mai jos am postat configurarile serverului si toate detaliile ...
Nu stiu cum sa le pun in spoiler...... :) :dizzy_face: :sob:
- | Afiseaza codul
meta list Currently loaded plugins: descriptionstat pend file verssrcload unlod [ 1] AMX Mod X RUN- amxmodx_mm_i386. v1.8.2 iniStart ANY [ 2] Reunion RUN- reunion_mm_i386. v0.1.75iniStart Never [ 3] ReAuthCheckRUN- reauthcheck_mm_i v0.1.6 iniStart Never [ 4] WHBlocker RUN- whblocker_mm_i38 v1.5.692 iniChlvl ANY [ 5] VoiceTranscoder RUN- VoiceTranscoder. v2017RC3 iniANYANY [ 6] ReSemiclip RUN- resemiclip_mm_i3 v2.2(a)iniChlvl ANY [ 7] Fun RUN- fun_amxx_i386.so v1.8.2 pl1ANYANY [ 8] Engine RUN- engine_amxx_i386 v1.8.2 pl1ANYANY [ 9] FakeMetaRUN- fakemeta_amxx_i3 v1.8.2 pl1ANYANY [10] CStrike RUN- cstrike_amxx_i38 v1.8.2 pl1ANYANY [11] CSX RUN- csx_amxx_i386.so v1.8.2 pl1ANYANY [12] Ham Sandwich RUN- hamsandwich_amxx v1.8.2 pl1ANYANY [13] ReAPIRUN- reapi_amxx_i386. v5.5.0.1 pl1ANYNever 13 plugins, 13 running meta version Metamod-r v1.3.66, API (5:13) Metamod-r build: 01:10:51 Jun 27 2017 (1.3.66) Metamod-r from: https://github.com/theAsmodai/metamod-r/commit/7e46cf7 (asmodai) version Protocol version 48 Exe version 1.1.2.7/Stdio (cstrike) ReHLDS version: 3.3.0.592-dev Build date: 11:22:29 Aug 24 2017 (1230) Build from: https://github.com/dreamstalker/rehlds/commit/4246a44 amxx version AMX Mod X 1.8.2 (http://www.amxmodx.org) Authors: David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko Felix "SniperBeamer" Geyer, Jonny "Got His Gun" Bergstrom Lukasz "SidLuke" Wlasinski, Christian "Basic-Master" Hammacher Borja "faluco" Ferrer, Scott "DS" Ehlert Compiled: Feb 14 2013, 00:55:09 Build ID: 1.8.2 61:2ae84f7c0a97 Core mode: JIT+ASM32 amxx list Currently loaded plugins: name version authorfile status [ 1] HZone-Protect 1.0HZone.Ro hzone_protect.a debug [ 2] All Chat 1.1Ian Cammarata allchat.amxx running [ 3] Advanced Bans 0.8.1 Exolent advanced_bans.a running [ 4] Admin Base 1.8.2 AMXX Dev Team admin.amxx running [ 5] Admin Commands 1.8.1.3746 AMXX Dev Team admincmd_fara_r running [ 6] Admin Help 1.8.2 AMXX Dev Team adminhelp.amxxrunning [ 7] Menus Front-End1.8.2 AMXX Dev Team menufront.amxxrunning [ 8] Commands Menu 1.8.2 AMXX Dev Team cmdmenu.amxx running [ 9] Players Menu1.8.2 AMXX Dev Team plmenu.amxxrunning [ 10] Maps Menu1.8.2 AMXX Dev Team mapsmenu.amxx running [ 11] Admin Chat 1.8.1.3746 AMXX Dev Team adminchat.amxxrunning [ 12] Admin Votes 1.8.2 AMXX Dev Team adminvote.amxxrunning [ 13] NextMap 1.8.2 AMXX Dev Team nextmap.amxx running [ 14] Nextmap Chooser1.8.2 AMXX Dev Team mapchooser.amxx running [ 15] TimeLeft 1.8.2 AMXX Dev Team timeleft.amxx running [ 16] Stats Configuration 1.8.2 AMXX Dev Team statscfg.amxx running [ 17] Restrict Weapons 1.8.2 AMXX Dev Team restmenu.amxx running [ 18] StatsX1.8.1.3746 AMXX Dev Team statsx_color.am running [ 19] MultiJump1.1twistedeuphoriamultijump.amxxrunning [ 20] (Team-)Semiclip1.0SchlumPF*semiclip.amxx running [ 21] Grenade Trail 1.0Jimgrenade_trail.a running [ 22] Autoresponder/Advertis 0.5MaximusBroodadvertisements. running [ 23] Admin Spectator ESP 1.3KoST admin_spec_esp. running [ 24] unknown unknown unknown parasuta.amxx running [ 25] AFK Bomb Transfer 0.4VENtransferabombaa running [ 26] WalkGuard1.3.2 mogel walkguard.amxxrunning [ 27] Team Transfer 1.0Alex transfer.amxx debug [ 28] High Ping Kicker (Stea 0.16.2OLO/shadow hpk.amxxrunning [ 29] Style C4 Timer 2.1OciXCrom crx_c4timer.amx running [ 30] ChatLogs 1.0Hasky chatlogs.amxx running [ 31] AMX Immunity3.0eVesteimuniti.amxx running [ 32] GAG-Manager 1.0ExoTiQamx_gag.amxx running [ 33] CS16 Easy WHO 0.0.1 aNNakin cs16_easywho.am running [ 34] Last Maps Time 0.0.1 Exolent harti_anterioar running [ 35] Reset Score 1.0Silenttt resetscore.amxx running [ 36] ULTIMATE WHO1.1P.Of.Pw ultimate_who.am running [ 37] SnapShot 3.3AZze LLG-SnapShot.am running [ 38] Plugin pret 1.0SeeKeRhelp_vip.amxx running [ 39] Restricted Names 1.1Hattrick JM3Ch3R nick.amxx running [ 40] ShowIP1.0cyby amx_showip_bogd running [ 41] Advanced Bullet Damage 1.0Sn!ff3r amx_bulletdamag running [ 42] Block Spray 1.2leonard19941amx_blockspray. running [ 43] Block 'Fire in the hol 0.1Safety1stfirehole.amxx running [ 44] Ping Faker 1.0Hattrick pingfaker2.amxx running 44 plugins, 44 running // ==================================================== // Hzone Solutions SRL // =================================================== // This file was generated for Counter-Strike // ==================================================== // The server hostname hostname "....." // Remote control password (RCON) rcon_password "...." // The max ammount of time (in minutes) a map is played mp_timelimit "35" // The ammount of money a player receives on first round mp_startmoney "800" // How many seconds the players wait within freezetime ? mp_freezetime "0" // Round time limit (in minutes) mp_roundtime "2" // Disable friendlyfire mp_friendlyfire "0" // Auto ballance teams mp_autoteambalance "1" // Team Limit mp_limitteams "1" // ------------------------------------------------- // Hzone HOSTING SRL @ 2017 // Functie sv_downloadurl // ------------------------------------------------- sv_downloadurl "....." sv_allowdownload "1" sv_allowupload "1" // ---------------------------------------------------- // Is recommended to NOT touch any settings bellow this line // ---------------------------------------------------- sv_rcon_banpenalty 5 sv_rcon_maxfailures 2 sv_rcon_minfailures 2 sv_rcon_minfailuretime 0 sv_logblocks 0 sv_cheats "0" sv_aim "0" pausable "0" sv_maxspeed "320" sv_lan "0" sv_minrate "15000" sv_maxrate "25000" sv_maxupdaterate "66" sv_minupdaterate "25" sv_mincmdrate "25" sv_maxcmdrate "66" sv_proxies "1" sv_timeout "60" sv_unlag "1" sv_maxunlag "1.0" sv_unlagsamples "2" decalfrequency 60 mp_c4timer "30" mp_autokick "0" sv_region "255" sv_airaccelerate "100" sv_airmove "1" sv_clienttrace "1.0" amx_maxjumps "1" //mp_buytime "0.5" mp_forceconsistency "0" mp_logfile "1" mp_logmessages "1" mp_logdetail "3" //log on //mp_logecho 1 //exec addons/amxmodx/configs/amxx.cfg # ======================================================== # REUNION CONFIGURATION # ======================================================== # # General rule for modifying this file: # DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS! # # ======================================================== # AUTHID MANAGEMENT # ======================================================== # ClientID types (for cid_* options) # 1: Real (or generated by HW) steam (STEAM_xx:xx:xx) # 2: Real (or generated by HW) valve (VALVE_xx:xx:xx) # 3: STEAM_ by IP # 4: VALVE_ by IP # 5: Deprecated - client will be rejected # 6: reserved for future use # 7: HLTV # 8: STEAM_ID_LAN # 9: STEAM_ID_PENDING # 10: VALVE_ID_LAN # 11: VALVE_ID_PENDING # 12: STEAM_666:88:666 # Use these options to set authid's for clients ### AUTH CONTROL ### # For Legit Steam clients (default is real STEAM_xx:xx:xx [1]) cid_Steam = 1 # Client recognized as pending when they sucessfully authorized, but did not get steam id # REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example) # default is STEAM_ID_PENDING [9] cid_SteamPending = 9 # for HLTV (default is HLTV [7]) cid_HLTV = 5 # for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8]) cid_NoSteam47 = 8 # for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10]) cid_NoSteam48 = 8 # For players having revEmu ( >= 9.74) on client-side: # default is real STEAM_xx:xx:xx [1] cid_RevEmu = 1 # For players having RevEmu 2013 on client-side: # default is real STEAM_xx:xx:xx [1] cid_RevEmu2013 = 1 # For players having SteamClient 2009 / revEmu > 9.82 on client-side: # default is real STEAM_xx:xx:xx [1] cid_SC2009 = 1 # For players having old revEmu on client-side: # default is real STEAM_xx:xx:xx [1] cid_OldRevEmu = 1 # For players having hCupa's SteamEmu on client-side: # default is real STEAM_xx:xx:xx [1] cid_SteamEmu = 1 # For players having AVSMP (Cracked Steam) on client-side: # default is real STEAM_xx:xx:xx [1] cid_AVSMP = 1 # For SETTI ServerScanner # default is STEAM_xx:xx:xx generated by IP [3] cid_Setti = 3 # For SXEI Clients # default is real STEAM_xx:xx:xx [1] cid_SXEI = 1 # For players having SmartSteamEmu > 1.2.4 on client-side: # default is real STEAM_xx:xx:xx [1] cid_SSE3 = 1 ### AUTH SETTINGS ### # ServerInfoAnswerType (0/1/2) # Sets server answer type for query requests # 0 = New style (Source Engine) # 1 = Old Style (Fix favorites list for p.47 clients) # 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request ServerInfoAnswerType = 2 # EnableSXEIdGeneration (0 / 1) # Turns on steamid generation based on info sent by sXeI client # Enable this ONLY if you have sXeI server installed! EnableSXEIdGeneration = 0 # SC2009_RevCompatMode (0 / 1) # Enable fix to make steamids generated for SC2009 compatible with revEmu SC2009_RevCompatMode = 1 # SteamIdHashSalt (string) # Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators. # Should be more than 16 chars length. If string is empty, hashing is not applied. SteamIdHashSalt = # SteamIdHashDProtoCompat (0 / 1) # Use less reliable method of SteamID hashing from dproto (deprecated). SteamIdHashDProtoCompat = 0 # EnableGenPrefix2 (0 / 1) # Enable second prefix (0 or 1) for generated by HW authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt. EnableGenPrefix2 = 0 # FixBuggedQuery (0 / 1) # Enable fix for clients with bugged serverbrowser. Prevents hanging on connect. FixBuggedQuery = 1 # HLTVExcept_IP (ip addr) # HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated) HLTVExcept_IP = 127.0.0.1 # QueryFloodBanTime (1 - 60) # Ban time in minutes for server query flooding. QueryFloodBanTime = 10 ### AUTHID PREFIXES ### # IPGen_Prefix1 (int) # STEAM_ac # first prefix (a) for authids generated by IP IPGen_Prefix1 = 0 # IPGen_Prefix2 (int) # STEAM_ac # second prefix (b) for authids generated by IP IPGen_Prefix2 = 4 # Native_Prefix1 (int) # STEAM_ac # first prefix (a) for authids generated by native auth method (Steam) Native_Prefix1 = 0; # RevEmu_Prefix1 (int) # STEAM_ac # first prefix (a) for authids generated by Steamclient 2009 SC2009_Prefix1 = 0; # RevEmu_Prefix1 (int) # STEAM_ac # first prefix (a) for authids generated by RevEmu RevEmu_Prefix1 = 1; # RevEmu2013_Prefix1 (int) # STEAM_ac # first prefix (a) for authids generated by RevEmu2013 RevEmu2013_Prefix1 = 1; # OldRevEmu_Prefix1 (int) # STEAM_ac # first prefix (a) for authids generated by old RevEmu OldRevEmu_Prefix1 = 2; # SteamEmu_Prefix1 (int) # STEAM_ac # first prefix (a) for authids generated by SteamEmu SteamEmu_Prefix1 = 3; # SteamEmu_Prefix1 (int) # STEAM_ac # first prefix (a) for authids assigned for AVSMP Clients (Cracked steam) AVSMP_Prefix1 = 4; # Setti_Prefix1 (int) # STEAM_ac # first prefix (a) for authids assigned for Setti server scanner Setti_Prefix1 = 5; # SXEI_Prefix1 (int) # STEAM_ac # first prefix (a) for authids assigned for sXeI clients SXEI_Prefix1 = 6; # SSE3_Prefix1 (int) # STEAM_ac # first prefix (a) for authids assigned for SSE3 SSE3_Prefix1 = 7; # Note that banid will use steamid WITHOUT any prefixes! # ======================================================== # OTHER STUFF # ======================================================== # LoggingMode: # 0 = None # 1 = Console # 2 = Log Files # 3 = Both LoggingMode = 2 # ======================================================== # ReAuthCheck configuratie # ======================================================== # Nivel de logare # Valoare numerica (0 | 3) # 0 - dezactivare, 1 - detectare, 2 - depanare, 3 - depanare completa. LogMode = 2 # Activati detectarea unor playere nevalide # 1 # Valoare numerica (0 | 1) CheckMethod1 = 1 # Activati detectarea unor playere nevalide # 2 # Valoare numerica (0 | 1) CheckMethod2 = 1 # Activati detectarea jucatorilor nevalabili # 3 # Valoare numerica (0 | 1) CheckMethod3 = 1 # Activati detectarea jucatorilor nevalabili # 4 # Valoare numerica (0 | 1) CheckMethod4 = 1 # Activati detectarea jucatorilor nevalabili # 5 # Valoare numerica (0 | 1) CheckMethod5 = 1 # Activati detectarea jucatorilor invalizi # 6 # Valoare numerica (0 | 1) CheckMethod6 = 1 # Activati detectarea unor playere nevalide # 7 # Valoare numerica (0 | 1) CheckMethod7 = 1 # Activati detectarea jucatorilor nevalabili # 8 # Valoare numerica (0 | 1) CheckMethod8 = 1 # Activati detectarea unor playere nevalide # 9 # Valoare numerica (0 | 1) CheckMethod9 = 1 # Activati detectarea unor playere nevalide # 10 # Valoare numerica (0 | 1) CheckMethod10 = 1 # Activati detectia jucatorilor XFake # Valoare numerica (0 | 1) CheckXFake = 1 # Activați detectarea HLProxy # Valoare numerică (0 | 1) CheckHLProxy = 1 # Activați limita pentru jucători după adresa IP # Valoare numerică (0 | 1) CheckMaxIp = 1 # Câți jucători cu aceeași adresă IP se pot conecta la server # Valoare numerică (1 | 31) MaxIpNum = 5 # Enable Limit pentru jucători după numărul de deconectări # Valoare numerică (0 | 1) CheckMaxDrop = 1 # Numărul de deconectări maxime pentru pedeapsă # Valoare numerică (2 | 50) MaxDropNum = 10 # Pentru ce perioadă de timp să citiți avertismentele pentru "CheckMaxDrop" # Valoare fracționată (2.0 | 300.0) MaxDropTime = 15.0 # Activați starea conexiunii de urmărire a playerului # Valoare numerică (0 | 1) StateTimeoutConnect = 1 # Timp pentru detectarea autentificării inactiv 1 etapă (începutul conexiunii playerului) # Valoarea fracționată (5.0 | 120.0) IdleTime1 = 15.0 # Timp pentru autentificare Detectare timp de întrerupere 2 Etapa (Echipa în așteptare de la Player) # Valoare fracționară (7.0 | 120.0) IdleTime2 = 14.0 # Timp pentru autentificare Detectare timpi de întrerupere 3 Etapa (Echipa în așteptare de la Jucătorul) # Valoare fracționară (7.0 | 120.0) IdleTime3 = 10.0 # Timp de detectare a autorizației Idle 4 Step (În așteptarea răspunsului din Player) # Valoare fracționară (7.0 | 120.0) IdleTime4 = 10.0 # Timp de detectare a autorizației downtime 5 Pas (verificarea resurselor) # Valoare fracționară (10.0 | 180.0) IdleTime5 = 70.0 # Timpul pentru a detecta autentificarea la downtime 6 Pas (Descărcare fișiere) # Valoare fracționată (60.0 | 1800.0) IdleTime6 = 900.0 # Timp de detectare a autorizației de întrerupere a timpului 7 Etapa (Validarea jucătorului) # Valoare fracționară (7.0 | 120.0) IdleTime7 = 8.0 # Timp de detectare a autentificării în timpul întreruperii 8 Etapă (jucător autorizat) # Valoare fracționară (7.0 | 120.0) IdleTime8 = 10.0 # Timp de detectare a autorizației în regim de așteptare 9 Pas (autorizare completă) # Valoare fracțională (7.0 | 120.0) IdleTime9 = 20.0 # Linie de pedeapsă suplimentară pentru detectare care va fi executată în consolă de server # Pentru metode "# 1, # 2, # 5, # 6", "CheckXFake" # Șir Semnificație "Lungimea maximă de până la 96 de caractere" PunishStringXFake = addip 60.0 [ip] # Linie de pedeapsă suplimentară pentru detectare care va fi executată în consolă de server # Pentru metoda "CheckHLProxy" # Șir Semnificație "Lungimea maximă de până la 96 de caractere" PunishStringHLProxy = addip 5.0 [ip] # Linie de pedeapsă suplimentară pentru detectare care va fi executată în consolă de server # Pentru metoda "CheckMaxIp" # Șir Semnificație "Lungimea maximă de până la 96 de caractere" PunishStringMaxIP = addip 5.0 [ip] # Linie de pedeapsă suplimentară pentru detectare care va fi executată în consolă de server # Pentru metoda "CheckMaxDrop" # Șir Semnificație "Lungimea maximă de până la 96 de caractere" PunishStringMaxDrop = addip 5.0 [ip] # # nota # # Pentru toate metodele prin pedeapsa implicită # Pentru a dezactiva linia extra, trebuie să ștergeți valoarea # # Formatarea șirurilor pentru penalizări suplimentare # [nume] - Numele jucătorului # [ip] - Adresa IP a playerului # [userid] - ID-ul jucătorului # [steamid] - SteamID al playerului # # # Lista adreselor IP pentru ignorarea setărilor "CheckMaxIp" și "CheckMaxDrop" # Dezactivarea șirului ";" # [List White IP] ;127.0.0.1