deci nemodificat merge modificat nu mg, merge compilat etc dar cand intru pe sv dispare meniul de finitiv , las aici originalul si modificarea!
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#include <amxmodx> #include <engine> #include <fakemeta> #include <fun> #include <hamsandwich> #include <xs> #include <cstrike> #define ENG_NULLENT -1 #define EV_INT_WEAPONKEY EV_INT_impulse #define guitar_WEAPONKEY 838 #define MAX_PLAYERS 32 #define IsValidUser(%1) (1 <= %1 <= g_MaxPlayers) const USE_STOPPED = 0 const OFFSET_ACTIVE_ITEM = 373 const OFFSET_WEAPONOWNER = 41 const OFFSET_LINUX = 5 const OFFSET_LINUX_WEAPONS = 4 #define WEAP_LINUX_XTRA_OFF 4 #define m_fKnown 44 #define m_flNextPrimaryAttack 46 #define m_flTimeWeaponIdle 48 #define m_iClip 51 #define m_fInReload 54 #define PLAYER_LINUX_XTRA_OFF 5 #define m_flNextAttack 83 #define guitar_RELOAD_TIME 3.3 #define guitar_RELOAD 1 #define guitar_DRAW 2 #define guitar_SHOOT1 3 #define guitar_SHOOT2 4 #define write_coord_f(%1) engfunc(EngFunc_WriteCoord,%1) new const Fire_Sounds[][] = { "weapons/gt.wav" } new guitar_V_MODEL[64] = "models/weapons/players_weapon/v_guitar.mdl" new guitar_P_MODEL[64] = "models/weapons/players_weapon/p_guitar.mdl" new guitar_W_MODEL[64] = "models/weapons/players_weapon/w_guitar.mdl" new const GUNSHOT_DECALS[] = { 41, 42, 43, 44, 45 } new cvar_dmg_guitar, cvar_recoil_guitar, cvar_clip_guitar, cvar_spd_guitar, cvar_guitar_ammo new g_MaxPlayers, g_orig_event_guitar, g_IsInPrimaryAttack new Float:cl_pushangle[MAX_PLAYERS + 1][3], m_iBlood[2] new g_has_guitar[33], g_clip_ammo[33], g_guitar_TmpClip[33], oldweap[33] new gmsgWeaponList const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<< CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90) new const WEAPONENTNAMES[][] = { "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_mac10", "weapon_aug", "weapon_smokegrenade", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249", "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552", "weapon_ak47", "weapon_knife", "weapon_p90" } public plugin_init() { register_plugin("[ZP] Extra: Lightning AR-1", "1.0", "Crock / =) (Poprogun4ik) / LARS-DAY[BR]EAKER") register_message(get_user_msgid("DeathMsg"), "message_DeathMsg") register_event("CurWeapon","CurrentWeapon","be","1=1") RegisterHam(Ham_Item_AddToPlayer, "weapon_galil", "fw_guitar_AddToPlayer") RegisterHam(Ham_Use, "func_tank", "fw_UseStationary_Post", 1) RegisterHam(Ham_Use, "func_tankmortar", "fw_UseStationary_Post", 1) RegisterHam(Ham_Use, "func_tankrocket", "fw_UseStationary_Post", 1) RegisterHam(Ham_Use, "func_tanklaser", "fw_UseStationary_Post", 1) for (new i = 1; i < sizeof WEAPONENTNAMES; i++) if (WEAPONENTNAMES[0]) RegisterHam(Ham_Item_Deploy, WEAPONENTNAMES, "fw_Item_Deploy_Post", 1) RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_galil", "fw_guitar_PrimaryAttack") RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_galil", "fw_guitar_PrimaryAttack_Post", 1) RegisterHam(Ham_Item_PostFrame, "weapon_galil", "guitar_ItemPostFrame") RegisterHam(Ham_Weapon_Reload, "weapon_galil", "guitar_Reload") RegisterHam(Ham_Weapon_Reload, "weapon_galil", "guitar_Reload_Post", 1) RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage") register_forward(FM_SetModel, "fw_SetModel") register_forward(FM_UpdateClientData, "fw_UpdateClientData_Post", 1) register_forward(FM_PlaybackEvent, "fwPlaybackEvent") RegisterHam(Ham_TraceAttack, "worldspawn", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_breakable", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_wall", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_door", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_door_rotating", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_plat", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_rotating", "fw_TraceAttack", 1) cvar_dmg_guitar = register_cvar("zp_guitar_dmg", "1.2") cvar_recoil_guitar = register_cvar("zp_guitar_recoil", "0.98") cvar_clip_guitar = register_cvar("zp_guitar_clip", "30") cvar_spd_guitar = register_cvar("zp_guitar_spd", "1.19") cvar_guitar_ammo = register_cvar("zp_guitar_ammo", "180") g_MaxPlayers = get_maxplayers() gmsgWeaponList = get_user_msgid("WeaponList") } public plugin_precache() { precache_model(guitar_V_MODEL) precache_model(guitar_P_MODEL) precache_model(guitar_W_MODEL) for(new i = 0; i < sizeof Fire_Sounds; i++) precache_sound(Fire_Sounds) precache_sound("weapons/gt_clipin.wav") precache_sound("weapons/gt_clipon.wav") precache_sound("weapons/gt_clipout.wav") precache_sound("weapons/gt_draw.wav") m_iBlood[0] = precache_model("sprites/blood.spr") m_iBlood[1] = precache_model("sprites/bloodspray.spr") precache_generic("sprites/weapon_guitar.txt") precache_generic("sprites/zm/640hud38.spr") precache_generic("sprites/zm/640hud7.spr") register_clcmd("weapon_guitar", "weapon_hook") register_forward(FM_PrecacheEvent, "fwPrecacheEvent_Post", 1) } public weapon_hook(id) { engclient_cmd(id, "weapon_galil") return PLUGIN_HANDLED } public fw_TraceAttack(iEnt, iAttacker, Float:flDamage, Float:fDir[3], pentru, iDamageType) { if(!is_user_alive(iAttacker)) return new g_currentweapon = get_user_weapon(iAttacker) if(g_currentweapon != CSW_GALIL) return if(!g_has_guitar[iAttacker]) return static Float:flEnd[3] get_tr2(pentru, TR_vecEndPos, flEnd) if(iEnt) { message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_DECAL) write_coord_f(flEnd[0]) write_coord_f(flEnd[1]) write_coord_f(flEnd[2]) write_byte(GUNSHOT_DECALS[random_num (0, sizeof GUNSHOT_DECALS -1)]) write_short(iEnt) message_end() } else { message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_WORLDDECAL) write_coord_f(flEnd[0]) write_coord_f(flEnd[1]) write_coord_f(flEnd[2]) write_byte(GUNSHOT_DECALS[random_num (0, sizeof GUNSHOT_DECALS -1)]) message_end() } message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_GUNSHOTDECAL) write_coord_f(flEnd[0]) write_coord_f(flEnd[1]) write_coord_f(flEnd[2]) write_short(iAttacker) write_byte(GUNSHOT_DECALS[random_num (0, sizeof GUNSHOT_DECALS -1)]) message_end() } public plugin_natives () { register_native("give_weapon_guitar", "native_give_weapon_add", 1) } public native_give_weapon_add(id) { give_guitar(id) } public fwPrecacheEvent_Post(type, const name[]) { if (equal("events/galil.sc", name)) { g_orig_event_guitar = get_orig_retval() return FMRES_HANDLED } return FMRES_IGNORED } public client_connect(id) { g_has_guitar[id] = false } public client_disconnect(id) { g_has_guitar[id] = false } public fw_SetModel(entity, model[]) { if(!is_valid_ent(entity)) return FMRES_IGNORED static szClassName[33] entity_get_string(entity, EV_SZ_classname, szClassName, charsmax(szClassName)) if(!equal(szClassName, "weaponbox")) return FMRES_IGNORED static iOwner iOwner = entity_get_edict(entity, EV_ENT_owner) if(equal(model, "models/w_galil.mdl")) { static iStoredAugID iStoredAugID = find_ent_by_owner(ENG_NULLENT, "weapon_galil", entity) if(!is_valid_ent(iStoredAugID)) return FMRES_IGNORED if(g_has_guitar[iOwner]) { entity_set_int(iStoredAugID, EV_INT_WEAPONKEY, guitar_WEAPONKEY) g_has_guitar[iOwner] = false entity_set_model(entity, guitar_W_MODEL) return FMRES_SUPERCEDE } } return FMRES_IGNORED } public give_guitar(id) { drop_weapons(id, 1) new iWep2 = give_item(id,"weapon_galil") if( iWep2 > 0 ) { cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_guitar)) cs_set_user_bpammo (id, CSW_GALIL, get_pcvar_num(cvar_guitar_ammo)) UTIL_PlayWeaponAnimation(id, guitar_DRAW) set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF) message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id) write_string("weapon_guitar") write_byte(4) write_byte(90) write_byte(-1) write_byte(-1) write_byte(0) write_byte(17) write_byte(CSW_GALIL) message_end() } g_has_guitar[id] = true } public fw_guitar_AddToPlayer(guitar, id) { if(!is_valid_ent(guitar) || !is_user_connected(id)) return HAM_IGNORED if(entity_get_int(guitar, EV_INT_WEAPONKEY) == guitar_WEAPONKEY) { g_has_guitar[id] = true entity_set_int(guitar, EV_INT_WEAPONKEY, 0) message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id) write_string("weapon_guitar") write_byte(4) write_byte(90) write_byte(-1) write_byte(-1) write_byte(0) write_byte(17) write_byte(CSW_GALIL) message_end() return HAM_HANDLED } else { message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id) write_string("weapon_galil") write_byte(4) write_byte(90) write_byte(-1) write_byte(-1) write_byte(0) write_byte(17) write_byte(CSW_GALIL) message_end() } return HAM_IGNORED } public fw_UseStationary_Post(entity, caller, activator, use_type) { if (use_type == USE_STOPPED && is_user_connected(caller)) replace_weapon_models(caller, get_user_weapon(caller)) } public fw_Item_Deploy_Post(weapon_ent) { static owner owner = fm_cs_get_weapon_ent_owner(weapon_ent) static weaponid weaponid = cs_get_weapon_id(weapon_ent) replace_weapon_models(owner, weaponid) } public CurrentWeapon(id) { replace_weapon_models(id, read_data(2)) if(read_data(2) != CSW_GALIL || !g_has_guitar[id]) return static Float:iSpeed if(g_has_guitar[id]) iSpeed = get_pcvar_float(cvar_spd_guitar) static weapon[32],Ent get_weaponname(read_data(2),weapon,31) Ent = find_ent_by_owner(-1,weapon,id) if(Ent) { static Float:Delay Delay = get_pdata_float( Ent, 46, 4) * iSpeed if (Delay > 0.0) { set_pdata_float(Ent, 46, Delay, 4) } } } replace_weapon_models(id, weaponid) { switch (weaponid) { case CSW_GALIL: { if(g_has_guitar[id]) { set_pev(id, pev_viewmodel2, guitar_V_MODEL) set_pev(id, pev_weaponmodel2, guitar_P_MODEL) if(oldweap[id] != CSW_GALIL) { UTIL_PlayWeaponAnimation(id, guitar_DRAW) set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF) message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id) write_string("weapon_guitar") write_byte(4) write_byte(90) write_byte(-1) write_byte(-1) write_byte(0) write_byte(17) write_byte(CSW_GALIL) message_end() } } } } oldweap[id] = weaponid } public fw_UpdateClientData_Post(Player, SendWeapons, CD_Handle) { if(!is_user_alive(Player) || (get_user_weapon(Player) != CSW_GALIL || !g_has_guitar[Player])) return FMRES_IGNORED set_cd(CD_Handle, CD_flNextAttack, halflife_time () + 0.001) return FMRES_HANDLED } public fw_guitar_PrimaryAttack(Weapon) { new Player = get_pdata_cbase(Weapon, 41, 4) if (!g_has_guitar[Player]) return g_IsInPrimaryAttack = 1 pev(Player,pev_punchangle,cl_pushangle[Player]) g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon) } public fwPlaybackEvent(flags, invoker, eventid, Float:delay, Float:origin[3], Float:angles[3], Float:fparam1, Float:fparam2, iParam1, iParam2, bParam1, bParam2) { if ((eventid != g_orig_event_guitar) || !g_IsInPrimaryAttack) return FMRES_IGNORED if (!(1 <= invoker <= g_MaxPlayers)) return FMRES_IGNORED playback_event(flags | FEV_HOSTONLY, invoker, eventid, delay, origin, angles, fparam1, fparam2, iParam1, iParam2, bParam1, bParam2) return FMRES_SUPERCEDE } public fw_guitar_PrimaryAttack_Post(Weapon) { g_IsInPrimaryAttack = 0 new Player = get_pdata_cbase(Weapon, 41, 4) new szClip, szAmmo get_user_weapon(Player, szClip, szAmmo) if(!is_user_alive(Player)) return if(g_has_guitar[Player]) { if (!g_clip_ammo[Player]) return new Float:push[3] pev(Player,pev_punchangle,push) xs_vec_sub(push,cl_pushangle[Player],push) xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_guitar),push) xs_vec_add(push,cl_pushangle[Player],push) set_pev(Player,pev_punchangle,push) emit_sound(Player, CHAN_WEAPON, Fire_Sounds[0], VOL_NORM, ATTN_NORM, 0, PITCH_NORM) UTIL_PlayWeaponAnimation(Player, random_num(guitar_SHOOT1, guitar_SHOOT2)) } } public fw_TakeDamage(victim, inflictor, attacker, Float:damage) { if (victim != attacker && is_user_connected(attacker)) { if(get_user_weapon(attacker) == CSW_GALIL) { if(g_has_guitar[attacker]) SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_guitar)) } } } public message_DeathMsg(msg_id, msg_dest, id) { static szTruncatedWeapon[33], iAttacker, iVictim get_msg_arg_string(4, szTruncatedWeapon, charsmax(szTruncatedWeapon)) iAttacker = get_msg_arg_int(1) iVictim = get_msg_arg_int(2) if(!is_user_connected(iAttacker) || iAttacker == iVictim) return PLUGIN_CONTINUE if(equal(szTruncatedWeapon, "galil") && get_user_weapon(iAttacker) == CSW_GALIL) { if(g_has_guitar[iAttacker]) set_msg_arg_string(4, "galil") } return PLUGIN_CONTINUE } stock fm_cs_get_current_weapon_ent(id) { return get_pdata_cbase(id, OFFSET_ACTIVE_ITEM, OFFSET_LINUX) } stock fm_cs_get_weapon_ent_owner(ent) { return get_pdata_cbase(ent, OFFSET_WEAPONOWNER, OFFSET_LINUX_WEAPONS) } stock UTIL_PlayWeaponAnimation(const Player, const Sequence) { set_pev(Player, pev_weaponanim, Sequence) message_begin(MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, .player = Player) write_byte(Sequence) write_byte(pev(Player, pev_body)) message_end() } public guitar_ItemPostFrame(weapon_entity) { new id = pev(weapon_entity, pev_owner) if (!is_user_connected(id)) return HAM_IGNORED if (!g_has_guitar[id]) return HAM_IGNORED static iClipExtra iClipExtra = get_pcvar_num(cvar_clip_guitar) new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF) new iBpAmmo = cs_get_user_bpammo(id, CSW_GALIL) new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF) new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF) if( fInReload && flNextAttack <= 0.0 ) { new j = min(iClipExtra - iClip, iBpAmmo) set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF) cs_set_user_bpammo(id, CSW_GALIL, iBpAmmo-j) set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF) fInReload = 0 } return HAM_IGNORED } public guitar_Reload(weapon_entity) { new id = pev(weapon_entity, pev_owner) if (!is_user_connected(id)) return HAM_IGNORED if (!g_has_guitar[id]) return HAM_IGNORED static iClipExtra if(g_has_guitar[id]) iClipExtra = get_pcvar_num(cvar_clip_guitar) g_guitar_TmpClip[id] = -1 new iBpAmmo = cs_get_user_bpammo(id, CSW_GALIL) new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF) if (iBpAmmo <= 0) return HAM_SUPERCEDE if (iClip >= iClipExtra) return HAM_SUPERCEDE g_guitar_TmpClip[id] = iClip return HAM_IGNORED } public guitar_Reload_Post(weapon_entity) { new id = pev(weapon_entity, pev_owner) if (!is_user_connected(id)) return HAM_IGNORED if (!g_has_guitar[id]) return HAM_IGNORED if (g_guitar_TmpClip[id] == -1) return HAM_IGNORED set_pdata_int(weapon_entity, m_iClip, g_guitar_TmpClip[id], WEAP_LINUX_XTRA_OFF) set_pdata_float(weapon_entity, m_flTimeWeaponIdle, guitar_RELOAD_TIME, WEAP_LINUX_XTRA_OFF) set_pdata_float(id, m_flNextAttack, guitar_RELOAD_TIME, PLAYER_LINUX_XTRA_OFF) set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF) UTIL_PlayWeaponAnimation(id, guitar_RELOAD) return HAM_IGNORED } stock drop_weapons(id, dropwhat) { static weapons[32], num, i, weaponid num = 0 get_user_weapons(id, weapons, num) for (i = 0; i < num; i++) { weaponid = weapons if (dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM)) { static wname[32] get_weaponname(weaponid, wname, sizeof wname - 1) engclient_cmd(id, "drop", wname) } } }
modificare :
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#include <amxmodx> #include <engine> #include <fakemeta> #include <fun> #include <hamsandwich> #include <xs> #include <cstrike> #define ENG_NULLENT -1 #define EV_INT_WEAPONKEY EV_INT_impulse #define dualmp7a1_WEAPONKEY 838 #define MAX_PLAYERS 32 #define IsValidUser(%1) (1 <= %1 <= g_MaxPlayers) const USE_STOPPED = 0 const OFFSET_ACTIVE_ITEM = 373 const OFFSET_WEAPONOWNER = 41 const OFFSET_LINUX = 5 const OFFSET_LINUX_WEAPONS = 4 #define WEAP_LINUX_XTRA_OFF 4 #define m_fKnown 44 #define m_flNextPrimaryAttack 46 #define m_flTimeWeaponIdle 48 #define m_iClip 51 #define m_fInReload 54 #define PLAYER_LINUX_XTRA_OFF 5 #define m_flNextAttack 83 #define dualmp7a1_RELOAD_TIME 3.3 #define dualmp7a1_RELOAD 1 #define dualmp7a1_DRAW 2 #define dualmp7a1_SHOOT1 3 #define dualmp7a1_SHOOT2 4 #define write_coord_f(%1) engfunc(EngFunc_WriteCoord,%1) new const Fire_Sounds[][] = { "weapons/Dmp7/dmp.wav" } new dualmp7a1_V_MODEL[64] = "models/weapons/players_weapon/v_dualmp7a1.mdl" new dualmp7a1_P_MODEL[64] = "models/weapons/players_weapon/p_dualmp7a1.mdl" new dualmp7a1_W_MODEL[64] = "models/weapons/players_weapon/w_dualmp7a1.mdl" new const GUNSHOT_DECALS[] = { 41, 42, 43, 44, 45 } new cvar_dmg_dualmp7a1, cvar_recoil_dualmp7a1, cvar_clip_dualmp7a1, cvar_spd_dualmp7a1, cvar_dualmp7a1_ammo new g_MaxPlayers, g_orig_event_dualmp7a1, g_IsInPrimaryAttack new Float:cl_pushangle[MAX_PLAYERS + 1][3], m_iBlood[2] new g_has_dualmp7a1[33], g_clip_ammo[33], g_dualmp7a1_TmpClip[33], oldweap[33] new gmsgWeaponList const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<< CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90) new const WEAPONENTNAMES[][] = { "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_mac10", "weapon_aug", "weapon_smokegrenade", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249", "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552", "weapon_ak47", "weapon_knife", "weapon_p90" } public plugin_init() { register_plugin("[ZP] Extra: Lightning AR-1", "1.0", "Crock / =) (Poprogun4ik) / LARS-DAY[BR]EAKER") register_message(get_user_msgid("DeathMsg"), "message_DeathMsg") register_event("CurWeapon","CurrentWeapon","be","1=1") RegisterHam(Ham_Item_AddToPlayer, "weapon_galil", "fw_dualmp7a1_AddToPlayer") RegisterHam(Ham_Use, "func_tank", "fw_UseStationary_Post", 1) RegisterHam(Ham_Use, "func_tankmortar", "fw_UseStationary_Post", 1) RegisterHam(Ham_Use, "func_tankrocket", "fw_UseStationary_Post", 1) RegisterHam(Ham_Use, "func_tanklaser", "fw_UseStationary_Post", 1) for (new i = 1; i < sizeof WEAPONENTNAMES; i++) if (WEAPONENTNAMES[0]) RegisterHam(Ham_Item_Deploy, WEAPONENTNAMES, "fw_Item_Deploy_Post", 1) RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_galil", "fw_dualmp7a1_PrimaryAttack") RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_galil", "fw_dualmp7a1_PrimaryAttack_Post", 1) RegisterHam(Ham_Item_PostFrame, "weapon_galil", "dualmp7a1_ItemPostFrame") RegisterHam(Ham_Weapon_Reload, "weapon_galil", "dualmp7a1_Reload") RegisterHam(Ham_Weapon_Reload, "weapon_galil", "dualmp7a1_Reload_Post", 1) RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage") register_forward(FM_SetModel, "fw_SetModel") register_forward(FM_UpdateClientData, "fw_UpdateClientData_Post", 1) register_forward(FM_PlaybackEvent, "fwPlaybackEvent") RegisterHam(Ham_TraceAttack, "worldspawn", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_breakable", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_wall", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_door", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_door_rotating", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_plat", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_rotating", "fw_TraceAttack", 1) cvar_dmg_dualmp7a1 = register_cvar("zp_dualmp7a1_dmg", "1.2") cvar_recoil_dualmp7a1 = register_cvar("zp_dualmp7a1_recoil", "0.98") cvar_clip_dualmp7a1 = register_cvar("zp_dualmp7a1_clip", "30") cvar_spd_dualmp7a1 = register_cvar("zp_dualmp7a1_spd", "1.19") cvar_dualmp7a1_ammo = register_cvar("zp_dualmp7a1_ammo", "180") g_MaxPlayers = get_maxplayers() gmsgWeaponList = get_user_msgid("WeaponList") } public plugin_precache() { precache_model(dualmp7a1_V_MODEL) precache_model(dualmp7a1_P_MODEL) precache_model(dualmp7a1_W_MODEL) for(new i = 0; i < sizeof Fire_Sounds; i++) precache_sound(Fire_Sounds) precache_sound("weapons/gt_clipin.wav") precache_sound("weapons/gt_clipon.wav") precache_sound("weapons/gt_clipout.wav") precache_sound("weapons/gt_draw.wav") m_iBlood[0] = precache_model("sprites/blood.spr") m_iBlood[1] = precache_model("sprites/bloodspray.spr") precache_generic("sprites/weapon_dualmp7a1.txt") precache_generic("sprites/zm/640hud38.spr") precache_generic("sprites/zm/640hud7.spr") register_clcmd("weapon_dualmp7a1", "weapon_hook") register_forward(FM_PrecacheEvent, "fwPrecacheEvent_Post", 1) } public weapon_hook(id) { engclient_cmd(id, "weapon_galil") return PLUGIN_HANDLED } public fw_TraceAttack(iEnt, iAttacker, Float:flDamage, Float:fDir[3], pentru, iDamageType) { if(!is_user_alive(iAttacker)) return new g_currentweapon = get_user_weapon(iAttacker) if(g_currentweapon != CSW_GALIL) return if(!g_has_dualmp7a1[iAttacker]) return static Float:flEnd[3] get_tr2(pentru, TR_vecEndPos, flEnd) if(iEnt) { message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_DECAL) write_coord_f(flEnd[0]) write_coord_f(flEnd[1]) write_coord_f(flEnd[2]) write_byte(GUNSHOT_DECALS[random_num (0, sizeof GUNSHOT_DECALS -1)]) write_short(iEnt) message_end() } else { message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_WORLDDECAL) write_coord_f(flEnd[0]) write_coord_f(flEnd[1]) write_coord_f(flEnd[2]) write_byte(GUNSHOT_DECALS[random_num (0, sizeof GUNSHOT_DECALS -1)]) message_end() } message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_GUNSHOTDECAL) write_coord_f(flEnd[0]) write_coord_f(flEnd[1]) write_coord_f(flEnd[2]) write_short(iAttacker) write_byte(GUNSHOT_DECALS[random_num (0, sizeof GUNSHOT_DECALS -1)]) message_end() } public plugin_natives () { register_native("give_weapon_dualmp7a1", "native_give_weapon_add", 1) } public native_give_weapon_add(id) { give_dualmp7a1(id) } public fwPrecacheEvent_Post(type, const name[]) { if (equal("events/galil.sc", name)) { g_orig_event_dualmp7a1 = get_orig_retval() return FMRES_HANDLED } return FMRES_IGNORED } public client_connect(id) { g_has_dualmp7a1[id] = false } public client_disconnect(id) { g_has_dualmp7a1[id] = false } public fw_SetModel(entity, model[]) { if(!is_valid_ent(entity)) return FMRES_IGNORED static szClassName[33] entity_get_string(entity, EV_SZ_classname, szClassName, charsmax(szClassName)) if(!equal(szClassName, "weaponbox")) return FMRES_IGNORED static iOwner iOwner = entity_get_edict(entity, EV_ENT_owner) if(equal(model, "models/w_galil.mdl")) { static iStoredAugID iStoredAugID = find_ent_by_owner(ENG_NULLENT, "weapon_galil", entity) if(!is_valid_ent(iStoredAugID)) return FMRES_IGNORED if(g_has_dualmp7a1[iOwner]) { entity_set_int(iStoredAugID, EV_INT_WEAPONKEY, dualmp7a1_WEAPONKEY) g_has_dualmp7a1[iOwner] = false entity_set_model(entity, dualmp7a1_W_MODEL) return FMRES_SUPERCEDE } } return FMRES_IGNORED } public give_dualmp7a1(id) { drop_weapons(id, 1) new iWep2 = give_item(id,"weapon_galil") if( iWep2 > 0 ) { cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_dualmp7a1)) cs_set_user_bpammo (id, CSW_GALIL, get_pcvar_num(cvar_dualmp7a1_ammo)) UTIL_PlayWeaponAnimation(id, dualmp7a1_DRAW) set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF) message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id) write_string("weapon_dualmp7a1") write_byte(4) write_byte(90) write_byte(-1) write_byte(-1) write_byte(0) write_byte(17) write_byte(CSW_GALIL) message_end() } g_has_dualmp7a1[id] = true } public fw_dualmp7a1_AddToPlayer(dualmp7a1, id) { if(!is_valid_ent(dualmp7a1) || !is_user_connected(id)) return HAM_IGNORED if(entity_get_int(dualmp7a1, EV_INT_WEAPONKEY) == dualmp7a1_WEAPONKEY) { g_has_dualmp7a1[id] = true entity_set_int(dualmp7a1, EV_INT_WEAPONKEY, 0) message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id) write_string("weapon_dualmp7a1") write_byte(4) write_byte(90) write_byte(-1) write_byte(-1) write_byte(0) write_byte(17) write_byte(CSW_GALIL) message_end() return HAM_HANDLED } else { message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id) write_string("weapon_galil") write_byte(4) write_byte(90) write_byte(-1) write_byte(-1) write_byte(0) write_byte(17) write_byte(CSW_GALIL) message_end() } return HAM_IGNORED } public fw_UseStationary_Post(entity, caller, activator, use_type) { if (use_type == USE_STOPPED && is_user_connected(caller)) replace_weapon_models(caller, get_user_weapon(caller)) } public fw_Item_Deploy_Post(weapon_ent) { static owner owner = fm_cs_get_weapon_ent_owner(weapon_ent) static weaponid weaponid = cs_get_weapon_id(weapon_ent) replace_weapon_models(owner, weaponid) } public CurrentWeapon(id) { replace_weapon_models(id, read_data(2)) if(read_data(2) != CSW_GALIL || !g_has_dualmp7a1[id]) return static Float:iSpeed if(g_has_dualmp7a1[id]) iSpeed = get_pcvar_float(cvar_spd_dualmp7a1) static weapon[32],Ent get_weaponname(read_data(2),weapon,31) Ent = find_ent_by_owner(-1,weapon,id) if(Ent) { static Float:Delay Delay = get_pdata_float( Ent, 46, 4) * iSpeed if (Delay > 0.0) { set_pdata_float(Ent, 46, Delay, 4) } } } replace_weapon_models(id, weaponid) { switch (weaponid) { case CSW_GALIL: { if(g_has_dualmp7a1[id]) { set_pev(id, pev_viewmodel2, dualmp7a1_V_MODEL) set_pev(id, pev_weaponmodel2, dualmp7a1_P_MODEL) if(oldweap[id] != CSW_GALIL) { UTIL_PlayWeaponAnimation(id, dualmp7a1_DRAW) set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF) message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id) write_string("weapon_dualmp7a1") write_byte(4) write_byte(90) write_byte(-1) write_byte(-1) write_byte(0) write_byte(17) write_byte(CSW_GALIL) message_end() } } } } oldweap[id] = weaponid } public fw_UpdateClientData_Post(Player, SendWeapons, CD_Handle) { if(!is_user_alive(Player) || (get_user_weapon(Player) != CSW_GALIL || !g_has_dualmp7a1[Player])) return FMRES_IGNORED set_cd(CD_Handle, CD_flNextAttack, halflife_time () + 0.001) return FMRES_HANDLED } public fw_dualmp7a1_PrimaryAttack(Weapon) { new Player = get_pdata_cbase(Weapon, 41, 4) if (!g_has_dualmp7a1[Player]) return g_IsInPrimaryAttack = 1 pev(Player,pev_punchangle,cl_pushangle[Player]) g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon) } public fwPlaybackEvent(flags, invoker, eventid, Float:delay, Float:origin[3], Float:angles[3], Float:fparam1, Float:fparam2, iParam1, iParam2, bParam1, bParam2) { if ((eventid != g_orig_event_dualmp7a1) || !g_IsInPrimaryAttack) return FMRES_IGNORED if (!(1 <= invoker <= g_MaxPlayers)) return FMRES_IGNORED playback_event(flags | FEV_HOSTONLY, invoker, eventid, delay, origin, angles, fparam1, fparam2, iParam1, iParam2, bParam1, bParam2) return FMRES_SUPERCEDE } public fw_dualmp7a1_PrimaryAttack_Post(Weapon) { g_IsInPrimaryAttack = 0 new Player = get_pdata_cbase(Weapon, 41, 4) new szClip, szAmmo get_user_weapon(Player, szClip, szAmmo) if(!is_user_alive(Player)) return if(g_has_dualmp7a1[Player]) { if (!g_clip_ammo[Player]) return new Float:push[3] pev(Player,pev_punchangle,push) xs_vec_sub(push,cl_pushangle[Player],push) xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_dualmp7a1),push) xs_vec_add(push,cl_pushangle[Player],push) set_pev(Player,pev_punchangle,push) emit_sound(Player, CHAN_WEAPON, Fire_Sounds[0], VOL_NORM, ATTN_NORM, 0, PITCH_NORM) UTIL_PlayWeaponAnimation(Player, random_num(dualmp7a1_SHOOT1, dualmp7a1_SHOOT2)) } } public fw_TakeDamage(victim, inflictor, attacker, Float:damage) { if (victim != attacker && is_user_connected(attacker)) { if(get_user_weapon(attacker) == CSW_GALIL) { if(g_has_dualmp7a1[attacker]) SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_dualmp7a1)) } } } public message_DeathMsg(msg_id, msg_dest, id) { static szTruncatedWeapon[33], iAttacker, iVictim get_msg_arg_string(4, szTruncatedWeapon, charsmax(szTruncatedWeapon)) iAttacker = get_msg_arg_int(1) iVictim = get_msg_arg_int(2) if(!is_user_connected(iAttacker) || iAttacker == iVictim) return PLUGIN_CONTINUE if(equal(szTruncatedWeapon, "galil") && get_user_weapon(iAttacker) == CSW_GALIL) { if(g_has_dualmp7a1[iAttacker]) set_msg_arg_string(4, "galil") } return PLUGIN_CONTINUE } stock fm_cs_get_current_weapon_ent(id) { return get_pdata_cbase(id, OFFSET_ACTIVE_ITEM, OFFSET_LINUX) } stock fm_cs_get_weapon_ent_owner(ent) { return get_pdata_cbase(ent, OFFSET_WEAPONOWNER, OFFSET_LINUX_WEAPONS) } stock UTIL_PlayWeaponAnimation(const Player, const Sequence) { set_pev(Player, pev_weaponanim, Sequence) message_begin(MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, .player = Player) write_byte(Sequence) write_byte(pev(Player, pev_body)) message_end() } public dualmp7a1_ItemPostFrame(weapon_entity) { new id = pev(weapon_entity, pev_owner) if (!is_user_connected(id)) return HAM_IGNORED if (!g_has_dualmp7a1[id]) return HAM_IGNORED static iClipExtra iClipExtra = get_pcvar_num(cvar_clip_dualmp7a1) new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF) new iBpAmmo = cs_get_user_bpammo(id, CSW_GALIL) new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF) new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF) if( fInReload && flNextAttack <= 0.0 ) { new j = min(iClipExtra - iClip, iBpAmmo) set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF) cs_set_user_bpammo(id, CSW_GALIL, iBpAmmo-j) set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF) fInReload = 0 } return HAM_IGNORED } public dualmp7a1_Reload(weapon_entity) { new id = pev(weapon_entity, pev_owner) if (!is_user_connected(id)) return HAM_IGNORED if (!g_has_dualmp7a1[id]) return HAM_IGNORED static iClipExtra if(g_has_dualmp7a1[id]) iClipExtra = get_pcvar_num(cvar_clip_dualmp7a1) g_dualmp7a1_TmpClip[id] = -1 new iBpAmmo = cs_get_user_bpammo(id, CSW_GALIL) new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF) if (iBpAmmo <= 0) return HAM_SUPERCEDE if (iClip >= iClipExtra) return HAM_SUPERCEDE g_dualmp7a1_TmpClip[id] = iClip return HAM_IGNORED } public dualmp7a1_Reload_Post(weapon_entity) { new id = pev(weapon_entity, pev_owner) if (!is_user_connected(id)) return HAM_IGNORED if (!g_has_dualmp7a1[id]) return HAM_IGNORED if (g_dualmp7a1_TmpClip[id] == -1) return HAM_IGNORED set_pdata_int(weapon_entity, m_iClip, g_dualmp7a1_TmpClip[id], WEAP_LINUX_XTRA_OFF) set_pdata_float(weapon_entity, m_flTimeWeaponIdle, dualmp7a1_RELOAD_TIME, WEAP_LINUX_XTRA_OFF) set_pdata_float(id, m_flNextAttack, dualmp7a1_RELOAD_TIME, PLAYER_LINUX_XTRA_OFF) set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF) UTIL_PlayWeaponAnimation(id, dualmp7a1_RELOAD) return HAM_IGNORED } stock drop_weapons(id, dropwhat) { static weapons[32], num, i, weaponid num = 0 get_user_weapons(id, weapons, num) for (i = 0; i < num; i++) { weaponid = weapons if (dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM)) { static wname[32] get_weaponname(weaponid, wname, sizeof wname - 1) engclient_cmd(id, "drop", wname) } } }
tot ce am facut , doar e ca am modificat in loc de guitar cu dualmp7a1 ala am facut de mana nu stiu ce am gresit si nu a mers nici compile , apoi am intrat in notepad am dat sus colo la edit replace si am schimbat automat peste tot guitar cu dualmp7a1 si nu apare meniu merge compilat repet se incarca si modelul dar nu mai apare meniul , va rog frumos explicati mi si mie unde am gresit va rog frumos !