Modificare plugin knife
Posted: 12 Feb 2018, 23:05
by Preludiu
Salut , deja imi crapa creieru , deci vreau in sma.ul de mai jos sa imi citeasca la knife 1 si 4 gravity (km_lowgravity 400 ) si la knife 2 si 3 gravitate normala ( 800 ) eu am reusit sa fac sa le citeasca skinurile si meniu dar pur si simplu nu imi dau seama cum sa fac gravitatia pe 1 si 4 va rog cat mai urgent daca puteti ca tin sv pe loc
Edit: la >>FPS UP<< sa apara culoarea aceea rosie doar la ">>FPS UP<<"
Va multumesc anticipat !
Edit: la >>FPS UP<< sa apara culoarea aceea rosie doar la ">>FPS UP<<"
Va multumesc anticipat !
- | Afiseaza codul
#include <amxmodx> #include <engine> #include <vault> #include <fun> #define PLUGIN "Knife Mod" #define VERSION "1.0" #define AUTHOR "spunko" new knife_model[33] new g_Menu new CVAR_LOWGRAV1 new CVAR_NORMGRAV1 new CVAR_LOWGRAV2 new CVAR_NORMGRAV2 public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("CurWeapon","CurWeapon","be","1=1") g_Menu = register_menuid("Knife Mod") register_menucmd(g_Menu, 1023, "knifemenu") register_clcmd("say /knife", "display_knife") CVAR_LOWGRAV1 = register_cvar("km_lowgravity" , "400") CVAR_LOWGRAV2 = register_cvar("km_lowgravity" , "400") CVAR_NORMGRAV1 = get_cvar_pointer("sv_gravity") CVAR_NORMGRAV2 = get_cvar_pointer("sv_gravity") set_task(480.0, "kmodmsg", 0, _, _, "b") } public plugin_precache() { precache_model("models/knife-zona/v_grav2.mdl") precache_model("models/knife-zona/p_butcher1.mdl") precache_model("models/knife-zona/v_indungipro.mdl") precache_model("models/knife-zona/p_knife.mdl") precache_model("models/knife-zona/v_grav22.mdl") precache_model("models/knife-zona/p_butcher11.mdl") precache_model("models/knife-zona/v_indungipro1.mdl") precache_model("models/knife-zona/p_knife1.mdl") } public display_knife(id) { new menuBody[512] add(menuBody, 511, "\rBhop.Play-Arena.Ro\w^n^n") add(menuBody, 511, "1. Cutit gravity^n") add(menuBody, 511, "2. Cutit normal^n") add(menuBody, 511, "3=> Cutit normal >>FPS UP<<^n") add(menuBody, 511, "4=> Cutit gravity >>FPS UP<<^n") add(menuBody, 511, "0. Inchide^n") new keys = ( 1<<0 | 1<<1 | 2<<1 | 3<<1 | 4<<1 | 1<<9 ) show_menu(id, keys, menuBody, -1, "Knife Mod") } public knifemenu(id, key) { switch(key) { case 0: SetKnife(id , 0) case 1: SetKnife(id , 1) case 2: SetKnife(id , 3) case 3: SetKnife(id , 4) default: return PLUGIN_HANDLED } SaveData(id) return PLUGIN_HANDLED } public SetKnife(id , Knife) { knife_model[id] = Knife knife_model[id] = Knife new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if ( Weapon != CSW_KNIFE ) return PLUGIN_HANDLED new vModel[56],pModel[56] switch(Knife) { case 0: { format(vModel,55,"models/knife-zona/v_grav2.mdl") format(pModel,55,"models/knife-zona/p_butcher1.mdl") } case 1: { format(vModel,55,"models/knife-zona/v_indungipro.mdl") format(pModel,55,"models/knife-zona/p_knife.mdl") } case 3: { format(vModel,55,"models/knife-zona/v_indungipro1.mdl") format(pModel,55,"models/knife-zona/p_knife.mdl") } case 4: { format(vModel,55,"models/knife-zona/v_grav22.mdl") format(pModel,55,"models/knife-zona/p_butcher1.mdl") } } entity_set_string(id, EV_SZ_viewmodel, vModel) entity_set_string(id, EV_SZ_weaponmodel, pModel) return PLUGIN_HANDLED; } public CurWeapon(id) { new Weapon = read_data(2) // Set Knife Model SetKnife(id, knife_model[id]) SetKnife(id, knife_model[id]) new Float:Gravity2 = ((knife_model[id] == 2 && Weapon == CSW_KNIFE)? get_pcvar_float(CVAR_LOWGRAV2) : get_pcvar_float(CVAR_NORMGRAV2)) / 800.0 set_user_gravity(id , Gravity2) new Float:Gravity1 = ((knife_model[id] == 1 && Weapon == CSW_KNIFE)? get_pcvar_float(CVAR_LOWGRAV1) : get_pcvar_float(CVAR_NORMGRAV1)) / 800.0 set_user_gravity(id , Gravity1) } stock log_kill(killer, victim, weapon[],headshot) { user_silentkill( victim ); message_begin( MSG_ALL, get_user_msgid( "DeathMsg" ), {0,0,0}, 0 ); write_byte( killer ); write_byte( victim ); write_byte( headshot ); write_string( weapon ); message_end(); new kfrags = get_user_frags( killer ); set_user_frags( killer, kfrags++ ); new vfrags = get_user_frags( victim ); set_user_frags( victim, vfrags++ ); return PLUGIN_CONTINUE } public kmodmsg() { client_print(0,print_chat,"Cand faci sex sa aprinzi lumina!") } public client_authorized(id) { LoadData(id) } SaveData(id) { new authid[32] get_user_authid(id, authid, 31) new vaultkey[64] new vaultdata[64] format(vaultkey, 63, "KMOD_%s", authid) format(vaultdata, 63, "%d", knife_model[id]) set_vaultdata(vaultkey, vaultdata) } LoadData(id) { new authid[32] get_user_authid(id,authid,31) new vaultkey[64], vaultdata[64] format(vaultkey, 63, "KMOD_%s", authid) get_vaultdata(vaultkey, vaultdata, 63) knife_model[id] = str_to_num(vaultdata) } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par } */