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Hats Plugin Remove some functions

Posted: 30 Jun 2018, 18:55
by Infamous2017
Is that possible that when players choose an Hat and an new Round starts, that they get the self hat again what he choosed before? Can anyone add this to the Plugin here or remove the auto remove from this plugin? It would be cool.
| Afiseaza codul
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>

#define PLUG_NAME 		"HATS"
#define PLUG_AUTH 		"SgtBane"
#define PLUG_VERS 		"1.8"
#define PLUG_TAG 		"HATS"
#define PLUG_ADMIN		ADMIN_RCON		//Access flags required to give/remove hats
#define PLUG_ADMINB 	ADMIN_CHAT		//Access flags required to set personal hat if admin only is enabled

#define OFFSET_GLOWSET	100

#define HAT_ALL			0
#define HAT_ADMIN		1
#define HAT_TERROR		2
#define HAT_COUNTER		3

#define menusize 		220
#define maxTry			15				//Number of tries to get someone a non-admin random hat before giving up.
#define modelpath		"models/hat"

stock fm_set_entity_visibility(index, visible = 1) set_pev(index, pev_effects, visible == 1 ? pev(index, pev_effects) & ~EF_NODRAW : pev(index, pev_effects) | EF_NODRAW)

new g_HatEnt[33]
new CurrentHat[33]
new CurrentMenu[33]

new HatFile[64]
new MenuPages, TotalHats

#define MAX_HATS 64
new HATMDL[MAX_HATS][26]
new HATNAME[MAX_HATS][26]
new HATREST[MAX_HATS]

new P_AdminOnly
new P_AdminHats
new P_RandomJoin
new P_BotRandom
new P_ForceHat
new P_Glow

public plugin_init() {
	register_plugin(PLUG_NAME, PLUG_VERS, PLUG_AUTH)
	register_logevent("event_roundstart", 	2,	"1=Round_Start")
	register_event("TeamInfo", 				"event_team_info", 	"a" )
	
	register_concmd("amx_givehat", 		"Give_Hat", 	PLUG_ADMIN, 	"<nick> <mdl #>")
	register_concmd("amx_removehats", 	"Remove_Hat", 	PLUG_ADMIN, 	" - Removes hats from everyone.")
	
	register_menucmd(register_menuid("\yHat Menu: [Page"),	(1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9),"MenuCommand")
	register_clcmd("say /hats",			"ShowMenu", -1, 	"Shows Knife menu")
	
	P_AdminOnly		= register_cvar("hat_adminonly",	"0")	//Only admins can use the menu
	P_AdminHats 	= register_cvar("hat_adminhats",	"1")	//Allow hats for admins only (if 0, hats specifically for admins can be used by anyone)
	P_RandomJoin	= register_cvar("hat_random",		"1")	//Random hats for players as they join
	P_BotRandom		= register_cvar("hat_bots",			"1")	//Random hats for bots as they join
	P_ForceHat		= register_cvar("hat_force",		"0")	//Force a specific hat (if not 0)
	P_Glow			= register_cvar("hat_glow",			"1")	//0=None,1=GlowWithPlayer,2=TeamColor
}

public ShowMenu(id) {
	if ((get_pcvar_num(P_AdminOnly) == 1 && get_user_flags(id) & PLUG_ADMIN) || (get_pcvar_num(P_AdminOnly) == 0 && get_pcvar_num(P_ForceHat) == 0)) {
		CurrentMenu[id] = 1
		ShowHats(id)
	} else {
		client_print(id,print_chat,"[%s] Only admins may currently use this menu.",PLUG_TAG)
	}
	return PLUGIN_HANDLED
}

public ShowHats(id) {
	new keys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9)
	
	new szMenuBody[menusize + 1], WpnID
	new nLen = format(szMenuBody, menusize, "\yHat Menu: [Page %i/%i]^n",CurrentMenu[id],MenuPages)
	
	new MnuClr[3]
	// Get Hat Names And Add Them To The List
	for (new hatid=0; hatid < 8; hatid++) {
		WpnID = ((CurrentMenu[id] * 8) + hatid - 8)
		if (WpnID < TotalHats) {
			menucolor(id, WpnID, MnuClr)
			nLen += format(szMenuBody[nLen], menusize-nLen, "^n\w%i.%s %s", hatid + 1, MnuClr, HATNAME[WpnID])
		}
	}
	
	// Next Page And Previous/Close
	if (CurrentMenu[id] == MenuPages) {
		nLen += format(szMenuBody[nLen], menusize-nLen, "^n^n\d9. Next Page")
	} else {
		nLen += format(szMenuBody[nLen], menusize-nLen, "^n^n\w9. Next Page")
	}
	
	if (CurrentMenu[id] > 1) {
		nLen += format(szMenuBody[nLen], menusize-nLen, "^n\w0. Previous Page")
	} else {
		nLen += format(szMenuBody[nLen], menusize-nLen, "^n\w0. Close")
	}
	show_menu(id, keys, szMenuBody, -1)
	return PLUGIN_HANDLED
}

public MenuCommand(id, key) {
	switch(key)
	{
		case 8:		//9 - [Next Page]
		{
			if (CurrentMenu[id] < MenuPages) CurrentMenu[id]++
			ShowHats(id)
			return PLUGIN_HANDLED
		}
		case 9:		//0 - [Close]
		{
			CurrentMenu[id]--
			if (CurrentMenu[id] > 0) ShowHats(id)
			return PLUGIN_HANDLED
		}
		default:
		{
			new HatID = ((CurrentMenu[id] * 8) + key - 8)
			if (HatID < TotalHats) {
				if ((get_pcvar_num(P_AdminHats) == 0 && HATREST[HatID] == HAT_ADMIN) || (get_pcvar_num(P_AdminHats) == 1 && HATREST[HatID] == HAT_ADMIN && get_user_flags(id) & PLUG_ADMINB) || HATREST[HatID] == HAT_ALL || (HATREST[HatID] == get_user_team(id) + 1)) {
					Set_Hat(id,HatID,id)
				} else {
					if (HATREST[HatID] == HAT_TERROR && get_user_team(id) == 2) {
						client_print(id,print_chat,"[%s] This hat is currently set as a Terrorist Hat.",PLUG_TAG)
					} else if (HATREST[HatID] == HAT_COUNTER && get_user_team(id) == 1) {
						client_print(id,print_chat,"[%s] This hat is currently set as Counter Terrorist.",PLUG_TAG)
					} else {
						client_print(id,print_chat,"[%s] This hat is currently set as Admin Only.",PLUG_TAG)
					}
				}
			}
		}
	}
	return PLUGIN_HANDLED
}

public plugin_precache() {
	new cfgDir[32]
	get_configsdir(cfgDir,31)
	formatex(HatFile,63,"%s/HatList.ini",cfgDir)
	command_load()
	new tmpfile [101]
	for (new i = 1; i < TotalHats; ++i) {
		format(tmpfile, 100, "%s/%s", modelpath, HATMDL)
		if (file_exists (tmpfile)) {
			precache_model(tmpfile)
			server_print("[%s] Precached %s", PLUG_TAG, HATMDL)
		} else {
			server_print("[%s] Failed to precache %s", PLUG_TAG, tmpfile)
		}
	}
}

public client_putinserver(id) {
	if (get_pcvar_num(P_ForceHat) == 1) {
		new forceID = get_pcvar_num(P_ForceHat)
		if (forceID <= TotalHats - 1) {
			forcehat(id, forceID)
		} else {
			set_pcvar_num(P_ForceHat, 0)
		}
	} else if (get_pcvar_num(P_RandomJoin) == 1 || (get_pcvar_num(P_BotRandom) == 1 && is_user_bot(id))) {
		if (get_pcvar_num(P_ForceHat) == 0) Random_Hat(id)
	}
	return PLUGIN_CONTINUE
}

public event_team_info() {
	if (get_pcvar_num(P_ForceHat) != 0) return
	new id = read_data(1)
	if (HATREST[CurrentHat[id]] == HAT_ALL) return
	if (HATREST[CurrentHat[id]] == HAT_ADMIN && get_user_flags(id) & PLUG_ADMINB) return
	
	new team[3]
	read_data(2, team, 2)
	switch(team[0]) {
		case 'C': {
			if (HATREST[CurrentHat[id]] != HAT_COUNTER) Random_Hat(id)
		}
		case 'T': {
			if (HATREST[CurrentHat[id]] != HAT_TERROR) Random_Hat(id)
		}
		case 'S': {
			Set_Hat(id, 0, 0)
		}
	}
	return
}
public event_roundstart() {
	new forceID = get_pcvar_num(P_ForceHat)
	for (new i = 0; i < get_maxplayers(); ++i) {
		if (is_user_connected(i) && g_HatEnt > 0) {
			if (forceID != 0) {
				forcehat(i, forceID)
			}
			glowhat(i)
		}
	}
	return PLUGIN_CONTINUE
}

public Give_Hat(id, req_flag)
{
	if( !(get_user_flags(id) & req_flag) )
		return PLUGIN_HANDLED
	
	new smodelnum[5], name[32]
	read_argv(1,name,31)
	read_argv(2,smodelnum,4)
	
	new player = cmd_target(id,name,2)
	if (!player) {
		client_print(id,print_chat,"[%s] Player With That Name Does Not Exist.",PLUG_TAG)
		return PLUGIN_HANDLED
	}
	
	new imodelnum = (str_to_num(smodelnum))
	if (imodelnum > MAX_HATS) return PLUGIN_HANDLED
	
	Set_Hat(player,imodelnum,id)

	return PLUGIN_CONTINUE
}

public Remove_Hat(id, req_flag)
{
	if( !(get_user_flags(id) & req_flag) )
		return PLUGIN_HANDLED

	for (new i = 0; i < get_maxplayers(); ++i) {
		if (is_user_connected(i) && g_HatEnt > 0) {
			Set_Hat(id, 0, 0)
		}
	}
	client_print(id,print_chat,"[%s] Removed hats from everyone.",PLUG_TAG)
	return PLUGIN_CONTINUE
}

public Random_Hat(id) {
	new bool:foundrnd = false, cntTry = 0, randID = random_num (1, TotalHats - 1)
	while (cntTry < maxTry && foundrnd == false) {
		randID = random_num (1, TotalHats - 1)
		cntTry += 1
		if (HATREST[randID] == HAT_ALL) foundrnd = true
		if (HATREST[randID] == HAT_ADMIN && get_user_flags(id) & PLUG_ADMINB) foundrnd = true
		if ((get_user_team(id) != 0) && HATREST[CurrentHat[id]] == get_user_team(id) + 1) foundrnd = true
	}
	if (foundrnd == true) {	//If a valid random hat is found, apply it.
		Set_Hat(id, randID , 0)
	} else {				//Otherwise, don't use any hat.
		Set_Hat(id, 0, 0)	
	}
	return PLUGIN_CONTINUE
}

public Set_Hat(player, imodelnum, targeter) {
	new name[32]
	new tmpfile[101]
	format(tmpfile, 100, "%s/%s", modelpath, HATMDL[imodelnum])
	get_user_name(player, name, 31)
	if (imodelnum == 0) {
		if(g_HatEnt[player] > 0) {
			fm_set_entity_visibility(g_HatEnt[player], 0)
		}
		if (targeter != 0) {
			client_print(targeter, print_chat, "[%s] Removed hat from %s",PLUG_TAG,name)
		}
	} else if (file_exists(tmpfile)) {
		if(g_HatEnt[player] < 1) {
			g_HatEnt[player] = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))
			if(g_HatEnt[player] > 0) {
				set_pev(g_HatEnt[player], pev_movetype, MOVETYPE_FOLLOW)
				set_pev(g_HatEnt[player], pev_aiment, player)
				set_pev(g_HatEnt[player], pev_rendermode, 	kRenderNormal)
				engfunc(EngFunc_SetModel, g_HatEnt[player], tmpfile)
			}
		} else {
			engfunc(EngFunc_SetModel, g_HatEnt[player], tmpfile)
		}
		glowhat(player)
		CurrentHat[player] = imodelnum
		if (targeter != 0) {
			client_print(targeter, print_chat, "[%s] Set %s on %s",PLUG_TAG,HATNAME[imodelnum],name)
		}
	}
}

public command_load() {
	if(file_exists(HatFile)) {
		HATMDL[0] = ""
		HATNAME[0] = "None"
		TotalHats = 1
		new TempCrapA[2]
		new sfLineData[128]
		new file = fopen(HatFile,"rt")
		while(file && !feof(file)) {
			fgets(file,sfLineData,127)
			
			// Skip Comment ; // and Empty Lines 
			if (sfLineData[0] == ';' || strlen(sfLineData) < 1 || (sfLineData[0] == '/' && sfLineData[1] == '/')) continue
			
			// BREAK IT UP!
			parse(sfLineData, HATMDL[TotalHats], 25, HATNAME[TotalHats], 25, TempCrapA, 1)
			
			if (TempCrapA[0] == 'A' || TempCrapA[0] == '1') {
				HATREST[TotalHats] = HAT_ADMIN
			} else if (TempCrapA[0] == 'T' || TempCrapA[0] == '2') {
				HATREST[TotalHats] = HAT_TERROR
			} else if (TempCrapA[0] == 'C' || TempCrapA[0] == '3') {
				HATREST[TotalHats] = HAT_COUNTER
			} else {
				HATREST[TotalHats] = HAT_ALL
			}
			TotalHats += 1
			if(TotalHats >= MAX_HATS) {
				server_print("[%s] Reached hat limit",PLUG_TAG)
				break
			}
		}
		if(file) fclose(file)
	}
	MenuPages = floatround((TotalHats / 8.0), floatround_ceil)
	server_print("[%s] Loaded %i hats, and Generated %i pages",PLUG_TAG,TotalHats,MenuPages)
}


menucolor(id, ItemID, MnuClr[3]) {
	//If its the hat they currently have on
	if (ItemID == CurrentHat[id]) {
		MnuClr = "\d"
		return
	}
	if (HATREST[ItemID] != HAT_ALL) {
		//If its an AdminHat&They are NOT an admin
		if (HATREST[ItemID] == HAT_ADMIN && get_pcvar_num(P_AdminHats) == 1) {
			if (get_user_flags(id) & PLUG_ADMINB) {
				MnuClr = "\y"
			} else {
				MnuClr = "\r"
			}
		//If this is a hat set for there team or not
		} else if (HATREST[ItemID] != get_user_team(id) + 1) {
			MnuClr = "\r"
		} else {
			MnuClr = "\y"
		}
	} else {
		MnuClr = "\w"
	}
	return
}

glowhat(id) {
	if (!pev_valid(g_HatEnt[id])) return
	if (get_pcvar_num(P_Glow) != 0) {	//If Glowing Hats Are Enabled
		set_pev(g_HatEnt[id], pev_renderfx,	kRenderFxGlowShell)
		if (get_pcvar_num(P_Glow) == 2) {	//If Not Team Specific, Use Player Glow On Hat
			new Float:curcolors[3], Float:curamt
			pev(id, pev_rendercolor, curcolors)
			pev(id, pev_renderamt, curamt)
			set_pev(g_HatEnt[id], pev_rendercolor, curcolors)
			set_pev(g_HatEnt[id], pev_renderamt, curamt)
		} else {								//If Team Specific, Red=T, Blue=CT
			if (get_user_team(id) == 1) {
				set_pev(g_HatEnt[id], pev_rendercolor, {200.0, 0.0, 0.0})
			} else if (get_user_team(id) == 2) {
				set_pev(g_HatEnt[id], pev_rendercolor, {0.0, 0.0, 200.0})
			}
			set_pev(g_HatEnt[id], pev_renderamt,	50.0)
		}
	} else {
		set_pev(g_HatEnt[id], pev_renderfx,	kRenderFxNone)
		set_pev(g_HatEnt[id], pev_renderamt,	0.0)
	}
	fm_set_entity_visibility(g_HatEnt[id], 1)
	return
}

forcehat(id, forceID) {
	if (forceID == 0) forceID = get_pcvar_num(P_ForceHat)
	if (forceID != 0) {
		if (forceID <= TotalHats - 1) {
			if (forceID != CurrentHat[id]) Set_Hat(id, forceID, 0)
		} else {
			set_pcvar_num(P_ForceHat, 0)
		}
	}
}

Re: Hats Plugin Remove some functions

Posted: 01 Jul 2018, 02:33
by gameoverluxo
Infamous2017 wrote:Is that possible that when players choose an Hat and an new Round starts, that they get the self hat again what he choosed before? Can anyone add this to the Plugin here or remove the auto remove from this plugin? It would be cool.
| Afiseaza codul
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>

#define PLUG_NAME 		"HATS"
#define PLUG_AUTH 		"SgtBane"
#define PLUG_VERS 		"1.8"
#define PLUG_TAG 		"HATS"
#define PLUG_ADMIN		ADMIN_RCON		//Access flags required to give/remove hats
#define PLUG_ADMINB 	ADMIN_CHAT		//Access flags required to set personal hat if admin only is enabled

#define OFFSET_GLOWSET	100

#define HAT_ALL			0
#define HAT_ADMIN		1
#define HAT_TERROR		2
#define HAT_COUNTER		3

#define menusize 		220
#define maxTry			15				//Number of tries to get someone a non-admin random hat before giving up.
#define modelpath		"models/hat"

stock fm_set_entity_visibility(index, visible = 1) set_pev(index, pev_effects, visible == 1 ? pev(index, pev_effects) & ~EF_NODRAW : pev(index, pev_effects) | EF_NODRAW)

new g_HatEnt[33]
new CurrentHat[33]
new CurrentMenu[33]

new HatFile[64]
new MenuPages, TotalHats

#define MAX_HATS 64
new HATMDL[MAX_HATS][26]
new HATNAME[MAX_HATS][26]
new HATREST[MAX_HATS]

new P_AdminOnly
new P_AdminHats
new P_RandomJoin
new P_BotRandom
new P_ForceHat
new P_Glow

public plugin_init() {
	register_plugin(PLUG_NAME, PLUG_VERS, PLUG_AUTH)
	register_logevent("event_roundstart", 	2,	"1=Round_Start")
	register_event("TeamInfo", 				"event_team_info", 	"a" )
	
	register_concmd("amx_givehat", 		"Give_Hat", 	PLUG_ADMIN, 	"<nick> <mdl #>")
	register_concmd("amx_removehats", 	"Remove_Hat", 	PLUG_ADMIN, 	" - Removes hats from everyone.")
	
	register_menucmd(register_menuid("\yHat Menu: [Page"),	(1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9),"MenuCommand")
	register_clcmd("say /hats",			"ShowMenu", -1, 	"Shows Knife menu")
	
	P_AdminOnly		= register_cvar("hat_adminonly",	"0")	//Only admins can use the menu
	P_AdminHats 	= register_cvar("hat_adminhats",	"1")	//Allow hats for admins only (if 0, hats specifically for admins can be used by anyone)
	P_RandomJoin	= register_cvar("hat_random",		"1")	//Random hats for players as they join
	P_BotRandom		= register_cvar("hat_bots",			"1")	//Random hats for bots as they join
	P_ForceHat		= register_cvar("hat_force",		"0")	//Force a specific hat (if not 0)
	P_Glow			= register_cvar("hat_glow",			"1")	//0=None,1=GlowWithPlayer,2=TeamColor
}

public ShowMenu(id) {
	if ((get_pcvar_num(P_AdminOnly) == 1 && get_user_flags(id) & PLUG_ADMIN) || (get_pcvar_num(P_AdminOnly) == 0 && get_pcvar_num(P_ForceHat) == 0)) {
		CurrentMenu[id] = 1
		ShowHats(id)
	} else {
		client_print(id,print_chat,"[%s] Only admins may currently use this menu.",PLUG_TAG)
	}
	return PLUGIN_HANDLED
}

public ShowHats(id) {
	new keys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9)
	
	new szMenuBody[menusize + 1], WpnID
	new nLen = format(szMenuBody, menusize, "\yHat Menu: [Page %i/%i]^n",CurrentMenu[id],MenuPages)
	
	new MnuClr[3]
	// Get Hat Names And Add Them To The List
	for (new hatid=0; hatid < 8; hatid++) {
		WpnID = ((CurrentMenu[id] * 8) + hatid - 8)
		if (WpnID < TotalHats) {
			menucolor(id, WpnID, MnuClr)
			nLen += format(szMenuBody[nLen], menusize-nLen, "^n\w%i.%s %s", hatid + 1, MnuClr, HATNAME[WpnID])
		}
	}
	
	// Next Page And Previous/Close
	if (CurrentMenu[id] == MenuPages) {
		nLen += format(szMenuBody[nLen], menusize-nLen, "^n^n\d9. Next Page")
	} else {
		nLen += format(szMenuBody[nLen], menusize-nLen, "^n^n\w9. Next Page")
	}
	
	if (CurrentMenu[id] > 1) {
		nLen += format(szMenuBody[nLen], menusize-nLen, "^n\w0. Previous Page")
	} else {
		nLen += format(szMenuBody[nLen], menusize-nLen, "^n\w0. Close")
	}
	show_menu(id, keys, szMenuBody, -1)
	return PLUGIN_HANDLED
}

public MenuCommand(id, key) {
	switch(key)
	{
		case 8:		//9 - [Next Page]
		{
			if (CurrentMenu[id] < MenuPages) CurrentMenu[id]++
			ShowHats(id)
			return PLUGIN_HANDLED
		}
		case 9:		//0 - [Close]
		{
			CurrentMenu[id]--
			if (CurrentMenu[id] > 0) ShowHats(id)
			return PLUGIN_HANDLED
		}
		default:
		{
			new HatID = ((CurrentMenu[id] * 8) + key - 8)
			if (HatID < TotalHats) {
				if ((get_pcvar_num(P_AdminHats) == 0 && HATREST[HatID] == HAT_ADMIN) || (get_pcvar_num(P_AdminHats) == 1 && HATREST[HatID] == HAT_ADMIN && get_user_flags(id) & PLUG_ADMINB) || HATREST[HatID] == HAT_ALL || (HATREST[HatID] == get_user_team(id) + 1)) {
					Set_Hat(id,HatID,id)
				} else {
					if (HATREST[HatID] == HAT_TERROR && get_user_team(id) == 2) {
						client_print(id,print_chat,"[%s] This hat is currently set as a Terrorist Hat.",PLUG_TAG)
					} else if (HATREST[HatID] == HAT_COUNTER && get_user_team(id) == 1) {
						client_print(id,print_chat,"[%s] This hat is currently set as Counter Terrorist.",PLUG_TAG)
					} else {
						client_print(id,print_chat,"[%s] This hat is currently set as Admin Only.",PLUG_TAG)
					}
				}
			}
		}
	}
	return PLUGIN_HANDLED
}

public plugin_precache() {
	new cfgDir[32]
	get_configsdir(cfgDir,31)
	formatex(HatFile,63,"%s/HatList.ini",cfgDir)
	command_load()
	new tmpfile [101]
	for (new i = 1; i < TotalHats; ++i) {
		format(tmpfile, 100, "%s/%s", modelpath, HATMDL)
		if (file_exists (tmpfile)) {
			precache_model(tmpfile)
			server_print("[%s] Precached %s", PLUG_TAG, HATMDL)
		} else {
			server_print("[%s] Failed to precache %s", PLUG_TAG, tmpfile)
		}
	}
}

public client_putinserver(id) {
	if (get_pcvar_num(P_ForceHat) == 1) {
		new forceID = get_pcvar_num(P_ForceHat)
		if (forceID <= TotalHats - 1) {
			forcehat(id, forceID)
		} else {
			set_pcvar_num(P_ForceHat, 0)
		}
	} else if (get_pcvar_num(P_RandomJoin) == 1 || (get_pcvar_num(P_BotRandom) == 1 && is_user_bot(id))) {
		if (get_pcvar_num(P_ForceHat) == 0) Random_Hat(id)
	}
	return PLUGIN_CONTINUE
}

public event_team_info() {
	if (get_pcvar_num(P_ForceHat) != 0) return
	new id = read_data(1)
	if (HATREST[CurrentHat[id]] == HAT_ALL) return
	if (HATREST[CurrentHat[id]] == HAT_ADMIN && get_user_flags(id) & PLUG_ADMINB) return
	
	new team[3]
	read_data(2, team, 2)
	switch(team[0]) {
		case 'C': {
			if (HATREST[CurrentHat[id]] != HAT_COUNTER) Random_Hat(id)
		}
		case 'T': {
			if (HATREST[CurrentHat[id]] != HAT_TERROR) Random_Hat(id)
		}
		case 'S': {
			Set_Hat(id, 0, 0)
		}
	}
	return
}
public event_roundstart() {
	new forceID = get_pcvar_num(P_ForceHat)
	for (new i = 0; i < get_maxplayers(); ++i) {
		if (is_user_connected(i) && g_HatEnt > 0) {
			if (forceID != 0) {
				forcehat(i, forceID)
			}
			glowhat(i)
		}
	}
	return PLUGIN_CONTINUE
}

public Give_Hat(id, req_flag)
{
	if( !(get_user_flags(id) & req_flag) )
		return PLUGIN_HANDLED
	
	new smodelnum[5], name[32]
	read_argv(1,name,31)
	read_argv(2,smodelnum,4)
	
	new player = cmd_target(id,name,2)
	if (!player) {
		client_print(id,print_chat,"[%s] Player With That Name Does Not Exist.",PLUG_TAG)
		return PLUGIN_HANDLED
	}
	
	new imodelnum = (str_to_num(smodelnum))
	if (imodelnum > MAX_HATS) return PLUGIN_HANDLED
	
	Set_Hat(player,imodelnum,id)

	return PLUGIN_CONTINUE
}

public Remove_Hat(id, req_flag)
{
	if( !(get_user_flags(id) & req_flag) )
		return PLUGIN_HANDLED

	for (new i = 0; i < get_maxplayers(); ++i) {
		if (is_user_connected(i) && g_HatEnt > 0) {
			Set_Hat(id, 0, 0)
		}
	}
	client_print(id,print_chat,"[%s] Removed hats from everyone.",PLUG_TAG)
	return PLUGIN_CONTINUE
}

public Random_Hat(id) {
	new bool:foundrnd = false, cntTry = 0, randID = random_num (1, TotalHats - 1)
	while (cntTry < maxTry && foundrnd == false) {
		randID = random_num (1, TotalHats - 1)
		cntTry += 1
		if (HATREST[randID] == HAT_ALL) foundrnd = true
		if (HATREST[randID] == HAT_ADMIN && get_user_flags(id) & PLUG_ADMINB) foundrnd = true
		if ((get_user_team(id) != 0) && HATREST[CurrentHat[id]] == get_user_team(id) + 1) foundrnd = true
	}
	if (foundrnd == true) {	//If a valid random hat is found, apply it.
		Set_Hat(id, randID , 0)
	} else {				//Otherwise, don't use any hat.
		Set_Hat(id, 0, 0)	
	}
	return PLUGIN_CONTINUE
}

public Set_Hat(player, imodelnum, targeter) {
	new name[32]
	new tmpfile[101]
	format(tmpfile, 100, "%s/%s", modelpath, HATMDL[imodelnum])
	get_user_name(player, name, 31)
	if (imodelnum == 0) {
		if(g_HatEnt[player] > 0) {
			fm_set_entity_visibility(g_HatEnt[player], 0)
		}
		if (targeter != 0) {
			client_print(targeter, print_chat, "[%s] Removed hat from %s",PLUG_TAG,name)
		}
	} else if (file_exists(tmpfile)) {
		if(g_HatEnt[player] < 1) {
			g_HatEnt[player] = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))
			if(g_HatEnt[player] > 0) {
				set_pev(g_HatEnt[player], pev_movetype, MOVETYPE_FOLLOW)
				set_pev(g_HatEnt[player], pev_aiment, player)
				set_pev(g_HatEnt[player], pev_rendermode, 	kRenderNormal)
				engfunc(EngFunc_SetModel, g_HatEnt[player], tmpfile)
			}
		} else {
			engfunc(EngFunc_SetModel, g_HatEnt[player], tmpfile)
		}
		glowhat(player)
		CurrentHat[player] = imodelnum
		if (targeter != 0) {
			client_print(targeter, print_chat, "[%s] Set %s on %s",PLUG_TAG,HATNAME[imodelnum],name)
		}
	}
}

public command_load() {
	if(file_exists(HatFile)) {
		HATMDL[0] = ""
		HATNAME[0] = "None"
		TotalHats = 1
		new TempCrapA[2]
		new sfLineData[128]
		new file = fopen(HatFile,"rt")
		while(file && !feof(file)) {
			fgets(file,sfLineData,127)
			
			// Skip Comment ; // and Empty Lines 
			if (sfLineData[0] == ';' || strlen(sfLineData) < 1 || (sfLineData[0] == '/' && sfLineData[1] == '/')) continue
			
			// BREAK IT UP!
			parse(sfLineData, HATMDL[TotalHats], 25, HATNAME[TotalHats], 25, TempCrapA, 1)
			
			if (TempCrapA[0] == 'A' || TempCrapA[0] == '1') {
				HATREST[TotalHats] = HAT_ADMIN
			} else if (TempCrapA[0] == 'T' || TempCrapA[0] == '2') {
				HATREST[TotalHats] = HAT_TERROR
			} else if (TempCrapA[0] == 'C' || TempCrapA[0] == '3') {
				HATREST[TotalHats] = HAT_COUNTER
			} else {
				HATREST[TotalHats] = HAT_ALL
			}
			TotalHats += 1
			if(TotalHats >= MAX_HATS) {
				server_print("[%s] Reached hat limit",PLUG_TAG)
				break
			}
		}
		if(file) fclose(file)
	}
	MenuPages = floatround((TotalHats / 8.0), floatround_ceil)
	server_print("[%s] Loaded %i hats, and Generated %i pages",PLUG_TAG,TotalHats,MenuPages)
}


menucolor(id, ItemID, MnuClr[3]) {
	//If its the hat they currently have on
	if (ItemID == CurrentHat[id]) {
		MnuClr = "\d"
		return
	}
	if (HATREST[ItemID] != HAT_ALL) {
		//If its an AdminHat&They are NOT an admin
		if (HATREST[ItemID] == HAT_ADMIN && get_pcvar_num(P_AdminHats) == 1) {
			if (get_user_flags(id) & PLUG_ADMINB) {
				MnuClr = "\y"
			} else {
				MnuClr = "\r"
			}
		//If this is a hat set for there team or not
		} else if (HATREST[ItemID] != get_user_team(id) + 1) {
			MnuClr = "\r"
		} else {
			MnuClr = "\y"
		}
	} else {
		MnuClr = "\w"
	}
	return
}

glowhat(id) {
	if (!pev_valid(g_HatEnt[id])) return
	if (get_pcvar_num(P_Glow) != 0) {	//If Glowing Hats Are Enabled
		set_pev(g_HatEnt[id], pev_renderfx,	kRenderFxGlowShell)
		if (get_pcvar_num(P_Glow) == 2) {	//If Not Team Specific, Use Player Glow On Hat
			new Float:curcolors[3], Float:curamt
			pev(id, pev_rendercolor, curcolors)
			pev(id, pev_renderamt, curamt)
			set_pev(g_HatEnt[id], pev_rendercolor, curcolors)
			set_pev(g_HatEnt[id], pev_renderamt, curamt)
		} else {								//If Team Specific, Red=T, Blue=CT
			if (get_user_team(id) == 1) {
				set_pev(g_HatEnt[id], pev_rendercolor, {200.0, 0.0, 0.0})
			} else if (get_user_team(id) == 2) {
				set_pev(g_HatEnt[id], pev_rendercolor, {0.0, 0.0, 200.0})
			}
			set_pev(g_HatEnt[id], pev_renderamt,	50.0)
		}
	} else {
		set_pev(g_HatEnt[id], pev_renderfx,	kRenderFxNone)
		set_pev(g_HatEnt[id], pev_renderamt,	0.0)
	}
	fm_set_entity_visibility(g_HatEnt[id], 1)
	return
}

forcehat(id, forceID) {
	if (forceID == 0) forceID = get_pcvar_num(P_ForceHat)
	if (forceID != 0) {
		if (forceID <= TotalHats - 1) {
			if (forceID != CurrentHat[id]) Set_Hat(id, forceID, 0)
		} else {
			set_pcvar_num(P_ForceHat, 0)
		}
	}
}



You can remove the outfit after a tour
https://www.gamemodd.com/cs/mods/4389-c ... tumes.html