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Cerere editare plugin shop [Rezolvat]

Posted: 02 Feb 2019, 19:29
by Jucks
Plugin Cerut: plugin shop furien
Descriere (adica ce face el mai exact): Salut , am si eu acest shop
| Afiseaza codul


Vreau sa faceti ca cei cu beneficii(o sa le las flagurile mai jos) sa aibe acces la shopul de la furien la optiunea 5 : V.I.P KNIFE(galben) - 8000$ cu rosu ( sa apara doar la cei cu beneficii optiunea 5.la playeri sa apara normal pana la optiunea 4)
Flag beneficii cei cu beneficii : "abcdefghijklmnopqrstu" , "bcdefhijklmnpqrst" , "bcdefijmnopqrs" ( doar cei care au flagurile acestea sa le apara optiunea 5 in shop si sa dea putin mai mult demage decat super knife ul normal)
Link VIP KNIFE : https://www67.zippyshare.com/v/VaPB0AZf/file.html
Serverul ruleaza (HLDS/ReHLDS): rehlds
Versiune AMX Mod X:
Modul Serverului: furien

Re: Cerere editare plugin shop

Posted: 02 Feb 2019, 19:32
by levin
| Afiseaza codul
[code]
#include < amxmodx >
#include < amxmisc >
#include < hamsandwich >
#include < fun >
#include < cstrike >
#include < fakemeta >

#pragma tabsize 0

#define IsPlayer(%0)    ( 1 <= %0 <= g_iMaxPlayers )

new g_iMaxPlayers;

new const szPrefix [ ] 		=	 "[ FurienShop ]";

new const PICK_GUN [ ]          =	 "items/gunpickup2.wav";

new const SK [ ] [ ]		= 
{
	"models/furien_shop/v_silver_knife.mdl",
	"models/p_knife.mdl"
};

#define SKV "models/furien_shop/v_silver_knife.mdl"

new sk_price, he_t_price, he_ct_price, defuse_price, hp_price, ap_price;
new sk_damage, max_hp, max_ap;

new bool: HasSK[ 33 ],bool: HasSKV[ 33 ];

public plugin_init( ) 
{
	register_plugin( "Furien Shop", "1.0", "Snow." );
	
	register_clcmd( "say", "Func_Say" );
	register_clcmd( "say_team", "Func_Say" );
	register_clcmd( "/shop", "CheckTeam" );
	register_clcmd( "shop", "CheckTeam" );
	
	sk_price 	= 	register_cvar( "fs_sk_price", "10000" );
	he_t_price 	= 	register_cvar( "fs_he_t_price", "3000" );
	he_ct_price 	= 	register_cvar( "fs_he_ct_price", "6000" );
	defuse_price 	= 	register_cvar( "fs_defuse_price", "500" );
	hp_price 	= 	register_cvar( "fs_hp_price", "3000" );
	ap_price 	= 	register_cvar( "fs_ap_price", "500" );
	sk_damage 	= 	register_cvar( "fs_sk_damage", "2.0" );
	max_hp 		= 	register_cvar( "fs_max_hp", "250" );
	max_ap 		= 	register_cvar( "fs_max_ap", "300" );
	
	RegisterHam( Ham_Killed, "player", "Ham_CBasePlayer_Killed_Post", true );
	RegisterHam( Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1 ); 
	RegisterHam( Ham_TakeDamage, "player", "Player_TakeDamage" );
	
	register_event ( "CurWeapon", "Current_Weapon", "be", "1=1" );
	
	g_iMaxPlayers = get_maxplayers ( );
}

public plugin_precache( ) 
{
	static i
	for( i = 0 ; i < sizeof ( SK ); i++ ) 	precache_model( SK [ i ] );
	
	precache_model( SKV );

	precache_sound( PICK_GUN );
}

public Ham_CBasePlayer_Killed_Post( id )
{
	if( get_user_team(id) == 2&&is_user_connected(id) )
	{
     		HasSK[ id ] = false;
		if(HasSKV[ id ])	HasSKV[ id ] = false;
	}
}
public fwHamPlayerSpawnPost( id ) 
{
	if( get_user_team(id) == 2&&is_user_alive(id) )
	{
     		if(HasSK[ id ])	HasSK[ id ] = false;
		if(HasSKV[ id ])	HasSKV[ id ] = false;
	}
}
public client_putinserver( id )
{
     	HasSK[ id ] = false;
	HasSKV[ id ] = false;
}
	
public Func_Say( id ) 
{
	new szSaid[ 192 ];
	read_args( szSaid, sizeof( szSaid ) -1 );
	
	remove_quotes( szSaid );
	
	if( contain( szSaid, "shop" ) != -1 && !is_user_alive(id))
	{
		CheckTeam( id );
		return 1;
	}
	else if( contain( szSaid, "shop" ) != -1 && is_user_alive(id))
		CheckTeam( id );
	return 0;
}

public Current_Weapon( id ) 
{
	new weapon = get_user_weapon( id );
	
	if( weapon == CSW_KNIFE ) 
	{
		if( HasSK[ id ] == true ) 
		{
			set_pev ( id, pev_viewmodel2, SK[ 0 ] );
			set_pev ( id, pev_weaponmodel2, SK[ 1 ] );
		}
		
		if( HasSKV[ id ] == true ) 
		{
			set_pev ( id, pev_viewmodel2, SKV );
		}
	}
}

public Player_TakeDamage( iVictim, iInflictor, iAttacker, Float:fDamage ) 
{
	if ( iInflictor == iAttacker && IsPlayer ( iAttacker ) && HasSK [ iAttacker ] ) 
	{
		SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage ) );
		
		return HAM_HANDLED;
	}
	
	if ( iInflictor == iAttacker && IsPlayer ( iAttacker ) && HasSKV [ iAttacker ] ) 
	{
		SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage )+0.5 );
		
		return HAM_HANDLED;
	}
	
	return HAM_IGNORED;
	
}

public CheckTeam( id ) 
{
	if( is_user_alive ( id ) ) 
	{
		if ( get_user_team ( id ) == 1 )
			ShowMenu_T( id );
		if ( get_user_team ( id ) == 2 ) 
			ShowMenu_CT( id );
	}	
}

public ShowMenu_T( id ) 
{
	new menu_t = menu_create( "\rFurien \yShop^n", "T_Menu" );

	new iLine1 [ 200 ];
	new iLine2 [ 200 ];
	new iLine3 [ 200 ];
	new iLine4 [ 200 ];

	formatex( iLine1 , sizeof ( iLine1 ) -1 , "SuperKnife\R\y%i" , get_pcvar_num( sk_price ) );
	formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_t_price ) );
	formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) );
	formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );

	menu_additem( menu_t, iLine1, "1" ); 
	menu_additem( menu_t, iLine2, "2" );
	menu_additem( menu_t, iLine3, "3" );
	menu_additem( menu_t, iLine4, "4" );
	if(get_user_flags(id)==read_flags("abcdefghijklmnopqrstu")||get_user_flags(id)==read_flags("bcdefhijklmnpqrst")||
		get_user_flags(id)==read_flags("bcdefijmnopqrs"))
	{
		menu_additem( menu_t, "\rV.I.P KNIFE(galben) - 8000$", "5" );
	}

	menu_setprop( menu_t, MPROP_EXIT, MEXIT_ALL );
	menu_setprop( menu_t, MPROP_NOCOLORS, 1 );
	menu_setprop( menu_t, MPROP_NUMBER_COLOR, "\y" );
	
	menu_display( id, menu_t, 0 );
	
	return PLUGIN_HANDLED;
}

public T_Menu( id, menu_t, item )
{
	if( item == MENU_EXIT || get_user_team( id ) != 1 )
		return PLUGIN_HANDLED;
	
	new  command[ 6 ], name[ 64 ], access, callback;
	
	new price;
	price = cs_get_user_money( id );
	
	menu_item_getinfo( menu_t, item, access, command, sizeof command - 1, name, sizeof name - 1, callback );
	
	switch(item)
	{
		case 0: 
		{
			if( price >= get_pcvar_num( sk_price ) ) 
			{
				if ( !HasSK [ id ] ) 
				{
					cs_set_user_money( id, price - get_pcvar_num( sk_price ) );

					
					if( get_user_weapon( id ) == CSW_KNIFE ) 
					{
						set_pev ( id, pev_viewmodel2, SK[ 0 ] );
						set_pev ( id, pev_weaponmodel2, SK[ 1 ] );
					}
					else
						engclient_cmd( id, "weapon_knife" );
						
					HasSK[ id ] = true;
					
					emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );	
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife !", szPrefix );
			}
			else 
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( sk_price ) );
		}
		case 1: 
		{
			if( price >= get_pcvar_num( he_t_price ) ) 
			{
				if( ! user_has_weapon( id ,  CSW_HEGRENADE ) ) 
				{
					cs_set_user_money( id, price - get_pcvar_num( he_t_price ) );
					
					give_item( id, "weapon_hegrenade" );

				}
				else 
					ColorChat( id, "^x04%s^x01 Ai deja ^x03 He Grenade !", szPrefix );
			}
			else 
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_t_price ) );		
		}
		case 2: 
		{
			if( price >= get_pcvar_num( hp_price ) ) 
			{
				if( get_user_health( id ) < get_pcvar_num( max_hp ) ) 
				{
					cs_set_user_money( id, price - get_pcvar_num( hp_price ) );
					
					set_user_health( id, get_user_health ( id ) + 50 );
					
					emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
					
					if( get_user_health( id ) > get_pcvar_num( max_hp ) )
						set_user_health( id, get_pcvar_num( max_hp ) );
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) );
			}
			else 
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) );		
		}
		case 3: 
		{
			if( price >= get_pcvar_num( ap_price ) ) 
			{
				if( get_user_armor ( id ) < get_pcvar_num( max_ap ) ) 
				{
					cs_set_user_money( id, price - get_pcvar_num( ap_price ) );
					
					set_user_armor( id, get_user_armor( id ) + 50 );
					
					emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
					
					if( get_user_armor( id ) > get_pcvar_num( max_ap ) )
						set_user_armor( id, get_pcvar_num( max_ap ) );
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) );
			}
			else
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) );	
		}
		
		case 4: 
		{
			if( price >= 8000) 
			{
				if ( !HasSKV [ id ] ) 
				{
					cs_set_user_money( id, price -8000 );

					if( get_user_weapon( id ) == CSW_KNIFE ) 
					{
						set_pev ( id, pev_viewmodel2, SKV );
					}
					else
						engclient_cmd( id, "weapon_knife" );
						
					HasSKV[ id ] = true;
					
					emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );	
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife-VIP !", szPrefix );
			}
			else 
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 8000$ !", szPrefix );
		}
	}
	menu_destroy( menu_t );
	
	return PLUGIN_HANDLED;
}

//CT Shop
public ShowMenu_CT( id ) 
{
	new menu_ct = menu_create( "\rAnti-Furien \yShop^n", "CT_Menu" );

	new iLine1 [ 200 ];
	new iLine2 [ 200 ];
	new iLine3 [ 200 ];
	new iLine4 [ 200 ];

	formatex( iLine1 , sizeof ( iLine1 ) -1 , "Defuse\R\y%i" , get_pcvar_num( defuse_price ) );
	formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_ct_price ) );
	formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) );
	formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );

	menu_additem( menu_ct, iLine1, "1" ); 
	menu_additem( menu_ct, iLine2, "2" );
	menu_additem( menu_ct, iLine3, "3" );
	menu_additem( menu_ct, iLine4, "4" ); 

	menu_setprop( menu_ct, MPROP_EXIT, MEXIT_ALL );
	menu_setprop( menu_ct, MPROP_NOCOLORS, 1 );
	menu_setprop( menu_ct, MPROP_NUMBER_COLOR, "\y" );
	
	menu_display( id, menu_ct, 0 );
	
	return PLUGIN_HANDLED;
}

public CT_Menu( id, menu_ct, item )
{
	if( item == MENU_EXIT || get_user_team( id ) != 2 )
		return PLUGIN_HANDLED;
	
	new  command[ 6 ], name[ 64 ], access, callback;
	
	new price;
	price = cs_get_user_money( id );
	
	menu_item_getinfo( menu_ct, item, access, command, sizeof command - 1, name, sizeof name - 1, callback );
	
	switch(item)
	{
		case 0: 
		{
			if( price >= get_pcvar_num( defuse_price ) ) 
			{
				if ( !cs_get_user_defuse( id ) ) 
				{
					cs_set_user_money( id, price - get_pcvar_num( defuse_price ) );
					
					cs_set_user_defuse( id,1 );
					
                                	emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai deja^x03 DefuseKIT !", szPrefix );
			}
			else 
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( defuse_price ) );
		}
		case 1: 
		{
			if( price >= get_pcvar_num( he_ct_price ) ) 
			{
				if( ! user_has_weapon( id ,  CSW_HEGRENADE ) ) 
				{
					cs_set_user_money( id, price - get_pcvar_num( he_ct_price ) );
					
					give_item( id, "weapon_hegrenade" );	
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai deja^x03 He Grenade !", szPrefix );
			}
			else 
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_ct_price ) );	
		}
		case 2: 
		{
			if( price >= get_pcvar_num( hp_price ) ) 
			{
				if( get_user_health( id ) < get_pcvar_num( max_hp ) ) 
				{
					cs_set_user_money( id, price - get_pcvar_num( hp_price ) );
					
					set_user_health ( id, get_user_health ( id ) + 50 );
					
					emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
					
					if( get_user_health( id ) > get_pcvar_num( max_hp ) )
						set_user_health( id, get_pcvar_num( max_hp ) );
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) );
			}
			else 
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) );		
		}
		case 3: 
		{
			if( price >= get_pcvar_num( ap_price ) ) 
			{
				if( get_user_armor( id ) < get_pcvar_num( max_ap ) ) 
				{
					cs_set_user_money( id,price- get_pcvar_num( ap_price ) );
					
					set_user_armor( id, get_user_armor( id ) + 50 );
					
					emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
					
					if( get_user_armor( id ) > get_pcvar_num( max_ap ) )
						set_user_armor( id, get_pcvar_num( max_ap ) );
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) );
			}
			else
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) );	
		}	
	}
	menu_destroy( menu_ct );
	
	return PLUGIN_HANDLED;
}

stock ColorChat( const id, const input[ ], any:... ) 
{
	new count = 1, players[ 32 ];
	static msg[ 191 ];
	vformat( msg, 190, input, 3 );
	
	replace_all( msg, 190, "!g", "^4" );
	replace_all( msg, 190, "!y", "^1" );
	replace_all( msg, 190, "!t", "^3" );
	
	if( id ) players[ 0 ] = id;
	else get_players( players, count, "ch" ); 
	{
		for( new i = 0; i < count; i++ ) 
		{
			if( is_user_connected( players[ i ] ) ) 
			{
				message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _, players[ i ] );
				write_byte( players[ i ] );
				write_string( msg );
				message_end( );
			}
		}
	} 
}[/code]

Re: Cerere editare plugin shop

Posted: 02 Feb 2019, 19:36
by Jucks
L E V I N wrote:
| Afiseaza codul
[code]
#include < amxmodx >
#include < amxmisc >
#include < hamsandwich >
#include < fun >
#include < cstrike >
#include < fakemeta >

#pragma tabsize 0

#define IsPlayer(%0)    ( 1 <= %0 <= g_iMaxPlayers )

new g_iMaxPlayers;

new const szPrefix [ ] 		=	 "[ FurienShop ]";

new const PICK_GUN [ ]          =	 "items/gunpickup2.wav";

new const SK [ ] [ ]		= 
{
	"models/furien_shop/v_silver_knife.mdl",
	"models/p_knife.mdl"
};

#define SKV "models/furien_shop/v_silver_knife.mdl"

new sk_price, he_t_price, he_ct_price, defuse_price, hp_price, ap_price;
new sk_damage, max_hp, max_ap;

new bool: HasSK[ 33 ],bool: HasSKV[ 33 ];

public plugin_init( ) 
{
	register_plugin( "Furien Shop", "1.0", "Snow." );
	
	register_clcmd( "say", "Func_Say" );
	register_clcmd( "say_team", "Func_Say" );
	register_clcmd( "/shop", "CheckTeam" );
	register_clcmd( "shop", "CheckTeam" );
	
	sk_price 	= 	register_cvar( "fs_sk_price", "10000" );
	he_t_price 	= 	register_cvar( "fs_he_t_price", "3000" );
	he_ct_price 	= 	register_cvar( "fs_he_ct_price", "6000" );
	defuse_price 	= 	register_cvar( "fs_defuse_price", "500" );
	hp_price 	= 	register_cvar( "fs_hp_price", "3000" );
	ap_price 	= 	register_cvar( "fs_ap_price", "500" );
	sk_damage 	= 	register_cvar( "fs_sk_damage", "2.0" );
	max_hp 		= 	register_cvar( "fs_max_hp", "250" );
	max_ap 		= 	register_cvar( "fs_max_ap", "300" );
	
	RegisterHam( Ham_Killed, "player", "Ham_CBasePlayer_Killed_Post", true );
	RegisterHam( Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1 ); 
	RegisterHam( Ham_TakeDamage, "player", "Player_TakeDamage" );
	
	register_event ( "CurWeapon", "Current_Weapon", "be", "1=1" );
	
	g_iMaxPlayers = get_maxplayers ( );
}

public plugin_precache( ) 
{
	static i
	for( i = 0 ; i < sizeof ( SK ); i++ ) 	precache_model( SK [ i ] );
	
	precache_model( SKV );

	precache_sound( PICK_GUN );
}

public Ham_CBasePlayer_Killed_Post( id )
{
	if( get_user_team(id) == 2&&is_user_connected(id) )
	{
     		HasSK[ id ] = false;
		if(HasSKV[ id ])	HasSKV[ id ] = false;
	}
}
public fwHamPlayerSpawnPost( id ) 
{
	if( get_user_team(id) == 2&&is_user_alive(id) )
	{
     		if(HasSK[ id ])	HasSK[ id ] = false;
		if(HasSKV[ id ])	HasSKV[ id ] = false;
	}
}
public client_putinserver( id )
{
     	HasSK[ id ] = false;
	HasSKV[ id ] = false;
}
	
public Func_Say( id ) 
{
	new szSaid[ 192 ];
	read_args( szSaid, sizeof( szSaid ) -1 );
	
	remove_quotes( szSaid );
	
	if( contain( szSaid, "shop" ) != -1 && !is_user_alive(id))
	{
		CheckTeam( id );
		return 1;
	}
	else if( contain( szSaid, "shop" ) != -1 && is_user_alive(id))
		CheckTeam( id );
	return 0;
}

public Current_Weapon( id ) 
{
	new weapon = get_user_weapon( id );
	
	if( weapon == CSW_KNIFE ) 
	{
		if( HasSK[ id ] == true ) 
		{
			set_pev ( id, pev_viewmodel2, SK[ 0 ] );
			set_pev ( id, pev_weaponmodel2, SK[ 1 ] );
		}
		
		if( HasSKV[ id ] == true ) 
		{
			set_pev ( id, pev_viewmodel2, SKV );
		}
	}
}

public Player_TakeDamage( iVictim, iInflictor, iAttacker, Float:fDamage ) 
{
	if ( iInflictor == iAttacker && IsPlayer ( iAttacker ) && HasSK [ iAttacker ] ) 
	{
		SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage ) );
		
		return HAM_HANDLED;
	}
	
	if ( iInflictor == iAttacker && IsPlayer ( iAttacker ) && HasSKV [ iAttacker ] ) 
	{
		SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage )+0.5 );
		
		return HAM_HANDLED;
	}
	
	return HAM_IGNORED;
	
}

public CheckTeam( id ) 
{
	if( is_user_alive ( id ) ) 
	{
		if ( get_user_team ( id ) == 1 )
			ShowMenu_T( id );
		if ( get_user_team ( id ) == 2 ) 
			ShowMenu_CT( id );
	}	
}

public ShowMenu_T( id ) 
{
	new menu_t = menu_create( "\rFurien \yShop^n", "T_Menu" );

	new iLine1 [ 200 ];
	new iLine2 [ 200 ];
	new iLine3 [ 200 ];
	new iLine4 [ 200 ];

	formatex( iLine1 , sizeof ( iLine1 ) -1 , "SuperKnife\R\y%i" , get_pcvar_num( sk_price ) );
	formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_t_price ) );
	formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) );
	formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );

	menu_additem( menu_t, iLine1, "1" ); 
	menu_additem( menu_t, iLine2, "2" );
	menu_additem( menu_t, iLine3, "3" );
	menu_additem( menu_t, iLine4, "4" );
	if(get_user_flags(id)==read_flags("abcdefghijklmnopqrstu")||get_user_flags(id)==read_flags("bcdefhijklmnpqrst")||
		get_user_flags(id)==read_flags("bcdefijmnopqrs"))
	{
		menu_additem( menu_t, "\rV.I.P KNIFE(galben) - 8000$", "5" );
	}

	menu_setprop( menu_t, MPROP_EXIT, MEXIT_ALL );
	menu_setprop( menu_t, MPROP_NOCOLORS, 1 );
	menu_setprop( menu_t, MPROP_NUMBER_COLOR, "\y" );
	
	menu_display( id, menu_t, 0 );
	
	return PLUGIN_HANDLED;
}

public T_Menu( id, menu_t, item )
{
	if( item == MENU_EXIT || get_user_team( id ) != 1 )
		return PLUGIN_HANDLED;
	
	new  command[ 6 ], name[ 64 ], access, callback;
	
	new price;
	price = cs_get_user_money( id );
	
	menu_item_getinfo( menu_t, item, access, command, sizeof command - 1, name, sizeof name - 1, callback );
	
	switch(item)
	{
		case 0: 
		{
			if( price >= get_pcvar_num( sk_price ) ) 
			{
				if ( !HasSK [ id ] ) 
				{
					cs_set_user_money( id, price - get_pcvar_num( sk_price ) );

					
					if( get_user_weapon( id ) == CSW_KNIFE ) 
					{
						set_pev ( id, pev_viewmodel2, SK[ 0 ] );
						set_pev ( id, pev_weaponmodel2, SK[ 1 ] );
					}
					else
						engclient_cmd( id, "weapon_knife" );
						
					HasSK[ id ] = true;
					
					emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );	
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife !", szPrefix );
			}
			else 
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( sk_price ) );
		}
		case 1: 
		{
			if( price >= get_pcvar_num( he_t_price ) ) 
			{
				if( ! user_has_weapon( id ,  CSW_HEGRENADE ) ) 
				{
					cs_set_user_money( id, price - get_pcvar_num( he_t_price ) );
					
					give_item( id, "weapon_hegrenade" );

				}
				else 
					ColorChat( id, "^x04%s^x01 Ai deja ^x03 He Grenade !", szPrefix );
			}
			else 
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_t_price ) );		
		}
		case 2: 
		{
			if( price >= get_pcvar_num( hp_price ) ) 
			{
				if( get_user_health( id ) < get_pcvar_num( max_hp ) ) 
				{
					cs_set_user_money( id, price - get_pcvar_num( hp_price ) );
					
					set_user_health( id, get_user_health ( id ) + 50 );
					
					emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
					
					if( get_user_health( id ) > get_pcvar_num( max_hp ) )
						set_user_health( id, get_pcvar_num( max_hp ) );
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) );
			}
			else 
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) );		
		}
		case 3: 
		{
			if( price >= get_pcvar_num( ap_price ) ) 
			{
				if( get_user_armor ( id ) < get_pcvar_num( max_ap ) ) 
				{
					cs_set_user_money( id, price - get_pcvar_num( ap_price ) );
					
					set_user_armor( id, get_user_armor( id ) + 50 );
					
					emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
					
					if( get_user_armor( id ) > get_pcvar_num( max_ap ) )
						set_user_armor( id, get_pcvar_num( max_ap ) );
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) );
			}
			else
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) );	
		}
		
		case 4: 
		{
			if( price >= 8000) 
			{
				if ( !HasSKV [ id ] ) 
				{
					cs_set_user_money( id, price -8000 );

					if( get_user_weapon( id ) == CSW_KNIFE ) 
					{
						set_pev ( id, pev_viewmodel2, SKV );
					}
					else
						engclient_cmd( id, "weapon_knife" );
						
					HasSKV[ id ] = true;
					
					emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );	
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife-VIP !", szPrefix );
			}
			else 
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 8000$ !", szPrefix );
		}
	}
	menu_destroy( menu_t );
	
	return PLUGIN_HANDLED;
}

//CT Shop
public ShowMenu_CT( id ) 
{
	new menu_ct = menu_create( "\rAnti-Furien \yShop^n", "CT_Menu" );

	new iLine1 [ 200 ];
	new iLine2 [ 200 ];
	new iLine3 [ 200 ];
	new iLine4 [ 200 ];

	formatex( iLine1 , sizeof ( iLine1 ) -1 , "Defuse\R\y%i" , get_pcvar_num( defuse_price ) );
	formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_ct_price ) );
	formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) );
	formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );

	menu_additem( menu_ct, iLine1, "1" ); 
	menu_additem( menu_ct, iLine2, "2" );
	menu_additem( menu_ct, iLine3, "3" );
	menu_additem( menu_ct, iLine4, "4" ); 

	menu_setprop( menu_ct, MPROP_EXIT, MEXIT_ALL );
	menu_setprop( menu_ct, MPROP_NOCOLORS, 1 );
	menu_setprop( menu_ct, MPROP_NUMBER_COLOR, "\y" );
	
	menu_display( id, menu_ct, 0 );
	
	return PLUGIN_HANDLED;
}

public CT_Menu( id, menu_ct, item )
{
	if( item == MENU_EXIT || get_user_team( id ) != 2 )
		return PLUGIN_HANDLED;
	
	new  command[ 6 ], name[ 64 ], access, callback;
	
	new price;
	price = cs_get_user_money( id );
	
	menu_item_getinfo( menu_ct, item, access, command, sizeof command - 1, name, sizeof name - 1, callback );
	
	switch(item)
	{
		case 0: 
		{
			if( price >= get_pcvar_num( defuse_price ) ) 
			{
				if ( !cs_get_user_defuse( id ) ) 
				{
					cs_set_user_money( id, price - get_pcvar_num( defuse_price ) );
					
					cs_set_user_defuse( id,1 );
					
                                	emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai deja^x03 DefuseKIT !", szPrefix );
			}
			else 
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( defuse_price ) );
		}
		case 1: 
		{
			if( price >= get_pcvar_num( he_ct_price ) ) 
			{
				if( ! user_has_weapon( id ,  CSW_HEGRENADE ) ) 
				{
					cs_set_user_money( id, price - get_pcvar_num( he_ct_price ) );
					
					give_item( id, "weapon_hegrenade" );	
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai deja^x03 He Grenade !", szPrefix );
			}
			else 
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_ct_price ) );	
		}
		case 2: 
		{
			if( price >= get_pcvar_num( hp_price ) ) 
			{
				if( get_user_health( id ) < get_pcvar_num( max_hp ) ) 
				{
					cs_set_user_money( id, price - get_pcvar_num( hp_price ) );
					
					set_user_health ( id, get_user_health ( id ) + 50 );
					
					emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
					
					if( get_user_health( id ) > get_pcvar_num( max_hp ) )
						set_user_health( id, get_pcvar_num( max_hp ) );
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) );
			}
			else 
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) );		
		}
		case 3: 
		{
			if( price >= get_pcvar_num( ap_price ) ) 
			{
				if( get_user_armor( id ) < get_pcvar_num( max_ap ) ) 
				{
					cs_set_user_money( id,price- get_pcvar_num( ap_price ) );
					
					set_user_armor( id, get_user_armor( id ) + 50 );
					
					emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
					
					if( get_user_armor( id ) > get_pcvar_num( max_ap ) )
						set_user_armor( id, get_pcvar_num( max_ap ) );
				}
				else 
					ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) );
			}
			else
				ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) );	
		}	
	}
	menu_destroy( menu_ct );
	
	return PLUGIN_HANDLED;
}

stock ColorChat( const id, const input[ ], any:... ) 
{
	new count = 1, players[ 32 ];
	static msg[ 191 ];
	vformat( msg, 190, input, 3 );
	
	replace_all( msg, 190, "!g", "^4" );
	replace_all( msg, 190, "!y", "^1" );
	replace_all( msg, 190, "!t", "^3" );
	
	if( id ) players[ 0 ] = id;
	else get_players( players, count, "ch" ); 
	{
		for( new i = 0; i < count; i++ ) 
		{
			if( is_user_connected( players[ i ] ) ) 
			{
				message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _, players[ i ] );
				write_byte( players[ i ] );
				write_string( msg );
				message_end( );
			}
		}
	} 
}[/code]
unde inlocuiesc pentru cel de al 2lea sk?ma refer numele lui ce trebuie pus in models

Re: Cerere editare plugin shop

Posted: 02 Feb 2019, 19:56
by levin
#define SKV "models/furien_shop/v_silver_knife.mdl"
>
#define SKV "models/furien_shop/NUME_SKIN.mdl"

Re: Cerere editare plugin shop

Posted: 02 Feb 2019, 20:01
by Jucks
L E V I N wrote:#define SKV "models/furien_shop/v_silver_knife.mdl"
>
#define SKV "models/furien_shop/NUME_SKIN.mdl"
am vazut , daca e raspunde la celalat post , ms :*