[Cerere] Team Select Menu Personalizat [Rezolvat]

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Daca doriti sa vi se modifice un plugin, va rugam postati aici .
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06 Jan 2019, 19:10

Plugin Cerut: Team Select Menu / Join Menu Personalizat
Descriere (adica ce face el mai exact): Să modifice meniul de selectare a echipei când se intră pe server. Să spunem că Gigel când se conectează, vede așa meniu de selectare a echipei:
1. Deținuți
2. Gardieni
3. Vizitatori închisoare
RAȚIE: 1 gardian = 3 deținuti

Menționez că, plugin pentru rație am deja, trebuie doar modificat acel meniu de selectare a echipei.
Serverul ruleaza (HLDS/ReHLDS): ReHLDS
Versiune AMX Mod X: -
Modul Serverului: Jailbreak
Last edited by WHOAMI? on 09 Jan 2019, 18:55, edited 2 times in total.
Reason: Editat dupa model
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06 Jan 2019, 20:08

Păi lasă plugin aici să îl modificăm
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06 Jan 2019, 20:51

CVAR-uri:

Code: Select all

tr_terr_percent <procent> (procent setat 75)
- Procentajul deținutilor din tot server-ul (3 deținuti pentru 1 gardian = 3 / ( 3 + 1 ) = 3 / 4 = .75 = 75%)
- Valoarea cvar-urului e procentajul, dar se scrie fără %!
tr_advantage <0|1|2> (valoare implicită: 0)
- Unde merg jucătorii care nu corespund unei rații perfecte?
- 0 = cea mai bună echipă care corespunde rației
- 1 = deținuti
- 2 = gardieni
Plugin Sursa:
| Afiseaza codul
#include < amxmodx >
#include < cstrike >
#include < hamsandwich >

new pCvar_TerrPercent;
new pCvar_Advantage;

public plugin_init( )
{
	register_plugin( "Team Ratio", "0.0.1", "Exolent" );
	
	register_event( "HLTV", "EventNewRound", "a", "1=0", "2=0" );
	register_event( "TextMsg", "EventRestartRound", "a", "2&#Game_C", "2&#Game_w" );
	register_logevent( "EventRoundEnd", 2, "1=Round_End" );
	
	pCvar_TerrPercent = register_cvar( "tr_terr_percent", "75" );
	pCvar_Advantage = register_cvar( "tr_advantage", "1" );
}

public EventNewRound( )
{
	set_task( 1.0, "TaskCheckTeams", 1234 );
}

public EventRestartRound( )
{
	remove_task( 1234 );
}

public EventRoundEnd( )
{
	remove_task( 1234 );
}

public TaskCheckTeams( )
{
	new Float:fTerrPercent = get_pcvar_float( pCvar_TerrPercent );
	
	if( fTerrPercent > 100.0 )
	{
		CheckTeams( 10000.0 / fTerrPercent, CS_TEAM_CT );
	}
	else
	{
		CheckTeams( fTerrPercent, CS_TEAM_T );
	}
}

CheckTeams( Float:fPercent, CsTeams:iTeam )
{
	new CsTeams:iOtherTeam = CsTeams:( ( _:iTeam % 2 ) + 1 );
	
	new iPlayers[ 32 ], iNum;
	get_players( iPlayers, iNum, "a" );
	
	for( new i = 0; i < iNum; i++ )
	{
		switch( cs_get_user_team( iPlayers[ i ] ) )
		{
			case CS_TEAM_T:
			{
				
			}
			case CS_TEAM_CT:
			{
				
			}
			default:
			{
				iPlayers[ i-- ] = iPlayers[ --iNum ];
			}
		}
	}
	
	new CsTeams:iTeamAdvantage = CsTeams:get_pcvar_num( pCvar_Advantage );
	
	new floatround_method:iRoundMethod;
	if( iTeamAdvantage == iTeam )
	{
		iRoundMethod = floatround_ceil;
	}
	else if( iTeamAdvantage == iOtherTeam )
	{
		iRoundMethod = floatround_floor;
	}
	else
	{
		iRoundMethod = floatround_round;
	}
	
	new iReq = floatround( float( iNum ) * fPercent / 100.0, iRoundMethod );
	new iReqOther = iNum - iReq;
	
	for( new i = 0; i < iNum; i++ )
	{
		if( cs_get_user_team( iPlayers[ i ] ) == iTeam )
		{
			if( iReq > 0 )
			{
				iReq--;
				iPlayers[ i-- ] = iPlayers[ --iNum ];
			}
		}
		else
		{
			if( iReqOther > 0 )
			{
				iReqOther--;
				iPlayers[ i-- ] = iPlayers[ --iNum ];
			}
		}
	}
	
	new iRandom, iPlayer;
	for( new i = 0; i < iReq; i++ )
	{
		iRandom = random( iNum );
		iPlayer = iPlayers[ iRandom ];
		iPlayers[ iRandom ] = iPlayers[ --iNum ];
		
		if( cs_get_user_team( iPlayer ) == iOtherTeam )
		{
			cs_set_user_team( iPlayer, iTeam );
			ExecuteHamB( Ham_Spawn, iPlayer );
		}
	}
	
	for( new i = 0; i < iReqOther; i++ )
	{
		iRandom = random( iNum );
		iPlayer = iPlayers[ iRandom ];
		iPlayers[ iRandom ] = iPlayers[ --iNum ];
		
		if( cs_get_user_team( iPlayer ) == iTeam )
		{
			cs_set_user_team( iPlayer, iOtherTeam );
			ExecuteHamB( Ham_Spawn, iPlayer );
		}
	}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/
Dacă modificați acest plugin astfel încât când cineva intră pe server va arăta meniul schimbat e perfect! :D
Aici oricum nu se modifică pluginurile, de aceea am cerut să mi se creeze unul, dar accept și dacă modificați sursa de mai sus, nu se supără nimeni! :)
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06 Jan 2019, 21:32

din câte știu,orice mod de jb are meniul modificat..
| Afiseaza codul
#include < amxmodx >
#include < cstrike >
#include < hamsandwich >

#pragma tabsize 0

new pCvar_TerrPercent;
new pCvar_Advantage;

public plugin_init( )
{
	register_plugin( "Team Ratio", "0.0.1", "Exolent" );
	
	register_event( "HLTV", "EventNewRound", "a", "1=0", "2=0" );
	register_event( "TextMsg", "EventRestartRound", "a", "2&#Game_C", "2&#Game_w" );
	register_logevent( "EventRoundEnd", 2, "1=Round_End" );
	
	pCvar_TerrPercent = register_cvar( "tr_terr_percent", "75" );
	pCvar_Advantage = register_cvar( "tr_advantage", "1" );

	register_clcmd("chooseteam","HelpMenu")

register_menucmd(-2,MENU_KEY_1|MENU_KEY_2|MENU_KEY_3,"HelpMenu");
register_menucmd(register_menuid("Team_Select",1),MENU_KEY_1|MENU_KEY_2|MENU_KEY_3,"HelpMenu");

/*
    register_message(get_user_msgid("ShowMenu"), "MenuTeam") 
    register_message(get_user_msgid("VGUIMenu"), "VGUITeam") 
*/
}

public client_connect(id)	set_user_info(id,"_vgui_menus","0")
public client_putinserver(id)	if(is_user_connected(id)&&!is_user_bot(id))	HelpMenu(id)

public HelpMenu(id)
{
	new gMenu = menu_create( "Tu unde vrei?", "thisContent" );

	menu_additem( gMenu, "Detinuti", "1" );
	menu_additem( gMenu, "Gardieni", "2" );
	menu_additem( gMenu, "Vizitatori inchisoare", "3" );

	menu_display( id, gMenu );

	return PLUGIN_HANDLED
}
public thisContent( id, Menu, Item )
{
	new Key[ 3 ],Access, CallBack;
	menu_item_getinfo( Menu, Item, Access, Key, 2, _, _, CallBack );

	new isKey = str_to_num( Key );
	switch( isKey )
	{
		case 1:
		{
			cs_set_user_team(id,CS_TEAM_T)
		}
		case 2:
		{
			cs_set_user_team(id,CS_TEAM_CT)
		}
		case 3:
		{
			cs_set_user_team(id,CS_TEAM_SPECTATOR)
		}
	}

	return 1;
}

/*
public MenuTeam(msg, des, rec) 
{ 
    static const TeamSelect[] = "#Team_Select" //class
     
    static sz_Menu[sizeof (TeamSelect)] 
     
    get_msg_arg_string(4, sz_Menu, charsmax(sz_Menu)) 
     
    if (!equal(sz_Menu, TeamSelect)) 
        return PLUGIN_CONTINUE 
         
    set_pdata_int(rec, 205, 0) 
     
    TeamMenu(rec) 
     
    return PLUGIN_HANDLED 
} 

public VGUITeam(msg, des, rec) 
{ 
    if (get_msg_arg_int(1) != 2) 
        return PLUGIN_CONTINUE 
         
    TeamMenu(rec) 
     
    return PLUGIN_HANDLED 
} 

public TeamMenu(id) 
{ 
    new menu 
     
    menu = menu_create("Tu unde vrei?", "HandlerTeam") 
     
	menu_additem( gMenu, "Detinuti", "1" );
	menu_additem( gMenu, "Gardieni", "2" );
	menu_additem( gMenu, "Vizitatori inchisoare", "3" );

    menu_display(id, menu, 0) 
} 
public HandlerTeam(id, menu, item) 
{      
    new Name[64], Data[6], Access, Callback, Num 
    menu_item_getinfo(menu, item, Access, Data, 5, Name, 63, Callback) 
     
    Num = str_to_num(Data) 
    switch (Num) 
    { 
        case 1: 
            engclient_cmd(id, "jointeam", "2") 
        case 2: 
            engclient_cmd(id, "jointeam", "1")
        case 3: 
            engclient_cmd(id, "jointeam", "3") 
    } 
     
    menu_destroy(menu) 
     
    return PLUGIN_HANDLED 
}
stock ForceJoin(index, g_MsgId, team [] = "5", class [] = "0")
{
    static MsgBlock
    static JoinTeam [] = "jointeam"
    static JoinClass [] = "joinclass"
    
    MsgBlock = get_msg_block(g_MsgId)
    
    set_msg_block(g_MsgId, BLOCK_SET)
    
    engclient_cmd(index, JoinTeam, team)
    engclient_cmd(index, JoinClass, class)
    
    set_msg_block(g_MsgId, MsgBlock)
}  
*/




public EventNewRound( )
{
	set_task( 1.0, "TaskCheckTeams", 1234 );
}

public EventRestartRound( )
{
	remove_task( 1234 );
}

public EventRoundEnd( )
{
	remove_task( 1234 );
}

public TaskCheckTeams( )
{
	new Float:fTerrPercent = get_pcvar_float( pCvar_TerrPercent );
	
	if( fTerrPercent > 100.0 )
	{
		CheckTeams( 10000.0 / fTerrPercent, CS_TEAM_CT );
	}
	else
	{
		CheckTeams( fTerrPercent, CS_TEAM_T );
	}
}

CheckTeams( Float:fPercent, CsTeams:iTeam )
{
	new CsTeams:iOtherTeam = CsTeams:( ( _:iTeam % 2 ) + 1 );
	
	new iPlayers[ 32 ], iNum;
	get_players( iPlayers, iNum, "a" );
	
	for( new i = 0; i < iNum; i++ )
	{
		switch( cs_get_user_team( iPlayers[ i ] ) )
		{
			case CS_TEAM_T:
			{
				
			}
			case CS_TEAM_CT:
			{
				
			}
			default:
			{
				iPlayers[ i-- ] = iPlayers[ --iNum ];
			}
		}
	}
	
	new CsTeams:iTeamAdvantage = CsTeams:get_pcvar_num( pCvar_Advantage );
	
	new floatround_method:iRoundMethod;
	if( iTeamAdvantage == iTeam )
	{
		iRoundMethod = floatround_ceil;
	}
	else if( iTeamAdvantage == iOtherTeam )
	{
		iRoundMethod = floatround_floor;
	}
	else
	{
		iRoundMethod = floatround_round;
	}
	
	new iReq = floatround( float( iNum ) * fPercent / 100.0, iRoundMethod );
	new iReqOther = iNum - iReq;
	
	for( new i = 0; i < iNum; i++ )
	{
		if( cs_get_user_team( iPlayers[ i ] ) == iTeam )
		{
			if( iReq > 0 )
			{
				iReq--;
				iPlayers[ i-- ] = iPlayers[ --iNum ];
			}
		}
		else
		{
			if( iReqOther > 0 )
			{
				iReqOther--;
				iPlayers[ i-- ] = iPlayers[ --iNum ];
			}
		}
	}
	
	new iRandom, iPlayer;
	for( new i = 0; i < iReq; i++ )
	{
		iRandom = random( iNum );
		iPlayer = iPlayers[ iRandom ];
		iPlayers[ iRandom ] = iPlayers[ --iNum ];
		
		if( cs_get_user_team( iPlayer ) == iOtherTeam )
		{
			cs_set_user_team( iPlayer, iTeam );
			ExecuteHamB( Ham_Spawn, iPlayer );
		}
	}
	
	for( new i = 0; i < iReqOther; i++ )
	{
		iRandom = random( iNum );
		iPlayer = iPlayers[ iRandom ];
		iPlayers[ iRandom ] = iPlayers[ --iNum ];
		
		if( cs_get_user_team( iPlayer ) == iTeam )
		{
			cs_set_user_team( iPlayer, iOtherTeam );
			ExecuteHamB( Ham_Spawn, iPlayer );
		}
	}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
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Location: Câmpia Turzii, Cluj
Contact:

06 Jan 2019, 22:27

| Afiseaza codul
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
#include <fun>
#include <cstrike>
 
#define PLUGIN_NAME	"JailBreak Extreme"
#define PLUGIN_AUTHOR	"JoRoPiTo"
#define PLUGIN_VERSION	"1.9"
#define PLUGIN_CVAR	"jbextreme"

#define TASK_STATUS	2487000
#define TASK_FREEDAY	2487100
#define TASK_ROUND	2487200
#define TASK_HELP		2487300
#define TASK_SAFETIME	2487400
#define TASK_FREEEND	2487500
#define TEAM_MENU		"#Team_Select_Spect"
#define TEAM_MENU2	"#Team_Select_Spect"
#define HUD_DELAY		Float:4.0
#define CELL_RADIUS	Float:200.0

#define get_bit(%1,%2) 		( %1 &   1 << ( %2 & 31 ) )
#define set_bit(%1,%2)	 	%1 |=  ( 1 << ( %2 & 31 ) )
#define clear_bit(%1,%2)	%1 &= ~( 1 << ( %2 & 31 ) )

#define vec_len(%1)		floatsqroot(%1[0] * %1[0] + %1[1] * %1[1] + %1[2] * %1[2])
#define vec_mul(%1,%2)		( %1[0] *= %2, %1[1] *= %2, %1[2] *= %2)
#define vec_copy(%1,%2)		( %2[0] = %1[0], %2[1] = %1[1],%2[2] = %1[2])

// Offsets
#define m_iPrimaryWeapon	116
#define m_iVGUI			510
#define m_fGameHUDInitialized	349
#define m_fNextHudTextArgsGameTime	198
 
enum _hud { _hudsync, Float:_x, Float:_y, Float:_time }
enum _lastrequest { _knife, _deagle, _freeday, _weapon }
enum _duel { _name[16], _csw, _entname[32], _opt[32], _sel[32] }

new gp_PrecacheSpawn
new gp_PrecacheKeyValue

new gp_CrowbarMax
new gp_CrowbarMul
new gp_TeamRatio
new gp_CtMax
new gp_BoxMax
new gp_TalkMode
new gp_VoiceBlock
new gp_RetryTime
new gp_RoundMax
new gp_ButtonShoot
new gp_SimonSteps
new gp_SimonRandom
new gp_GlowModels
new gp_AutoLastresquest
new gp_LastRequest
new gp_Motd
new gp_SpectRounds
new gp_NosimonRounds
new gp_AutoOpen
new gp_TeamChange

new g_MaxClients
new g_MsgStatusText
new g_MsgStatusIcon
new g_MsgVGUIMenu
new g_MsgShowMenu
new g_MsgClCorpse
new g_MsgMOTD

new gc_TalkMode
new gc_VoiceBlock
new gc_SimonSteps
new gc_ButtonShoot
new Float:gc_CrowbarMul

// Precache
new const _FistModels[][] = { "models/p_bknuckles.mdl", "models/v_bknuckles.mdl" }
new const _CrowbarModels[][] = { "models/p_crowbar.mdl", "models/v_crowbar.mdl" }
new const _FistSounds[][] = { "weapons/cbar_hitbod2.wav", "weapons/cbar_hitbod1.wav", "weapons/bullet_hit1.wav", "weapons/bullet_hit2.wav" }
new const _RemoveEntities[][] = {
	"func_hostage_rescue", "info_hostage_rescue", "func_bomb_target", "info_bomb_target",
	"hostage_entity", "info_vip_start", "func_vip_safetyzone", "func_escapezone"
}

new const _WeaponsFree[][] = { "weapon_scout", "weapon_deagle", "weapon_mac10", "weapon_elite", "weapon_ak47", "weapon_m4a1", "weapon_mp5navy" }
new const _WeaponsFreeCSW[] = { CSW_SCOUT, CSW_DEAGLE, CSW_MAC10, CSW_ELITE, CSW_AK47, CSW_M4A1, CSW_MP5NAVY }
new const _WeaponsFreeAmmo[] = { 90, 35, 100, 120, 90, 90, 120 }

new const _Duel[][_duel] =
{
	{ "Deagle", CSW_DEAGLE, "weapon_deagle", "JBE_MENU_LASTREQ_OPT4", "JBE_MENU_LASTREQ_SEL4" },
	{ "Scout", CSW_SCOUT, "weapon_scout", "JBE_MENU_LASTREQ_OPT5", "JBE_MENU_LASTREQ_SEL5" },
	{ "Grenades", CSW_HEGRENADE, "weapon_hegrenade", "JBE_MENU_LASTREQ_OPT6", "JBE_MENU_LASTREQ_SEL6" },
	{ "Awp", CSW_AWP, "weapon_awp", "JBE_MENU_LASTREQ_OPT7", "JBE_MENU_LASTREQ_SEL7" }
}

// Reasons
new const g_Reasons[][] =  {
	"",
	"JBE_PRISONER_REASON_1",
	"JBE_PRISONER_REASON_2",
	"JBE_PRISONER_REASON_3",
	"JBE_PRISONER_REASON_4",
	"JBE_PRISONER_REASON_5",
	"JBE_PRISONER_REASON_6"
}

// HudSync: 0=ttinfo / 1=info / 2=simon / 3=ctinfo / 4=player / 5=day / 6=center / 7=help / 8=timer
new const g_HudSync[][_hud] =
{
	{0,  0.6,  0.2,  2.0},
	{0, -1.0,  0.7,  5.0},
	{0,  0.1,  0.2,  2.0},
	{0,  0.1,  0.3,  2.0},
	{0, -1.0,  0.9,  3.0},
	{0,  0.6,  0.1,  3.0},
	{0, -1.0,  0.6,  3.0},
	{0,  0.8,  0.3, 20.0},
	{0, -1.0,  0.4,  3.0}
}

// Colors: 0:Simon / 1:Freeday / 2:CT Duel / 3:TT Duel
new const g_Colors[][3] = { {0, 255, 0}, {255, 140, 0}, {0, 0, 255}, {255, 0, 0} }


new CsTeams:g_PlayerTeam[33]
new Float:g_SimonRandom
new Trie:g_CellManagers
new g_HelpText[512]
new g_JailDay
new g_PlayerJoin
new g_PlayerReason[33]
new g_PlayerSpect[33]
new g_PlayerSimon[33]
new g_PlayerNomic
new g_PlayerWanted
new g_PlayerCrowbar
new g_PlayerRevolt
new g_PlayerHelp
new g_PlayerFreeday
new g_PlayerLast
new g_FreedayAuto
new g_FreedayNext
new g_TeamCount[CsTeams]
new g_TeamAlive[CsTeams]
new g_BoxStarted
new g_CrowbarCount
new g_Simon
new g_SimonAllowed
new g_SimonTalking
new g_SimonVoice
new g_RoundStarted
new g_LastDenied
new g_Freeday
new g_BlockWeapons
new g_RoundEnd
new g_Duel
new g_DuelA
new g_DuelB
new g_SafeTime
new g_Buttons[10]
 
public plugin_init()
{
	unregister_forward(FM_Spawn, gp_PrecacheSpawn)
	unregister_forward(FM_KeyValue, gp_PrecacheKeyValue)
 
	register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
	register_cvar(PLUGIN_CVAR, PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY)
 
	register_dictionary("jbextreme.txt")

	g_MsgStatusText = get_user_msgid("StatusText")
	g_MsgStatusIcon = get_user_msgid("StatusIcon")
	g_MsgVGUIMenu = get_user_msgid("VGUIMenu")
	g_MsgShowMenu = get_user_msgid("ShowMenu")
	g_MsgMOTD = get_user_msgid("MOTD")
	g_MsgClCorpse = get_user_msgid("ClCorpse")

	register_message(g_MsgStatusText, "msg_statustext")
	register_message(g_MsgStatusIcon, "msg_statusicon")
	register_message(g_MsgVGUIMenu, "msg_vguimenu")
	register_message(g_MsgShowMenu, "msg_showmenu")
	register_message(g_MsgMOTD, "msg_motd")
	register_message(g_MsgClCorpse, "msg_clcorpse")

	register_event("CurWeapon", "current_weapon", "be", "1=1", "2=29")
	register_event("StatusValue", "player_status", "be", "1=2", "2!0")
	register_event("StatusValue", "player_status", "be", "1=1", "2=0")

	register_impulse(100, "impulse_100")

	RegisterHam(Ham_Spawn, "player", "player_spawn", 1)
	RegisterHam(Ham_TakeDamage, "player", "player_damage")
	RegisterHam(Ham_TraceAttack, "player", "player_attack")
	RegisterHam(Ham_TraceAttack, "func_button", "button_attack")
	RegisterHam(Ham_Killed, "player", "player_killed", 1)
	RegisterHam(Ham_Touch, "weapon_hegrenade", "player_touchweapon")
	RegisterHam(Ham_Touch, "weaponbox", "player_touchweapon")
	RegisterHam(Ham_Touch, "armoury_entity", "player_touchweapon")

	register_forward(FM_SetClientKeyValue, "set_client_kv")
	register_forward(FM_EmitSound, "sound_emit")
	register_forward(FM_Voice_SetClientListening, "voice_listening")
	register_forward(FM_CmdStart, "player_cmdstart", 1)

	register_logevent("round_end", 2, "1=Round_End")
	register_logevent("round_first", 2, "0=World triggered", "1&Restart_Round_")
	register_logevent("round_first", 2, "0=World triggered", "1=Game_Commencing")
	register_logevent("round_start", 2, "0=World triggered", "1=Round_Start")

	register_menucmd(register_menuid(TEAM_MENU), 51, "team_select") 
	register_menucmd(register_menuid(TEAM_MENU2), 51, "team_select") 

	register_clcmd("jointeam", "cmd_jointeam")
	register_clcmd("joinclass", "cmd_joinclass")
	register_clcmd("+simonvoice", "cmd_voiceon")
	register_clcmd("-simonvoice", "cmd_voiceoff")

	register_clcmd("say /fd", "cmd_freeday")
	register_clcmd("say /freeday", "cmd_freeday")
	register_clcmd("say /day", "cmd_freeday")
	register_clcmd("say /lr", "cmd_lastrequest")
	register_clcmd("say /lastrequest", "cmd_lastrequest")
	register_clcmd("say /duel", "cmd_lastrequest")
	register_clcmd("say /simon", "cmd_simon")
	register_clcmd("say /open", "cmd_open")
	register_clcmd("say /nomic", "cmd_nomic")
	register_clcmd("say /box", "cmd_box")
	register_clcmd("say /help", "cmd_help")

	register_clcmd("jbe_freeday", "adm_freeday", ADMIN_KICK)
	register_concmd("jbe_nomic", "adm_nomic", ADMIN_KICK)
	register_concmd("jbe_open", "adm_open", ADMIN_KICK)
	register_concmd("jbe_box", "adm_box", ADMIN_KICK)
 
	gp_GlowModels = register_cvar("jbe_glowmodels", "0")
	gp_SimonSteps = register_cvar("jbe_simonsteps", "1")
	gp_CrowbarMul = register_cvar("jbe_crowbarmultiplier", "25.0")
	gp_CrowbarMax = register_cvar("jbe_maxcrowbar", "1")
	gp_TeamRatio = register_cvar("jbe_teamratio", "3")
	gp_TeamChange = register_cvar("jbe_teamchange", "0") // 0-disable team change for tt / 1-enable team change
	gp_CtMax = register_cvar("jbe_maxct", "6")
	gp_BoxMax = register_cvar("jbe_boxmax", "6")
	gp_RetryTime = register_cvar("jbe_retrytime", "10.0")
	gp_RoundMax = register_cvar("jbe_freedayround", "240.0")
	gp_AutoLastresquest = register_cvar("jbe_autolastrequest", "1")
	gp_LastRequest = register_cvar("jbe_lastrequest", "1")
	gp_Motd = register_cvar("jbe_motd", "1")
	gp_SpectRounds = register_cvar("jbe_spectrounds", "3")
	gp_NosimonRounds = register_cvar("jbe_nosimonrounds", "7")
	gp_SimonRandom = register_cvar("jbe_randomsimon", "0")
	gp_AutoOpen = register_cvar("jbe_autoopen", "1")
	gp_TalkMode = register_cvar("jbe_talkmode", "2")	// 0-alltak / 1-tt talk / 2-tt no talk
	gp_VoiceBlock = register_cvar("jbe_blockvoice", "2")	// 0-dont block / 1-block voicerecord / 2-block voicerecord except simon
	gp_ButtonShoot = register_cvar("jbe_buttonshoot", "1")	// 0-standard / 1-func_button shoots!
 
	g_MaxClients = get_global_int(GL_maxClients)
 
	for(new i = 0; i < sizeof(g_HudSync); i++)
		g_HudSync[_hudsync] = CreateHudSyncObj()

	formatex(g_HelpText, charsmax(g_HelpText), "%L^n^n%L^n^n%L^n^n%L",
			LANG_SERVER, "JBE_HELP_TITLE",
			LANG_SERVER, "JBE_HELP_BINDS",
			LANG_SERVER, "JBE_HELP_GUARD_CMDS",
			LANG_SERVER, "JBE_HELP_PRISONER_CMDS")

	setup_buttons()
}
 
public plugin_precache()
{
	static i
	precache_model("models/player/jbemodel/jbemodel.mdl")
 
	for(i = 0; i < sizeof(_FistModels); i++)
		precache_model(_FistModels)
 
	for(i = 0; i < sizeof(_CrowbarModels); i++)
		precache_model(_CrowbarModels)
 
	for(i = 0; i < sizeof(_FistSounds); i++)
		precache_sound(_FistSounds)

	precache_sound("jbextreme/nm_goodbadugly.wav")
	precache_sound("jbextreme/brass_bell_C.wav")
 
 	g_CellManagers = TrieCreate()
	gp_PrecacheSpawn = register_forward(FM_Spawn, "precache_spawn", 1)
	gp_PrecacheKeyValue = register_forward(FM_KeyValue, "precache_keyvalue", 1)
}

public precache_spawn(ent)
{
	if(is_valid_ent(ent))
	{
		static szClass[33]
		entity_get_string(ent, EV_SZ_classname, szClass, sizeof(szClass))
		for(new i = 0; i < sizeof(_RemoveEntities); i++)
			if(equal(szClass, _RemoveEntities))
				remove_entity(ent)
	}
}

public precache_keyvalue(ent, kvd_handle)
{
	static info[32]
	if(!is_valid_ent(ent))
		return FMRES_IGNORED

	get_kvd(kvd_handle, KV_ClassName, info, charsmax(info))
	if(!equal(info, "multi_manager"))
		return FMRES_IGNORED

	get_kvd(kvd_handle, KV_KeyName, info, charsmax(info))
	TrieSetCell(g_CellManagers, info, ent)
	return FMRES_IGNORED
}

public client_putinserver(id)
{
	clear_bit(g_PlayerJoin, id)
	clear_bit(g_PlayerHelp, id)
	clear_bit(g_PlayerCrowbar, id)
	clear_bit(g_PlayerNomic, id)
	clear_bit(g_PlayerWanted, id)
	clear_bit(g_SimonTalking, id)
	clear_bit(g_SimonVoice, id)
	g_PlayerSpect[id] = 0
	g_PlayerSimon[id] = 0
}

public client_disconnect(id)
{
	if(g_Simon == id)
	{
		g_Simon = 0
		ClearSyncHud(0, g_HudSync[2][_hudsync])
		player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_HASGONE")
	}
	else if(g_PlayerLast == id || (g_Duel && (id == g_DuelA || id == g_DuelB)))
	{
		g_Duel = 0
		g_DuelA = 0
		g_DuelB = 0
		g_LastDenied = 0
		g_BlockWeapons = 0
		g_PlayerLast = 0
	}
	team_count()
}

public client_PostThink(id)
{
	if(id != g_Simon || !gc_SimonSteps || !is_user_alive(id) ||
		!(entity_get_int(id, EV_INT_flags) & FL_ONGROUND) || entity_get_int(id, EV_ENT_groundentity))
		return PLUGIN_CONTINUE
	
	static Float:origin[3]
	static Float:last[3]

	entity_get_vector(id, EV_VEC_origin, origin)
	if(get_distance_f(origin, last) < 32.0)
	{
		return PLUGIN_CONTINUE
	}

	vec_copy(origin, last)
	if(entity_get_int(id, EV_INT_bInDuck))
		origin[2] -= 18.0
	else
		origin[2] -= 36.0


	message_begin(MSG_BROADCAST, SVC_TEMPENTITY, {0,0,0}, 0)
	write_byte(TE_WORLDDECAL)
	write_coord(floatround(origin[0]))
	write_coord(floatround(origin[1]))
	write_coord(floatround(origin[2]))
	write_byte(105)
	message_end()

	return PLUGIN_CONTINUE
}

 
public msg_statustext(msgid, dest, id)
{
	return PLUGIN_HANDLED
}

public msg_statusicon(msgid, dest, id)
{
	static icon[5] 
	get_msg_arg_string(2, icon, charsmax(icon))
	if(icon[0] == 'b' && icon[2] == 'y' && icon[3] == 'z')
	{
		set_pdata_int(id, 235, get_pdata_int(id, 235) & ~(1<<0))
		return PLUGIN_HANDLED
	}

	return PLUGIN_CONTINUE
}

public msg_vguimenu(msgid, dest, id)
{
	static msgarg1
	static CsTeams:team

	msgarg1 = get_msg_arg_int(1)
	if(msgarg1 == 2)
	{
		team = cs_get_user_team(id)
		if((team == CS_TEAM_T) && !is_user_admin(id) && (is_user_alive(id) || !get_pcvar_num(gp_TeamChange)))
		{
			client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE")
			return PLUGIN_HANDLED
		}
		show_menu(id, 51, TEAM_MENU, -1)
		return PLUGIN_HANDLED
	}

	return PLUGIN_CONTINUE
}

public msg_showmenu(msgid, dest, id)
{
	static msgarg1, roundloop
	static CsTeams:team
	msgarg1 = get_msg_arg_int(1)

	if(msgarg1 != 531 && msgarg1 != 563)
		return PLUGIN_CONTINUE

	roundloop = floatround(get_pcvar_float(gp_RetryTime) / 2)
	team = cs_get_user_team(id)

	if(team == CS_TEAM_T)
	{
		if(!is_user_admin(id) && (is_user_alive(id) || (g_RoundStarted >= roundloop) || !get_pcvar_num(gp_TeamChange)))
		{
			client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE")
			return PLUGIN_HANDLED
		}
		else
		{
			show_menu(id, 51, TEAM_MENU, -1)
			return PLUGIN_HANDLED
		}
	}
	else
	{
		show_menu(id, 51, TEAM_MENU, -1)
		return PLUGIN_HANDLED
	}

	return PLUGIN_CONTINUE
}

public msg_motd(msgid, dest, id)
{
	if(get_pcvar_num(gp_Motd))
		return PLUGIN_HANDLED

	return PLUGIN_CONTINUE
}

public msg_clcorpse(msgid, dest, id)
{
	return PLUGIN_HANDLED
}

public current_weapon(id)
{
	if(!is_user_alive(id))
		return PLUGIN_CONTINUE

	if(get_bit(g_PlayerCrowbar, id))
	{
		set_pev(id, pev_viewmodel2, _CrowbarModels[1])
		set_pev(id, pev_weaponmodel2, _CrowbarModels[0])
	}
	else
	{
		set_pev(id, pev_viewmodel2, _FistModels[1])
		set_pev(id, pev_weaponmodel2, _FistModels[0])
	}
	return PLUGIN_CONTINUE
}

public player_status(id)
{
	static type, player, CsTeams:team, name[32], health
	type = read_data(1)
	player = read_data(2)
	switch(type)
	{
		case(1):
		{
			ClearSyncHud(id, g_HudSync[1][_hudsync])
		}
		case(2):
		{
			team = cs_get_user_team(player)
			if((team != CS_TEAM_T) && (team != CS_TEAM_CT))
				return PLUGIN_HANDLED

			health = get_user_health(player)
			get_user_name(player, name, charsmax(name))
			player_hudmessage(id, 4, 2.0, {0, 255, 0}, "%L", LANG_SERVER,
				(team == CS_TEAM_T) ? "JBE_PRISONER_STATUS" : "JBE_GUARD_STATUS", name, health)
		}
	}
	
	return PLUGIN_HANDLED
}

public impulse_100(id)
{
	if(cs_get_user_team(id) == CS_TEAM_T)
		return PLUGIN_HANDLED

	return PLUGIN_CONTINUE
}

public player_spawn(id)
{
	static CsTeams:team

	if(!is_user_connected(id))
		return HAM_IGNORED

	set_pdata_float(id, m_fNextHudTextArgsGameTime, get_gametime() + 999999.0)
	player_strip_weapons(id)
	if(g_RoundEnd)
	{
		g_RoundEnd = 0
		g_JailDay++
	}

	set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)

	clear_bit(g_PlayerCrowbar, id)
	clear_bit(g_PlayerWanted, id)
	team = cs_get_user_team(id)

	switch(team)
	{
		case(CS_TEAM_T):
		{
			g_PlayerLast = 0
			if(!g_PlayerReason[id])
				g_PlayerReason[id] = random_num(1, 6)

			player_hudmessage(id, 0, 5.0, {255, 0, 255}, "%L %L", LANG_SERVER, "JBE_PRISONER_REASON",
				LANG_SERVER, g_Reasons[g_PlayerReason[id]])

			set_user_info(id, "model", "jbemodel")
			entity_set_int(id, EV_INT_body, 2)
			if(is_freeday() || get_bit(g_FreedayAuto, id))
			{
				freeday_set(0, id)
				clear_bit(g_FreedayAuto, id)
			}
			else
			{
				entity_set_int(id, EV_INT_skin, random_num(0, 2))
			}

			if(g_CrowbarCount < get_pcvar_num(gp_CrowbarMax))
			{
				if(random_num(0, g_MaxClients) > (g_MaxClients / 2))
				{
					g_CrowbarCount++
					set_bit(g_PlayerCrowbar, id)
				}
			}
			cs_set_user_armor(id, 0, CS_ARMOR_NONE)
		}
		case(CS_TEAM_CT):
		{
			g_PlayerSimon[id]++
			set_user_info(id, "model", "jbemodel")
			entity_set_int(id, EV_INT_body, 3)
			cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
		}
	}
	first_join(id)
	return HAM_IGNORED
}

public player_damage(victim, ent, attacker, Float:damage, bits)
{
	if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
		return HAM_IGNORED

	switch(g_Duel)
	{
		case(0):
		{
			if(attacker == ent && get_user_weapon(attacker) == CSW_KNIFE && get_bit(g_PlayerCrowbar, attacker) && cs_get_user_team(victim) != CS_TEAM_T)
			{
				SetHamParamFloat(4, damage * gc_CrowbarMul)
				return HAM_OVERRIDE
			}
		}
		case(2):
		{
			if(attacker != g_PlayerLast)
				return HAM_SUPERCEDE
		}
		default:
		{
			if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
				return HAM_IGNORED
	
			return HAM_SUPERCEDE
		}
	}

	return HAM_IGNORED
}

public player_attack(victim, attacker, Float:damage, Float:direction[3], tracehandle, damagebits)
{
	static CsTeams:vteam, CsTeams:ateam
	if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
		return HAM_IGNORED

	vteam = cs_get_user_team(victim)
	ateam = cs_get_user_team(attacker)

	if(ateam == CS_TEAM_CT && vteam == CS_TEAM_CT)
		return HAM_SUPERCEDE

	switch(g_Duel)
	{
		case(0):
		{
			if(ateam == CS_TEAM_CT && vteam == CS_TEAM_T)
			{
				if(get_bit(g_PlayerRevolt, victim))
				{
					clear_bit(g_PlayerRevolt, victim)
					hud_status(0)
				}
				return HAM_IGNORED
			}
		}
		case(2):
		{
			if(attacker != g_PlayerLast)
				return HAM_SUPERCEDE
		}
		default:
		{
			if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
				return HAM_IGNORED

			return HAM_SUPERCEDE
		}
	}

	if(ateam == CS_TEAM_T && vteam == CS_TEAM_T && !g_BoxStarted)
		return HAM_SUPERCEDE

	if(ateam == CS_TEAM_T && vteam == CS_TEAM_CT)
	{
		if(!g_PlayerRevolt)
			revolt_start()

		set_bit(g_PlayerRevolt, attacker)
	}

	return HAM_IGNORED
}

public button_attack(button, id, Float:damage, Float:direction[3], tracehandle, damagebits)
{
	if(is_valid_ent(button) && gc_ButtonShoot)
	{
		ExecuteHamB(Ham_Use, button, id, 0, 2, 1.0)
		entity_set_float(button, EV_FL_frame, 0.0)
	}

	return HAM_IGNORED
}

public player_killed(victim, attacker, shouldgib)
{
	static CsTeams:vteam, CsTeams:kteam
	if(!(0 < attacker <= g_MaxClients) || !is_user_connected(attacker))
		kteam = CS_TEAM_UNASSIGNED
	else
		kteam = cs_get_user_team(attacker)

	vteam = cs_get_user_team(victim)
	if(g_Simon == victim)
	{
		g_Simon = 0
		ClearSyncHud(0, g_HudSync[2][_hudsync])
		player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_KILLED")
	}

	switch(g_Duel)
	{
		case(0):
		{
			switch(vteam)
			{
				case(CS_TEAM_CT):
				{
					if(kteam == CS_TEAM_T && !get_bit(g_PlayerWanted, attacker))
					{
						set_bit(g_PlayerWanted, attacker)
						entity_set_int(attacker, EV_INT_skin, 4)
					}
				}
				case(CS_TEAM_T):
				{
					clear_bit(g_PlayerRevolt, victim)
					clear_bit(g_PlayerWanted, victim)
				}
			}
		}
		default:
		{
			if(g_Duel != 2 && (attacker == g_DuelA || attacker == g_DuelB))
			{
				set_user_rendering(victim, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				set_user_rendering(attacker, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				g_Duel = 0
				g_LastDenied = 0
				g_BlockWeapons = 0
				g_PlayerLast = 0
				team_count()
			}
		}
	}
	hud_status(0)
	return HAM_IGNORED
}

public player_touchweapon(id, ent)
{
	static model[32], class[32]
	if(g_BlockWeapons)
		return HAM_SUPERCEDE

	if(is_valid_ent(id) && g_Duel != 6 && is_user_alive(ent) && cs_get_user_team(ent) == CS_TEAM_CT)
	{
		entity_get_string(id, EV_SZ_model, model, charsmax(model))
		if(model[7] == 'w' && model[9] == 'h' && model[10] == 'e' && model[11] == 'g')
		{
			entity_get_string(id, EV_SZ_classname, class, charsmax(class))
			if(equal(class, "weapon_hegrenade"))
				remove_entity(id)

			return HAM_SUPERCEDE
		}

	}

	return HAM_IGNORED
}

public set_client_kv(id, const info[], const key[])
{
	if(equal(key, "model"))
		return FMRES_SUPERCEDE

	return FMRES_IGNORED
}

public sound_emit(id, channel, sample[])
{
	if(is_user_alive(id) && equal(sample, "weapons/knife_", 14))
	{
		switch(sample[17])
		{
			case('b'):
			{
				emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
			}
			case('w'):
			{
				emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod1.wav", 1.0, ATTN_NORM, 0, PITCH_LOW)
			}
			case('1', '2'):
			{
				emit_sound(id, CHAN_WEAPON, "weapons/bullet_hit2.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
			}
		}
		return FMRES_SUPERCEDE
	}
	return FMRES_IGNORED
}

public voice_listening(receiver, sender, bool:listen)
{
	if((receiver == sender))
		return FMRES_IGNORED

	if(is_user_admin(sender))
	{
		engfunc(EngFunc_SetClientListening, receiver, sender, true)
		return FMRES_SUPERCEDE
	}

	switch(gc_VoiceBlock)
	{
		case(2):
		{
			if((sender != g_Simon) && (!get_bit(g_SimonVoice, sender) && gc_VoiceBlock))
			{
				engfunc(EngFunc_SetClientListening, receiver, sender, false)
				return FMRES_SUPERCEDE
			}
		}
		case(1):
		{
			if(!get_bit(g_SimonVoice, sender) && gc_VoiceBlock)
			{
				engfunc(EngFunc_SetClientListening, receiver, sender, false)
				return FMRES_SUPERCEDE
			}
		}
	}
	if(!is_user_alive(sender))
	{
		engfunc(EngFunc_SetClientListening, receiver, sender, false)
		return FMRES_SUPERCEDE
	}

	if(sender == g_Simon)
	{
		engfunc(EngFunc_SetClientListening, receiver, sender, true)
		return FMRES_SUPERCEDE
	}

	listen = true

	if(g_SimonTalking && (sender != g_Simon))
	{
		listen = false
	}
	else
	{
		static CsTeams:steam
		steam = cs_get_user_team(sender)
		switch(gc_TalkMode)
		{
			case(2):
			{
				listen = (steam == CS_TEAM_CT)
			}
			case(1):
			{
				listen = (steam == CS_TEAM_CT || steam == CS_TEAM_T)
			}
		}
	}

	engfunc(EngFunc_SetClientListening, receiver, sender, listen)
	return FMRES_SUPERCEDE
}

public player_cmdstart(id, uc, random)
{
	if(g_Duel > 3)
	{
		cs_set_user_bpammo(id, _Duel[g_Duel - 4][_csw], 1)
	}
}

public round_first()
{
	g_JailDay = 0
	for(new i = 1; i <= g_MaxClients; i++)
		g_PlayerSimon = 0

	set_cvar_num("sv_alltalk", 1)
	set_cvar_num("mp_roundtime", 2)
	set_cvar_num("mp_limitteams", 0)
	set_cvar_num("mp_autoteambalance", 0)
	set_cvar_num("mp_tkpunish", 0)
	set_cvar_num("mp_friendlyfire", 1)
	round_end()
}

public round_end()
{
	static CsTeams:team
	static maxnosimon, spectrounds
	g_SafeTime = 0
	g_PlayerRevolt = 0
	g_PlayerFreeday = 0
	g_PlayerLast = 0
	g_BoxStarted = 0
	g_CrowbarCount = 0
	g_Simon = 0
	g_SimonAllowed = 0
	g_RoundStarted = 0
	g_LastDenied = 0
	g_BlockWeapons = 0
	g_TeamCount[CS_TEAM_T] = 0
	g_TeamCount[CS_TEAM_CT] = 0
	g_Freeday = 0
	g_FreedayNext = (random_num(0,99) >= 95)
	g_RoundEnd = 1
	g_Duel = 0

	remove_task(TASK_STATUS)
	remove_task(TASK_FREEDAY)
	remove_task(TASK_FREEEND)
	remove_task(TASK_ROUND)
	maxnosimon = get_pcvar_num(gp_NosimonRounds)
	spectrounds = get_pcvar_num(gp_SpectRounds)
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(!is_user_connected(i))
			continue

		menu_cancel(i)
		team = cs_get_user_team(i)
		player_strip_weapons(i)
		switch(team)
		{
			case(CS_TEAM_CT):
			{
				if(g_PlayerSimon > maxnosimon)
				{
					cmd_nomic(i)
				}
			}
			case(CS_TEAM_SPECTATOR,CS_TEAM_UNASSIGNED):
			{
				g_PlayerSpect++
				if(g_PlayerSpect > spectrounds)
				{
					client_cmd(i, "disconnect")
					server_print("JBE Disconnected spectator client #%i", i)
				}
				else
				{
					show_menu(i, 51, TEAM_MENU, -1)
				}
			}
		}
	}
	for(new i = 0; i < sizeof(g_HudSync); i++)
		ClearSyncHud(0, g_HudSync[_hudsync])

}

public round_start()
{
	if(g_RoundEnd)
		return

	team_count()
	if(!g_Simon && is_freeday())
	{
		g_Freeday = 1
		emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
		check_freeday(TASK_FREEDAY)
	}
	else
	{
		set_task(60.0, "check_freeday", TASK_FREEDAY)
	}
	set_task(HUD_DELAY, "hud_status", TASK_STATUS, _, _, "b")
	set_task(get_pcvar_float(gp_RetryTime) + 1.0, "safe_time", TASK_SAFETIME)
	set_task(120.0, "freeday_end", TASK_FREEDAY)
	g_SimonRandom = get_pcvar_num(gp_SimonRandom) ? random_float(15.0, 45.0) : 0.0
	g_SimonAllowed = 1
	g_FreedayNext = 0
}

public cmd_jointeam(id)
{
	return PLUGIN_HANDLED
}

public cmd_joinclass(id)
{
	return PLUGIN_HANDLED
}

public cmd_voiceon(id)
{
	client_cmd(id, "+voicerecord")
	set_bit(g_SimonVoice, id)
	if(g_Simon == id || is_user_admin(id))
		set_bit(g_SimonTalking, id)

	return PLUGIN_HANDLED
}

public cmd_voiceoff(id)
{
	client_cmd(id, "-voicerecord")
	clear_bit(g_SimonVoice, id)
	if(g_Simon == id || is_user_admin(id))
		clear_bit(g_SimonTalking, id)

	return PLUGIN_HANDLED
}

public cmd_simon(id)
{
	static CsTeams:team, name[32]
	if(!is_user_connected(id))
		return PLUGIN_HANDLED

	team = cs_get_user_team(id)
	if(g_SimonAllowed && !g_Freeday && is_user_alive(id) && team == CS_TEAM_CT && !g_Simon)
	{
		g_Simon = id
		get_user_name(id, name, charsmax(name))
		entity_set_int(id, EV_INT_body, 1)
		g_PlayerSimon[id]--
		if(get_pcvar_num(gp_GlowModels))
			player_glow(id, g_Colors[0])

		hud_status(0)
	}
	return PLUGIN_HANDLED
}

public cmd_open(id)
{
	if(id == g_Simon)
		jail_open()

	return PLUGIN_HANDLED
}

public cmd_nomic(id)
{
	static CsTeams:team
	team = cs_get_user_team(id)
	if(team == CS_TEAM_CT)
	{
		server_print("JBE Transfered guard to prisoners team client #%i", id)
		if(g_Simon == id)
		{
			g_Simon = 0
			player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_TRANSFERED")
		}
		if(!is_user_admin(id))
			set_bit(g_PlayerNomic, id)

		user_silentkill(id)
		cs_set_user_team(id, CS_TEAM_T)
	}
	return PLUGIN_HANDLED
}

public cmd_box(id)
{
	static i
	if((id < 0) || (is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT))
	{
		if(g_TeamAlive[CS_TEAM_T] <= get_pcvar_num(gp_BoxMax) && g_TeamAlive[CS_TEAM_T] > 1)
		{
			for(i = 1; i <= g_MaxClients; i++)
				if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
					set_user_health(i, 100)

			set_cvar_num("mp_tkpunish", 0)
			set_cvar_num("mp_friendlyfire", 1)
			g_BoxStarted = 1
			player_hudmessage(0, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_BOX")
		}
		else
		{
			player_hudmessage(id, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_CANTBOX")
		}
	}
	return PLUGIN_HANDLED
}

public cmd_help(id)
{
	if(id > g_MaxClients)
		id -= TASK_HELP

	remove_task(TASK_HELP + id)
	switch(get_bit(g_PlayerHelp, id))
	{
		case(0):
		{
			set_bit(g_PlayerHelp, id)
			player_hudmessage(id, 7, 15.0, {230, 100, 10}, "%s", g_HelpText)
			set_task(15.0, "cmd_help", TASK_HELP + id)
		}
		default:
		{
			clear_bit(g_PlayerHelp, id)
			ClearSyncHud(id, g_HudSync[7][_hudsync])
		}
	}
}

public cmd_freeday(id)
{
	static menu, menuname[32], option[64]
	if(!is_freeday() && ((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id)))
	{
		formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_FREEDAY")
		menu = menu_create(menuname, "freeday_choice")

		formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_PLAYER")
		menu_additem(menu, option, "1", 0)

		formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_ALL")
		menu_additem(menu, option, "2", 0)

		menu_display(id, menu)
	}
	return PLUGIN_HANDLED
}

public cmd_freeday_player(id)
{
	if((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id))
		menu_players(id, CS_TEAM_T, id, 1, "freeday_select", "%L", LANG_SERVER, "JBE_MENU_FREEDAY")

	return PLUGIN_CONTINUE
}

public cmd_lastrequest(id)
{
	static i, num[5], menu, menuname[32], option[64]
	if(!get_pcvar_num(gp_LastRequest) || g_Freeday || g_LastDenied || id != g_PlayerLast || g_RoundEnd || get_bit(g_PlayerWanted, id) || get_bit(g_PlayerFreeday, id) || !is_user_alive(id))
		return PLUGIN_CONTINUE

	formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_LASTREQ")
	menu = menu_create(menuname, "lastrequest_select")

	formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT1")
	menu_additem(menu, option, "1", 0)

	formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT2")
	menu_additem(menu, option, "2", 0)

	formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT3")
	menu_additem(menu, option, "3", 0)

	for(i = 0; i < sizeof(_Duel); i++)
	{
		num_to_str(i + 4, num, charsmax(num))
		formatex(option, charsmax(option), "%L", LANG_SERVER, _Duel[i][_opt])
		menu_additem(menu, option, num, 0)
	}

	menu_display(id, menu)
	return PLUGIN_CONTINUE
}

public adm_freeday(id)
{
	static player, user[32]
	if(!is_user_admin(id))
		return PLUGIN_CONTINUE

	read_argv(1, user, charsmax(user))
	player = cmd_target(id, user, 2)
	if(is_user_connected(player) && cs_get_user_team(player) == CS_TEAM_T)
	{
		freeday_set(id, player)
	}
	return PLUGIN_HANDLED
}

public adm_nomic(id)
{
	static player, user[32]
	if(id == 0 || is_user_admin(id))
	{
		read_argv(1, user, charsmax(user))
		player = cmd_target(id, user, 3)
		if(is_user_connected(player))
		{
			cmd_nomic(player)
		}
	}
	return PLUGIN_HANDLED
}

public adm_open(id)
{
	if(!is_user_admin(id))
		return PLUGIN_CONTINUE

	jail_open()
	return PLUGIN_HANDLED
}

public adm_box(id)
{
	if(!is_user_admin(id))
		return PLUGIN_CONTINUE

	cmd_box(-1)
	return PLUGIN_HANDLED
}

public team_select(id, key)
{
	static CsTeams:team, roundloop, admin

	roundloop = get_pcvar_num(gp_RetryTime) / 2
	team = cs_get_user_team(id)
	admin = is_user_admin(id)
	team_count()

	if(!admin && (team == CS_TEAM_UNASSIGNED) && (g_RoundStarted >= roundloop) && g_TeamCount[CS_TEAM_CT] && g_TeamCount[CS_TEAM_T] && !is_user_alive(id))
	{
		team_join(id, CS_TEAM_SPECTATOR)
		client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTJOIN")
		return PLUGIN_HANDLED
	}


	switch(key)
	{
		case(0):
		{
			if(team == CS_TEAM_T)
				return PLUGIN_HANDLED

			g_PlayerReason[id] = random_num(1, 6)

			team_join(id, CS_TEAM_T)
		}
		case(1):
		{
			if(team == CS_TEAM_CT || (!admin && get_bit(g_PlayerNomic, id)))
				return PLUGIN_HANDLED

			if(g_TeamCount[CS_TEAM_CT] < ctcount_allowed() || admin)
				team_join(id, CS_TEAM_CT)
			else
				client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CTFULL")
		}
		case(5):
		{
			user_silentkill(id)
			team_join(id, CS_TEAM_SPECTATOR)
		}
	}
	return PLUGIN_HANDLED
}

public team_join(id, CsTeams:team)
{
	static restore, vgui, msgblock

	restore = get_pdata_int(id, m_iVGUI)
	vgui = restore & (1<<0)
	if(vgui)
		set_pdata_int(id, m_iVGUI, restore & ~(1<<0))

	switch(team)
	{
		case CS_TEAM_SPECTATOR:
		{
			msgblock = get_msg_block(g_MsgShowMenu)
			set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
			dllfunc(DLLFunc_ClientPutInServer, id)
			set_msg_block(g_MsgShowMenu, msgblock)
			set_pdata_int(id, m_fGameHUDInitialized, 1)
			engclient_cmd(id, "jointeam", "6")
		}
		case CS_TEAM_T, CS_TEAM_CT:
		{
			msgblock = get_msg_block(g_MsgShowMenu)
			set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
			engclient_cmd(id, "jointeam", (team == CS_TEAM_CT) ? "2" : "1")
			engclient_cmd(id, "joinclass", "1")
			set_msg_block(g_MsgShowMenu, msgblock)
			g_PlayerSpect[id] = 0
		}
	}
	
	if(vgui)
		set_pdata_int(id, m_iVGUI, restore)
}

public team_count()
{
	static CsTeams:team, last
	g_TeamCount[CS_TEAM_UNASSIGNED] = 0
	g_TeamCount[CS_TEAM_T] = 0
	g_TeamCount[CS_TEAM_CT] = 0
	g_TeamCount[CS_TEAM_SPECTATOR] = 0
	g_TeamAlive[CS_TEAM_UNASSIGNED] = 0
	g_TeamAlive[CS_TEAM_T] = 0
	g_TeamAlive[CS_TEAM_CT] = 0
	g_TeamAlive[CS_TEAM_SPECTATOR] = 0
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(is_user_connected(i))
		{
			team = cs_get_user_team(i)
			g_TeamCount[team]++
			g_PlayerTeam[i] = team
			if(is_user_alive(i))
			{
				g_TeamAlive[team]++
				if(team == CS_TEAM_T)
					last = i
			}
		}
		else
		{
			g_PlayerTeam[i] = CS_TEAM_UNASSIGNED
		}
	}
	if(g_TeamAlive[CS_TEAM_T] == 1)
	{
		if(last != g_PlayerLast && g_SafeTime)
		{
			prisoner_last(last)
		}
	}
	else
	{
		if(g_Duel || g_DuelA || g_DuelB)
		{
			if(is_user_alive(g_DuelA))
			{
				set_user_rendering(g_DuelA, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				player_strip_weapons(g_DuelA)
			}

			if(is_user_alive(g_DuelB))
			{
				set_user_rendering(g_DuelB, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				player_strip_weapons(g_DuelB)
			}

		}
		g_PlayerLast = 0
		g_DuelA = 0
		g_DuelB = 0
		g_Duel = 0
	}
}

public revolt_start()
{
	client_cmd(0,"speak ambience/siren")
	set_task(8.0, "stop_sound")
	hud_status(0)
}

public stop_sound(task)
{
	client_cmd(0, "stopsound")
}

public hud_status(task)
{
	static i, n
	new name[32], szStatus[64], wanted[1024]
 
	if(g_RoundStarted < (get_pcvar_num(gp_RetryTime) / 2))
		g_RoundStarted++

	if(!g_Freeday && !g_Simon && g_SimonAllowed && (0.0 < g_SimonRandom < get_gametime()))
	{
		cmd_simon(random_num(1, g_MaxClients))
	}

	n = 0
	formatex(wanted, charsmax(wanted), "%L", LANG_SERVER, "JBE_PRISONER_WANTED")
	n = strlen(wanted)
	for(i = 0; i < g_MaxClients; i++)
	{
		if(get_bit(g_PlayerWanted, i) && is_user_alive(i) && n < charsmax(wanted))
		{
			get_user_name(i, name, charsmax(name))
			n += copy(wanted[n], charsmax(wanted) - n, "^n^t")
			n += copy(wanted[n], charsmax(wanted) - n, name)
		}
	}

	team_count()
	formatex(szStatus, charsmax(szStatus), "%L", LANG_SERVER, "JBE_STATUS", g_TeamAlive[CS_TEAM_T], g_TeamCount[CS_TEAM_T])
	message_begin(MSG_BROADCAST, get_user_msgid("StatusText"), {0,0,0}, 0)
	write_byte(0)
	write_string(szStatus)
	message_end()

	if(g_Simon)
	{
		get_user_name(g_Simon, name, charsmax(name))
		player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_SIMON_FOLLOW", name)
	}
	else if(g_Freeday)
	{
		player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_FREEDAY")
	}

	if(g_PlayerWanted)
		player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%s", wanted)
	else if(g_PlayerRevolt)
		player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%L", LANG_SERVER, "JBE_PRISONER_REVOLT")

	player_hudmessage(0, 5, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_DAY", g_JailDay)

	gc_TalkMode = get_pcvar_num(gp_TalkMode)
	gc_VoiceBlock = get_pcvar_num(gp_VoiceBlock)
	gc_SimonSteps = get_pcvar_num(gp_SimonSteps)
	gc_ButtonShoot = get_pcvar_num(gp_ButtonShoot)
	gc_CrowbarMul = get_pcvar_float(gp_CrowbarMul)

}

public safe_time(task)
{
	g_SafeTime = 1
}

public check_freeday(task)
{
	static Float:roundmax, i
	if(!g_Simon && !g_PlayerLast)
	{
		g_Freeday = 1
		hud_status(0)
		roundmax = get_pcvar_float(gp_RoundMax)
		if(roundmax > 0.0)
		{
			for(i = 1; i <= g_MaxClients; i++)
			{
				if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
					freeday_set(0, i)
			}
			emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
			player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0))
			remove_task(TASK_ROUND)
			set_task(roundmax - 60.0, "check_end", TASK_ROUND)
		}
	}

	if(get_pcvar_num(gp_AutoOpen))
		jail_open()
}

public freeday_end(task)
{
	if(g_Freeday || g_PlayerFreeday)
	{
		emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
		player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDFREEDAY")
	}
}

public check_end(task)
{
	team_count()
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(g_PlayerTeam[i] == CS_TEAM_T && is_user_alive(i))
		{
			user_silentkill(i)
			cs_set_user_deaths(i, get_user_deaths(i) - 1)
		}
	}
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(g_PlayerTeam[i] == CS_TEAM_CT && is_user_alive(i))
		{
			user_silentkill(i)
			cs_set_user_deaths(i, get_user_deaths(i) - 1)
		}
	}
	player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ROUNDEND")
}

public prisoner_last(id)
{
	static name[32], Float:roundmax
	if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_T)
	{
		roundmax = get_pcvar_float(gp_RoundMax)
		get_user_name(id, name, charsmax(name))
		g_PlayerLast = id
		player_hudmessage(0, 6, 5.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_LAST", name)
		remove_task(TASK_ROUND)
		if(roundmax > 0.0)
		{
			player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0))
			set_task(roundmax - 60.0, "check_end", TASK_ROUND)
		}
		if((g_TeamAlive[CS_TEAM_CT] > 0) && get_pcvar_num(gp_AutoLastresquest))
			cmd_lastrequest(id)
	}
}

public freeday_select(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		return PLUGIN_HANDLED
	}

	static dst[32], data[5], player, access, callback

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	player = str_to_num(data)
	freeday_set(id, player)
	return PLUGIN_HANDLED
}

public duel_knives(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		g_LastDenied = 0
		return PLUGIN_HANDLED
	}

	static dst[32], data[5], access, callback, option[128], player, src[32]

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	get_user_name(id, src, charsmax(src))
	player = str_to_num(data)
	formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL3", src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
	player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)

	g_DuelA = id
	clear_bit(g_PlayerCrowbar, id)
	player_strip_weapons(id)
	player_glow(id, g_Colors[3])
	set_user_health(id, 100)

	g_DuelB = player
	player_strip_weapons(player)
	player_glow(player, g_Colors[2])
	set_user_health(player, 100)
	g_BlockWeapons = 1
	return PLUGIN_HANDLED
}

public duel_guns(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		g_LastDenied = 0
		g_Duel = 0
		return PLUGIN_HANDLED
	}

	static gun, dst[32], data[5], access, callback, option[128], player, src[32]

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	get_user_name(id, src, charsmax(src))
	player = str_to_num(data)
	formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, _Duel[g_Duel - 4][_sel], src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
	emit_sound(0, CHAN_AUTO, "jbextreme/nm_goodbadugly.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
	player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)

	g_DuelA = id
	clear_bit(g_PlayerCrowbar, id)
	player_strip_weapons(id)
	gun = give_item(id, _Duel[g_Duel - 4][_entname])
	cs_set_weapon_ammo(gun, 1)
	set_user_health(id, 100)
	player_glow(id, g_Colors[3])

	g_DuelB = player
	player_strip_weapons(player)
	gun = give_item(player, _Duel[g_Duel - 4][_entname])
	cs_set_weapon_ammo(gun, 1)
	set_user_health(player, 100)
	player_glow(player, g_Colors[2])

	g_BlockWeapons = 1
	return PLUGIN_HANDLED
}

public freeday_choice(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		return PLUGIN_HANDLED
	}

	static dst[32], data[5], access, callback

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	menu_destroy(menu)
	get_user_name(id, dst, charsmax(dst))
	switch(data[0])
	{
		case('1'):
		{
			cmd_freeday_player(id)
		}
		case('2'):
		{
			if((id == g_Simon) || is_user_admin(id))
			{
				g_Simon = 0
				get_user_name(id, dst, charsmax(dst))
				client_print(0, print_console, "%s gives freeday for everyone", dst)
				server_print("JBE Client %i gives freeday for everyone", id)
				check_freeday(TASK_FREEDAY)
			}
		}
	}
	return PLUGIN_HANDLED
}

public lastrequest_select(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		return PLUGIN_HANDLED
	}

	static i, dst[32], data[5], access, callback, option[64]

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	get_user_name(id, dst, charsmax(dst))
	switch(data[0])
	{
		case('1'):
		{
			formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL1", dst)
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
			set_bit(g_FreedayAuto, id)
			user_silentkill(id)
		}
		case('2'):
		{
			formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL2", dst)
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
			g_Duel = 2
			player_strip_weapons_all()
			i = random_num(0, sizeof(_WeaponsFree) - 1)
			give_item(id, _WeaponsFree[i])
			g_BlockWeapons = 1
			cs_set_user_bpammo(id, _WeaponsFreeCSW[i], _WeaponsFreeAmmo[i])
		}
		case('3'):
		{
			g_Duel = 3
			menu_players(id, CS_TEAM_CT, 0, 1, "duel_knives", "%L", LANG_SERVER, "JBE_MENU_DUEL")
		}
		default:
		{
			g_Duel = str_to_num(data)
			menu_players(id, CS_TEAM_CT, 0, 1, "duel_guns", "%L", LANG_SERVER, "JBE_MENU_DUEL")
		}
	}
	g_LastDenied = 1
	menu_destroy(menu)
	return PLUGIN_HANDLED
}

public setup_buttons()
{
	new ent[3]
	new Float:origin[3]
	new info[32]
	new pos

	while((pos <= sizeof(g_Buttons)) && (ent[0] = engfunc(EngFunc_FindEntityByString, ent[0], "classname", "info_player_deathmatch")))
	{
		pev(ent[0], pev_origin, origin)
		while((ent[1] = engfunc(EngFunc_FindEntityInSphere, ent[1], origin, CELL_RADIUS)))
		{
			if(!is_valid_ent(ent[1]))
				continue

			entity_get_string(ent[1], EV_SZ_classname, info, charsmax(info))
			if(!equal(info, "func_door"))
				continue

			entity_get_string(ent[1], EV_SZ_targetname, info, charsmax(info))
			if(!info[0])
				continue

			if(TrieKeyExists(g_CellManagers, info))
			{
				TrieGetCell(g_CellManagers, info, ent[2])
			}
			else
			{
				ent[2] = engfunc(EngFunc_FindEntityByString, 0, "target", info)
			}

			if(is_valid_ent(ent[2]) && (in_array(ent[2], g_Buttons, sizeof(g_Buttons)) < 0))
			{
				g_Buttons[pos] = ent[2]
				pos++
				break
			}
		}
	}
	TrieDestroy(g_CellManagers)
}

stock in_array(needle, data[], size)
{
	for(new i = 0; i < size; i++)
	{
		if(data[i] == needle)
			return i
	}
	return -1
}

stock freeday_set(id, player)
{
	static src[32], dst[32]
	get_user_name(player, dst, charsmax(dst))

	if(is_user_alive(player) && !get_bit(g_PlayerWanted, player))
	{
		set_bit(g_PlayerFreeday, player)
		entity_set_int(player, EV_INT_skin, 3)
		if(get_pcvar_num(gp_GlowModels))
			player_glow(player, g_Colors[1])

		if(0 < id <= g_MaxClients)
		{
			get_user_name(id, src, charsmax(src))
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_GUARD_FREEDAYGIVE", src, dst)
		}
		else if(!is_freeday())
		{
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_HASFREEDAY", dst)
		}
	}
}

stock first_join(id)
{
	if(!get_bit(g_PlayerJoin, id))
	{
		set_bit(g_PlayerJoin, id)
		clear_bit(g_PlayerHelp, id)
		set_task(5.0, "cmd_help", TASK_HELP + id)
	}
}

stock ctcount_allowed()
{
	static count
	count = ((g_TeamCount[CS_TEAM_T] + g_TeamCount[CS_TEAM_CT]) / get_pcvar_num(gp_TeamRatio))
	if(count < 2)
		count = 2
	else if(count > get_pcvar_num(gp_CtMax))
		count = get_pcvar_num(gp_CtMax)

	return count
}

stock player_hudmessage(id, hudid, Float:time = 0.0, color[3] = {0, 255, 0}, msg[], any:...)
{
	static text[512], Float:x, Float:y
	x = g_HudSync[hudid][_x]
	y = g_HudSync[hudid][_y]
	
	if(time > 0)
		set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, time, 0.00, 0.00)
	else
		set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, g_HudSync[hudid][_time], 0.00, 0.00)

	vformat(text, charsmax(text), msg, 6)
	ShowSyncHudMsg(id, g_HudSync[hudid][_hudsync], text)
}

stock menu_players(id, CsTeams:team, skip, alive, callback[], title[], any:...)
{
	static i, name[32], num[5], menu, menuname[32]
	vformat(menuname, charsmax(menuname), title, 7)
	menu = menu_create(menuname, callback)
	for(i = 1; i <= g_MaxClients; i++)
	{
		if(!is_user_connected(i) || (alive && !is_user_alive(i)) || (skip == i))
			continue

 		if(!(team == CS_TEAM_T || team == CS_TEAM_CT) || ((team == CS_TEAM_T || team == CS_TEAM_CT) && (cs_get_user_team(i) == team)))
		{
			get_user_name(i, name, charsmax(name))
			num_to_str(i, num, charsmax(num))
			menu_additem(menu, name, num, 0)
		}
	}
	menu_display(id, menu)
}

stock player_glow(id, color[3], amount=40)
{
	set_user_rendering(id, kRenderFxGlowShell, color[0], color[1], color[2], kRenderNormal, amount)
}

stock player_strip_weapons(id)
{
	strip_user_weapons(id)
	give_item(id, "weapon_knife")
	set_pdata_int(id, m_iPrimaryWeapon, 0)
}

stock player_strip_weapons_all()
{
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(is_user_alive(i))
		{
			player_strip_weapons(i)
		}
	}
}

stock is_freeday()
{
	return (g_FreedayNext || g_Freeday || (g_JailDay == 1))
}

public jail_open()
{
	static i
	for(i = 0; i < sizeof(g_Buttons); i++)
	{
		if(g_Buttons[i])
		{
			ExecuteHamB(Ham_Use, g_Buttons[i], 0, 0, 1, 1.0)
			entity_set_float(g_Buttons[i], EV_FL_frame, 0.0)
		}
	}
}

Ai avut dreptate Adryyy, pluginul interferează cu cel de bază de la joropito și-mi crează 2 meniuri, poți te rog să modifici meniul în pluginul lui joro? :D
Am încercat și eu să modific acel vgui dar n-a mers. Trebuie să te uiți după „msg_vguimenu” , „ public team_select” și „public team_join” !
User avatar
levin
Scripter eXtreamCS
Scripter eXtreamCS
Posts: 3844
Joined: 24 Aug 2011, 12:24
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06 Jan 2019, 22:56

păi lasă doar 1 din meniuri(cel din plg de bază jb)
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
Desperons
Membru, skill 0
Membru, skill 0
Posts: 16
Joined: 04 Jan 2019, 21:25
Detinator Steam: Da
Detinator server CS: Jb.ExtreamCs.Com
SteamID: STEAM_0:1:173782101
Fond eXtream: 0
Location: Câmpia Turzii, Cluj
Contact:

06 Jan 2019, 23:34

Așa vreau să las, dar acel meniu trebuie editat, deoarece după cum joropito l-a creat, la intrare apare așa:

Select a team
1. Counter-Terrorists
2. Terrorists

3. Auto-Select
4. Spectators

Voi lăsa plugin-ul de team_ratio de la exolent cu sursa mea, doar să se pună rațiile și trebuie editat meniul (vgui l-a definit joropito) din pluginul de bază de jailbreak, jbextreme.sma (ți-am dat sursa mai sus). Te rog să te uiți tu prin sursă după publicurile "msg_vgui" , "team_join" , "team_select" , acolo e creat meniul de join și să modifici. Ștergi tot și incorporează tu meniul cum vrei iar eu îl editez și adaug variabilă să îți poți schimba echipa doar o singură dată pe rundă. Eu am încercat să înlătur întregul Team Join Menu din pluginul de bază de jailbreak și am reușit, dar nu se încărcau după niciun model și nicio comandă.

Totuși, categoria asta nu este pentru modificările pluginurilor, să fac cerere în categoria corespunzătoare sau vei încerca aici să rezolvi?
User avatar
levin
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Scripter eXtreamCS
Posts: 3844
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Nume anterior: Adryyy
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Discord: devilclass
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Contact:

07 Jan 2019, 01:08

| Afiseaza codul
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
#include <fun>
#include <cstrike>
 
#define PLUGIN_NAME	"JailBreak Extreme"
#define PLUGIN_AUTHOR	"JoRoPiTo"
#define PLUGIN_VERSION	"1.9"
#define PLUGIN_CVAR	"jbextreme"

#define TASK_STATUS	2487000
#define TASK_FREEDAY	2487100
#define TASK_ROUND	2487200
#define TASK_HELP		2487300
#define TASK_SAFETIME	2487400
#define TASK_FREEEND	2487500
#define TEAM_MENU		"#Team_Select_Spect"
#define TEAM_MENU2	"#Team_Select_Spect"
#define HUD_DELAY		Float:4.0
#define CELL_RADIUS	Float:200.0

#define get_bit(%1,%2) 		( %1 &   1 << ( %2 & 31 ) )
#define set_bit(%1,%2)	 	%1 |=  ( 1 << ( %2 & 31 ) )
#define clear_bit(%1,%2)	%1 &= ~( 1 << ( %2 & 31 ) )

#define vec_len(%1)		floatsqroot(%1[0] * %1[0] + %1[1] * %1[1] + %1[2] * %1[2])
#define vec_mul(%1,%2)		( %1[0] *= %2, %1[1] *= %2, %1[2] *= %2)
#define vec_copy(%1,%2)		( %2[0] = %1[0], %2[1] = %1[1],%2[2] = %1[2])

// Offsets
#define m_iPrimaryWeapon	116
#define m_iVGUI			510
#define m_fGameHUDInitialized	349
#define m_fNextHudTextArgsGameTime	198
 
enum _hud { _hudsync, Float:_x, Float:_y, Float:_time }
enum _lastrequest { _knife, _deagle, _freeday, _weapon }
enum _duel { _name[16], _csw, _entname[32], _opt[32], _sel[32] }

new gp_PrecacheSpawn
new gp_PrecacheKeyValue

new gp_CrowbarMax
new gp_CrowbarMul
new gp_TeamRatio
new gp_CtMax
new gp_BoxMax
new gp_TalkMode
new gp_VoiceBlock
new gp_RetryTime
new gp_RoundMax
new gp_ButtonShoot
new gp_SimonSteps
new gp_SimonRandom
new gp_GlowModels
new gp_AutoLastresquest
new gp_LastRequest
new gp_Motd
new gp_SpectRounds
new gp_NosimonRounds
new gp_AutoOpen
new gp_TeamChange

new g_MaxClients
new g_MsgStatusText
new g_MsgStatusIcon
new g_MsgVGUIMenu
new g_MsgShowMenu
new g_MsgClCorpse
new g_MsgMOTD

new gc_TalkMode
new gc_VoiceBlock
new gc_SimonSteps
new gc_ButtonShoot
new Float:gc_CrowbarMul

// Precache
new const _FistModels[][] = { "models/p_bknuckles.mdl", "models/v_bknuckles.mdl" }
new const _CrowbarModels[][] = { "models/p_crowbar.mdl", "models/v_crowbar.mdl" }
new const _FistSounds[][] = { "weapons/cbar_hitbod2.wav", "weapons/cbar_hitbod1.wav", "weapons/bullet_hit1.wav", "weapons/bullet_hit2.wav" }
new const _RemoveEntities[][] = {
	"func_hostage_rescue", "info_hostage_rescue", "func_bomb_target", "info_bomb_target",
	"hostage_entity", "info_vip_start", "func_vip_safetyzone", "func_escapezone"
}

new const _WeaponsFree[][] = { "weapon_scout", "weapon_deagle", "weapon_mac10", "weapon_elite", "weapon_ak47", "weapon_m4a1", "weapon_mp5navy" }
new const _WeaponsFreeCSW[] = { CSW_SCOUT, CSW_DEAGLE, CSW_MAC10, CSW_ELITE, CSW_AK47, CSW_M4A1, CSW_MP5NAVY }
new const _WeaponsFreeAmmo[] = { 90, 35, 100, 120, 90, 90, 120 }

new const _Duel[][_duel] =
{
	{ "Deagle", CSW_DEAGLE, "weapon_deagle", "JBE_MENU_LASTREQ_OPT4", "JBE_MENU_LASTREQ_SEL4" },
	{ "Scout", CSW_SCOUT, "weapon_scout", "JBE_MENU_LASTREQ_OPT5", "JBE_MENU_LASTREQ_SEL5" },
	{ "Grenades", CSW_HEGRENADE, "weapon_hegrenade", "JBE_MENU_LASTREQ_OPT6", "JBE_MENU_LASTREQ_SEL6" },
	{ "Awp", CSW_AWP, "weapon_awp", "JBE_MENU_LASTREQ_OPT7", "JBE_MENU_LASTREQ_SEL7" }
}

// Reasons
new const g_Reasons[][] =  {
	"",
	"JBE_PRISONER_REASON_1",
	"JBE_PRISONER_REASON_2",
	"JBE_PRISONER_REASON_3",
	"JBE_PRISONER_REASON_4",
	"JBE_PRISONER_REASON_5",
	"JBE_PRISONER_REASON_6"
}

// HudSync: 0=ttinfo / 1=info / 2=simon / 3=ctinfo / 4=player / 5=day / 6=center / 7=help / 8=timer
new const g_HudSync[][_hud] =
{
	{0,  0.6,  0.2,  2.0},
	{0, -1.0,  0.7,  5.0},
	{0,  0.1,  0.2,  2.0},
	{0,  0.1,  0.3,  2.0},
	{0, -1.0,  0.9,  3.0},
	{0,  0.6,  0.1,  3.0},
	{0, -1.0,  0.6,  3.0},
	{0,  0.8,  0.3, 20.0},
	{0, -1.0,  0.4,  3.0}
}

// Colors: 0:Simon / 1:Freeday / 2:CT Duel / 3:TT Duel
new const g_Colors[][3] = { {0, 255, 0}, {255, 140, 0}, {0, 0, 255}, {255, 0, 0} }


new CsTeams:g_PlayerTeam[33]
new Float:g_SimonRandom
new Trie:g_CellManagers
new g_HelpText[512]
new g_JailDay
new g_PlayerJoin
new g_PlayerReason[33]
new g_PlayerSpect[33]
new g_PlayerSimon[33]
new g_PlayerNomic
new g_PlayerWanted
new g_PlayerCrowbar
new g_PlayerRevolt
new g_PlayerHelp
new g_PlayerFreeday
new g_PlayerLast
new g_FreedayAuto
new g_FreedayNext
new g_TeamCount[CsTeams]
new g_TeamAlive[CsTeams]
new g_BoxStarted
new g_CrowbarCount
new g_Simon
new g_SimonAllowed
new g_SimonTalking
new g_SimonVoice
new g_RoundStarted
new g_LastDenied
new g_Freeday
new g_BlockWeapons
new g_RoundEnd
new g_Duel
new g_DuelA
new g_DuelB
new g_SafeTime
new g_Buttons[10]
 
public plugin_init()
{
	unregister_forward(FM_Spawn, gp_PrecacheSpawn)
	unregister_forward(FM_KeyValue, gp_PrecacheKeyValue)
 
	register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
	register_cvar(PLUGIN_CVAR, PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY)
 
	register_dictionary("jbextreme.txt")

	g_MsgStatusText = get_user_msgid("StatusText")
	g_MsgStatusIcon = get_user_msgid("StatusIcon")
	g_MsgVGUIMenu = get_user_msgid("VGUIMenu")
	g_MsgShowMenu = get_user_msgid("ShowMenu")
	g_MsgMOTD = get_user_msgid("MOTD")
	g_MsgClCorpse = get_user_msgid("ClCorpse")

	register_message(g_MsgStatusText, "msg_statustext")
	register_message(g_MsgStatusIcon, "msg_statusicon")
	register_message(g_MsgVGUIMenu, "msg_vguimenu")
	register_message(g_MsgShowMenu, "msg_showmenu")
	register_message(g_MsgMOTD, "msg_motd")
	register_message(g_MsgClCorpse, "msg_clcorpse")

	register_event("CurWeapon", "current_weapon", "be", "1=1", "2=29")
	register_event("StatusValue", "player_status", "be", "1=2", "2!0")
	register_event("StatusValue", "player_status", "be", "1=1", "2=0")

	register_impulse(100, "impulse_100")

	RegisterHam(Ham_Spawn, "player", "player_spawn", 1)
	RegisterHam(Ham_TakeDamage, "player", "player_damage")
	RegisterHam(Ham_TraceAttack, "player", "player_attack")
	RegisterHam(Ham_TraceAttack, "func_button", "button_attack")
	RegisterHam(Ham_Killed, "player", "player_killed", 1)
	RegisterHam(Ham_Touch, "weapon_hegrenade", "player_touchweapon")
	RegisterHam(Ham_Touch, "weaponbox", "player_touchweapon")
	RegisterHam(Ham_Touch, "armoury_entity", "player_touchweapon")

	register_forward(FM_SetClientKeyValue, "set_client_kv")
	register_forward(FM_EmitSound, "sound_emit")
	register_forward(FM_Voice_SetClientListening, "voice_listening")
	register_forward(FM_CmdStart, "player_cmdstart", 1)

	register_logevent("round_end", 2, "1=Round_End")
	register_logevent("round_first", 2, "0=World triggered", "1&Restart_Round_")
	register_logevent("round_first", 2, "0=World triggered", "1=Game_Commencing")
	register_logevent("round_start", 2, "0=World triggered", "1=Round_Start")

	register_menucmd(register_menuid(TEAM_MENU), 51, "team_select") 
	register_menucmd(register_menuid(TEAM_MENU2), 51, "team_select") 

	register_clcmd("jointeam", "cmd_jointeam")
	register_clcmd("joinclass", "cmd_joinclass")
	register_clcmd("+simonvoice", "cmd_voiceon")
	register_clcmd("-simonvoice", "cmd_voiceoff")

	register_clcmd("say /fd", "cmd_freeday")
	register_clcmd("say /freeday", "cmd_freeday")
	register_clcmd("say /day", "cmd_freeday")
	register_clcmd("say /lr", "cmd_lastrequest")
	register_clcmd("say /lastrequest", "cmd_lastrequest")
	register_clcmd("say /duel", "cmd_lastrequest")
	register_clcmd("say /simon", "cmd_simon")
	register_clcmd("say /open", "cmd_open")
	register_clcmd("say /nomic", "cmd_nomic")
	register_clcmd("say /box", "cmd_box")
	register_clcmd("say /help", "cmd_help")

	register_clcmd("jbe_freeday", "adm_freeday", ADMIN_KICK)
	register_concmd("jbe_nomic", "adm_nomic", ADMIN_KICK)
	register_concmd("jbe_open", "adm_open", ADMIN_KICK)
	register_concmd("jbe_box", "adm_box", ADMIN_KICK)
 
	gp_GlowModels = register_cvar("jbe_glowmodels", "0")
	gp_SimonSteps = register_cvar("jbe_simonsteps", "1")
	gp_CrowbarMul = register_cvar("jbe_crowbarmultiplier", "25.0")
	gp_CrowbarMax = register_cvar("jbe_maxcrowbar", "1")
	gp_TeamRatio = register_cvar("jbe_teamratio", "3")
	gp_TeamChange = register_cvar("jbe_teamchange", "0") // 0-disable team change for tt / 1-enable team change
	gp_CtMax = register_cvar("jbe_maxct", "6")
	gp_BoxMax = register_cvar("jbe_boxmax", "6")
	gp_RetryTime = register_cvar("jbe_retrytime", "10.0")
	gp_RoundMax = register_cvar("jbe_freedayround", "240.0")
	gp_AutoLastresquest = register_cvar("jbe_autolastrequest", "1")
	gp_LastRequest = register_cvar("jbe_lastrequest", "1")
	gp_Motd = register_cvar("jbe_motd", "1")
	gp_SpectRounds = register_cvar("jbe_spectrounds", "3")
	gp_NosimonRounds = register_cvar("jbe_nosimonrounds", "7")
	gp_SimonRandom = register_cvar("jbe_randomsimon", "0")
	gp_AutoOpen = register_cvar("jbe_autoopen", "1")
	gp_TalkMode = register_cvar("jbe_talkmode", "2")	// 0-alltak / 1-tt talk / 2-tt no talk
	gp_VoiceBlock = register_cvar("jbe_blockvoice", "2")	// 0-dont block / 1-block voicerecord / 2-block voicerecord except simon
	gp_ButtonShoot = register_cvar("jbe_buttonshoot", "1")	// 0-standard / 1-func_button shoots!
 
	g_MaxClients = get_global_int(GL_maxClients)
 
	for(new i = 0; i < sizeof(g_HudSync); i++)
		g_HudSync[_hudsync] = CreateHudSyncObj()

	formatex(g_HelpText, charsmax(g_HelpText), "%L^n^n%L^n^n%L^n^n%L",
			LANG_SERVER, "JBE_HELP_TITLE",
			LANG_SERVER, "JBE_HELP_BINDS",
			LANG_SERVER, "JBE_HELP_GUARD_CMDS",
			LANG_SERVER, "JBE_HELP_PRISONER_CMDS")

	setup_buttons()
}
 
public plugin_precache()
{
	static i
	precache_model("models/player/jbemodel/jbemodel.mdl")
 
	for(i = 0; i < sizeof(_FistModels); i++)
		precache_model(_FistModels)
 
	for(i = 0; i < sizeof(_CrowbarModels); i++)
		precache_model(_CrowbarModels)
 
	for(i = 0; i < sizeof(_FistSounds); i++)
		precache_sound(_FistSounds)

	precache_sound("jbextreme/nm_goodbadugly.wav")
	precache_sound("jbextreme/brass_bell_C.wav")
 
 	g_CellManagers = TrieCreate()
	gp_PrecacheSpawn = register_forward(FM_Spawn, "precache_spawn", 1)
	gp_PrecacheKeyValue = register_forward(FM_KeyValue, "precache_keyvalue", 1)
}

public precache_spawn(ent)
{
	if(is_valid_ent(ent))
	{
		static szClass[33]
		entity_get_string(ent, EV_SZ_classname, szClass, sizeof(szClass))
		for(new i = 0; i < sizeof(_RemoveEntities); i++)
			if(equal(szClass, _RemoveEntities))
				remove_entity(ent)
	}
}

public precache_keyvalue(ent, kvd_handle)
{
	static info[32]
	if(!is_valid_ent(ent))
		return FMRES_IGNORED

	get_kvd(kvd_handle, KV_ClassName, info, charsmax(info))
	if(!equal(info, "multi_manager"))
		return FMRES_IGNORED

	get_kvd(kvd_handle, KV_KeyName, info, charsmax(info))
	TrieSetCell(g_CellManagers, info, ent)
	return FMRES_IGNORED
}

public client_putinserver(id)
{
	clear_bit(g_PlayerJoin, id)
	clear_bit(g_PlayerHelp, id)
	clear_bit(g_PlayerCrowbar, id)
	clear_bit(g_PlayerNomic, id)
	clear_bit(g_PlayerWanted, id)
	clear_bit(g_SimonTalking, id)
	clear_bit(g_SimonVoice, id)
	g_PlayerSpect[id] = 0
	g_PlayerSimon[id] = 0
}

public client_disconnect(id)
{
	if(g_Simon == id)
	{
		g_Simon = 0
		ClearSyncHud(0, g_HudSync[2][_hudsync])
		player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_HASGONE")
	}
	else if(g_PlayerLast == id || (g_Duel && (id == g_DuelA || id == g_DuelB)))
	{
		g_Duel = 0
		g_DuelA = 0
		g_DuelB = 0
		g_LastDenied = 0
		g_BlockWeapons = 0
		g_PlayerLast = 0
	}
	team_count()
}

public client_PostThink(id)
{
	if(id != g_Simon || !gc_SimonSteps || !is_user_alive(id) ||
		!(entity_get_int(id, EV_INT_flags) & FL_ONGROUND) || entity_get_int(id, EV_ENT_groundentity))
		return PLUGIN_CONTINUE
	
	static Float:origin[3]
	static Float:last[3]

	entity_get_vector(id, EV_VEC_origin, origin)
	if(get_distance_f(origin, last) < 32.0)
	{
		return PLUGIN_CONTINUE
	}

	vec_copy(origin, last)
	if(entity_get_int(id, EV_INT_bInDuck))
		origin[2] -= 18.0
	else
		origin[2] -= 36.0


	message_begin(MSG_BROADCAST, SVC_TEMPENTITY, {0,0,0}, 0)
	write_byte(TE_WORLDDECAL)
	write_coord(floatround(origin[0]))
	write_coord(floatround(origin[1]))
	write_coord(floatround(origin[2]))
	write_byte(105)
	message_end()

	return PLUGIN_CONTINUE
}

 
public msg_statustext(msgid, dest, id)
{
	return PLUGIN_HANDLED
}

public msg_statusicon(msgid, dest, id)
{
	static icon[5] 
	get_msg_arg_string(2, icon, charsmax(icon))
	if(icon[0] == 'b' && icon[2] == 'y' && icon[3] == 'z')
	{
		set_pdata_int(id, 235, get_pdata_int(id, 235) & ~(1<<0))
		return PLUGIN_HANDLED
	}

	return PLUGIN_CONTINUE
}

public client_connect(id)	set_user_info(id,"_vgui_menus","0")
//public client_putinserver(id)	if(is_user_connected(id)&&!is_user_bot(id))	show_emenu(id)
public msg_vguimenu(msgid, dest, id)
{
	static msgarg1
	static CsTeams:team

	msgarg1 = get_msg_arg_int(1)
	if(msgarg1 == 2)
	{
		team = cs_get_user_team(id)
		if((team == CS_TEAM_T) && !is_user_admin(id) && (is_user_alive(id) || !get_pcvar_num(gp_TeamChange)))
		{
			client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE")
			return PLUGIN_HANDLED
		}
		show_emenu(id)//show_menu(id, 51, TEAM_MENU, -1)
		return PLUGIN_HANDLED
	}

	return PLUGIN_CONTINUE
}
public msg_showmenu(msgid, dest, id)
{
	static msgarg1, roundloop
	static CsTeams:team
	msgarg1 = get_msg_arg_int(1)

	if(msgarg1 != 531 && msgarg1 != 563)
		return PLUGIN_CONTINUE

	roundloop = floatround(get_pcvar_float(gp_RetryTime) / 2)
	team = cs_get_user_team(id)

	if(team == CS_TEAM_T)
	{
		if(!is_user_admin(id) && (is_user_alive(id) || (g_RoundStarted >= roundloop) || !get_pcvar_num(gp_TeamChange)))
		{
			client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE")
			return PLUGIN_HANDLED
		}
		else
		{
			show_emenu(id)//show_menu(id, 51, TEAM_MENU, -1)
			return PLUGIN_HANDLED
		}
	}
	else
	{
		show_emenu(id)//show_menu(id, 51, TEAM_MENU, -1)
		return PLUGIN_HANDLED
	}

	return PLUGIN_CONTINUE
}

public show_emenu(id)
{
	new gMenu = menu_create( "Tu unde vrei?", "thisContent" );

	menu_additem( gMenu, "Detinuti", "1" );
	menu_additem( gMenu, "Gardieni", "2" );
	menu_additem( gMenu, "Vizitatori inchisoare", "3" );

	menu_display( id, gMenu );

	return PLUGIN_HANDLED
}
public thisContent( id, Menu, Item )
{
	new Key[ 3 ],Access, CallBack;
	menu_item_getinfo( Menu, Item, Access, Key, 2, _, _, CallBack );

	new isKey = str_to_num( Key );
	switch( isKey )
	{
		case 1:
		{
			cs_set_user_team(id,CS_TEAM_T)
//engclient_cmd(id, "jointeam", "1")
		}
		case 2:
		{
			cs_set_user_team(id,CS_TEAM_CT)
//engclient_cmd(id, "jointeam", "2")
		}
		case 3:
		{
			cs_set_user_team(id,CS_TEAM_SPECTATOR)
//engclient_cmd(id, "jointeam", "3")
		}
	}

	return 1;
}


public msg_motd(msgid, dest, id)
{
	if(get_pcvar_num(gp_Motd))
		return PLUGIN_HANDLED

	return PLUGIN_CONTINUE
}

public msg_clcorpse(msgid, dest, id)
{
	return PLUGIN_HANDLED
}

public current_weapon(id)
{
	if(!is_user_alive(id))
		return PLUGIN_CONTINUE

	if(get_bit(g_PlayerCrowbar, id))
	{
		set_pev(id, pev_viewmodel2, _CrowbarModels[1])
		set_pev(id, pev_weaponmodel2, _CrowbarModels[0])
	}
	else
	{
		set_pev(id, pev_viewmodel2, _FistModels[1])
		set_pev(id, pev_weaponmodel2, _FistModels[0])
	}
	return PLUGIN_CONTINUE
}

public player_status(id)
{
	static type, player, CsTeams:team, name[32], health
	type = read_data(1)
	player = read_data(2)
	switch(type)
	{
		case(1):
		{
			ClearSyncHud(id, g_HudSync[1][_hudsync])
		}
		case(2):
		{
			team = cs_get_user_team(player)
			if((team != CS_TEAM_T) && (team != CS_TEAM_CT))
				return PLUGIN_HANDLED

			health = get_user_health(player)
			get_user_name(player, name, charsmax(name))
			player_hudmessage(id, 4, 2.0, {0, 255, 0}, "%L", LANG_SERVER,
				(team == CS_TEAM_T) ? "JBE_PRISONER_STATUS" : "JBE_GUARD_STATUS", name, health)
		}
	}
	
	return PLUGIN_HANDLED
}

public impulse_100(id)
{
	if(cs_get_user_team(id) == CS_TEAM_T)
		return PLUGIN_HANDLED

	return PLUGIN_CONTINUE
}

public player_spawn(id)
{
	static CsTeams:team

	if(!is_user_connected(id))
		return HAM_IGNORED

	set_pdata_float(id, m_fNextHudTextArgsGameTime, get_gametime() + 999999.0)
	player_strip_weapons(id)
	if(g_RoundEnd)
	{
		g_RoundEnd = 0
		g_JailDay++
	}

	set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)

	clear_bit(g_PlayerCrowbar, id)
	clear_bit(g_PlayerWanted, id)
	team = cs_get_user_team(id)

	switch(team)
	{
		case(CS_TEAM_T):
		{
			g_PlayerLast = 0
			if(!g_PlayerReason[id])
				g_PlayerReason[id] = random_num(1, 6)

			player_hudmessage(id, 0, 5.0, {255, 0, 255}, "%L %L", LANG_SERVER, "JBE_PRISONER_REASON",
				LANG_SERVER, g_Reasons[g_PlayerReason[id]])

			set_user_info(id, "model", "jbemodel")
			entity_set_int(id, EV_INT_body, 2)
			if(is_freeday() || get_bit(g_FreedayAuto, id))
			{
				freeday_set(0, id)
				clear_bit(g_FreedayAuto, id)
			}
			else
			{
				entity_set_int(id, EV_INT_skin, random_num(0, 2))
			}

			if(g_CrowbarCount < get_pcvar_num(gp_CrowbarMax))
			{
				if(random_num(0, g_MaxClients) > (g_MaxClients / 2))
				{
					g_CrowbarCount++
					set_bit(g_PlayerCrowbar, id)
				}
			}
			cs_set_user_armor(id, 0, CS_ARMOR_NONE)
		}
		case(CS_TEAM_CT):
		{
			g_PlayerSimon[id]++
			set_user_info(id, "model", "jbemodel")
			entity_set_int(id, EV_INT_body, 3)
			cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
		}
	}
	first_join(id)
	return HAM_IGNORED
}

public player_damage(victim, ent, attacker, Float:damage, bits)
{
	if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
		return HAM_IGNORED

	switch(g_Duel)
	{
		case(0):
		{
			if(attacker == ent && get_user_weapon(attacker) == CSW_KNIFE && get_bit(g_PlayerCrowbar, attacker) && cs_get_user_team(victim) != CS_TEAM_T)
			{
				SetHamParamFloat(4, damage * gc_CrowbarMul)
				return HAM_OVERRIDE
			}
		}
		case(2):
		{
			if(attacker != g_PlayerLast)
				return HAM_SUPERCEDE
		}
		default:
		{
			if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
				return HAM_IGNORED
	
			return HAM_SUPERCEDE
		}
	}

	return HAM_IGNORED
}

public player_attack(victim, attacker, Float:damage, Float:direction[3], tracehandle, damagebits)
{
	static CsTeams:vteam, CsTeams:ateam
	if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
		return HAM_IGNORED

	vteam = cs_get_user_team(victim)
	ateam = cs_get_user_team(attacker)

	if(ateam == CS_TEAM_CT && vteam == CS_TEAM_CT)
		return HAM_SUPERCEDE

	switch(g_Duel)
	{
		case(0):
		{
			if(ateam == CS_TEAM_CT && vteam == CS_TEAM_T)
			{
				if(get_bit(g_PlayerRevolt, victim))
				{
					clear_bit(g_PlayerRevolt, victim)
					hud_status(0)
				}
				return HAM_IGNORED
			}
		}
		case(2):
		{
			if(attacker != g_PlayerLast)
				return HAM_SUPERCEDE
		}
		default:
		{
			if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
				return HAM_IGNORED

			return HAM_SUPERCEDE
		}
	}

	if(ateam == CS_TEAM_T && vteam == CS_TEAM_T && !g_BoxStarted)
		return HAM_SUPERCEDE

	if(ateam == CS_TEAM_T && vteam == CS_TEAM_CT)
	{
		if(!g_PlayerRevolt)
			revolt_start()

		set_bit(g_PlayerRevolt, attacker)
	}

	return HAM_IGNORED
}

public button_attack(button, id, Float:damage, Float:direction[3], tracehandle, damagebits)
{
	if(is_valid_ent(button) && gc_ButtonShoot)
	{
		ExecuteHamB(Ham_Use, button, id, 0, 2, 1.0)
		entity_set_float(button, EV_FL_frame, 0.0)
	}

	return HAM_IGNORED
}

public player_killed(victim, attacker, shouldgib)
{
	static CsTeams:vteam, CsTeams:kteam
	if(!(0 < attacker <= g_MaxClients) || !is_user_connected(attacker))
		kteam = CS_TEAM_UNASSIGNED
	else
		kteam = cs_get_user_team(attacker)

	vteam = cs_get_user_team(victim)
	if(g_Simon == victim)
	{
		g_Simon = 0
		ClearSyncHud(0, g_HudSync[2][_hudsync])
		player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_KILLED")
	}

	switch(g_Duel)
	{
		case(0):
		{
			switch(vteam)
			{
				case(CS_TEAM_CT):
				{
					if(kteam == CS_TEAM_T && !get_bit(g_PlayerWanted, attacker))
					{
						set_bit(g_PlayerWanted, attacker)
						entity_set_int(attacker, EV_INT_skin, 4)
					}
				}
				case(CS_TEAM_T):
				{
					clear_bit(g_PlayerRevolt, victim)
					clear_bit(g_PlayerWanted, victim)
				}
			}
		}
		default:
		{
			if(g_Duel != 2 && (attacker == g_DuelA || attacker == g_DuelB))
			{
				set_user_rendering(victim, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				set_user_rendering(attacker, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				g_Duel = 0
				g_LastDenied = 0
				g_BlockWeapons = 0
				g_PlayerLast = 0
				team_count()
			}
		}
	}
	hud_status(0)
	return HAM_IGNORED
}

public player_touchweapon(id, ent)
{
	static model[32], class[32]
	if(g_BlockWeapons)
		return HAM_SUPERCEDE

	if(is_valid_ent(id) && g_Duel != 6 && is_user_alive(ent) && cs_get_user_team(ent) == CS_TEAM_CT)
	{
		entity_get_string(id, EV_SZ_model, model, charsmax(model))
		if(model[7] == 'w' && model[9] == 'h' && model[10] == 'e' && model[11] == 'g')
		{
			entity_get_string(id, EV_SZ_classname, class, charsmax(class))
			if(equal(class, "weapon_hegrenade"))
				remove_entity(id)

			return HAM_SUPERCEDE
		}

	}

	return HAM_IGNORED
}

public set_client_kv(id, const info[], const key[])
{
	if(equal(key, "model"))
		return FMRES_SUPERCEDE

	return FMRES_IGNORED
}

public sound_emit(id, channel, sample[])
{
	if(is_user_alive(id) && equal(sample, "weapons/knife_", 14))
	{
		switch(sample[17])
		{
			case('b'):
			{
				emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
			}
			case('w'):
			{
				emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod1.wav", 1.0, ATTN_NORM, 0, PITCH_LOW)
			}
			case('1', '2'):
			{
				emit_sound(id, CHAN_WEAPON, "weapons/bullet_hit2.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
			}
		}
		return FMRES_SUPERCEDE
	}
	return FMRES_IGNORED
}

public voice_listening(receiver, sender, bool:listen)
{
	if((receiver == sender))
		return FMRES_IGNORED

	if(is_user_admin(sender))
	{
		engfunc(EngFunc_SetClientListening, receiver, sender, true)
		return FMRES_SUPERCEDE
	}

	switch(gc_VoiceBlock)
	{
		case(2):
		{
			if((sender != g_Simon) && (!get_bit(g_SimonVoice, sender) && gc_VoiceBlock))
			{
				engfunc(EngFunc_SetClientListening, receiver, sender, false)
				return FMRES_SUPERCEDE
			}
		}
		case(1):
		{
			if(!get_bit(g_SimonVoice, sender) && gc_VoiceBlock)
			{
				engfunc(EngFunc_SetClientListening, receiver, sender, false)
				return FMRES_SUPERCEDE
			}
		}
	}
	if(!is_user_alive(sender))
	{
		engfunc(EngFunc_SetClientListening, receiver, sender, false)
		return FMRES_SUPERCEDE
	}

	if(sender == g_Simon)
	{
		engfunc(EngFunc_SetClientListening, receiver, sender, true)
		return FMRES_SUPERCEDE
	}

	listen = true

	if(g_SimonTalking && (sender != g_Simon))
	{
		listen = false
	}
	else
	{
		static CsTeams:steam
		steam = cs_get_user_team(sender)
		switch(gc_TalkMode)
		{
			case(2):
			{
				listen = (steam == CS_TEAM_CT)
			}
			case(1):
			{
				listen = (steam == CS_TEAM_CT || steam == CS_TEAM_T)
			}
		}
	}

	engfunc(EngFunc_SetClientListening, receiver, sender, listen)
	return FMRES_SUPERCEDE
}

public player_cmdstart(id, uc, random)
{
	if(g_Duel > 3)
	{
		cs_set_user_bpammo(id, _Duel[g_Duel - 4][_csw], 1)
	}
}

public round_first()
{
	g_JailDay = 0
	for(new i = 1; i <= g_MaxClients; i++)
		g_PlayerSimon = 0

	set_cvar_num("sv_alltalk", 1)
	set_cvar_num("mp_roundtime", 2)
	set_cvar_num("mp_limitteams", 0)
	set_cvar_num("mp_autoteambalance", 0)
	set_cvar_num("mp_tkpunish", 0)
	set_cvar_num("mp_friendlyfire", 1)
	round_end()
}

public round_end()
{
	static CsTeams:team
	static maxnosimon, spectrounds
	g_SafeTime = 0
	g_PlayerRevolt = 0
	g_PlayerFreeday = 0
	g_PlayerLast = 0
	g_BoxStarted = 0
	g_CrowbarCount = 0
	g_Simon = 0
	g_SimonAllowed = 0
	g_RoundStarted = 0
	g_LastDenied = 0
	g_BlockWeapons = 0
	g_TeamCount[CS_TEAM_T] = 0
	g_TeamCount[CS_TEAM_CT] = 0
	g_Freeday = 0
	g_FreedayNext = (random_num(0,99) >= 95)
	g_RoundEnd = 1
	g_Duel = 0

	remove_task(TASK_STATUS)
	remove_task(TASK_FREEDAY)
	remove_task(TASK_FREEEND)
	remove_task(TASK_ROUND)
	maxnosimon = get_pcvar_num(gp_NosimonRounds)
	spectrounds = get_pcvar_num(gp_SpectRounds)
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(!is_user_connected(i))
			continue

		menu_cancel(i)
		team = cs_get_user_team(i)
		player_strip_weapons(i)
		switch(team)
		{
			case(CS_TEAM_CT):
			{
				if(g_PlayerSimon > maxnosimon)
				{
					cmd_nomic(i)
				}
			}
			case(CS_TEAM_SPECTATOR,CS_TEAM_UNASSIGNED):
			{
				g_PlayerSpect++
				if(g_PlayerSpect > spectrounds)
				{
					client_cmd(i, "disconnect")
					server_print("JBE Disconnected spectator client #%i", i)
				}
				else
				{
					show_menu(i, 51, TEAM_MENU, -1)
				}
			}
		}
	}
	for(new i = 0; i < sizeof(g_HudSync); i++)
		ClearSyncHud(0, g_HudSync[_hudsync])

}

public round_start()
{
	if(g_RoundEnd)
		return

	team_count()
	if(!g_Simon && is_freeday())
	{
		g_Freeday = 1
		emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
		check_freeday(TASK_FREEDAY)
	}
	else
	{
		set_task(60.0, "check_freeday", TASK_FREEDAY)
	}
	set_task(HUD_DELAY, "hud_status", TASK_STATUS, _, _, "b")
	set_task(get_pcvar_float(gp_RetryTime) + 1.0, "safe_time", TASK_SAFETIME)
	set_task(120.0, "freeday_end", TASK_FREEDAY)
	g_SimonRandom = get_pcvar_num(gp_SimonRandom) ? random_float(15.0, 45.0) : 0.0
	g_SimonAllowed = 1
	g_FreedayNext = 0
}

public cmd_jointeam(id)
{
	return PLUGIN_HANDLED
}

public cmd_joinclass(id)
{
	return PLUGIN_HANDLED
}

public cmd_voiceon(id)
{
	client_cmd(id, "+voicerecord")
	set_bit(g_SimonVoice, id)
	if(g_Simon == id || is_user_admin(id))
		set_bit(g_SimonTalking, id)

	return PLUGIN_HANDLED
}

public cmd_voiceoff(id)
{
	client_cmd(id, "-voicerecord")
	clear_bit(g_SimonVoice, id)
	if(g_Simon == id || is_user_admin(id))
		clear_bit(g_SimonTalking, id)

	return PLUGIN_HANDLED
}

public cmd_simon(id)
{
	static CsTeams:team, name[32]
	if(!is_user_connected(id))
		return PLUGIN_HANDLED

	team = cs_get_user_team(id)
	if(g_SimonAllowed && !g_Freeday && is_user_alive(id) && team == CS_TEAM_CT && !g_Simon)
	{
		g_Simon = id
		get_user_name(id, name, charsmax(name))
		entity_set_int(id, EV_INT_body, 1)
		g_PlayerSimon[id]--
		if(get_pcvar_num(gp_GlowModels))
			player_glow(id, g_Colors[0])

		hud_status(0)
	}
	return PLUGIN_HANDLED
}

public cmd_open(id)
{
	if(id == g_Simon)
		jail_open()

	return PLUGIN_HANDLED
}

public cmd_nomic(id)
{
	static CsTeams:team
	team = cs_get_user_team(id)
	if(team == CS_TEAM_CT)
	{
		server_print("JBE Transfered guard to prisoners team client #%i", id)
		if(g_Simon == id)
		{
			g_Simon = 0
			player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_TRANSFERED")
		}
		if(!is_user_admin(id))
			set_bit(g_PlayerNomic, id)

		user_silentkill(id)
		cs_set_user_team(id, CS_TEAM_T)
	}
	return PLUGIN_HANDLED
}

public cmd_box(id)
{
	static i
	if((id < 0) || (is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT))
	{
		if(g_TeamAlive[CS_TEAM_T] <= get_pcvar_num(gp_BoxMax) && g_TeamAlive[CS_TEAM_T] > 1)
		{
			for(i = 1; i <= g_MaxClients; i++)
				if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
					set_user_health(i, 100)

			set_cvar_num("mp_tkpunish", 0)
			set_cvar_num("mp_friendlyfire", 1)
			g_BoxStarted = 1
			player_hudmessage(0, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_BOX")
		}
		else
		{
			player_hudmessage(id, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_CANTBOX")
		}
	}
	return PLUGIN_HANDLED
}

public cmd_help(id)
{
	if(id > g_MaxClients)
		id -= TASK_HELP

	remove_task(TASK_HELP + id)
	switch(get_bit(g_PlayerHelp, id))
	{
		case(0):
		{
			set_bit(g_PlayerHelp, id)
			player_hudmessage(id, 7, 15.0, {230, 100, 10}, "%s", g_HelpText)
			set_task(15.0, "cmd_help", TASK_HELP + id)
		}
		default:
		{
			clear_bit(g_PlayerHelp, id)
			ClearSyncHud(id, g_HudSync[7][_hudsync])
		}
	}
}

public cmd_freeday(id)
{
	static menu, menuname[32], option[64]
	if(!is_freeday() && ((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id)))
	{
		formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_FREEDAY")
		menu = menu_create(menuname, "freeday_choice")

		formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_PLAYER")
		menu_additem(menu, option, "1", 0)

		formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_ALL")
		menu_additem(menu, option, "2", 0)

		menu_display(id, menu)
	}
	return PLUGIN_HANDLED
}

public cmd_freeday_player(id)
{
	if((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id))
		menu_players(id, CS_TEAM_T, id, 1, "freeday_select", "%L", LANG_SERVER, "JBE_MENU_FREEDAY")

	return PLUGIN_CONTINUE
}

public cmd_lastrequest(id)
{
	static i, num[5], menu, menuname[32], option[64]
	if(!get_pcvar_num(gp_LastRequest) || g_Freeday || g_LastDenied || id != g_PlayerLast || g_RoundEnd || get_bit(g_PlayerWanted, id) || get_bit(g_PlayerFreeday, id) || !is_user_alive(id))
		return PLUGIN_CONTINUE

	formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_LASTREQ")
	menu = menu_create(menuname, "lastrequest_select")

	formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT1")
	menu_additem(menu, option, "1", 0)

	formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT2")
	menu_additem(menu, option, "2", 0)

	formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT3")
	menu_additem(menu, option, "3", 0)

	for(i = 0; i < sizeof(_Duel); i++)
	{
		num_to_str(i + 4, num, charsmax(num))
		formatex(option, charsmax(option), "%L", LANG_SERVER, _Duel[i][_opt])
		menu_additem(menu, option, num, 0)
	}

	menu_display(id, menu)
	return PLUGIN_CONTINUE
}

public adm_freeday(id)
{
	static player, user[32]
	if(!is_user_admin(id))
		return PLUGIN_CONTINUE

	read_argv(1, user, charsmax(user))
	player = cmd_target(id, user, 2)
	if(is_user_connected(player) && cs_get_user_team(player) == CS_TEAM_T)
	{
		freeday_set(id, player)
	}
	return PLUGIN_HANDLED
}

public adm_nomic(id)
{
	static player, user[32]
	if(id == 0 || is_user_admin(id))
	{
		read_argv(1, user, charsmax(user))
		player = cmd_target(id, user, 3)
		if(is_user_connected(player))
		{
			cmd_nomic(player)
		}
	}
	return PLUGIN_HANDLED
}

public adm_open(id)
{
	if(!is_user_admin(id))
		return PLUGIN_CONTINUE

	jail_open()
	return PLUGIN_HANDLED
}

public adm_box(id)
{
	if(!is_user_admin(id))
		return PLUGIN_CONTINUE

	cmd_box(-1)
	return PLUGIN_HANDLED
}

public team_select(id, key)
{
	static CsTeams:team, roundloop, admin

	roundloop = get_pcvar_num(gp_RetryTime) / 2
	team = cs_get_user_team(id)
	admin = is_user_admin(id)
	team_count()

	if(!admin && (team == CS_TEAM_UNASSIGNED) && (g_RoundStarted >= roundloop) && g_TeamCount[CS_TEAM_CT] && g_TeamCount[CS_TEAM_T] && !is_user_alive(id))
	{
		team_join(id, CS_TEAM_SPECTATOR)
		client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTJOIN")
		return PLUGIN_HANDLED
	}


	switch(key)
	{
		case(0):
		{
			if(team == CS_TEAM_T)
				return PLUGIN_HANDLED

			g_PlayerReason[id] = random_num(1, 6)

			team_join(id, CS_TEAM_T)
		}
		case(1):
		{
			if(team == CS_TEAM_CT || (!admin && get_bit(g_PlayerNomic, id)))
				return PLUGIN_HANDLED

			if(g_TeamCount[CS_TEAM_CT] < ctcount_allowed() || admin)
				team_join(id, CS_TEAM_CT)
			else
				client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CTFULL")
		}
		case(5):
		{
			user_silentkill(id)
			team_join(id, CS_TEAM_SPECTATOR)
		}
	}
	return PLUGIN_HANDLED
}

public team_join(id, CsTeams:team)
{
	static restore, vgui, msgblock

	restore = get_pdata_int(id, m_iVGUI)
	vgui = restore & (1<<0)
	if(vgui)
		set_pdata_int(id, m_iVGUI, restore & ~(1<<0))

	switch(team)
	{
		case CS_TEAM_SPECTATOR:
		{
			msgblock = get_msg_block(g_MsgShowMenu)
			set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
			dllfunc(DLLFunc_ClientPutInServer, id)
			set_msg_block(g_MsgShowMenu, msgblock)
			set_pdata_int(id, m_fGameHUDInitialized, 1)
			engclient_cmd(id, "jointeam", "6")
		}
		case CS_TEAM_T, CS_TEAM_CT:
		{
			msgblock = get_msg_block(g_MsgShowMenu)
			set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
			engclient_cmd(id, "jointeam", (team == CS_TEAM_CT) ? "2" : "1")
			engclient_cmd(id, "joinclass", "1")
			set_msg_block(g_MsgShowMenu, msgblock)
			g_PlayerSpect[id] = 0
		}
	}
	
	if(vgui)
		set_pdata_int(id, m_iVGUI, restore)
}

public team_count()
{
	static CsTeams:team, last
	g_TeamCount[CS_TEAM_UNASSIGNED] = 0
	g_TeamCount[CS_TEAM_T] = 0
	g_TeamCount[CS_TEAM_CT] = 0
	g_TeamCount[CS_TEAM_SPECTATOR] = 0
	g_TeamAlive[CS_TEAM_UNASSIGNED] = 0
	g_TeamAlive[CS_TEAM_T] = 0
	g_TeamAlive[CS_TEAM_CT] = 0
	g_TeamAlive[CS_TEAM_SPECTATOR] = 0
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(is_user_connected(i))
		{
			team = cs_get_user_team(i)
			g_TeamCount[team]++
			g_PlayerTeam[i] = team
			if(is_user_alive(i))
			{
				g_TeamAlive[team]++
				if(team == CS_TEAM_T)
					last = i
			}
		}
		else
		{
			g_PlayerTeam[i] = CS_TEAM_UNASSIGNED
		}
	}
	if(g_TeamAlive[CS_TEAM_T] == 1)
	{
		if(last != g_PlayerLast && g_SafeTime)
		{
			prisoner_last(last)
		}
	}
	else
	{
		if(g_Duel || g_DuelA || g_DuelB)
		{
			if(is_user_alive(g_DuelA))
			{
				set_user_rendering(g_DuelA, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				player_strip_weapons(g_DuelA)
			}

			if(is_user_alive(g_DuelB))
			{
				set_user_rendering(g_DuelB, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				player_strip_weapons(g_DuelB)
			}

		}
		g_PlayerLast = 0
		g_DuelA = 0
		g_DuelB = 0
		g_Duel = 0
	}
}

public revolt_start()
{
	client_cmd(0,"speak ambience/siren")
	set_task(8.0, "stop_sound")
	hud_status(0)
}

public stop_sound(task)
{
	client_cmd(0, "stopsound")
}

public hud_status(task)
{
	static i, n
	new name[32], szStatus[64], wanted[1024]
 
	if(g_RoundStarted < (get_pcvar_num(gp_RetryTime) / 2))
		g_RoundStarted++

	if(!g_Freeday && !g_Simon && g_SimonAllowed && (0.0 < g_SimonRandom < get_gametime()))
	{
		cmd_simon(random_num(1, g_MaxClients))
	}

	n = 0
	formatex(wanted, charsmax(wanted), "%L", LANG_SERVER, "JBE_PRISONER_WANTED")
	n = strlen(wanted)
	for(i = 0; i < g_MaxClients; i++)
	{
		if(get_bit(g_PlayerWanted, i) && is_user_alive(i) && n < charsmax(wanted))
		{
			get_user_name(i, name, charsmax(name))
			n += copy(wanted[n], charsmax(wanted) - n, "^n^t")
			n += copy(wanted[n], charsmax(wanted) - n, name)
		}
	}

	team_count()
	formatex(szStatus, charsmax(szStatus), "%L", LANG_SERVER, "JBE_STATUS", g_TeamAlive[CS_TEAM_T], g_TeamCount[CS_TEAM_T])
	message_begin(MSG_BROADCAST, get_user_msgid("StatusText"), {0,0,0}, 0)
	write_byte(0)
	write_string(szStatus)
	message_end()

	if(g_Simon)
	{
		get_user_name(g_Simon, name, charsmax(name))
		player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_SIMON_FOLLOW", name)
	}
	else if(g_Freeday)
	{
		player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_FREEDAY")
	}

	if(g_PlayerWanted)
		player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%s", wanted)
	else if(g_PlayerRevolt)
		player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%L", LANG_SERVER, "JBE_PRISONER_REVOLT")

	player_hudmessage(0, 5, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_DAY", g_JailDay)

	gc_TalkMode = get_pcvar_num(gp_TalkMode)
	gc_VoiceBlock = get_pcvar_num(gp_VoiceBlock)
	gc_SimonSteps = get_pcvar_num(gp_SimonSteps)
	gc_ButtonShoot = get_pcvar_num(gp_ButtonShoot)
	gc_CrowbarMul = get_pcvar_float(gp_CrowbarMul)

}

public safe_time(task)
{
	g_SafeTime = 1
}

public check_freeday(task)
{
	static Float:roundmax, i
	if(!g_Simon && !g_PlayerLast)
	{
		g_Freeday = 1
		hud_status(0)
		roundmax = get_pcvar_float(gp_RoundMax)
		if(roundmax > 0.0)
		{
			for(i = 1; i <= g_MaxClients; i++)
			{
				if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
					freeday_set(0, i)
			}
			emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
			player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0))
			remove_task(TASK_ROUND)
			set_task(roundmax - 60.0, "check_end", TASK_ROUND)
		}
	}

	if(get_pcvar_num(gp_AutoOpen))
		jail_open()
}

public freeday_end(task)
{
	if(g_Freeday || g_PlayerFreeday)
	{
		emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
		player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDFREEDAY")
	}
}

public check_end(task)
{
	team_count()
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(g_PlayerTeam[i] == CS_TEAM_T && is_user_alive(i))
		{
			user_silentkill(i)
			cs_set_user_deaths(i, get_user_deaths(i) - 1)
		}
	}
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(g_PlayerTeam[i] == CS_TEAM_CT && is_user_alive(i))
		{
			user_silentkill(i)
			cs_set_user_deaths(i, get_user_deaths(i) - 1)
		}
	}
	player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ROUNDEND")
}

public prisoner_last(id)
{
	static name[32], Float:roundmax
	if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_T)
	{
		roundmax = get_pcvar_float(gp_RoundMax)
		get_user_name(id, name, charsmax(name))
		g_PlayerLast = id
		player_hudmessage(0, 6, 5.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_LAST", name)
		remove_task(TASK_ROUND)
		if(roundmax > 0.0)
		{
			player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0))
			set_task(roundmax - 60.0, "check_end", TASK_ROUND)
		}
		if((g_TeamAlive[CS_TEAM_CT] > 0) && get_pcvar_num(gp_AutoLastresquest))
			cmd_lastrequest(id)
	}
}

public freeday_select(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		return PLUGIN_HANDLED
	}

	static dst[32], data[5], player, access, callback

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	player = str_to_num(data)
	freeday_set(id, player)
	return PLUGIN_HANDLED
}

public duel_knives(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		g_LastDenied = 0
		return PLUGIN_HANDLED
	}

	static dst[32], data[5], access, callback, option[128], player, src[32]

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	get_user_name(id, src, charsmax(src))
	player = str_to_num(data)
	formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL3", src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
	player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)

	g_DuelA = id
	clear_bit(g_PlayerCrowbar, id)
	player_strip_weapons(id)
	player_glow(id, g_Colors[3])
	set_user_health(id, 100)

	g_DuelB = player
	player_strip_weapons(player)
	player_glow(player, g_Colors[2])
	set_user_health(player, 100)
	g_BlockWeapons = 1
	return PLUGIN_HANDLED
}

public duel_guns(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		g_LastDenied = 0
		g_Duel = 0
		return PLUGIN_HANDLED
	}

	static gun, dst[32], data[5], access, callback, option[128], player, src[32]

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	get_user_name(id, src, charsmax(src))
	player = str_to_num(data)
	formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, _Duel[g_Duel - 4][_sel], src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
	emit_sound(0, CHAN_AUTO, "jbextreme/nm_goodbadugly.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
	player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)

	g_DuelA = id
	clear_bit(g_PlayerCrowbar, id)
	player_strip_weapons(id)
	gun = give_item(id, _Duel[g_Duel - 4][_entname])
	cs_set_weapon_ammo(gun, 1)
	set_user_health(id, 100)
	player_glow(id, g_Colors[3])

	g_DuelB = player
	player_strip_weapons(player)
	gun = give_item(player, _Duel[g_Duel - 4][_entname])
	cs_set_weapon_ammo(gun, 1)
	set_user_health(player, 100)
	player_glow(player, g_Colors[2])

	g_BlockWeapons = 1
	return PLUGIN_HANDLED
}

public freeday_choice(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		return PLUGIN_HANDLED
	}

	static dst[32], data[5], access, callback

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	menu_destroy(menu)
	get_user_name(id, dst, charsmax(dst))
	switch(data[0])
	{
		case('1'):
		{
			cmd_freeday_player(id)
		}
		case('2'):
		{
			if((id == g_Simon) || is_user_admin(id))
			{
				g_Simon = 0
				get_user_name(id, dst, charsmax(dst))
				client_print(0, print_console, "%s gives freeday for everyone", dst)
				server_print("JBE Client %i gives freeday for everyone", id)
				check_freeday(TASK_FREEDAY)
			}
		}
	}
	return PLUGIN_HANDLED
}

public lastrequest_select(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		return PLUGIN_HANDLED
	}

	static i, dst[32], data[5], access, callback, option[64]

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	get_user_name(id, dst, charsmax(dst))
	switch(data[0])
	{
		case('1'):
		{
			formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL1", dst)
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
			set_bit(g_FreedayAuto, id)
			user_silentkill(id)
		}
		case('2'):
		{
			formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL2", dst)
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
			g_Duel = 2
			player_strip_weapons_all()
			i = random_num(0, sizeof(_WeaponsFree) - 1)
			give_item(id, _WeaponsFree[i])
			g_BlockWeapons = 1
			cs_set_user_bpammo(id, _WeaponsFreeCSW[i], _WeaponsFreeAmmo[i])
		}
		case('3'):
		{
			g_Duel = 3
			menu_players(id, CS_TEAM_CT, 0, 1, "duel_knives", "%L", LANG_SERVER, "JBE_MENU_DUEL")
		}
		default:
		{
			g_Duel = str_to_num(data)
			menu_players(id, CS_TEAM_CT, 0, 1, "duel_guns", "%L", LANG_SERVER, "JBE_MENU_DUEL")
		}
	}
	g_LastDenied = 1
	menu_destroy(menu)
	return PLUGIN_HANDLED
}

public setup_buttons()
{
	new ent[3]
	new Float:origin[3]
	new info[32]
	new pos

	while((pos <= sizeof(g_Buttons)) && (ent[0] = engfunc(EngFunc_FindEntityByString, ent[0], "classname", "info_player_deathmatch")))
	{
		pev(ent[0], pev_origin, origin)
		while((ent[1] = engfunc(EngFunc_FindEntityInSphere, ent[1], origin, CELL_RADIUS)))
		{
			if(!is_valid_ent(ent[1]))
				continue

			entity_get_string(ent[1], EV_SZ_classname, info, charsmax(info))
			if(!equal(info, "func_door"))
				continue

			entity_get_string(ent[1], EV_SZ_targetname, info, charsmax(info))
			if(!info[0])
				continue

			if(TrieKeyExists(g_CellManagers, info))
			{
				TrieGetCell(g_CellManagers, info, ent[2])
			}
			else
			{
				ent[2] = engfunc(EngFunc_FindEntityByString, 0, "target", info)
			}

			if(is_valid_ent(ent[2]) && (in_array(ent[2], g_Buttons, sizeof(g_Buttons)) < 0))
			{
				g_Buttons[pos] = ent[2]
				pos++
				break
			}
		}
	}
	TrieDestroy(g_CellManagers)
}

stock in_array(needle, data[], size)
{
	for(new i = 0; i < size; i++)
	{
		if(data[i] == needle)
			return i
	}
	return -1
}

stock freeday_set(id, player)
{
	static src[32], dst[32]
	get_user_name(player, dst, charsmax(dst))

	if(is_user_alive(player) && !get_bit(g_PlayerWanted, player))
	{
		set_bit(g_PlayerFreeday, player)
		entity_set_int(player, EV_INT_skin, 3)
		if(get_pcvar_num(gp_GlowModels))
			player_glow(player, g_Colors[1])

		if(0 < id <= g_MaxClients)
		{
			get_user_name(id, src, charsmax(src))
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_GUARD_FREEDAYGIVE", src, dst)
		}
		else if(!is_freeday())
		{
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_HASFREEDAY", dst)
		}
	}
}

stock first_join(id)
{
	if(!get_bit(g_PlayerJoin, id))
	{
		set_bit(g_PlayerJoin, id)
		clear_bit(g_PlayerHelp, id)
		set_task(5.0, "cmd_help", TASK_HELP + id)
	}
}

stock ctcount_allowed()
{
	static count
	count = ((g_TeamCount[CS_TEAM_T] + g_TeamCount[CS_TEAM_CT]) / get_pcvar_num(gp_TeamRatio))
	if(count < 2)
		count = 2
	else if(count > get_pcvar_num(gp_CtMax))
		count = get_pcvar_num(gp_CtMax)

	return count
}

stock player_hudmessage(id, hudid, Float:time = 0.0, color[3] = {0, 255, 0}, msg[], any:...)
{
	static text[512], Float:x, Float:y
	x = g_HudSync[hudid][_x]
	y = g_HudSync[hudid][_y]
	
	if(time > 0)
		set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, time, 0.00, 0.00)
	else
		set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, g_HudSync[hudid][_time], 0.00, 0.00)

	vformat(text, charsmax(text), msg, 6)
	ShowSyncHudMsg(id, g_HudSync[hudid][_hudsync], text)
}

stock menu_players(id, CsTeams:team, skip, alive, callback[], title[], any:...)
{
	static i, name[32], num[5], menu, menuname[32]
	vformat(menuname, charsmax(menuname), title, 7)
	menu = menu_create(menuname, callback)
	for(i = 1; i <= g_MaxClients; i++)
	{
		if(!is_user_connected(i) || (alive && !is_user_alive(i)) || (skip == i))
			continue

 		if(!(team == CS_TEAM_T || team == CS_TEAM_CT) || ((team == CS_TEAM_T || team == CS_TEAM_CT) && (cs_get_user_team(i) == team)))
		{
			get_user_name(i, name, charsmax(name))
			num_to_str(i, num, charsmax(num))
			menu_additem(menu, name, num, 0)
		}
	}
	menu_display(id, menu)
}

stock player_glow(id, color[3], amount=40)
{
	set_user_rendering(id, kRenderFxGlowShell, color[0], color[1], color[2], kRenderNormal, amount)
}

stock player_strip_weapons(id)
{
	strip_user_weapons(id)
	give_item(id, "weapon_knife")
	set_pdata_int(id, m_iPrimaryWeapon, 0)
}

stock player_strip_weapons_all()
{
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(is_user_alive(i))
		{
			player_strip_weapons(i)
		}
	}
}

stock is_freeday()
{
	return (g_FreedayNext || g_Freeday || (g_JailDay == 1))
}

public jail_open()
{
	static i
	for(i = 0; i < sizeof(g_Buttons); i++)
	{
		if(g_Buttons[i])
		{
			ExecuteHamB(Ham_Use, g_Buttons[i], 0, 0, 1, 1.0)
			entity_set_float(g_Buttons[i], EV_FL_frame, 0.0)
		}
	}
}
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
Desperons
Membru, skill 0
Membru, skill 0
Posts: 16
Joined: 04 Jan 2019, 21:25
Detinator Steam: Da
Detinator server CS: Jb.ExtreamCs.Com
SteamID: STEAM_0:1:173782101
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Location: Câmpia Turzii, Cluj
Contact:

07 Jan 2019, 12:12

Meniul merge, iar jucătorii pot să-și aleagă echipele, merci. Problema e că, prima dată când își aleg echipele pe tab arată că și-au ales echipa, dar când le dau revive de exemplu ei sunt oarecum spectatori și pe tab arată că nu sunt.
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levin
Scripter eXtreamCS
Scripter eXtreamCS
Posts: 3844
Joined: 24 Aug 2011, 12:24
Detinator Steam: Da
CS Status:
Detinator server CS: ☯∴
SteamID: riseofevo
Reputatie: Scripter eXtreamCS
Nume anterior: Adryyy
Location: ҳ̸Ҳ̸ҳ
Discord: devilclass
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Been thanked: 594 times
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07 Jan 2019, 18:27

CIUDAT
| Afiseaza codul
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
#include <fun>
#include <cstrike>
 
#define PLUGIN_NAME	"JailBreak Extreme"
#define PLUGIN_AUTHOR	"JoRoPiTo"
#define PLUGIN_VERSION	"1.9"
#define PLUGIN_CVAR	"jbextreme"

#define TASK_STATUS	2487000
#define TASK_FREEDAY	2487100
#define TASK_ROUND	2487200
#define TASK_HELP		2487300
#define TASK_SAFETIME	2487400
#define TASK_FREEEND	2487500
#define TEAM_MENU		"#Team_Select_Spect"
#define TEAM_MENU2	"#Team_Select_Spect"
#define HUD_DELAY		Float:4.0
#define CELL_RADIUS	Float:200.0

#define get_bit(%1,%2) 		( %1 &   1 << ( %2 & 31 ) )
#define set_bit(%1,%2)	 	%1 |=  ( 1 << ( %2 & 31 ) )
#define clear_bit(%1,%2)	%1 &= ~( 1 << ( %2 & 31 ) )

#define vec_len(%1)		floatsqroot(%1[0] * %1[0] + %1[1] * %1[1] + %1[2] * %1[2])
#define vec_mul(%1,%2)		( %1[0] *= %2, %1[1] *= %2, %1[2] *= %2)
#define vec_copy(%1,%2)		( %2[0] = %1[0], %2[1] = %1[1],%2[2] = %1[2])

// Offsets
#define m_iPrimaryWeapon	116
#define m_iVGUI			510
#define m_fGameHUDInitialized	349
#define m_fNextHudTextArgsGameTime	198
 
enum _hud { _hudsync, Float:_x, Float:_y, Float:_time }
enum _lastrequest { _knife, _deagle, _freeday, _weapon }
enum _duel { _name[16], _csw, _entname[32], _opt[32], _sel[32] }

new gp_PrecacheSpawn
new gp_PrecacheKeyValue

new gp_CrowbarMax
new gp_CrowbarMul
new gp_TeamRatio
new gp_CtMax
new gp_BoxMax
new gp_TalkMode
new gp_VoiceBlock
new gp_RetryTime
new gp_RoundMax
new gp_ButtonShoot
new gp_SimonSteps
new gp_SimonRandom
new gp_GlowModels
new gp_AutoLastresquest
new gp_LastRequest
new gp_Motd
new gp_SpectRounds
new gp_NosimonRounds
new gp_AutoOpen
new gp_TeamChange

new g_MaxClients
new g_MsgStatusText
new g_MsgStatusIcon
new g_MsgVGUIMenu
new g_MsgShowMenu
new g_MsgClCorpse
new g_MsgMOTD

new gc_TalkMode
new gc_VoiceBlock
new gc_SimonSteps
new gc_ButtonShoot
new Float:gc_CrowbarMul

// Precache
new const _FistModels[][] = { "models/p_bknuckles.mdl", "models/v_bknuckles.mdl" }
new const _CrowbarModels[][] = { "models/p_crowbar.mdl", "models/v_crowbar.mdl" }
new const _FistSounds[][] = { "weapons/cbar_hitbod2.wav", "weapons/cbar_hitbod1.wav", "weapons/bullet_hit1.wav", "weapons/bullet_hit2.wav" }
new const _RemoveEntities[][] = {
	"func_hostage_rescue", "info_hostage_rescue", "func_bomb_target", "info_bomb_target",
	"hostage_entity", "info_vip_start", "func_vip_safetyzone", "func_escapezone"
}

new const _WeaponsFree[][] = { "weapon_scout", "weapon_deagle", "weapon_mac10", "weapon_elite", "weapon_ak47", "weapon_m4a1", "weapon_mp5navy" }
new const _WeaponsFreeCSW[] = { CSW_SCOUT, CSW_DEAGLE, CSW_MAC10, CSW_ELITE, CSW_AK47, CSW_M4A1, CSW_MP5NAVY }
new const _WeaponsFreeAmmo[] = { 90, 35, 100, 120, 90, 90, 120 }

new const _Duel[][_duel] =
{
	{ "Deagle", CSW_DEAGLE, "weapon_deagle", "JBE_MENU_LASTREQ_OPT4", "JBE_MENU_LASTREQ_SEL4" },
	{ "Scout", CSW_SCOUT, "weapon_scout", "JBE_MENU_LASTREQ_OPT5", "JBE_MENU_LASTREQ_SEL5" },
	{ "Grenades", CSW_HEGRENADE, "weapon_hegrenade", "JBE_MENU_LASTREQ_OPT6", "JBE_MENU_LASTREQ_SEL6" },
	{ "Awp", CSW_AWP, "weapon_awp", "JBE_MENU_LASTREQ_OPT7", "JBE_MENU_LASTREQ_SEL7" }
}

// Reasons
new const g_Reasons[][] =  {
	"",
	"JBE_PRISONER_REASON_1",
	"JBE_PRISONER_REASON_2",
	"JBE_PRISONER_REASON_3",
	"JBE_PRISONER_REASON_4",
	"JBE_PRISONER_REASON_5",
	"JBE_PRISONER_REASON_6"
}

// HudSync: 0=ttinfo / 1=info / 2=simon / 3=ctinfo / 4=player / 5=day / 6=center / 7=help / 8=timer
new const g_HudSync[][_hud] =
{
	{0,  0.6,  0.2,  2.0},
	{0, -1.0,  0.7,  5.0},
	{0,  0.1,  0.2,  2.0},
	{0,  0.1,  0.3,  2.0},
	{0, -1.0,  0.9,  3.0},
	{0,  0.6,  0.1,  3.0},
	{0, -1.0,  0.6,  3.0},
	{0,  0.8,  0.3, 20.0},
	{0, -1.0,  0.4,  3.0}
}

// Colors: 0:Simon / 1:Freeday / 2:CT Duel / 3:TT Duel
new const g_Colors[][3] = { {0, 255, 0}, {255, 140, 0}, {0, 0, 255}, {255, 0, 0} }


new CsTeams:g_PlayerTeam[33]
new Float:g_SimonRandom
new Trie:g_CellManagers
new g_HelpText[512]
new g_JailDay
new g_PlayerJoin
new g_PlayerReason[33]
new g_PlayerSpect[33]
new g_PlayerSimon[33]
new g_PlayerNomic
new g_PlayerWanted
new g_PlayerCrowbar
new g_PlayerRevolt
new g_PlayerHelp
new g_PlayerFreeday
new g_PlayerLast
new g_FreedayAuto
new g_FreedayNext
new g_TeamCount[CsTeams]
new g_TeamAlive[CsTeams]
new g_BoxStarted
new g_CrowbarCount
new g_Simon
new g_SimonAllowed
new g_SimonTalking
new g_SimonVoice
new g_RoundStarted
new g_LastDenied
new g_Freeday
new g_BlockWeapons
new g_RoundEnd
new g_Duel
new g_DuelA
new g_DuelB
new g_SafeTime
new g_Buttons[10]
 
public plugin_init()
{
	unregister_forward(FM_Spawn, gp_PrecacheSpawn)
	unregister_forward(FM_KeyValue, gp_PrecacheKeyValue)
 
	register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
	register_cvar(PLUGIN_CVAR, PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY)
 
	register_dictionary("jbextreme.txt")

	g_MsgStatusText = get_user_msgid("StatusText")
	g_MsgStatusIcon = get_user_msgid("StatusIcon")
	g_MsgVGUIMenu = get_user_msgid("VGUIMenu")
	g_MsgShowMenu = get_user_msgid("ShowMenu")
	g_MsgMOTD = get_user_msgid("MOTD")
	g_MsgClCorpse = get_user_msgid("ClCorpse")

	register_message(g_MsgStatusText, "msg_statustext")
	register_message(g_MsgStatusIcon, "msg_statusicon")
	register_message(g_MsgVGUIMenu, "msg_vguimenu")
	register_message(g_MsgShowMenu, "msg_showmenu")
	register_message(g_MsgMOTD, "msg_motd")
	register_message(g_MsgClCorpse, "msg_clcorpse")

	register_event("CurWeapon", "current_weapon", "be", "1=1", "2=29")
	register_event("StatusValue", "player_status", "be", "1=2", "2!0")
	register_event("StatusValue", "player_status", "be", "1=1", "2=0")

	register_impulse(100, "impulse_100")

	RegisterHam(Ham_Spawn, "player", "player_spawn", 1)
	RegisterHam(Ham_TakeDamage, "player", "player_damage")
	RegisterHam(Ham_TraceAttack, "player", "player_attack")
	RegisterHam(Ham_TraceAttack, "func_button", "button_attack")
	RegisterHam(Ham_Killed, "player", "player_killed", 1)
	RegisterHam(Ham_Touch, "weapon_hegrenade", "player_touchweapon")
	RegisterHam(Ham_Touch, "weaponbox", "player_touchweapon")
	RegisterHam(Ham_Touch, "armoury_entity", "player_touchweapon")

	register_forward(FM_SetClientKeyValue, "set_client_kv")
	register_forward(FM_EmitSound, "sound_emit")
	register_forward(FM_Voice_SetClientListening, "voice_listening")
	register_forward(FM_CmdStart, "player_cmdstart", 1)

	register_logevent("round_end", 2, "1=Round_End")
	register_logevent("round_first", 2, "0=World triggered", "1&Restart_Round_")
	register_logevent("round_first", 2, "0=World triggered", "1=Game_Commencing")
	register_logevent("round_start", 2, "0=World triggered", "1=Round_Start")

	register_menucmd(register_menuid(TEAM_MENU), 51, "team_select") 
	register_menucmd(register_menuid(TEAM_MENU2), 51, "team_select") 

	register_clcmd("jointeam", "cmd_jointeam")
	register_clcmd("joinclass", "cmd_joinclass")
	register_clcmd("+simonvoice", "cmd_voiceon")
	register_clcmd("-simonvoice", "cmd_voiceoff")

	register_clcmd("say /fd", "cmd_freeday")
	register_clcmd("say /freeday", "cmd_freeday")
	register_clcmd("say /day", "cmd_freeday")
	register_clcmd("say /lr", "cmd_lastrequest")
	register_clcmd("say /lastrequest", "cmd_lastrequest")
	register_clcmd("say /duel", "cmd_lastrequest")
	register_clcmd("say /simon", "cmd_simon")
	register_clcmd("say /open", "cmd_open")
	register_clcmd("say /nomic", "cmd_nomic")
	register_clcmd("say /box", "cmd_box")
	register_clcmd("say /help", "cmd_help")

	register_clcmd("jbe_freeday", "adm_freeday", ADMIN_KICK)
	register_concmd("jbe_nomic", "adm_nomic", ADMIN_KICK)
	register_concmd("jbe_open", "adm_open", ADMIN_KICK)
	register_concmd("jbe_box", "adm_box", ADMIN_KICK)
 
	gp_GlowModels = register_cvar("jbe_glowmodels", "0")
	gp_SimonSteps = register_cvar("jbe_simonsteps", "1")
	gp_CrowbarMul = register_cvar("jbe_crowbarmultiplier", "25.0")
	gp_CrowbarMax = register_cvar("jbe_maxcrowbar", "1")
	gp_TeamRatio = register_cvar("jbe_teamratio", "3")
	gp_TeamChange = register_cvar("jbe_teamchange", "0") // 0-disable team change for tt / 1-enable team change
	gp_CtMax = register_cvar("jbe_maxct", "6")
	gp_BoxMax = register_cvar("jbe_boxmax", "6")
	gp_RetryTime = register_cvar("jbe_retrytime", "10.0")
	gp_RoundMax = register_cvar("jbe_freedayround", "240.0")
	gp_AutoLastresquest = register_cvar("jbe_autolastrequest", "1")
	gp_LastRequest = register_cvar("jbe_lastrequest", "1")
	gp_Motd = register_cvar("jbe_motd", "1")
	gp_SpectRounds = register_cvar("jbe_spectrounds", "3")
	gp_NosimonRounds = register_cvar("jbe_nosimonrounds", "7")
	gp_SimonRandom = register_cvar("jbe_randomsimon", "0")
	gp_AutoOpen = register_cvar("jbe_autoopen", "1")
	gp_TalkMode = register_cvar("jbe_talkmode", "2")	// 0-alltak / 1-tt talk / 2-tt no talk
	gp_VoiceBlock = register_cvar("jbe_blockvoice", "2")	// 0-dont block / 1-block voicerecord / 2-block voicerecord except simon
	gp_ButtonShoot = register_cvar("jbe_buttonshoot", "1")	// 0-standard / 1-func_button shoots!
 
	g_MaxClients = get_global_int(GL_maxClients)
 
	for(new i = 0; i < sizeof(g_HudSync); i++)
		g_HudSync[_hudsync] = CreateHudSyncObj()

	formatex(g_HelpText, charsmax(g_HelpText), "%L^n^n%L^n^n%L^n^n%L",
			LANG_SERVER, "JBE_HELP_TITLE",
			LANG_SERVER, "JBE_HELP_BINDS",
			LANG_SERVER, "JBE_HELP_GUARD_CMDS",
			LANG_SERVER, "JBE_HELP_PRISONER_CMDS")

	setup_buttons()
}
 
public plugin_precache()
{
	static i
	precache_model("models/player/jbemodel/jbemodel.mdl")
 
	for(i = 0; i < sizeof(_FistModels); i++)
		precache_model(_FistModels)
 
	for(i = 0; i < sizeof(_CrowbarModels); i++)
		precache_model(_CrowbarModels)
 
	for(i = 0; i < sizeof(_FistSounds); i++)
		precache_sound(_FistSounds)

	precache_sound("jbextreme/nm_goodbadugly.wav")
	precache_sound("jbextreme/brass_bell_C.wav")
 
 	g_CellManagers = TrieCreate()
	gp_PrecacheSpawn = register_forward(FM_Spawn, "precache_spawn", 1)
	gp_PrecacheKeyValue = register_forward(FM_KeyValue, "precache_keyvalue", 1)
}

public precache_spawn(ent)
{
	if(is_valid_ent(ent))
	{
		static szClass[33]
		entity_get_string(ent, EV_SZ_classname, szClass, sizeof(szClass))
		for(new i = 0; i < sizeof(_RemoveEntities); i++)
			if(equal(szClass, _RemoveEntities))
				remove_entity(ent)
	}
}

public precache_keyvalue(ent, kvd_handle)
{
	static info[32]
	if(!is_valid_ent(ent))
		return FMRES_IGNORED

	get_kvd(kvd_handle, KV_ClassName, info, charsmax(info))
	if(!equal(info, "multi_manager"))
		return FMRES_IGNORED

	get_kvd(kvd_handle, KV_KeyName, info, charsmax(info))
	TrieSetCell(g_CellManagers, info, ent)
	return FMRES_IGNORED
}

public client_putinserver(id)
{
	clear_bit(g_PlayerJoin, id)
	clear_bit(g_PlayerHelp, id)
	clear_bit(g_PlayerCrowbar, id)
	clear_bit(g_PlayerNomic, id)
	clear_bit(g_PlayerWanted, id)
	clear_bit(g_SimonTalking, id)
	clear_bit(g_SimonVoice, id)
	g_PlayerSpect[id] = 0
	g_PlayerSimon[id] = 0
}

public client_disconnect(id)
{
	if(g_Simon == id)
	{
		g_Simon = 0
		ClearSyncHud(0, g_HudSync[2][_hudsync])
		player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_HASGONE")
	}
	else if(g_PlayerLast == id || (g_Duel && (id == g_DuelA || id == g_DuelB)))
	{
		g_Duel = 0
		g_DuelA = 0
		g_DuelB = 0
		g_LastDenied = 0
		g_BlockWeapons = 0
		g_PlayerLast = 0
	}
	team_count()
}

public client_PostThink(id)
{
	if(id != g_Simon || !gc_SimonSteps || !is_user_alive(id) ||
		!(entity_get_int(id, EV_INT_flags) & FL_ONGROUND) || entity_get_int(id, EV_ENT_groundentity))
		return PLUGIN_CONTINUE
	
	static Float:origin[3]
	static Float:last[3]

	entity_get_vector(id, EV_VEC_origin, origin)
	if(get_distance_f(origin, last) < 32.0)
	{
		return PLUGIN_CONTINUE
	}

	vec_copy(origin, last)
	if(entity_get_int(id, EV_INT_bInDuck))
		origin[2] -= 18.0
	else
		origin[2] -= 36.0


	message_begin(MSG_BROADCAST, SVC_TEMPENTITY, {0,0,0}, 0)
	write_byte(TE_WORLDDECAL)
	write_coord(floatround(origin[0]))
	write_coord(floatround(origin[1]))
	write_coord(floatround(origin[2]))
	write_byte(105)
	message_end()

	return PLUGIN_CONTINUE
}

 
public msg_statustext(msgid, dest, id)
{
	return PLUGIN_HANDLED
}

public msg_statusicon(msgid, dest, id)
{
	static icon[5] 
	get_msg_arg_string(2, icon, charsmax(icon))
	if(icon[0] == 'b' && icon[2] == 'y' && icon[3] == 'z')
	{
		set_pdata_int(id, 235, get_pdata_int(id, 235) & ~(1<<0))
		return PLUGIN_HANDLED
	}

	return PLUGIN_CONTINUE
}

public client_connect(id)	set_user_info(id,"_vgui_menus","0")
//public client_putinserver(id)	if(is_user_connected(id)&&!is_user_bot(id))	show_emenu(id)
public msg_vguimenu(msgid, dest, id)
{
	static msgarg1
	static CsTeams:team

	msgarg1 = get_msg_arg_int(1)
	if(msgarg1 == 2)
	{
		team = cs_get_user_team(id)
		if((team == CS_TEAM_T) && !is_user_admin(id) && (is_user_alive(id) || !get_pcvar_num(gp_TeamChange)))
		{
			client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE")
			return PLUGIN_HANDLED
		}
		show_emenu(id)//show_menu(id, 51, TEAM_MENU, -1)
		return PLUGIN_HANDLED
	}

	return PLUGIN_CONTINUE
}
public msg_showmenu(msgid, dest, id)
{
	static msgarg1, roundloop
	static CsTeams:team
	msgarg1 = get_msg_arg_int(1)

	if(msgarg1 != 531 && msgarg1 != 563)
		return PLUGIN_CONTINUE

	roundloop = floatround(get_pcvar_float(gp_RetryTime) / 2)
	team = cs_get_user_team(id)

	if(team == CS_TEAM_T)
	{
		if(!is_user_admin(id) && (is_user_alive(id) || (g_RoundStarted >= roundloop) || !get_pcvar_num(gp_TeamChange)))
		{
			client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE")
			return PLUGIN_HANDLED
		}
		else
		{
			show_emenu(id)//show_menu(id, 51, TEAM_MENU, -1)
			return PLUGIN_HANDLED
		}
	}
	else
	{
		show_emenu(id)//show_menu(id, 51, TEAM_MENU, -1)
		return PLUGIN_HANDLED
	}

	return PLUGIN_CONTINUE
}

public show_emenu(id)
{
	new gMenu = menu_create( "Tu unde vrei?", "thisContent" );

	menu_additem( gMenu, "Detinuti", "1" );
	menu_additem( gMenu, "Gardieni", "2" );
	menu_additem( gMenu, "Vizitatori inchisoare", "3" );

	menu_display( id, gMenu );

	return PLUGIN_HANDLED
}
public thisContent( id, Menu, Item )
{
	new Key[ 3 ],Access, CallBack;
	menu_item_getinfo( Menu, Item, Access, Key, 2, _, _, CallBack );

	new isKey = str_to_num( Key );
	switch( isKey )
	{
		case 1:
		{
			//cs_set_user_team(id,CS_TEAM_T)
//engclient_cmd(id, "jointeam", "1")
team_join(id,CS_TEAM_T)
		}
		case 2:
		{
			//cs_set_user_team(id,CS_TEAM_CT)
//engclient_cmd(id, "jointeam", "2")
team_join(id,CS_TEAM_CT)
		}
		case 3:
		{
			//cs_set_user_team(id,CS_TEAM_SPECTATOR)
//engclient_cmd(id, "jointeam", "3")
team_join(id,CS_TEAM_SPECTATOR)
		}
	}

	return 1;
}


public msg_motd(msgid, dest, id)
{
	if(get_pcvar_num(gp_Motd))
		return PLUGIN_HANDLED

	return PLUGIN_CONTINUE
}

public msg_clcorpse(msgid, dest, id)
{
	return PLUGIN_HANDLED
}

public current_weapon(id)
{
	if(!is_user_alive(id))
		return PLUGIN_CONTINUE

	if(get_bit(g_PlayerCrowbar, id))
	{
		set_pev(id, pev_viewmodel2, _CrowbarModels[1])
		set_pev(id, pev_weaponmodel2, _CrowbarModels[0])
	}
	else
	{
		set_pev(id, pev_viewmodel2, _FistModels[1])
		set_pev(id, pev_weaponmodel2, _FistModels[0])
	}
	return PLUGIN_CONTINUE
}

public player_status(id)
{
	static type, player, CsTeams:team, name[32], health
	type = read_data(1)
	player = read_data(2)
	switch(type)
	{
		case(1):
		{
			ClearSyncHud(id, g_HudSync[1][_hudsync])
		}
		case(2):
		{
			team = cs_get_user_team(player)
			if((team != CS_TEAM_T) && (team != CS_TEAM_CT))
				return PLUGIN_HANDLED

			health = get_user_health(player)
			get_user_name(player, name, charsmax(name))
			player_hudmessage(id, 4, 2.0, {0, 255, 0}, "%L", LANG_SERVER,
				(team == CS_TEAM_T) ? "JBE_PRISONER_STATUS" : "JBE_GUARD_STATUS", name, health)
		}
	}
	
	return PLUGIN_HANDLED
}

public impulse_100(id)
{
	if(cs_get_user_team(id) == CS_TEAM_T)
		return PLUGIN_HANDLED

	return PLUGIN_CONTINUE
}

public player_spawn(id)
{
	static CsTeams:team

	if(!is_user_connected(id))
		return HAM_IGNORED

	set_pdata_float(id, m_fNextHudTextArgsGameTime, get_gametime() + 999999.0)
	player_strip_weapons(id)
	if(g_RoundEnd)
	{
		g_RoundEnd = 0
		g_JailDay++
	}

	set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)

	clear_bit(g_PlayerCrowbar, id)
	clear_bit(g_PlayerWanted, id)
	team = cs_get_user_team(id)

	switch(team)
	{
		case(CS_TEAM_T):
		{
			g_PlayerLast = 0
			if(!g_PlayerReason[id])
				g_PlayerReason[id] = random_num(1, 6)

			player_hudmessage(id, 0, 5.0, {255, 0, 255}, "%L %L", LANG_SERVER, "JBE_PRISONER_REASON",
				LANG_SERVER, g_Reasons[g_PlayerReason[id]])

			set_user_info(id, "model", "jbemodel")
			entity_set_int(id, EV_INT_body, 2)
			if(is_freeday() || get_bit(g_FreedayAuto, id))
			{
				freeday_set(0, id)
				clear_bit(g_FreedayAuto, id)
			}
			else
			{
				entity_set_int(id, EV_INT_skin, random_num(0, 2))
			}

			if(g_CrowbarCount < get_pcvar_num(gp_CrowbarMax))
			{
				if(random_num(0, g_MaxClients) > (g_MaxClients / 2))
				{
					g_CrowbarCount++
					set_bit(g_PlayerCrowbar, id)
				}
			}
			cs_set_user_armor(id, 0, CS_ARMOR_NONE)
		}
		case(CS_TEAM_CT):
		{
			g_PlayerSimon[id]++
			set_user_info(id, "model", "jbemodel")
			entity_set_int(id, EV_INT_body, 3)
			cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
		}
	}
	first_join(id)
	return HAM_IGNORED
}

public player_damage(victim, ent, attacker, Float:damage, bits)
{
	if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
		return HAM_IGNORED

	switch(g_Duel)
	{
		case(0):
		{
			if(attacker == ent && get_user_weapon(attacker) == CSW_KNIFE && get_bit(g_PlayerCrowbar, attacker) && cs_get_user_team(victim) != CS_TEAM_T)
			{
				SetHamParamFloat(4, damage * gc_CrowbarMul)
				return HAM_OVERRIDE
			}
		}
		case(2):
		{
			if(attacker != g_PlayerLast)
				return HAM_SUPERCEDE
		}
		default:
		{
			if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
				return HAM_IGNORED
	
			return HAM_SUPERCEDE
		}
	}

	return HAM_IGNORED
}

public player_attack(victim, attacker, Float:damage, Float:direction[3], tracehandle, damagebits)
{
	static CsTeams:vteam, CsTeams:ateam
	if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
		return HAM_IGNORED

	vteam = cs_get_user_team(victim)
	ateam = cs_get_user_team(attacker)

	if(ateam == CS_TEAM_CT && vteam == CS_TEAM_CT)
		return HAM_SUPERCEDE

	switch(g_Duel)
	{
		case(0):
		{
			if(ateam == CS_TEAM_CT && vteam == CS_TEAM_T)
			{
				if(get_bit(g_PlayerRevolt, victim))
				{
					clear_bit(g_PlayerRevolt, victim)
					hud_status(0)
				}
				return HAM_IGNORED
			}
		}
		case(2):
		{
			if(attacker != g_PlayerLast)
				return HAM_SUPERCEDE
		}
		default:
		{
			if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
				return HAM_IGNORED

			return HAM_SUPERCEDE
		}
	}

	if(ateam == CS_TEAM_T && vteam == CS_TEAM_T && !g_BoxStarted)
		return HAM_SUPERCEDE

	if(ateam == CS_TEAM_T && vteam == CS_TEAM_CT)
	{
		if(!g_PlayerRevolt)
			revolt_start()

		set_bit(g_PlayerRevolt, attacker)
	}

	return HAM_IGNORED
}

public button_attack(button, id, Float:damage, Float:direction[3], tracehandle, damagebits)
{
	if(is_valid_ent(button) && gc_ButtonShoot)
	{
		ExecuteHamB(Ham_Use, button, id, 0, 2, 1.0)
		entity_set_float(button, EV_FL_frame, 0.0)
	}

	return HAM_IGNORED
}

public player_killed(victim, attacker, shouldgib)
{
	static CsTeams:vteam, CsTeams:kteam
	if(!(0 < attacker <= g_MaxClients) || !is_user_connected(attacker))
		kteam = CS_TEAM_UNASSIGNED
	else
		kteam = cs_get_user_team(attacker)

	vteam = cs_get_user_team(victim)
	if(g_Simon == victim)
	{
		g_Simon = 0
		ClearSyncHud(0, g_HudSync[2][_hudsync])
		player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_KILLED")
	}

	switch(g_Duel)
	{
		case(0):
		{
			switch(vteam)
			{
				case(CS_TEAM_CT):
				{
					if(kteam == CS_TEAM_T && !get_bit(g_PlayerWanted, attacker))
					{
						set_bit(g_PlayerWanted, attacker)
						entity_set_int(attacker, EV_INT_skin, 4)
					}
				}
				case(CS_TEAM_T):
				{
					clear_bit(g_PlayerRevolt, victim)
					clear_bit(g_PlayerWanted, victim)
				}
			}
		}
		default:
		{
			if(g_Duel != 2 && (attacker == g_DuelA || attacker == g_DuelB))
			{
				set_user_rendering(victim, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				set_user_rendering(attacker, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				g_Duel = 0
				g_LastDenied = 0
				g_BlockWeapons = 0
				g_PlayerLast = 0
				team_count()
			}
		}
	}
	hud_status(0)
	return HAM_IGNORED
}

public player_touchweapon(id, ent)
{
	static model[32], class[32]
	if(g_BlockWeapons)
		return HAM_SUPERCEDE

	if(is_valid_ent(id) && g_Duel != 6 && is_user_alive(ent) && cs_get_user_team(ent) == CS_TEAM_CT)
	{
		entity_get_string(id, EV_SZ_model, model, charsmax(model))
		if(model[7] == 'w' && model[9] == 'h' && model[10] == 'e' && model[11] == 'g')
		{
			entity_get_string(id, EV_SZ_classname, class, charsmax(class))
			if(equal(class, "weapon_hegrenade"))
				remove_entity(id)

			return HAM_SUPERCEDE
		}

	}

	return HAM_IGNORED
}

public set_client_kv(id, const info[], const key[])
{
	if(equal(key, "model"))
		return FMRES_SUPERCEDE

	return FMRES_IGNORED
}

public sound_emit(id, channel, sample[])
{
	if(is_user_alive(id) && equal(sample, "weapons/knife_", 14))
	{
		switch(sample[17])
		{
			case('b'):
			{
				emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
			}
			case('w'):
			{
				emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod1.wav", 1.0, ATTN_NORM, 0, PITCH_LOW)
			}
			case('1', '2'):
			{
				emit_sound(id, CHAN_WEAPON, "weapons/bullet_hit2.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
			}
		}
		return FMRES_SUPERCEDE
	}
	return FMRES_IGNORED
}

public voice_listening(receiver, sender, bool:listen)
{
	if((receiver == sender))
		return FMRES_IGNORED

	if(is_user_admin(sender))
	{
		engfunc(EngFunc_SetClientListening, receiver, sender, true)
		return FMRES_SUPERCEDE
	}

	switch(gc_VoiceBlock)
	{
		case(2):
		{
			if((sender != g_Simon) && (!get_bit(g_SimonVoice, sender) && gc_VoiceBlock))
			{
				engfunc(EngFunc_SetClientListening, receiver, sender, false)
				return FMRES_SUPERCEDE
			}
		}
		case(1):
		{
			if(!get_bit(g_SimonVoice, sender) && gc_VoiceBlock)
			{
				engfunc(EngFunc_SetClientListening, receiver, sender, false)
				return FMRES_SUPERCEDE
			}
		}
	}
	if(!is_user_alive(sender))
	{
		engfunc(EngFunc_SetClientListening, receiver, sender, false)
		return FMRES_SUPERCEDE
	}

	if(sender == g_Simon)
	{
		engfunc(EngFunc_SetClientListening, receiver, sender, true)
		return FMRES_SUPERCEDE
	}

	listen = true

	if(g_SimonTalking && (sender != g_Simon))
	{
		listen = false
	}
	else
	{
		static CsTeams:steam
		steam = cs_get_user_team(sender)
		switch(gc_TalkMode)
		{
			case(2):
			{
				listen = (steam == CS_TEAM_CT)
			}
			case(1):
			{
				listen = (steam == CS_TEAM_CT || steam == CS_TEAM_T)
			}
		}
	}

	engfunc(EngFunc_SetClientListening, receiver, sender, listen)
	return FMRES_SUPERCEDE
}

public player_cmdstart(id, uc, random)
{
	if(g_Duel > 3)
	{
		cs_set_user_bpammo(id, _Duel[g_Duel - 4][_csw], 1)
	}
}

public round_first()
{
	g_JailDay = 0
	for(new i = 1; i <= g_MaxClients; i++)
		g_PlayerSimon = 0

	set_cvar_num("sv_alltalk", 1)
	set_cvar_num("mp_roundtime", 2)
	set_cvar_num("mp_limitteams", 0)
	set_cvar_num("mp_autoteambalance", 0)
	set_cvar_num("mp_tkpunish", 0)
	set_cvar_num("mp_friendlyfire", 1)
	round_end()
}

public round_end()
{
	static CsTeams:team
	static maxnosimon, spectrounds
	g_SafeTime = 0
	g_PlayerRevolt = 0
	g_PlayerFreeday = 0
	g_PlayerLast = 0
	g_BoxStarted = 0
	g_CrowbarCount = 0
	g_Simon = 0
	g_SimonAllowed = 0
	g_RoundStarted = 0
	g_LastDenied = 0
	g_BlockWeapons = 0
	g_TeamCount[CS_TEAM_T] = 0
	g_TeamCount[CS_TEAM_CT] = 0
	g_Freeday = 0
	g_FreedayNext = (random_num(0,99) >= 95)
	g_RoundEnd = 1
	g_Duel = 0

	remove_task(TASK_STATUS)
	remove_task(TASK_FREEDAY)
	remove_task(TASK_FREEEND)
	remove_task(TASK_ROUND)
	maxnosimon = get_pcvar_num(gp_NosimonRounds)
	spectrounds = get_pcvar_num(gp_SpectRounds)
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(!is_user_connected(i))
			continue

		menu_cancel(i)
		team = cs_get_user_team(i)
		player_strip_weapons(i)
		switch(team)
		{
			case(CS_TEAM_CT):
			{
				if(g_PlayerSimon > maxnosimon)
				{
					cmd_nomic(i)
				}
			}
			case(CS_TEAM_SPECTATOR,CS_TEAM_UNASSIGNED):
			{
				g_PlayerSpect++
				if(g_PlayerSpect > spectrounds)
				{
					client_cmd(i, "disconnect")
					server_print("JBE Disconnected spectator client #%i", i)
				}
				else
				{
					show_menu(i, 51, TEAM_MENU, -1)
				}
			}
		}
	}
	for(new i = 0; i < sizeof(g_HudSync); i++)
		ClearSyncHud(0, g_HudSync[_hudsync])

}

public round_start()
{
	if(g_RoundEnd)
		return

	team_count()
	if(!g_Simon && is_freeday())
	{
		g_Freeday = 1
		emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
		check_freeday(TASK_FREEDAY)
	}
	else
	{
		set_task(60.0, "check_freeday", TASK_FREEDAY)
	}
	set_task(HUD_DELAY, "hud_status", TASK_STATUS, _, _, "b")
	set_task(get_pcvar_float(gp_RetryTime) + 1.0, "safe_time", TASK_SAFETIME)
	set_task(120.0, "freeday_end", TASK_FREEDAY)
	g_SimonRandom = get_pcvar_num(gp_SimonRandom) ? random_float(15.0, 45.0) : 0.0
	g_SimonAllowed = 1
	g_FreedayNext = 0
}

public cmd_jointeam(id)
{
	return PLUGIN_HANDLED
}

public cmd_joinclass(id)
{
	return PLUGIN_HANDLED
}

public cmd_voiceon(id)
{
	client_cmd(id, "+voicerecord")
	set_bit(g_SimonVoice, id)
	if(g_Simon == id || is_user_admin(id))
		set_bit(g_SimonTalking, id)

	return PLUGIN_HANDLED
}

public cmd_voiceoff(id)
{
	client_cmd(id, "-voicerecord")
	clear_bit(g_SimonVoice, id)
	if(g_Simon == id || is_user_admin(id))
		clear_bit(g_SimonTalking, id)

	return PLUGIN_HANDLED
}

public cmd_simon(id)
{
	static CsTeams:team, name[32]
	if(!is_user_connected(id))
		return PLUGIN_HANDLED

	team = cs_get_user_team(id)
	if(g_SimonAllowed && !g_Freeday && is_user_alive(id) && team == CS_TEAM_CT && !g_Simon)
	{
		g_Simon = id
		get_user_name(id, name, charsmax(name))
		entity_set_int(id, EV_INT_body, 1)
		g_PlayerSimon[id]--
		if(get_pcvar_num(gp_GlowModels))
			player_glow(id, g_Colors[0])

		hud_status(0)
	}
	return PLUGIN_HANDLED
}

public cmd_open(id)
{
	if(id == g_Simon)
		jail_open()

	return PLUGIN_HANDLED
}

public cmd_nomic(id)
{
	static CsTeams:team
	team = cs_get_user_team(id)
	if(team == CS_TEAM_CT)
	{
		server_print("JBE Transfered guard to prisoners team client #%i", id)
		if(g_Simon == id)
		{
			g_Simon = 0
			player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_TRANSFERED")
		}
		if(!is_user_admin(id))
			set_bit(g_PlayerNomic, id)

		user_silentkill(id)
		cs_set_user_team(id, CS_TEAM_T)
	}
	return PLUGIN_HANDLED
}

public cmd_box(id)
{
	static i
	if((id < 0) || (is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT))
	{
		if(g_TeamAlive[CS_TEAM_T] <= get_pcvar_num(gp_BoxMax) && g_TeamAlive[CS_TEAM_T] > 1)
		{
			for(i = 1; i <= g_MaxClients; i++)
				if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
					set_user_health(i, 100)

			set_cvar_num("mp_tkpunish", 0)
			set_cvar_num("mp_friendlyfire", 1)
			g_BoxStarted = 1
			player_hudmessage(0, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_BOX")
		}
		else
		{
			player_hudmessage(id, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_CANTBOX")
		}
	}
	return PLUGIN_HANDLED
}

public cmd_help(id)
{
	if(id > g_MaxClients)
		id -= TASK_HELP

	remove_task(TASK_HELP + id)
	switch(get_bit(g_PlayerHelp, id))
	{
		case(0):
		{
			set_bit(g_PlayerHelp, id)
			player_hudmessage(id, 7, 15.0, {230, 100, 10}, "%s", g_HelpText)
			set_task(15.0, "cmd_help", TASK_HELP + id)
		}
		default:
		{
			clear_bit(g_PlayerHelp, id)
			ClearSyncHud(id, g_HudSync[7][_hudsync])
		}
	}
}

public cmd_freeday(id)
{
	static menu, menuname[32], option[64]
	if(!is_freeday() && ((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id)))
	{
		formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_FREEDAY")
		menu = menu_create(menuname, "freeday_choice")

		formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_PLAYER")
		menu_additem(menu, option, "1", 0)

		formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_ALL")
		menu_additem(menu, option, "2", 0)

		menu_display(id, menu)
	}
	return PLUGIN_HANDLED
}

public cmd_freeday_player(id)
{
	if((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id))
		menu_players(id, CS_TEAM_T, id, 1, "freeday_select", "%L", LANG_SERVER, "JBE_MENU_FREEDAY")

	return PLUGIN_CONTINUE
}

public cmd_lastrequest(id)
{
	static i, num[5], menu, menuname[32], option[64]
	if(!get_pcvar_num(gp_LastRequest) || g_Freeday || g_LastDenied || id != g_PlayerLast || g_RoundEnd || get_bit(g_PlayerWanted, id) || get_bit(g_PlayerFreeday, id) || !is_user_alive(id))
		return PLUGIN_CONTINUE

	formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_LASTREQ")
	menu = menu_create(menuname, "lastrequest_select")

	formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT1")
	menu_additem(menu, option, "1", 0)

	formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT2")
	menu_additem(menu, option, "2", 0)

	formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT3")
	menu_additem(menu, option, "3", 0)

	for(i = 0; i < sizeof(_Duel); i++)
	{
		num_to_str(i + 4, num, charsmax(num))
		formatex(option, charsmax(option), "%L", LANG_SERVER, _Duel[i][_opt])
		menu_additem(menu, option, num, 0)
	}

	menu_display(id, menu)
	return PLUGIN_CONTINUE
}

public adm_freeday(id)
{
	static player, user[32]
	if(!is_user_admin(id))
		return PLUGIN_CONTINUE

	read_argv(1, user, charsmax(user))
	player = cmd_target(id, user, 2)
	if(is_user_connected(player) && cs_get_user_team(player) == CS_TEAM_T)
	{
		freeday_set(id, player)
	}
	return PLUGIN_HANDLED
}

public adm_nomic(id)
{
	static player, user[32]
	if(id == 0 || is_user_admin(id))
	{
		read_argv(1, user, charsmax(user))
		player = cmd_target(id, user, 3)
		if(is_user_connected(player))
		{
			cmd_nomic(player)
		}
	}
	return PLUGIN_HANDLED
}

public adm_open(id)
{
	if(!is_user_admin(id))
		return PLUGIN_CONTINUE

	jail_open()
	return PLUGIN_HANDLED
}

public adm_box(id)
{
	if(!is_user_admin(id))
		return PLUGIN_CONTINUE

	cmd_box(-1)
	return PLUGIN_HANDLED
}

public team_select(id, key)
{
	static CsTeams:team, roundloop, admin

	roundloop = get_pcvar_num(gp_RetryTime) / 2
	team = cs_get_user_team(id)
	admin = is_user_admin(id)
	team_count()

	if(!admin && (team == CS_TEAM_UNASSIGNED) && (g_RoundStarted >= roundloop) && g_TeamCount[CS_TEAM_CT] && g_TeamCount[CS_TEAM_T] && !is_user_alive(id))
	{
		team_join(id, CS_TEAM_SPECTATOR)
		client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTJOIN")
		return PLUGIN_HANDLED
	}


	switch(key)
	{
		case(0):
		{
			if(team == CS_TEAM_T)
				return PLUGIN_HANDLED

			g_PlayerReason[id] = random_num(1, 6)

			team_join(id, CS_TEAM_T)
		}
		case(1):
		{
			if(team == CS_TEAM_CT || (!admin && get_bit(g_PlayerNomic, id)))
				return PLUGIN_HANDLED

			if(g_TeamCount[CS_TEAM_CT] < ctcount_allowed() || admin)
				team_join(id, CS_TEAM_CT)
			else
				client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CTFULL")
		}
		case(5):
		{
			user_silentkill(id)
			team_join(id, CS_TEAM_SPECTATOR)
		}
	}
	return PLUGIN_HANDLED
}

public team_join(id, CsTeams:team)
{
	static restore, vgui, msgblock

	restore = get_pdata_int(id, m_iVGUI)
	vgui = restore & (1<<0)
	if(vgui)
		set_pdata_int(id, m_iVGUI, restore & ~(1<<0))

	switch(team)
	{
		case CS_TEAM_SPECTATOR:
		{
			msgblock = get_msg_block(g_MsgShowMenu)
			set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
			dllfunc(DLLFunc_ClientPutInServer, id)
			set_msg_block(g_MsgShowMenu, msgblock)
			set_pdata_int(id, m_fGameHUDInitialized, 1)
			engclient_cmd(id, "jointeam", "6")
		}
		case CS_TEAM_T, CS_TEAM_CT:
		{
			msgblock = get_msg_block(g_MsgShowMenu)
			set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
			engclient_cmd(id, "jointeam", (team == CS_TEAM_CT) ? "2" : "1")
			engclient_cmd(id, "joinclass", "1")
			set_msg_block(g_MsgShowMenu, msgblock)
			g_PlayerSpect[id] = 0
		}
	}
	
	if(vgui)
		set_pdata_int(id, m_iVGUI, restore)
}

public team_count()
{
	static CsTeams:team, last
	g_TeamCount[CS_TEAM_UNASSIGNED] = 0
	g_TeamCount[CS_TEAM_T] = 0
	g_TeamCount[CS_TEAM_CT] = 0
	g_TeamCount[CS_TEAM_SPECTATOR] = 0
	g_TeamAlive[CS_TEAM_UNASSIGNED] = 0
	g_TeamAlive[CS_TEAM_T] = 0
	g_TeamAlive[CS_TEAM_CT] = 0
	g_TeamAlive[CS_TEAM_SPECTATOR] = 0
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(is_user_connected(i))
		{
			team = cs_get_user_team(i)
			g_TeamCount[team]++
			g_PlayerTeam[i] = team
			if(is_user_alive(i))
			{
				g_TeamAlive[team]++
				if(team == CS_TEAM_T)
					last = i
			}
		}
		else
		{
			g_PlayerTeam[i] = CS_TEAM_UNASSIGNED
		}
	}
	if(g_TeamAlive[CS_TEAM_T] == 1)
	{
		if(last != g_PlayerLast && g_SafeTime)
		{
			prisoner_last(last)
		}
	}
	else
	{
		if(g_Duel || g_DuelA || g_DuelB)
		{
			if(is_user_alive(g_DuelA))
			{
				set_user_rendering(g_DuelA, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				player_strip_weapons(g_DuelA)
			}

			if(is_user_alive(g_DuelB))
			{
				set_user_rendering(g_DuelB, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				player_strip_weapons(g_DuelB)
			}

		}
		g_PlayerLast = 0
		g_DuelA = 0
		g_DuelB = 0
		g_Duel = 0
	}
}

public revolt_start()
{
	client_cmd(0,"speak ambience/siren")
	set_task(8.0, "stop_sound")
	hud_status(0)
}

public stop_sound(task)
{
	client_cmd(0, "stopsound")
}

public hud_status(task)
{
	static i, n
	new name[32], szStatus[64], wanted[1024]
 
	if(g_RoundStarted < (get_pcvar_num(gp_RetryTime) / 2))
		g_RoundStarted++

	if(!g_Freeday && !g_Simon && g_SimonAllowed && (0.0 < g_SimonRandom < get_gametime()))
	{
		cmd_simon(random_num(1, g_MaxClients))
	}

	n = 0
	formatex(wanted, charsmax(wanted), "%L", LANG_SERVER, "JBE_PRISONER_WANTED")
	n = strlen(wanted)
	for(i = 0; i < g_MaxClients; i++)
	{
		if(get_bit(g_PlayerWanted, i) && is_user_alive(i) && n < charsmax(wanted))
		{
			get_user_name(i, name, charsmax(name))
			n += copy(wanted[n], charsmax(wanted) - n, "^n^t")
			n += copy(wanted[n], charsmax(wanted) - n, name)
		}
	}

	team_count()
	formatex(szStatus, charsmax(szStatus), "%L", LANG_SERVER, "JBE_STATUS", g_TeamAlive[CS_TEAM_T], g_TeamCount[CS_TEAM_T])
	message_begin(MSG_BROADCAST, get_user_msgid("StatusText"), {0,0,0}, 0)
	write_byte(0)
	write_string(szStatus)
	message_end()

	if(g_Simon)
	{
		get_user_name(g_Simon, name, charsmax(name))
		player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_SIMON_FOLLOW", name)
	}
	else if(g_Freeday)
	{
		player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_FREEDAY")
	}

	if(g_PlayerWanted)
		player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%s", wanted)
	else if(g_PlayerRevolt)
		player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%L", LANG_SERVER, "JBE_PRISONER_REVOLT")

	player_hudmessage(0, 5, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_DAY", g_JailDay)

	gc_TalkMode = get_pcvar_num(gp_TalkMode)
	gc_VoiceBlock = get_pcvar_num(gp_VoiceBlock)
	gc_SimonSteps = get_pcvar_num(gp_SimonSteps)
	gc_ButtonShoot = get_pcvar_num(gp_ButtonShoot)
	gc_CrowbarMul = get_pcvar_float(gp_CrowbarMul)

}

public safe_time(task)
{
	g_SafeTime = 1
}

public check_freeday(task)
{
	static Float:roundmax, i
	if(!g_Simon && !g_PlayerLast)
	{
		g_Freeday = 1
		hud_status(0)
		roundmax = get_pcvar_float(gp_RoundMax)
		if(roundmax > 0.0)
		{
			for(i = 1; i <= g_MaxClients; i++)
			{
				if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
					freeday_set(0, i)
			}
			emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
			player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0))
			remove_task(TASK_ROUND)
			set_task(roundmax - 60.0, "check_end", TASK_ROUND)
		}
	}

	if(get_pcvar_num(gp_AutoOpen))
		jail_open()
}

public freeday_end(task)
{
	if(g_Freeday || g_PlayerFreeday)
	{
		emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
		player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDFREEDAY")
	}
}

public check_end(task)
{
	team_count()
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(g_PlayerTeam[i] == CS_TEAM_T && is_user_alive(i))
		{
			user_silentkill(i)
			cs_set_user_deaths(i, get_user_deaths(i) - 1)
		}
	}
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(g_PlayerTeam[i] == CS_TEAM_CT && is_user_alive(i))
		{
			user_silentkill(i)
			cs_set_user_deaths(i, get_user_deaths(i) - 1)
		}
	}
	player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ROUNDEND")
}

public prisoner_last(id)
{
	static name[32], Float:roundmax
	if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_T)
	{
		roundmax = get_pcvar_float(gp_RoundMax)
		get_user_name(id, name, charsmax(name))
		g_PlayerLast = id
		player_hudmessage(0, 6, 5.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_LAST", name)
		remove_task(TASK_ROUND)
		if(roundmax > 0.0)
		{
			player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0))
			set_task(roundmax - 60.0, "check_end", TASK_ROUND)
		}
		if((g_TeamAlive[CS_TEAM_CT] > 0) && get_pcvar_num(gp_AutoLastresquest))
			cmd_lastrequest(id)
	}
}

public freeday_select(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		return PLUGIN_HANDLED
	}

	static dst[32], data[5], player, access, callback

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	player = str_to_num(data)
	freeday_set(id, player)
	return PLUGIN_HANDLED
}

public duel_knives(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		g_LastDenied = 0
		return PLUGIN_HANDLED
	}

	static dst[32], data[5], access, callback, option[128], player, src[32]

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	get_user_name(id, src, charsmax(src))
	player = str_to_num(data)
	formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL3", src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
	player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)

	g_DuelA = id
	clear_bit(g_PlayerCrowbar, id)
	player_strip_weapons(id)
	player_glow(id, g_Colors[3])
	set_user_health(id, 100)

	g_DuelB = player
	player_strip_weapons(player)
	player_glow(player, g_Colors[2])
	set_user_health(player, 100)
	g_BlockWeapons = 1
	return PLUGIN_HANDLED
}

public duel_guns(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		g_LastDenied = 0
		g_Duel = 0
		return PLUGIN_HANDLED
	}

	static gun, dst[32], data[5], access, callback, option[128], player, src[32]

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	get_user_name(id, src, charsmax(src))
	player = str_to_num(data)
	formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, _Duel[g_Duel - 4][_sel], src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
	emit_sound(0, CHAN_AUTO, "jbextreme/nm_goodbadugly.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
	player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)

	g_DuelA = id
	clear_bit(g_PlayerCrowbar, id)
	player_strip_weapons(id)
	gun = give_item(id, _Duel[g_Duel - 4][_entname])
	cs_set_weapon_ammo(gun, 1)
	set_user_health(id, 100)
	player_glow(id, g_Colors[3])

	g_DuelB = player
	player_strip_weapons(player)
	gun = give_item(player, _Duel[g_Duel - 4][_entname])
	cs_set_weapon_ammo(gun, 1)
	set_user_health(player, 100)
	player_glow(player, g_Colors[2])

	g_BlockWeapons = 1
	return PLUGIN_HANDLED
}

public freeday_choice(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		return PLUGIN_HANDLED
	}

	static dst[32], data[5], access, callback

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	menu_destroy(menu)
	get_user_name(id, dst, charsmax(dst))
	switch(data[0])
	{
		case('1'):
		{
			cmd_freeday_player(id)
		}
		case('2'):
		{
			if((id == g_Simon) || is_user_admin(id))
			{
				g_Simon = 0
				get_user_name(id, dst, charsmax(dst))
				client_print(0, print_console, "%s gives freeday for everyone", dst)
				server_print("JBE Client %i gives freeday for everyone", id)
				check_freeday(TASK_FREEDAY)
			}
		}
	}
	return PLUGIN_HANDLED
}

public lastrequest_select(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		return PLUGIN_HANDLED
	}

	static i, dst[32], data[5], access, callback, option[64]

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	get_user_name(id, dst, charsmax(dst))
	switch(data[0])
	{
		case('1'):
		{
			formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL1", dst)
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
			set_bit(g_FreedayAuto, id)
			user_silentkill(id)
		}
		case('2'):
		{
			formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL2", dst)
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
			g_Duel = 2
			player_strip_weapons_all()
			i = random_num(0, sizeof(_WeaponsFree) - 1)
			give_item(id, _WeaponsFree[i])
			g_BlockWeapons = 1
			cs_set_user_bpammo(id, _WeaponsFreeCSW[i], _WeaponsFreeAmmo[i])
		}
		case('3'):
		{
			g_Duel = 3
			menu_players(id, CS_TEAM_CT, 0, 1, "duel_knives", "%L", LANG_SERVER, "JBE_MENU_DUEL")
		}
		default:
		{
			g_Duel = str_to_num(data)
			menu_players(id, CS_TEAM_CT, 0, 1, "duel_guns", "%L", LANG_SERVER, "JBE_MENU_DUEL")
		}
	}
	g_LastDenied = 1
	menu_destroy(menu)
	return PLUGIN_HANDLED
}

public setup_buttons()
{
	new ent[3]
	new Float:origin[3]
	new info[32]
	new pos

	while((pos <= sizeof(g_Buttons)) && (ent[0] = engfunc(EngFunc_FindEntityByString, ent[0], "classname", "info_player_deathmatch")))
	{
		pev(ent[0], pev_origin, origin)
		while((ent[1] = engfunc(EngFunc_FindEntityInSphere, ent[1], origin, CELL_RADIUS)))
		{
			if(!is_valid_ent(ent[1]))
				continue

			entity_get_string(ent[1], EV_SZ_classname, info, charsmax(info))
			if(!equal(info, "func_door"))
				continue

			entity_get_string(ent[1], EV_SZ_targetname, info, charsmax(info))
			if(!info[0])
				continue

			if(TrieKeyExists(g_CellManagers, info))
			{
				TrieGetCell(g_CellManagers, info, ent[2])
			}
			else
			{
				ent[2] = engfunc(EngFunc_FindEntityByString, 0, "target", info)
			}

			if(is_valid_ent(ent[2]) && (in_array(ent[2], g_Buttons, sizeof(g_Buttons)) < 0))
			{
				g_Buttons[pos] = ent[2]
				pos++
				break
			}
		}
	}
	TrieDestroy(g_CellManagers)
}

stock in_array(needle, data[], size)
{
	for(new i = 0; i < size; i++)
	{
		if(data[i] == needle)
			return i
	}
	return -1
}

stock freeday_set(id, player)
{
	static src[32], dst[32]
	get_user_name(player, dst, charsmax(dst))

	if(is_user_alive(player) && !get_bit(g_PlayerWanted, player))
	{
		set_bit(g_PlayerFreeday, player)
		entity_set_int(player, EV_INT_skin, 3)
		if(get_pcvar_num(gp_GlowModels))
			player_glow(player, g_Colors[1])

		if(0 < id <= g_MaxClients)
		{
			get_user_name(id, src, charsmax(src))
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_GUARD_FREEDAYGIVE", src, dst)
		}
		else if(!is_freeday())
		{
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_HASFREEDAY", dst)
		}
	}
}

stock first_join(id)
{
	if(!get_bit(g_PlayerJoin, id))
	{
		set_bit(g_PlayerJoin, id)
		clear_bit(g_PlayerHelp, id)
		set_task(5.0, "cmd_help", TASK_HELP + id)
	}
}

stock ctcount_allowed()
{
	static count
	count = ((g_TeamCount[CS_TEAM_T] + g_TeamCount[CS_TEAM_CT]) / get_pcvar_num(gp_TeamRatio))
	if(count < 2)
		count = 2
	else if(count > get_pcvar_num(gp_CtMax))
		count = get_pcvar_num(gp_CtMax)

	return count
}

stock player_hudmessage(id, hudid, Float:time = 0.0, color[3] = {0, 255, 0}, msg[], any:...)
{
	static text[512], Float:x, Float:y
	x = g_HudSync[hudid][_x]
	y = g_HudSync[hudid][_y]
	
	if(time > 0)
		set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, time, 0.00, 0.00)
	else
		set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, g_HudSync[hudid][_time], 0.00, 0.00)

	vformat(text, charsmax(text), msg, 6)
	ShowSyncHudMsg(id, g_HudSync[hudid][_hudsync], text)
}

stock menu_players(id, CsTeams:team, skip, alive, callback[], title[], any:...)
{
	static i, name[32], num[5], menu, menuname[32]
	vformat(menuname, charsmax(menuname), title, 7)
	menu = menu_create(menuname, callback)
	for(i = 1; i <= g_MaxClients; i++)
	{
		if(!is_user_connected(i) || (alive && !is_user_alive(i)) || (skip == i))
			continue

 		if(!(team == CS_TEAM_T || team == CS_TEAM_CT) || ((team == CS_TEAM_T || team == CS_TEAM_CT) && (cs_get_user_team(i) == team)))
		{
			get_user_name(i, name, charsmax(name))
			num_to_str(i, num, charsmax(num))
			menu_additem(menu, name, num, 0)
		}
	}
	menu_display(id, menu)
}

stock player_glow(id, color[3], amount=40)
{
	set_user_rendering(id, kRenderFxGlowShell, color[0], color[1], color[2], kRenderNormal, amount)
}

stock player_strip_weapons(id)
{
	strip_user_weapons(id)
	give_item(id, "weapon_knife")
	set_pdata_int(id, m_iPrimaryWeapon, 0)
}

stock player_strip_weapons_all()
{
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(is_user_alive(i))
		{
			player_strip_weapons(i)
		}
	}
}

stock is_freeday()
{
	return (g_FreedayNext || g_Freeday || (g_JailDay == 1))
}

public jail_open()
{
	static i
	for(i = 0; i < sizeof(g_Buttons); i++)
	{
		if(g_Buttons[i])
		{
			ExecuteHamB(Ham_Use, g_Buttons[i], 0, 0, 1, 1.0)
			entity_set_float(g_Buttons[i], EV_FL_frame, 0.0)
		}
	}
}
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
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07 Jan 2019, 19:52

Frate, habar n-am cum să îți mulțumesc pentru cât m-ai ajutat! Am și făcut cerere să-mi afiliez server-ul cu comunitatea asta bestială! Te aștept pe el! Rog T/C, mulțumesc extrem de mult!
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09 Jan 2019, 18:55

Rezolvat!
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