "%s Ai primit!g SG 550!n si !gDeagle!n !", PREFIX ); } case 5: { StripHades ( id ); fm_give_item ( id, "weapon_awp" ); fm_give_item ( id, "weapon_deagle" ); cs_set_user_bpammo ( id, CSW_AWP, 90 ); cs_set_user_bpammo ( id, CSW_DEAGLE, 30 ); chat_color ( id, "%s Ai primit!g AWP!n si !gDeagle!n !", PREFIX ); } } } else if ( get_user_team ( id ) == 1 ) { switch ( key ) { case 1: { StripHades ( id ); fm_give_item ( id, "weapon_ak47" ); fm_give_item ( id, "weapon_deagle" ); cs_set_user_bpammo ( id, CSW_AK47, 90 ); cs_set_user_bpammo ( id, CSW_DEAGLE, 30 ); chat_color ( id, "%s Ai primit!g AK47!n si !gDeagle!n !", PREFIX ); } case 2: { StripHades ( id ); fm_give_item ( id, "weapon_sg552" ); fm_give_item ( id, "weapon_deagle" ); cs_set_user_bpammo ( id, CSW_SG552, 90 ); cs_set_user_bpammo ( id, CSW_DEAGLE, 30 ); chat_color ( id, "%s Ai primit!g SG552!n si !gDeagle!n !", PREFIX ); } case 3: { StripHades ( id ); fm_give_item ( id, "weapon_galil" ); fm_give_item ( id, "weapon_deagle" ); cs_set_user_bpammo ( id, CSW_GALIL, 90 ); cs_set_user_bpammo ( id, CSW_DEAGLE, 30 ); chat_color ( id, "%s Ai primit!g Galil!n si !gDeagle!n !", PREFIX ); } case 4: { StripHades ( id ); fm_give_item ( id, "weapon_g3sg1" ); fm_give_item ( id, "weapon_deagle" ); cs_set_user_bpammo ( id, CSW_G3SG1, 90 ); cs_set_user_bpammo ( id, CSW_DEAGLE, 30 ); chat_color ( id, "%s Ai primit!g G3SG1!n si !gDeagle!n !", PREFIX ); } case 5: { StripHades ( id ); fm_give_item ( id, "weapon_awp" ); fm_give_item ( id, "weapon_deagle" ); cs_set_user_bpammo ( id, CSW_AWP, 90 ); cs_set_user_bpammo ( id, CSW_DEAGLE, 30 ); chat_color ( id, "%s Ai primit!g AWP!n si !gDeagle!n !", PREFIX ); } } } return 1; } public ShowSilverMenu ( id ) { new menu = menu_create ( "SilverDG VIP", "SilverVIP_Handler" ); if ( get_user_team ( id ) == 2 ) { menu_additem ( menu, "\wGet\r AUG\w +\r USP", "1", 0 ); menu_additem ( menu, "\wGet\r Famas\w +\r USP", "2", 0 ); menu_additem ( menu, "\wGet\r MP5\w +\r USP", "3", 0 ); if(CountRounds >= 4) menu_additem ( menu, "\wGet\r Sig 550\w +\r USP", "4", 0 ); else menu_additem ( menu, "\wGet\r Sig 550\w +\r USP/d[Round 4]", "0", 0 ); } else if ( get_user_team ( id ) == 1 ) { menu_additem ( menu, "\wGet\r Sig 552\w +\r USP", "1", 0 ); menu_additem ( menu, "\wGet\r Galil\w +\r USP", "2", 0 ); menu_additem ( menu, "\wGet\r UMP45\w +\r USP", "3", 0 ); if(CountRounds >= 4) menu_additem ( menu, "\wGet\r G3SG1\w +\r USP", "4", 0 ); else menu_additem ( menu, "\wGet\r G3SG1\w +\r USP/d[Round 4]", "0", 0 ); } menu_setprop ( menu, MPROP_EXIT, MEXIT_ALL ); menu_display ( id, menu, 0 ); return 1; } public SilverVIP_Handler ( id, menu, item ) { if( item == MENU_EXIT || !is_user_connected ( id ) || !is_user_alive ( id ) ) { menu_destroy ( menu ); return 1; } new data [ 6 ], szName [ 64 ]; new access, callback; menu_item_getinfo ( menu, item, access, data,charsmax ( data ), szName,charsmax ( szName ), callback ); new key = str_to_num ( data ); if(key == 0) ShowSilverMenu ( id ) if ( get_user_team ( id ) == 2 ) { switch ( key ) { case 1: { StripHades ( id ); fm_give_item ( id, "weapon_aug" ); fm_give_item ( id, "weapon_usp" ); cs_set_user_bpammo ( id, CSW_AUG, 90 ); cs_set_user_bpammo ( id, CSW_USP, 90 ); chat_color ( id, "%s Ai primit!g AUG!n si !gUSP!n !", PREFIX ); } case 2: { StripHades ( id ); fm_give_item ( id, "weapon_famas" ); fm_give_item ( id, "weapon_usp" ); cs_set_user_bpammo ( id, CSW_FAMAS, 90 ); cs_set_user_bpammo ( id, CSW_USP, 90 ); chat_color ( id, "%s Ai primit!g Famas!n si !gUSP!n !", PREFIX ); } case 3: { StripHades ( id ); fm_give_item ( id, "weapon_mp5navy" ); fm_give_item ( id, "weapon_usp" ); cs_set_user_bpammo ( id, CSW_MP5NAVY, 90 ); cs_set_user_bpammo ( id, CSW_USP, 90 ); chat_color ( id, "%s Ai primit!g MP5!n si !gUSP!n !", PREFIX ); } case 4: { StripHades ( id ); fm_give_item ( id, "weapon_sg550" ); fm_give_item ( id, "weapon_usp" ); cs_set_user_bpammo ( id, CSW_SG550, 90 ); cs_set_user_bpammo ( id, CSW_USP, 90 ); chat_color ( id, "%s Ai primit!g SG 550!n si !gUSP!n !", PREFIX ); } } } else if ( get_user_team ( id ) == 1 ) { switch ( key ) { case 1: { StripHades ( id ); fm_give_item ( id, "weapon_sg552" ); fm_give_item ( id, "weapon_usp" ); cs_set_user_bpammo ( id, CSW_SG552, 90 ); cs_set_user_bpammo ( id, CSW_USP, 90 ); chat_color ( id, "%s Ai primit!g SG 552!n si !gUSP!n !", PREFIX ); } case 2: { StripHades ( id ); fm_give_item ( id, "weapon_galil" ); fm_give_item ( id, "weapon_usp" ); cs_set_user_bpammo ( id, CSW_GALIL, 90 ); cs_set_user_bpammo ( id, CSW_USP, 90 ); chat_color ( id, "%s Ai primit!g Galil!n si !gUSP!n !", PREFIX ); } case 3: { StripHades ( id ); fm_give_item ( id, "weapon_ump45" ); fm_give_item ( id, "weapon_usp" ); cs_set_user_bpammo ( id, CSW_UMP45, 90 ); cs_set_user_bpammo ( id, CSW_USP, 90 ); chat_color ( id, "%s Ai primit!g UMP45!n si !gUSP!n !", PREFIX ); } case 4: { StripHades ( id ); fm_give_item ( id, "weapon_g3sg1" ); fm_give_item ( id, "weapon_usp" ); cs_set_user_bpammo ( id, CSW_G3SG1, 90 ); cs_set_user_bpammo ( id, CSW_USP, 90 ); chat_color ( id, "%s Ai primit!g G3SG1!n si !gUSP!n !", PREFIX ); } } } return 1; } public hookDeathMsg ( ) { new iKiller = read_data(1); new iVictim = read_data(2); new iHeadShot = read_data(3); if (gold[iKiller]) { if(get_user_health ( iKiller ) < 100) { if ( iHeadShot && get_user_health ( iKiller ) + 20 < 100 ) fm_set_user_health ( iKiller, get_user_health ( iKiller ) + 20 ); else if ( iHeadShot && get_user_health ( iKiller ) + 20 > 100 ) fm_set_user_health ( iKiller, 100 ); else { if ( get_user_health ( iKiller ) + 10 < 100 ) fm_set_user_health ( iKiller, get_user_health ( iKiller ) + 10 ); else fm_set_user_health ( iKiller, 100 ); } } if ( iHeadShot ) cs_set_user_money ( iKiller, cs_get_user_money ( iKiller ) + 200, 1 ); else cs_set_user_money ( iKiller, cs_get_user_money ( iKiller ) + 100, 1 ); } if(iHeadShot && get_user_flags(iKiller) & read_flags ( "abcdefghijklmnopqrst" )) { set_user_frags(iKiller,get_user_frags(iKiller)+1) kill[iKiller]++ } kill[iKiller]++ parachute_reset ( iVictim ); } public hookNewRound ( ) { if ( !is_warmup_enable ( ) ) { CountRounds++; if(CountRounds <= 4) set_task(10.0, "resetfreq") if(CountRounds > 2) leader() } else CountRounds = 0 client_cmd(0, "spk misc/preparenord.wav") } public clearleader() { if(is_user_connected(lastT) && silver[lastT]) { silver[lastT] = 0 } if(is_user_connected(lastCT) && silver[lastCT]) { silver[lastCT] = 0 } delete_leader() } public leader() { if(get_playersnum(1)-3 < 4) return 1; new killuriT = -1, killuriCT = -1, winT,winCT, remizaT, remizaCT for(new id;id< 32;id++) { if(is_user_connected(id)) { if(cs_get_user_team(id) == CS_TEAM_T) { if(killuriT < kill[id]) { if(remizaT) remizaT = 0 killuriT = kill[id] winT = id } else if(killuriT == kill[id] && killuriT > 0) { remizaT++ winT = -1 killuriT = kill[id] } } else if(cs_get_user_team(id) == CS_TEAM_CT) { if(killuriCT < kill[id]) { if(remizaCT) remizaCT = 0 killuriCT = kill[id] winCT = id } else if(killuriCT == kill[id] && killuriCT > 0) { remizaCT++ winCT = -1 killuriCT = kill[id] } } } } if(killuriCT > 0 && killuriCT != killuriT && !remizaCT) { new name[32] get_user_name(winCT, name, charsmax(name)) for(new id;id< 32;id++) { if(is_user_connected(id) && cs_get_user_team(id) == CS_TEAM_CT) { chat_color(id, "%s Jucatorul %s este liderul echipei cu %d killuri", PREFIX, name, kill[winCT] ); } } if(is_user_connected(lastCT) && lastCT != winCT) chat_color(lastCT, "%s Jucatorul %s te-a intrecut, a facut cu %d killuri mai multe ca tine.!", PREFIX,name,(kill[winCT]-kill[lastCT])); chat_color(winCT, "%s Felicitari, esti liderul echipei !", PREFIX); chat_color(winCT, "%s Ai primit 500$ pentru ca ai facut cele mai multe killuri!", PREFIX); cs_set_user_money(winCT, cs_get_user_money(winCT)+500) if(!gold[winCT] && !silver[winCT]) { silver[winCT] = 1 lastCT = winCT Player_Spawn ( winCT ) } set_leader(winCT) } if(killuriT > 0 && killuriT != killuriCT && !remizaT) { new name[32] get_user_name(winT, name, charsmax(name)) for(new id;id< 32;id++) { if(is_user_connected(id) && cs_get_user_team(id) == CS_TEAM_T) { chat_color(id, "%s Jucatorul %s este liderul echipei cu %d killuri", PREFIX, name,kill[winT] ); } } if(is_user_connected(lastT) && lastCT != winT) chat_color(lastT, "%s Jucatorul %s te-a intrecut, a facut cu %d killuri mai multe ca tine.!", PREFIX,name,(kill[winT]-kill[lastT])); chat_color(winT, "%s Felicitari, esti liderul echipei !", PREFIX); chat_color(winT, "%s Ai primit 500$ pentru ca ai facut cele mai multe killuri!", PREFIX); cs_set_user_money(winT, cs_get_user_money(winT)+500) if(!gold[winT] && !silver[winT]) { silver[winT] = 1 lastT = winT Player_Spawn ( winT ) } set_leader(winT) } if(remizaCT > 1) { for(new id;id< 32;id++) { if(is_user_connected(id) && cs_get_user_team(id) == CS_TEAM_CT) { chat_color(id, "%s %d jucatori au facut aceleasi killuri", PREFIX, remizaCT ); chat_color(id, "%s Prin urmare este remiza.", PREFIX); } } } if(remizaT > 1) { for(new id;id< 32;id++) { if(is_user_connected(id) && cs_get_user_team(id) == CS_TEAM_T) { chat_color(id, "%s %d jucatori au facut aceleasi killuri", PREFIX, remizaT ); chat_color(id, "%s Prin urmare este remiza.", PREFIX); } } } if(killuriT == killuriCT) { chat_color(0, "%s Nu exista niciun leader pentru ca e remiza.", PREFIX); } return 0; } public resetfreq() { for(new id;id< 32;id++) { if(is_user_connected(id) && (gold[id]||silver[id]||lastCT == id||lastT == id)) { static ic[64] if(CountRounds < 3) { if(gold[id]) format(ic, charsmax(ic), "Mai sunt %i runde pana devii un Gold VIP.", (3-CountRounds)) else if(silver[id]) format(ic, charsmax(ic), "Mai sunt %i runde pana devii un Silver VIP.", (3-CountRounds)) } else if(CountRounds == 3) { if(gold[id]) formatex(ic, charsmax(ic), "Ai devenit un Gold VIP.") else if(silver[id]) formatex(ic, charsmax(ic), "Ai devenit un Silver VIP.") else if(lastCT == id||lastT == id) formatex(ic, charsmax(ic), "Ai devenit un Leader.") } else if(CountRounds == 4) { formatex(ic, charsmax(ic), "New weapons have been unlocked") } set_hudmessage(255, 0, 0, -1.0, 0.20, 0, 0.5, 12.0, 2.0, 2.0, -1); show_hudmessage(id, "%s", ic); } } } public hookMessageScoreAttrib(const MsgId, const MsgType, const MsgDest) { new id; id = get_msg_arg_int(1); if(gold[id] && !get_msg_arg_int(2)) set_msg_arg_int(2, ARG_BYTE, (1 << 2 )); } public hookOnDamage ( id ) { static attacker; attacker = get_user_attacker(id) static damage; damage = read_data(2) set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1) ShowSyncHudMsg(id, g_hudmsg2, "%i^n", damage) if(is_user_connected(attacker)) { set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1) ShowSyncHudMsg(attacker, g_hudmsg1, "%i^n", damage) } } // Parachute © KRoT@L/JTP10181 & Fixed sector public client_connect(id) { parachute_reset(id) } public client_disconnect(id) { parachute_reset(id) gold[id] = 0 silver[id] = 0 kill[id] = 0 } public client_PreThink(id) { if(!is_user_connected ( id ) || !is_user_alive(id) || !(gold[id]||silver[id]) ) return new Float:fallspeed = 100 * -1.0 new Float:frame new button = get_user_button(id) new oldbutton = get_user_oldbutton(id) new flags = get_entity_flags(id) if(para_ent[id] > 0 && (flags & FL_ONGROUND)) { if(fm_get_user_gravity(id) == 0.1) fm_set_user_gravity(id, 1.0) { if(entity_get_int(para_ent[id],EV_INT_sequence) != 2) { entity_set_int(para_ent[id], EV_INT_sequence, 2) entity_set_int(para_ent[id], EV_INT_gaitsequence, 1) entity_set_float(para_ent[id], EV_FL_frame, 0.0) entity_set_float(para_ent[id], EV_FL_fuser1, 0.0) entity_set_float(para_ent[id], EV_FL_animtime, 0.0) entity_set_float(para_ent[id], EV_FL_framerate, 0.0) return } frame = entity_get_float(para_ent[id],EV_FL_fuser1) + 2.0 entity_set_float(para_ent[id],EV_FL_fuser1,frame) entity_set_float(para_ent[id],EV_FL_frame,frame) if(frame > 254.0) { remove_entity(para_ent[id]) para_ent[id] = 0 } else { remove_entity(para_ent[id]) fm_set_user_gravity(id, 1.0) para_ent[id] = 0 } return } } if (button & IN_USE) { new Float:velocity[3] entity_get_vector(id, EV_VEC_velocity, velocity) if(velocity[2] < 0.0) { if(para_ent[id] <= 0) { para_ent[id] = create_entity("info_target") if(para_ent[id] > 0) { entity_set_string(para_ent[id],EV_SZ_classname,"parachute") entity_set_edict(para_ent[id], EV_ENT_aiment, id) entity_set_edict(para_ent[id], EV_ENT_owner, id) entity_set_int(para_ent[id], EV_INT_movetype, MOVETYPE_FOLLOW) entity_set_int(para_ent[id], EV_INT_sequence, 0) entity_set_int(para_ent[id], EV_INT_gaitsequence, 1) entity_set_float(para_ent[id], EV_FL_frame, 0.0) entity_set_float(para_ent[id], EV_FL_fuser1, 0.0) } } if(para_ent[id] > 0) { entity_set_int(id, EV_INT_sequence, 3) entity_set_int(id, EV_INT_gaitsequence, 1) entity_set_float(id, EV_FL_frame, 1.0) entity_set_float(id, EV_FL_framerate, 1.0) fm_set_user_gravity(id, 0.1) velocity[2] = (velocity[2] + 40.0 < fallspeed) ? velocity[2] + 40.0 : fallspeed entity_set_vector(id, EV_VEC_velocity, velocity) if(entity_get_int(para_ent[id],EV_INT_sequence) == 0) { frame = entity_get_float(para_ent[id],EV_FL_fuser1) + 1.0 entity_set_float(para_ent[id],EV_FL_fuser1,frame) entity_set_float(para_ent[id],EV_FL_frame,frame) if (frame > 100.0) { entity_set_float(para_ent[id], EV_FL_animtime, 0.0) entity_set_float(para_ent[id], EV_FL_framerate, 0.4) entity_set_int(para_ent[id], EV_INT_sequence, 1) entity_set_int(para_ent[id], EV_INT_gaitsequence, 1) entity_set_float(para_ent[id], EV_FL_frame, 0.0) entity_set_float(para_ent[id], EV_FL_fuser1, 0.0) } } } } else if(para_ent[id] > 0) { remove_entity(para_ent[id]) fm_set_user_gravity(id, 1.0) para_ent[id] = 0 } } else if((oldbutton & IN_USE) && para_ent[id] > 0 ) { remove_entity(para_ent[id]) fm_set_user_gravity(id, 1.0) para_ent[id] = 0 } } stock parachute_reset(id) { if(para_ent[id] > 0) { if (is_valid_ent(para_ent[id])) { remove_entity(para_ent[id]) } } if(is_user_alive(id)) fm_set_user_gravity(id, 1.0) para_ent[id] = 0 } stock bacon_strip_weapon(index, weapon[]) { if(!equal(weapon, "weapon_", 7)) return 0 static weaponid weaponid = get_weaponid(weapon) if(!weaponid) return 0 static weaponent weaponent = fm_find_ent_by_owner(-1, weapon, index) if(!weaponent) return 0 if(get_user_weapon(index) == weaponid) ExecuteHamB(Ham_Weapon_RetireWeapon, weaponent) if(!ExecuteHamB(Ham_RemovePlayerItem, index, weaponent)) return 0 ExecuteHamB(Ham_Item_Kill, weaponent) set_pev(index, pev_weapons, pev(index, pev_weapons) & ~(1<<weaponid)) return 1 } stock StripHades ( id ) { new bool: grenade, bool: flashbang, bool: smoke, bool: c4; if ( user_has_weapon ( id, CSW_HEGRENADE ) ) grenade = true; if ( user_has_weapon ( id, CSW_FLASHBANG ) ) flashbang = true; if ( user_has_weapon ( id, CSW_SMOKEGRENADE ) ) smoke = true; if ( user_has_weapon ( id, CSW_C4 ) ) c4 = true; fm_strip_user_weapons ( id ); fm_give_item ( id, "weapon_knife" ); if ( grenade ) fm_give_item ( id, "weapon_hegrenade" ); if ( flashbang ) { fm_give_item ( id, "weapon_flashbang" ); fm_give_item ( id, "weapon_flashbang" ); } if ( smoke ) fm_give_item ( id, "weapon_smokegrenade" ); if ( c4 ) fm_give_item ( id, "weapon_c4" ); } stock chat_color(const id, const input[], any:...) { new count = 1, players[32] static msg[320] vformat(msg, 190, input, 3) replace_all(msg, 190, "!g", "^4") replace_all(msg, 190, "!n", "^1") replace_all(msg, 190, "!t", "^3") replace_all(msg, 190, "!t2", "^0") if (id) players[0] = id; else get_players(players, count, "ch") for (new i = 0; i < count; i++) { if (is_user_connected(players)) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players) write_byte(players) write_string(msg) message_end() } } } stock get_name ( id ) { new name [ 32 ]; get_user_name( id, name, 31 ); return name; }
EROAREA LA COMPILARE:
- | Afiseaza codul
/ // C:\Users\Admin\Desktop\1.10 - build 5390\DG_VIPSYSTEM.sma(91) : warning 233: symbol "strbreak" is marked as deprecated: Use argbreak() instead // // C:\Users\Admin\Desktop\1.10 - build 5390\DG_VIPSYSTEM.sma(103) : warning 233: symbol "strbreak" is marked as deprecated: Use argbreak() instead // // C:\Users\Admin\Desktop\1.10 - build 5390\DG_VIPSYSTEM.sma(183) : warning 225: unreachable code // C:\Users\Admin\Desktop\1.10 - build 5390\DG_VIPSYSTEM.sma(1072) : warning 233: symbol "client_disconnect" is marked as deprecated: Use client_disconnected() instead.