Re: Ceata
Posted: 21 Jul 2012, 15:39
by K1d0x
- | Afiseaza codul
#include <amxmodx> #include <amxmisc> #include <fakemeta> // constats new const PLUGIN_NAME[] = "Rain Events"; new const PLUGIN_VERSION[] = "0.1"; new const PLUGIN_AUTHOR[] = "SAMURAI"; new const sCommand[] = "cl_weather 0"; #define MAX_TIME 180 // pcvars; new pcvar[3]; new gcount = 0; /********************************************************/ /***************** AMXMODX Plugin ***********************/ /********************************************************/ // stocks stock samurai_create_ent(const classname[]) { // return create a entity called "classname" return engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, classname)); } stock set_keyvalue(ent, key[], value[]) { new classname[32]; pev(ent, pev_classname, classname, 31); set_kvd(0, KV_ClassName, classname); set_kvd(0, KV_KeyName, key); set_kvd(0, KV_Value, value); set_kvd(0, KV_fHandled, 0); dllfunc(DLLFunc_KeyValue, ent, 0); } /************** Plugin Precache Forward *****************/ public plugin_precache() { // register the plugin register_plugin(PLUGIN_NAME,PLUGIN_VERSION,PLUGIN_AUTHOR); // register cvars : pcvar[0] = register_cvar("enable_rain","1"); pcvar[1] = register_cvar("enable_fog","1"); if(get_pcvar_num(pcvar[0]) == 1) { // create a env_rain entity samurai_create_ent("env_rain"); } static fog; // create a env_fog entity fog = samurai_create_ent("env_fog"); switch(get_pcvar_num(pcvar[1])) { case 1: { // FOG OWNZ set_keyvalue(fog,"density","0.001"); set_keyvalue(fog,"rendercolor","28 28 28"); } case 2: { set_task(300.0,"task_fog",fog+1111,_,_,"a",8); set_task(1.0,"task_fog",0,"",0,"b"); } } } /************** Client Connect Forward *******************/ public client_connect(id) { client_cmd(id,"cl_weather 1"); } /*************** Client Putinserver ***********************/ public client_putinserver(id) { set_task(10.0,"task_display_msg",id); } public task_display_msg(id) { if(is_user_connected(id) ) { client_print(id,print_chat,"Pentru a opri ploaia, scrie %s in consola", sCommand); } } public task_fog(taskid) { new ent = taskid - 1111; if(gcount < MAX_TIME) { // AGAIN FOG OWNZ set_keyvalue(ent,"density","0.001"); set_keyvalue(ent,"rendercolor","28 28 28"); } else if(gcount >= MAX_TIME) { // remove the fucking fog entity engfunc(EngFunc_RemoveEntity,ent); gcount = 0; } gcount += 1; }
- | Afiseaza codul
set_keyvalue(ent,"rendercolor","28 28 28");