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01 Oct 2018, 21:07

Salut vreau si eu sa-mi fie Modificat un Plugin race humans pentru basebuilder In genul asta vreau sa fie

1.Playeri-mp1-aka47 //ADMIN_ALL
2.ADMIN-aka47-X2-Dmg //ADMIN_BAN
3.VIP-AWP-aka47-GOLD //aici sa fie ADMIN_LEVEL_H aceste arme http://www.csplugin.com/2013/05/weapon- ... s-1-6.html http://www.gamemodding.net/en/counter-s ... eskin.html
Skinurile pe ct Nule vreau dor armele si clasele
Nu cred ca este pra greu Ca vam dat Direct Pluginul va rog mult Ajutatima
| Afiseaza codul
[code]#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <engine>
#include <fakemeta_util>
#include <hamsandwich>

#pragma semicolon 1;
#define VIP_LEVEL ADMIN_LEVEL_H
new menu;
new jumpznum[33] = 0;
new bool:dozjump[33] = false;
new ReloadTime[33];
new Mesaj, CvarHealth, CvarArmor, CvarDamage,CvarInvis, CvarInvisKnife, CvarVipJumps, CvarVipHealth;
new Race[33];

public plugin_init() {
register_plugin("Human Race", "1.0", "Aragon*");
register_clcmd("changerace","cmdrace");
register_clcmd("say /changerace","cmdrace");
register_clcmd("say_team /changerace","cmdrace");
register_clcmd("say changerace","cmdrace");
register_clcmd("say_team changerace","cmdrace");
register_clcmd("race","cmdrace");
register_clcmd("say /race","cmdrace");
register_clcmd("say_team /race","cmdrace");
register_clcmd("say race","cmdrace");
register_clcmd("say_team race","cmdrace");
register_event( "Damage", "Damage", "be" );
register_event("CurWeapon","CurWeapon","be","1=1");
RegisterHam(Ham_Spawn, "player", "Spawm");
Mesaj = register_cvar("race_hudmessage_delay", "420");	//| Intervarul de timp la care sa apara mesajul HUD Deffault:420 |//
CvarHealth = register_cvar("race_human_health","500");	//| Human Health Deffault: 250 |//
CvarArmor = register_cvar("race_human_armor","500");	//| Human Armor Deffault: 250 |//
CvarDamage = register_cvar("race_predator_damage", "3");	//| Damage Deffault: 3 |//
CvarInvis = register_cvar("race_efl_invis","100");	//| 0 Total Invizibility -> 255 Total Vizibility Deffault:30 |//
CvarInvisKnife = register_cvar("race_efl_invis_knife","100");	//| 0 Total Invizibility -> 255 Total Vizibility white Knife Deffault:20 |//
CvarVipJumps = register_cvar("race_vip_multijump","2");	//| De cate ori poate sari VIP +1 |//
CvarVipHealth = register_cvar("race_vip_health","250");	//| VIP Health Deffault:; 150 |//

}
public plugin_precache() { 
precache_model("models/player/bb_kidor_human/bb_kidor_human.mdl");
precache_model("models/player/bb_kidor_Surv/bb_kidor_Surv.mdl");
precache_model("models/player/bb_kidor_Predator/bb_kidor_Predator.mdl");
precache_model("models/player/bb_kidor_Elf/bb_kidor_Elf.mdl");
precache_model("models/player/bb_kidor_VIP/bb_kidor_VIP.mdl");
} 
public cmdrace(id) { 
if(cs_get_user_team(id) == CS_TEAM_CT) {
menu = menu_create("\r[BaseBuilder] \wAlege-ti \yRasa", "SetRace");

menu_additem(menu, "\yNero \w- \y500 \rHp \wsi \y500 \rArmura", "1", 0);
menu_additem(menu, "\ySurvivor \w- \rGloate infinite", "2", 0);
menu_additem(menu, "\yPredator \w- \rDamage \yx3", "3", 0);
menu_additem(menu, "\yElf \w- \rInvizibilitate", "4", 0);
menu_additem(menu, "\rVIP \w- \yHealth \w/ \yDamage \rX3 \w/ \rUnlimited Ammo \w/ \rMultiJump", "5", 0); 

menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE;
}
return PLUGIN_CONTINUE;
}

public SetRace(id, menu, item) {
if (item == MENU_EXIT) {
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key) {
case 1: {
Race[id] = 1;
if(is_user_alive(id)) {
fm_set_user_health(id, get_pcvar_num(CvarHealth));
set_user_invizibility(id,0);
cs_set_user_model(id, "dnthuman");
}
}
case 2: {
Race[id] = 2;
if(is_user_alive(id)) {
fm_set_user_health(id, 100);
set_user_invizibility(id,0);
cs_set_user_model(id, "dntsurv");
}
}
case 3: {
Race[id] = 3;
if(is_user_alive(id)) {
fm_set_user_health(id, 100);
set_user_invizibility(id,0);
cs_set_user_model(id, "dntpredator");
}
}
case 4: {
Race[id] = 4;
if(is_user_alive(id)) {
fm_set_user_health(id, 100);
set_user_invizibility(id,1);
cs_set_user_model(id, "dntinv");
}
}
case 5: {
if(get_user_flags(id) & VIP_LEVEL) {
Race[id] = 5;
if(is_user_alive(id)) {
set_user_invizibility(id,0);
fm_set_user_health(id, get_pcvar_num(CvarVipHealth));
cs_set_user_model(id, "dntvip");
}
}
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}

public Damage(id) {
if(cs_get_user_team(id) == CS_TEAM_CT) {
new victim_id = id;
if( !is_user_connected( victim_id ) ) return PLUGIN_CONTINUE;
new dmg_take = read_data(2);
new Float:multiplier = get_pcvar_float(CvarDamage);
new Float:damage = dmg_take * multiplier;
new health = get_user_health( victim_id );
new iWeapID, attacker_id = get_user_attacker( victim_id, iWeapID );

if( !is_user_connected( attacker_id ) || !is_user_alive( victim_id ) ) {
return PLUGIN_HANDLED;
}
if(Race[attacker_id] == 3 || Race[attacker_id] == 5 && get_user_flags(id) & VIP_LEVEL) {
if( floatround(damage) >= health ) {
if( victim_id == attacker_id ) {
return PLUGIN_CONTINUE;
} 
else {
log_kill( attacker_id, victim_id, "weaponbox", 0 );
} 
return PLUGIN_CONTINUE;
}
}
return PLUGIN_CONTINUE;
}
return PLUGIN_CONTINUE;
}

public Spawm(id) {
if(get_user_team(id) == 2) {
//1.Human
if(Race[id] == 1) {
fm_set_user_health(id, get_pcvar_num(CvarHealth));
fm_set_user_armor(id, get_pcvar_num(CvarArmor));
set_user_invizibility(id,0);
cs_set_user_model(id, "dnthuman");
}
//2.Surviver
if (Race[id] == 2) {
set_user_invizibility(id,0);
cs_set_user_model(id, "dntsurv");
fm_set_user_health(id, 100);
}
//3.Predator
if (Race[id] == 3) {
set_user_invizibility(id,0);
cs_set_user_model(id, "dntpredator");
fm_set_user_health(id, 100);
}
//4.Elf
if (Race[id] == 4) {
set_user_invizibility(id,1);
cs_set_user_model(id, "dntinv");
fm_set_user_health(id, 100);
}
//5.VIP
if (Race[id] == 5 && get_user_flags(id) & VIP_LEVEL) {
set_user_invizibility(id,0);
fm_set_user_health(id, get_pcvar_num(CvarVipHealth));
cs_set_user_model(id, "dntvip");
}
if(Race[id] == 0) {
cmdrace(id);
}
}
else {
set_user_invizibility(id,0);
set_task(0.1, "reset_model",id);
Race[id] = 0;
}
}

public CurWeapon(id) {
if(cs_get_user_team(id) == CS_TEAM_CT) {
new wpnid = read_data(2);
new clip = read_data(3);

//2.Surviver
if (Race[id] == 2 || Race[id] == 5 && get_user_flags(id) & VIP_LEVEL) {
if (wpnid == CSW_C4 || wpnid == CSW_KNIFE) {}
if (wpnid == CSW_HEGRENADE || wpnid == CSW_SMOKEGRENADE || wpnid == CSW_FLASHBANG) {}
if (clip == 0) reloadAmmo(id);
}
//4.Elf
if (Race[id] == 4) {
static iInvisLevel;
if(!IsHoldingKnife(id)) {
iInvisLevel = get_pcvar_num(CvarInvis);
fm_set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransTexture, iInvisLevel);
}
else if(IsHoldingKnife(id)) {
InvKnife(id);
}
}
else {
fm_set_user_rendering(id);
}
if(Race[id] == 0) {
cmdrace(id);
}
return PLUGIN_HANDLED;
}
return PLUGIN_HANDLED;
}

stock log_kill(killer, victim, weapon[],headshot) {
user_silentkill( victim );
message_begin( MSG_ALL, get_user_msgid( "DeathMsg" ), {0,0,0}, 0 );
write_byte( killer );
write_byte( victim );
write_byte( headshot );
write_string( weapon );
message_end();
new kfrags = get_user_frags( killer );
fm_set_user_frags( killer, kfrags++ );
new vfrags = get_user_frags( victim );
fm_set_user_frags( victim, vfrags++ );
return PLUGIN_CONTINUE;
} 

stock set_user_invizibility(id, invizibility = 1) {
static iInvisLevel;
if(invizibility){
if(IsHoldingKnife(id)) {
InvKnife(id);
}
if(is_user_alive(id)) {
iInvisLevel = get_pcvar_num(CvarInvis);
fm_set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransTexture, iInvisLevel);
}
}
else {
fm_set_user_rendering(id);
}
}

public IsHoldingKnife(id) {
new iClip, iAmmo, iWeapon;
iWeapon = get_user_weapon(id, iClip, iAmmo);
if(iWeapon == CSW_KNIFE) {
return true;
}
return false;
}

public InvKnife(id) {
static iInvisLevel;
if(IsHoldingKnife(id)) {
iInvisLevel = get_pcvar_num(CvarInvisKnife);
fm_set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransTexture, iInvisLevel);
}
else {
iInvisLevel = get_pcvar_num(CvarInvis);
fm_set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransTexture, iInvisLevel);
}
}

public reloadAmmo(id) {
if (!is_user_connected(id)) return;
if (ReloadTime[id] >= get_systime() - 1) return;
ReloadTime[id] = get_systime();

new clip, ammo, wpn[32];
new wpnid = get_user_weapon(id, clip, ammo);

if (wpnid == CSW_C4 || wpnid == CSW_KNIFE || wpnid == 0) return;
if (wpnid == CSW_HEGRENADE || wpnid == CSW_SMOKEGRENADE || wpnid == CSW_FLASHBANG) return;

if (clip == 0) {
get_weaponname(wpnid,wpn,31);
new iWPNidx = -1;
while((iWPNidx = fm_find_ent_by_class(iWPNidx, wpn)) != 0) {
if(id == pev(iWPNidx, pev_owner)) {
cs_set_weapon_ammo(iWPNidx, getMaxClipAmmo(wpnid));
break;
}
}
}
}

stock getMaxClipAmmo(wpnid) {
new clipammo = 0;
switch (wpnid) {
case CSW_P228 : clipammo = 13;
case CSW_SCOUT : clipammo = 10;
case CSW_HEGRENADE : clipammo = 0;
case CSW_XM1014 : clipammo = 7;
case CSW_C4 : clipammo = 0;
case CSW_MAC10 : clipammo = 30;
case CSW_AUG : clipammo = 30;
case CSW_SMOKEGRENADE : clipammo = 0;
case CSW_ELITE : clipammo = 15;
case CSW_FIVESEVEN : clipammo = 20;
case CSW_UMP45 : clipammo = 25;
case CSW_SG550 : clipammo = 30;
case CSW_GALI : clipammo = 35;
case CSW_FAMAS : clipammo = 25;
case CSW_USP : clipammo = 12;
case CSW_GLOCK18 : clipammo = 20;
case CSW_AWP : clipammo = 10;
case CSW_MP5NAVY : clipammo = 30;
case CSW_M249 : clipammo = 100;
case CSW_M3 : clipammo = 8;
case CSW_M4A1 : clipammo = 30;
case CSW_TMP : clipammo = 30;
case CSW_G3SG1 : clipammo = 20;
case CSW_FLASHBANG : clipammo = 0;
case CSW_DEAGLE : clipammo = 7;
case CSW_SG552 : clipammo = 30;
case CSW_AK47 : clipammo = 30;
case CSW_KNIFE : clipammo = 0;
case CSW_P90 : clipammo = 50;
}
return clipammo;
}

public client_PreThink(id) {
if(!is_user_alive(id) || Race[id] != 5) return PLUGIN_CONTINUE;

new nzbut = get_user_button(id);
new ozbut = get_user_oldbutton(id);
if((nzbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(ozbut & IN_JUMP)) {
if (jumpznum[id] < get_pcvar_num(CvarVipJumps)) {
dozjump[id] = true;
jumpznum[id]++;
return PLUGIN_CONTINUE;
}
}
if((nzbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND)) {
jumpznum[id] = 0;
return PLUGIN_CONTINUE;
} 
return PLUGIN_CONTINUE;
}

public client_PostThink(id) {
if(!is_user_alive(id) || Race[id] != 5) return PLUGIN_CONTINUE;

if(dozjump[id] == true) {
new Float:vezlocityz[3];
entity_get_vector(id,EV_VEC_velocity,vezlocityz);
vezlocityz[2] = random_float(265.0,285.0);
entity_set_vector(id,EV_VEC_velocity,vezlocityz);
dozjump[id] = false;
return PLUGIN_CONTINUE;
} 
return PLUGIN_CONTINUE;
} 

public reset_model(id) cs_reset_user_model(id);

public client_disconnect(id) { 
Race[id] = 0;
set_user_invizibility(id,0);
}

public client_putinserver(id) {
set_task(get_pcvar_float(Mesaj), "MesajHud", 0, _, _, "b");
Race[id] = 0;
set_user_invizibility(id,0);
}

public MesajHud(id) {
set_hudmessage(0, 100, 200, -1.0, 0.17, 0, 6.0, 12.0, 0.01, 0.1, 10);
show_hudmessage(id, "Acest server ii multumeste lui Aragon pentru tot efortul !");
}

stock ColorChat(const id, const input[], any:...) {
new count = 1, players[32];
static msg[191];
vformat(msg, 190, input, 3);

replace_all(msg, 190, "^x04", "^4");
replace_all(msg, 190, "^x01", "^1");
replace_all(msg, 190, "^x03", "^3");

if(id) players[0] = id;
else get_players(players, count, "ch"); {
for(new i = 0; i < count; i++) {
if(is_user_connected(players)) {
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players);
write_byte(players);
write_string(msg);
message_end();
}
}
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/[/code]
Last edited by Laurentiu P. on 01 Oct 2018, 21:27, edited 2 times in total.
Reason: Data viitoare adauga-l in [Sursa=][/Sursa].
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Laurentiu P.
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01 Oct 2018, 21:27

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