- source | Afiseaza codul
#include <amxmodx> #include <amxmisc> #include <csx> #include <cstrike> public MultiKill public MultiKillSound public BombPlanting public BombDefusing public BombPlanted public BombDefused public BombFailed public BombPickUp public BombDrop public BombCountVoice public BombCountDef public BombReached public ItalyBonusKill public EnemyRemaining public LastMan public KnifeKill public KnifeKillSound public GrenadeKill public GrenadeSuicide public HeadShotKill public HeadShotKillSound public RoundCounterSound public RoundCounter public KillingStreak public KillingStreakSound public DoubleKill public DoubleKillSound public PlayerName public FirstBloodSound new g_streakKills[33][2] new g_multiKills[33][2] new g_C4Timer new g_Defusing new g_Planter new Float:g_LastOmg new g_LastAnnounce new g_roundCount new Float:g_doubleKill new g_doubleKillId new g_friend[33] new g_firstBlood new g_center1_sync new g_announce_sync new g_status_sync new g_left_sync new g_bottom_sync new g_he_sync new g_MultiKillMsg[7][] = { "%s: Cделал несколько убийств!", "%s: В ярости!!", "%s: Смертельная шутка!!!", "у %s приступ фрагов!!!", "%s: Доминирует!!!", "%s: Подобен богу!!!", "%s: Имеет всех!!!" } new g_Sounds[7][] = { "multikill", "ultrakill", "killingspree", "rampage", "unstoppable", "monsterkill", "godlike" } new g_KillingMsg[7][] = { "%s: Мульти убийца!!", "%s: Устроил кровавую резню!!", "%s: Смертельная шутка!!!", "%s: В ярости!!!", "%s: Непреодолимый!!!", "%s: Монстр убийца!!", "%s: Подобен богу!!!" } new g_KinfeMsg[4][] = { "KNIFE_MSG_1", "KNIFE_MSG_2", "KNIFE_MSG_3", "KNIFE_MSG_4" } new g_LastMessages[4][] = { "LAST_MSG_1", "LAST_MSG_2", "LAST_MSG_3", "LAST_MSG_4" } new g_HeMessages[4][] = { "HE_MSG_1", "HE_MSG_2", "HE_MSG_3", "HE_MSG_4" } new g_SHeMessages[4][] = { "SHE_MSG_1", "SHE_MSG_2", "SHE_MSG_3", "SHE_MSG_4" } new g_HeadShots[7][] = { "HS_MSG_1", "HS_MSG_2", "HS_MSG_3", "HS_MSG_4", "HS_MSG_5", "HS_MSG_6", "HS_MSG_7" } new g_teamsNames[4][] = { "TERRORIST", "CT", "TERRORISTS", "CTS" } public plugin_init() { register_plugin("CS NewMisc. Stats", "v 1.3.5", "Quasar") register_dictionary("miscstats.txt") register_event("TextMsg", "eRestart", "a", "2&#Game_C", "2&#Game_w") register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw") register_event("RoundTime", "eNewRound", "bc") register_event("StatusValue", "setTeam", "be", "1=1") register_event("StatusValue", "showStatus", "be", "1=2", "2!0") register_event("StatusValue", "hideStatus", "be", "1=1", "2=0") new mapname[32] get_mapname(mapname, 31) if (equali(mapname, "de_", 3) || equali(mapname, "csde_", 5)) { register_event("StatusIcon", "eGotBomb", "be", "1=1", "1=2", "2=c4") register_event("TextMsg", "eBombPickUp", "bc", "2&#Got_bomb") register_event("TextMsg", "eBombDrop", "bc", "2&#Game_bomb_d") } else if (equali(mapname, "cs_italy")) { register_event("23", "chickenKill", "a", "1=108", /*"12=106", */ "15=4") register_event("23", "radioKill", "a", "1=108", /*"12=294", */ "15=2") } g_center1_sync = CreateHudSyncObj() g_announce_sync = CreateHudSyncObj() g_status_sync = CreateHudSyncObj() g_left_sync = CreateHudSyncObj() g_bottom_sync = CreateHudSyncObj() g_he_sync = CreateHudSyncObj() } public plugin_cfg() { new g_addStast[] = "amx_statscfg add ^"%s^" %s" server_cmd(g_addStast, "ST_MULTI_KILL", "MultiKill") server_cmd(g_addStast, "ST_MULTI_KILL_SOUND", "MultiKillSound") server_cmd(g_addStast, "ST_BOMB_PLANTING", "BombPlanting") server_cmd(g_addStast, "ST_BOMB_DEFUSING", "BombDefusing") server_cmd(g_addStast, "ST_BOMB_PLANTED", "BombPlanted") server_cmd(g_addStast, "ST_BOMB_DEF_SUCC", "BombDefused") server_cmd(g_addStast, "ST_BOMB_DEF_FAIL", "BombFailed") server_cmd(g_addStast, "ST_BOMB_PICKUP", "BombPickUp") server_cmd(g_addStast, "ST_BOMB_DROP", "BombDrop") server_cmd(g_addStast, "ST_BOMB_CD_VOICE", "BombCountVoice") server_cmd(g_addStast, "ST_BOMB_CD_DEF", "BombCountDef") server_cmd(g_addStast, "ST_BOMB_SITE", "BombReached") server_cmd(g_addStast, "ST_ITALY_BONUS", "ItalyBonusKill") server_cmd(g_addStast, "ST_LAST_MAN", "LastMan") server_cmd(g_addStast, "ST_KNIFE_KILL", "KnifeKill") server_cmd(g_addStast, "ST_KNIFE_KILL_SOUND", "KnifeKillSound") server_cmd(g_addStast, "ST_HE_KILL", "GrenadeKill") server_cmd(g_addStast, "ST_HE_SUICIDE", "GrenadeSuicide") server_cmd(g_addStast, "ST_HS_KILL", "HeadShotKill") server_cmd(g_addStast, "ST_HS_KILL_SOUND", "HeadShotKillSound") server_cmd(g_addStast, "ST_ROUND_CNT", "RoundCounter") server_cmd(g_addStast, "ST_ROUND_CNT_SOUND", "RoundCounterSound") server_cmd(g_addStast, "ST_KILL_STR", "KillingStreak") server_cmd(g_addStast, "ST_KILL_STR_SOUND", "KillingStreakSound") server_cmd(g_addStast, "ST_ENEMY_REM", "EnemyRemaining") server_cmd(g_addStast, "ST_DOUBLE_KILL", "DoubleKill") server_cmd(g_addStast, "ST_DOUBLE_KILL_SOUND", "DoubleKillSound") server_cmd(g_addStast, "ST_PLAYER_NAME", "PlayerName") server_cmd(g_addStast, "ST_FIRST_BLOOD_SOUND", "FirstBloodSound") } public client_putinserver(id) { g_multiKills[id] = {0, 0} g_streakKills[id] = {0, 0} } public client_death(killer, victim, wpnindex, hitplace, TK) { if (wpnindex == CSW_C4) return new headshot = (hitplace == HIT_HEAD) ? 1 : 0 new selfkill = (killer == victim) ? 1 : 0 if (g_firstBlood) { g_firstBlood = 0 if (FirstBloodSound) play_sound("newmisc/firstblood") } if ((KillingStreak || KillingStreakSound) && !TK) { g_streakKills[victim][1]++ g_streakKills[victim][0] = 0 if (!selfkill) { g_streakKills[killer][0]++ g_streakKills[killer][1] = 0 new a = g_streakKills[killer][0] - 3 if ((a > -1) && !(a % 2)) { new name[32] get_user_name(killer, name, 31) if ((a >>= 1) > 6) a = 6 if (KillingStreak) { set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), 0.05, 0.50, random_num(0, 2), 0.02, 6.0, 0.01, 0.1, -1) ShowSyncHudMsg(0, g_left_sync, g_KillingMsg[a], name) } if (KillingStreakSound) { new file[32] format(file, 31, "newmisc/%s", g_Sounds[a]) play_sound(file) } } } } if (MultiKill || MultiKillSound) { if (!selfkill && !TK && killer) { g_multiKills[killer][0]++ g_multiKills[killer][1] += headshot new param[2] param[0] = killer param[1] = g_multiKills[killer][0] set_task(4.0 + float(param[1]), "checkKills", 0, param, 2) } } if (EnemyRemaining && is_user_connected(victim)) { new ppl[32], pplnum = 0, maxplayers = get_maxplayers() new epplnum = 0 new CsTeams:team = cs_get_user_team(victim) new CsTeams:other_team new CsTeams:enemy_team = (team == CS_TEAM_T) ? CS_TEAM_CT : CS_TEAM_T if (team == CS_TEAM_T || team == CS_TEAM_CT) { for (new i=1; i<=maxplayers; i++) { if (!is_user_connected(i)) { continue } if (i == victim) { continue } other_team = cs_get_user_team(i) if (other_team == team && is_user_alive(i)) { epplnum++ } else if (other_team == enemy_team) { ppl[pplnum++] = i } } if (pplnum && epplnum) { new message[128], team_name[32] set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), 0.02, 0.85, random_num(0, 2), 0.05, 0.1, 0.01, 3.0, -1) /* This is a pretty stupid thing to translate, but whatever */ new _teamname[32] if (team == CS_TEAM_T) { format(_teamname, 31, "TERRORIST%s", (epplnum == 1) ? "" : "S") } else if (team == CS_TEAM_CT) { format(_teamname, 31, "CT%s", (epplnum == 1) ? "" : "S") } for (new a = 0; a < pplnum; ++a) { format(team_name, 31, "%L", ppl[a], _teamname) format(message, 127, "%L", ppl[a], "REMAINING", epplnum, team_name) ShowSyncHudMsg(ppl[a], g_bottom_sync, "%s", message) } } } } if (LastMan) { new cts[32], ts[32], ctsnum, tsnum new maxplayers = get_maxplayers() new CsTeams:team for (new i=1; i<=maxplayers; i++) { if (!is_user_connected(i) || !is_user_alive(i)) { continue } team = cs_get_user_team(i) if (team == CS_TEAM_T) { ts[tsnum++] = i } else if (team == CS_TEAM_CT) { cts[ctsnum++] = i } } if (ctsnum == 1 && tsnum == 1) { new ctname[32], tname[32] get_user_name(cts[0], ctname, 31) get_user_name(ts[0], tname, 31) set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.35, random_num(0, 2), 6.0, 6.0, 0.01, 0.15, -1) ShowSyncHudMsg(0, g_center1_sync, "%s vs. %s", ctname, tname) play_sound("newmisc/maytheforce") } else if (!g_LastAnnounce) { new oposite = 0, _team = 0 if (ctsnum == 1 && tsnum > 1) { g_LastAnnounce = cts[0] oposite = tsnum _team = 0 } else if (tsnum == 1 && ctsnum > 1) { g_LastAnnounce = ts[0] oposite = ctsnum _team = 1 } if (g_LastAnnounce) { new name[32] get_user_name(g_LastAnnounce, name, 31) set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.38, random_num(0, 2), 6.0, 6.0, 0.01, 0.15, -1) ShowSyncHudMsg(0, g_center1_sync, "%s (%d HP) vs. %d %s%s: %L", name, get_user_health(g_LastAnnounce), oposite, g_teamsNames[_team], (oposite == 1) ? "" : "S", LANG_PLAYER, g_LastMessages[random_num(0, 3)]) if (!is_user_connecting(g_LastAnnounce)) { client_cmd(g_LastAnnounce, "spk newmisc/oneandonly") } } } } if (wpnindex == CSW_KNIFE && (KnifeKill || KnifeKillSound)) { if (KnifeKill) { new killer_name[32], victim_name[32] get_user_name(killer, killer_name, 31) get_user_name(victim, victim_name, 31) set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.25, random_num(0, 2), 6.0, 6.0, 0.01, 0.15, -1) ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_KinfeMsg[random_num(0, 3)], killer_name, victim_name) } if (KnifeKillSound) play_sound("newmisc/knife") } if (wpnindex == CSW_HEGRENADE && (GrenadeKill || GrenadeSuicide)) { new killer_name[32], victim_name[32] get_user_name(killer, killer_name, 31) get_user_name(victim, victim_name, 31) set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.25, random_num(0, 2), 6.0, 6.0, 0.01, 0.15, -1) if (!selfkill) { if (GrenadeKill) { ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_HeMessages[random_num(0, 3)], killer_name, victim_name) play_sound("newmisc/granate") } } else if (GrenadeSuicide) { ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_SHeMessages[random_num(0, 3)], victim_name) play_sound("newmisc/granate") } } if (headshot && (HeadShotKill || HeadShotKillSound)) { if (HeadShotKill && wpnindex) { new killer_name[32], victim_name[32], weapon_name[32], message[256], players[32], pnum xmod_get_wpnname(wpnindex, weapon_name, 31) get_user_name(killer, killer_name, 31) get_user_name(victim, victim_name, 31) get_players(players, pnum, "c") for (new i = 0; i < pnum; i++) { format(message, sizeof(message)-1, "%L", players, g_HeadShots[random_num(0, 6)]) replace(message, sizeof(message)-1, "$vn", victim_name) replace(message, sizeof(message)-1, "$wn", weapon_name) replace(message, sizeof(message)-1, "$kn", killer_name) set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.30, random_num(0, 2), 6.0, 6.0, 0.01, 0.15, -1) ShowSyncHudMsg(players, g_announce_sync, "%s", message) } } if (HeadShotKillSound) { client_cmd(killer, "spk newmisc/headshot") client_cmd(victim, "spk newmisc/headshot") } } if ((DoubleKill || DoubleKillSound) && !selfkill) { new Float:nowtime = get_gametime() if (g_doubleKill == nowtime && g_doubleKillId == killer) { if (DoubleKill) { new name[32] get_user_name(killer, name, 31) set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, -1.0, random_num(0, 2), 6.0, 0.19) ShowSyncHudMsg(0, g_center1_sync, "%L", LANG_PLAYER, "DOUBLE_KILL", name) } if (DoubleKillSound) play_sound("newmisc/doublekill") } g_doubleKill = nowtime g_doubleKillId = killer } } public hideStatus(id) { if (PlayerName) { ClearSyncHud(id, g_status_sync) } } public setTeam(id) g_friend[id] = read_data(2) public showStatus(id) { if(!is_user_bot(id) && is_user_connected(id) && PlayerName) { new name[32], pid = read_data(2) get_user_name(pid, name, 31) new color1 = 0, color2 = 0 if (get_user_team(pid) == 1) color1 = 255 else color2 = 255 if (g_friend[id] == 1) // friend { new clip, ammo, wpnid = get_user_weapon(pid, clip, ammo) new wpnname[32] if (wpnid) xmod_get_wpnname(wpnid, wpnname, 31) if (is_user_admin(pid)) { set_hudmessage(0, 255, 0, -1.0, 0.60, random_num(0, 2), 0.01, 3.0, 0.01, 0.01, -1) ShowSyncHudMsg(id, g_status_sync, "Имя: %s^nАДМИН^nЗдоровья: %d^nБрони: %d^nОружие: %s", name, get_user_health(pid), get_user_armor(pid), wpnname) } else { set_hudmessage(color1, 50, color2, -1.0, 0.60, random_num(0, 2), 0.01, 3.0, 0.01, 0.01, -1) ShowSyncHudMsg(id, g_status_sync, "Имя: %s^nИгрок^nЗдоровья: %d^nБрони: %d^nОружие: %s", name, get_user_health(pid), get_user_armor(pid), wpnname) } } else { set_hudmessage(color1, 50, color2, -1.0, 0.60, random_num(0, 2), 0.01, 3.0, 0.01, 0.01, -1) ShowSyncHudMsg(id, g_status_sync, "%s", name) } } } public eNewRound() { if (read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0,floatround_floor)) { g_firstBlood = 1 g_C4Timer = 0 ++g_roundCount if (RoundCounter) { set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.35, random_num(0, 2), 6.0, 6.0, 0.01, 0.15, -1) ShowSyncHudMsg(0, g_announce_sync, "%L", LANG_PLAYER, "PREPARE_FIGHT", g_roundCount) } if (RoundCounterSound) play_sound("newmisc/prepare") if (KillingStreak) { new appl[32], ppl, i get_players(appl, ppl, "ac") for (new a = 0; a < ppl; ++a) { i = appl[a] if (g_streakKills[0] >= 2) client_print(i, print_chat, "* %L", i, "KILLED_ROW", g_streakKills[0]) else if (g_streakKills[1] >= 2) client_print(i, print_chat, "* %L", i, "DIED_ROUNDS", g_streakKills[1]) } } } } public eRestart() { eEndRound() g_roundCount = 0 g_firstBlood = 1 } public eEndRound() { g_C4Timer = -2 g_LastOmg = 0.0 remove_task(8038) g_LastAnnounce = 0 } public checkKills(param[]) { new id = param[0] new a = param[1] if (a == g_multiKills[id][0]) { a -= 3 if (a > -1) { if (a > 6) { a = 6 } if (MultiKill) { new name[32] get_user_name(id, name, 31) set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.25, random_num(0, 2), 0.02, 6.0, 0.01, 0.1, -1) ShowSyncHudMsg(0, g_center1_sync, g_MultiKillMsg[a], name) } if (MultiKillSound) { new sound[24] format(sound, 23, "newmisc/%s", g_Sounds[a]) play_sound(sound) } } g_multiKills[id] = {0, 0} } } public chickenKill() { if (ItalyBonusKill) announceEvent(0, "KILLED_CHICKEN") } public radioKill() { if (ItalyBonusKill) announceEvent(0, "BLEW_RADIO") } announceEvent(id, message[]) { new name[32] get_user_name(id, name, 31) set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), 0.02, 0.18, random_num(0, 2), 6.0, 6.0, 0.01, 0.15, -1) ShowSyncHudMsg(0, g_announce_sync, "%L", LANG_PLAYER, message, name) } public eBombPickUp(id) { if (BombPickUp) announceEvent(id, "PICKED_BOMB") } public eBombDrop() { if (BombDrop) announceEvent(g_Planter, "DROPPED_BOMB") } public eGotBomb(id) { g_Planter = id if (BombReached && read_data(1) == 2 && g_LastOmg < get_gametime()) { g_LastOmg = get_gametime() + 15.0 announceEvent(g_Planter, "REACHED_TARGET") } } public bombTimer() { if (--g_C4Timer > 0) { if (BombCountVoice) { if (g_C4Timer == 30 || g_C4Timer == 20) { new temp[64] num_to_word(g_C4Timer, temp, 63) format(temp, 63, "^"vox/%s seconds until explosion^"", temp) play_sound(temp) } else if (g_C4Timer < 11) { new temp[64] num_to_word(g_C4Timer, temp, 63) format(temp, 63, "^"vox/%s^"", temp) play_sound(temp) } } if (BombCountDef && g_Defusing) client_print(g_Defusing, print_center, "%d", g_C4Timer) } else remove_task(8038) } public bomb_planted(planter) { g_Defusing = 0 if (BombPlanted) announceEvent(planter, "SET_UP_BOMB") g_C4Timer = get_cvar_num("mp_c4timer") set_task(1.0, "bombTimer", 8038, "", 0, "b") } public bomb_planting(planter) { if (BombPlanting) announceEvent(planter, "PLANT_BOMB") } public bomb_defusing(defuser) { if (BombDefusing) announceEvent(defuser, "DEFUSING_BOMB") g_Defusing = defuser } public bomb_defused(defuser) { if (BombDefused) announceEvent(defuser, "DEFUSED_BOMB") } public bomb_explode(planter, defuser) { if (BombFailed && defuser) announceEvent(defuser, "FAILED_DEFU") } public play_sound(sound[]) { new players[32], pnum get_players(players, pnum, "c") new i for (i = 0; i < pnum; i++) { if (is_user_connecting(players)) continue client_cmd(players, "spk %s", sound) } } public plugin_precache() { precache_sound( "newmisc/monsterkill.wav") precache_sound( "newmisc/rampage.wav") precache_sound( "newmisc/unstoppable.wav") precache_sound( "newmisc/granate.wav") precache_sound( "newmisc/godlike.wav") precache_sound( "newmisc/killingspree.wav") precache_sound( "newmisc/multikill.wav") precache_sound( "newmisc/ultrakill.wav") precache_sound( "newmisc/maytheforce.wav") precache_sound( "newmisc/oneandonly.wav") precache_sound( "newmisc/prepare.wav") precache_sound( "newmisc/headshot.wav") precache_sound( "newmisc/knife.wav") precache_sound( "newmisc/bombdrop.wav") precache_sound( "newmisc/bombup.wav") return PLUGIN_CONTINUE }
Ajutor plugin
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- Victor eXtream
- Membru, skill +1
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Ma intreb de ce sunetele bombup.wav si bombdrop.wav nu merg pe server, ele ar trebui sa sune cand bomba este dropata ori luata de jos.
- source | Afiseaza codul
- Laurentiu P.
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Sunetele respective le-ai adaugat tu sau erau deja?
no...
- DevilBoy.eXe
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Acele sunete din cate vad sunt doar in plugin_precache deci doar ti le descarca nu si executa la anumite faze
Incearca cu
emit_sound(0, CHAN_STATIC, "newmisc/bombup.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
emit_sound(0, CHAN_STATIC, "newmisc/bombdrop.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
Incearca cu
emit_sound(0, CHAN_STATIC, "newmisc/bombup.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
emit_sound(0, CHAN_STATIC, "newmisc/bombdrop.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
- Victor eXtream
- Membru, skill +1
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Am rezolvat problema, multumesc oricum.