Update valve client steam 14feb

Discutii despre problemele aparute in jocul Counter-Strike.

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*Max3Semne*
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17 Feb 2013, 19:22

Revolution wrote:Eu nu ştiu de ce vă plângeţi atât , mie imi merge bine , nu se blocheaza , se conecteaza usor , pot sa joc foarte bine , etc.. /:)
Mie imi place noul update :-?? si am vazut si oamenii din lista mea de steam care sunt mulţumiţi şi le merge perfect , deci nu înţeleg ce fel de pc-uri aveţi voi de nu vă merge :))

abem acele pc-uri care pana sa se faca acest update mergeau super perfect iar dupa acest update parca avem pc-uri pentium 1
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18 Feb 2013, 00:12

*Max3Semne* wrote:
Revolution wrote:Eu nu ştiu de ce vă plângeţi atât , mie imi merge bine , nu se blocheaza , se conecteaza usor , pot sa joc foarte bine , etc.. /:)
Mie imi place noul update :-?? si am vazut si oamenii din lista mea de steam care sunt mulţumiţi şi le merge perfect , deci nu înţeleg ce fel de pc-uri aveţi voi de nu vă merge :))

abem acele pc-uri care pana sa se faca acest update mergeau super perfect iar dupa acest update parca avem pc-uri pentium 1
SI eu la fel, nu exista varianta ca pc nostru sa fie de vina, doar acest update
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18 Feb 2013, 14:25

Image

O parere despre eroarea de mai sus ? :-?
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18 Feb 2013, 14:43

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HighCS
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18 Feb 2013, 19:27

RzV24 wrote:Image

O parere despre eroarea de mai sus ? :-?
Cred ca a venit momentul ca cei de la Valve sa nu mai ofere suport pe XP.
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18 Feb 2013, 23:07

Counter-Strike 1.6 Beta update released
posted by alfred @ 10:57PM on February 18, 2013
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
Added a "Low video quality" option in the Video tab of the Options dialog. Use this check box if you have an older GPU and want to trade off visual quality for FPS
Added a "Raw Input" checkbox in the Mouse tab of the Options dialog. This button toggles the "m_rawinput" cvar from the previous update
Extended hud_fastswitch options. 0 means no fast switch, 1 means switch on both number keys and mouse wheel, 2 means on do fast switch when using number keys
Enabled raw input mode on by default under OS X and Linux. If you have run the previous beta you may still need to toggle this option
Added listing of games from the cstrike_downloads folder in the New Game dialog
Improved HTTP download performance
Fixed crash if OS level DEP setting was turned on for all programs and you ran in software mode
Fixed spectator UI being truncated when running in higher resolutions
Fixed downloading of content from servers via HTTP, both if you got a 404 error on one of the links or the file was in the base download folder
Fixed writecfg command creating the config in the wrong folder
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Cristi. C
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19 Feb 2013, 20:22

Imi pare bine ca sa facut update
Sa scapam o data de toti pustanii de 14-15 ani cu redirecte,dropuri,si non-steam, nu mai e ce era o data pe 1.5 si 1.6 a fost smecher doar 5-6 ani atat.

# Zombie Land Love Forever !! #
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Cristi. C
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19 Feb 2013, 20:26

RzV24 wrote:Image

O parere despre eroarea de mai sus ? :-?
Tu instaleazati toate pachetele pe xp. NetFramework 1.1, 2.0, 3.0, 4.5, Microsoft visual c++,etc... si scapi de eroare :)

# Zombie Land Love Forever !! #
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20 Feb 2013, 21:27

Counter-Strike 1.6 update released
posted by alfred @ 08:45PM on February 20, 2013
We have updated the public release of Counter-Strike 1.6. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features. We are still working on adding new functionality to Counter-Strike 1.6, look forward to new mouse input options in future beta updates.

Features in this update include:
Returned mouse input to using windows messages rather than raw input by default, this should correct the sensitivity change people have seen
Added a "Raw Input" checkbox in the Mouse tab of the Options dialog. This button toggles the "m_rawinput" cvar. If selected raw input API's will be used to get mouse input, usually with lower latency but missing the post processing from your OS's Window manager
Added a "Low video quality" option in the Video tab of the Options dialog. Use this check box if you have an older GPU and want to trade off visual quality for FPS
Re-enabled a fps cap of 100. You can override this behavior if you want to run faster by setting fps_override to "1" but some mods may not behave properly
Added support for binding the multiply key on the numeric keypad, the engine bind name for this new key is "kp_mul"
Added support for binding Windows key, key name "win". Be careful binding this key, your OS may also act on presses from it
Made keypad enter key activate an item when pressed in the server browser
Made the "timerefresh" command require sv_cheats be set for its use. This command is for developer profiling and shouldn't be generally used
Extended hud_fastswitch options. 0 means no fast switch, 1 means switch on both number keys and mouse wheel, 2 means on do fast switch when using number keys
Added listing of games from the cstrike_downloads folder in the New Game dialog
Added "speak_enabled" cvar, if set to 0 then the "spk" and "speak" commands are disabled
Added "edicts" option to liblist.gam file, for use in mods that want more than 900 entities in their maps
Increased supported entity count in Counter-Strike 1.6 to 1800
Improved HTTP download performance
Improved movement when running at more than 100fps
Removed now unused sv_voicecodec and sv_voicequality cvars
Renamed gl_ztrick cvar to gl_ztrick_old, usage of this cvar is deprecated and caused rendering issues


Fixes in this update include:
Fixed cl_minmodels not applying after being on a server for a while
Fixed left shift key presses not detecting properly
Fixed viewdemo command causing a crash
Fixed load dialog in viewdemo command not actually loading the demo
Fixed Player List dialog not allowing you to mute a player
Fixed crash on restart if you had the serverbrowser active
Fixed mouse cursor sometimes not appearing when using the spectator UI
Fixed double entries in the sprays list pulldown under options
Fixed crash if Windows OS level DEP setting was turned on for all programs and you ran in software mode
Fixed spectator UI being truncated when running in higher resolutions
Fixed downloading of content from servers via HTTP, both if you got a 404 error on one of the links or the file was in the base download folder
Fixed some commands writing config files to a bad path
Fixed corruption of text input when hitting backspace while composing a message
Fixed mouse clicks sometimes being lost
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07 Mar 2013, 02:03

Counter-Strike 1.6 update released
posted by alfred @ 12:18AM on March 07, 2013
We have updated the public release of Counter-Strike. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
Added support for localized player names, similar to the existing chat changes
When m_customaccel is set scale mouse sensitivity when zoomed in, this now matches the path when not using custom accel
Make the spray list alphabetical order and enforce unique entries
Set the update rate to 102 if we are clamping to its max value
Increased default cl_cmdrate value to 60
Increased default cl_updaterate value to 60
Improved support for non-qwerty keyboard layouts
Set snd_noextraupdate to "1" by default, this value provides better performance for current PCs
Added support for hitting Ctrl-A to select all text in the game console
Improved download status when doing a fast HTTP download
Better filter between normal (4:3) and widescreen video modes in the video options dialog
Marked cl_sidespeed as archived so it is automatically saved to your config.cfg
Fixed MOTD context menu to have localization strings for available options and for make back/forward work
Fixed screenshot and snapshot when running in "-nofbo" mode
Fixed first mouse press sometimes getting lost after alt-tabbing back into the game
Fixed in game view jumping when going out to the main game ui
Fixed crash when using viewdemo commands on some hltv recorded demo files
Fixed hitting A in the game console selecting all text in the game console
Fixed mouse cursor being invisible if you toggled raw input mode at certain times
Fixed HTML MOTD not displaying properly if you did a resolution change and then joined a server
Fixed mouse movements getting clamped if raw input is disabled and you moved a large amount (more than 100 pixels) in a single frame
Fixed being unable to use the " character when using pentru-BR keyboard layouts, as it is on the same key as `. Now we ignore the console key if Shift is also pressed, if you don't want this behavior use the con_shifttoggleconsole cvar to disable it
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