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Cerere plugin gift christmas

Posted: 21 Nov 2019, 12:12
by HalogekT3Kz
Plugin Cerut:Plugin pentru cadouri
Descriere (adica ce face el mai exact):as dori un plugin care sa puna niste cadouri pe mapa cu castiguri diferite de craciun ,am mai incercat cateva pluginuri care nu au functionat!!
Serverul ruleaza (HLDS/ReHLDS):ReHLDS
Versiune AMX Mod X:-
Modul Serverului:Clasic

Re: Cerere plugin gift christmas

Posted: 21 Nov 2019, 13:35
by levin

Code: Select all

/*

Plugin: Xmas Gifts 2.3.2
Autor: KronoS # GG
Site: www.eXtreamCS.com

Credite:
 @FakeNick - pentru pluginul Pick up present de unde a pornit tot
 @joropito - pentru Super Spawns
 @Askhanar - pentru fixarea Super Spawns

Cvar-uri:
 - presents_respawn_time 60.0 (Dupa cat timp dupa ridicarea unui cadou apare altul pe harta)
 - presents_on_map 11 (Cate cadouri sa apara pe harta)
 ATENTIE: Se calculeaza numarul cvar-ului - 1!!!
 Daca puneti 11 or sa apara doar 10 cadouri!

Changelog:

* v2.3.2 - 28.12.2012
 - cadourile primeau respawn chiar daca timpul era setat pe 0.0

* v2.3.1 - 28.12.2012
 - cadourile nu primeau respawn

* v2.3 - 28.12.2012
 - cod infrumusetat
 - cadourile nu mai apareau dupa prima runda (fixat de Askhanar)

* v2.2 - 25.11.2010
 - bug reparat: cadourile dispareau de pe harta
 - FM_Think indeparta

* v2.1 - 17.11.2010
 - super spawns
 - cvar: presents_on_map
 - bug reparat: cadourile apareau in aer
 - variabila globala
 - FUN -> Fakemeta
 - Hamsandwich
 - optimizare mesaje HUD

* v1.0 - 14.11.2010
 - plugin publicat

*/

#include < amxmodx >
#include < amxmisc >
#include < fakemeta >
#include < hamsandwich >
#include < engine >
#include < cellarray >
#include < xs >

/* Extras din Fakemeta Util */
#define fm_find_ent_by_class( %1, %2 ) engfunc( EngFunc_FindEntityByString, %1, "classname", %2 )
#define fm_create_entity(%1) engfunc( EngFunc_CreateNamedEntity, engfunc( EngFunc_AllocString, %1 ) )

/* Extras din Super Spawns */
#define SS_MIN_DISTANCE 500.0
#define SS_MAX_LOOPS 100000

#pragma semicolon 1;

/* Modele cadouri */
new const model_present[ ][ ] = { "models/present/w_present.mdl","models/present/w_present2.mdl" };

new Array:g_vecSsOrigins;
new Array:g_vecSsSpawns;
new Array:g_vecSsUsed;
new Float:g_flSsMinDist;
new g_iSsTime;

new const g_szStarts[ ][ ] = { "info_player_start", "info_player_deathmatch" };
new const Float:g_flOffsets[ ] = { 3500.0, 3500.0, 1500.0 };

/* Offset-uri */
#if cellbits == 32
const OFFSET_CSMONEY = 115;
#else
const OFFSET_CSMONEY = 140;
#endif
const OFFSET_LINUX  = 5;
		
new pcvar_respawn_time, pcvar_presents_on_map;
new g_money;
new g_bonus[ 33 ];

public plugin_init( )
{
	register_plugin( "XMAS GIFTS", "2.3.2", "KronoS" );
		
	// Eventuri
	register_event( "HLTV", "spawn_gifts", "a", "1=0", "2=0" );
	RegisterHam( Ham_Spawn, "player", "round_start", 1 );
	RegisterHam( Ham_Killed, "player", "client_death", 1 );
    	RegisterHam( Ham_Item_PreFrame, "player", "FwdPreFramePost", 1 );
	register_forward( FM_Touch, "forward_touch" );
		
	// Cvar-uri
	pcvar_respawn_time = register_cvar( "presents_respawn_time", "60.0" );
	pcvar_presents_on_map = register_cvar( "presents_on_map", "11" );

	SsInit( 800.0 );
	SsScan( );
	XGIFTS_Spawn( );
	
	g_money = get_user_msgid( "Money" );
}

public plugin_precache( )
{
	for ( new i = 0; i < sizeof model_present ; i++ )
		engfunc( EngFunc_PrecacheModel, model_present[ i ] );
}

public spawn_gifts( )
	XGIFTS_Spawn( );

public round_start( id )
{
	if ( g_bonus[id] > 0 )
	{
		switch ( g_bonus[ id ] )
		{
			case 1: fm_set_user_health( id, get_user_health( id ) + 50 );
			case 2: fm_set_user_gravity( id, 0.4 );
		}
	}
}

public XGIFTS_Spawn( )
{
	new Float:fOrigin[ 3 ];

	for ( new i = 0; i < get_pcvar_num( pcvar_presents_on_map ) ; i++ )
	{
        	if ( SsGetOrigin( fOrigin ) )
			XGIFTS_Create( fOrigin );
	}
}

public XGIFTS_Create( const Float:fOrigin[ 3 ] )
{
	new ent = engfunc( EngFunc_CreateNamedEntity, engfunc( EngFunc_AllocString, "info_target" ) );

	if ( pev_valid( ent ) )
	{
		engfunc( EngFunc_SetModel, ent, model_present[ random_num( 0, sizeof model_present - 1 ) ] );
		engfunc( EngFunc_SetOrigin, ent, fOrigin );
		static Float:fMaxs[ 3 ] = { 2.0, 2.0, 4.0 };
		static Float:fMins[ 3 ] = { -2.0, -2.0, -4.0 };
		set_pev( ent, pev_solid, SOLID_BBOX );
		engfunc( EngFunc_SetSize, ent, fMins, fMaxs );
		engfunc( EngFunc_DropToFloor, ent );

		switch ( random_num( 0, 1 ) )
		{
			case 0: set_pev( ent, pev_classname, "small_present" );
			case 1: set_pev( ent, pev_classname, "large_present" );
		}
	}
}

public XGIFTS_Respawn( iOrigin[ ] )
{
	new Float:fOrigin[ 3 ], auxOrigin[ 3 ];

	auxOrigin[ 0 ] = iOrigin[ 0 ];
	auxOrigin[ 1 ] = iOrigin[ 1 ];
	auxOrigin[ 2 ] = iOrigin[ 2 ];

	IVecFVec( auxOrigin, fOrigin );
	XGIFTS_Create( fOrigin );
}

public client_death( id )
{
	if ( g_bonus[ id ] > 0 )
		g_bonus[ id ] = 0;
}

public FwdPreFramePost( iClient )
{
	if ( is_user_connected( iClient ) )
	{
		if ( g_bonus[ iClient ] == 3 )
    			fm_set_user_maxspeed( iClient, 350.0 );
		else if ( g_bonus[ iClient ] == 4 )
    			fm_set_user_maxspeed( iClient, 200.0 );
	}
}  

public forward_touch( ent, id )
{
	if ( !pev_valid( ent ) )
		return FMRES_IGNORED;
	
	static class[ 20 ];
	
	pev( ent, pev_classname, class, sizeof class - 1 );
	
	if ( ( !equali( class, "small_present" ) && !equali( class, "large_present" ) ) )
		return FMRES_IGNORED;
	
	if ( !is_user_alive( id ) )
		return FMRES_IGNORED;
	
	set_pev( ent, pev_solid, SOLID_NOT );
	set_pev( ent, pev_effects, EF_NODRAW );

	if ( get_pcvar_float( pcvar_respawn_time ) > 0.0 )
	{
		new Float:flOrigin[ 3 ], iOrigin[ 3 ];
			
		entity_get_vector( ent, EV_VEC_origin, flOrigin );
			
		FVecIVec( flOrigin, iOrigin );

		set_task( get_pcvar_float( pcvar_respawn_time ), "XGIFTS_Respawn", _, iOrigin, 3  );
	}
	
	if ( equali( class, "small_present" ) )
	{
		switch ( random_num( 0, 4 ) )
		{
			case 0: 
			{
				fm_set_user_money( id, fm_get_user_money( id ) + 500 );
				set_hudmessage( 255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0 );
				show_hudmessage( id, "[XMAS Gift] Mosul ti-a oferit 500$" );
			}
			case 1:
			{
				fm_set_user_money( id, 16000 );
				set_hudmessage( 255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0 );
				show_hudmessage( id, "[XMAS Gift] Mosul ti-a oferit 16000$" );
			}
			case 2:
			{
				fm_set_user_money( id, 0 );
				set_hudmessage( 255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0 );
				show_hudmessage( id, "[XMAS Gift] Mosul ti-a furat toti banii" );
			}
			case 3:
			{
				fm_set_user_money( id, fm_get_user_money( id ) - 500 );
				set_hudmessage( 255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0 );
				show_hudmessage( id, "[XMAS Gift] Mosul ti-a furat 500$" );
			}
			case 4:
			{
				fm_give_item( id, "weapon_awp" );
				set_hudmessage( 255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0 );
				show_hudmessage( id, "[XMAS Gift] Mosul ti-a oferit un AWP" );
			}
		}
	}
	else if ( equali( class,"large_present" ) && !g_bonus[ id ] )
	{
		switch (random_num(0,3))
		{
			case 0: 
			{
				fm_set_user_health( id, get_user_health( id ) + 50);
				g_bonus[ id ] = 1;
				large_present_hud( id );
			}
			case 1:
			{
				fm_set_user_gravity( id, 0.4 );
				g_bonus[ id ] = 2;
				large_present_hud( id );
			}
			case 2:
			{
				fm_set_user_maxspeed( id, 350.0 );
				g_bonus[ id ] = 3;
				large_present_hud( id );
			}
			case 3:
			{
				fm_set_user_maxspeed( id, 200.0 );
				g_bonus[ id ] = 4;
				large_present_hud( id );
			}
		}
	}
	
	return FMRES_IGNORED;
}

public large_present_hud( id )
{
	if ( is_user_alive( id ) )
	{
		if ( g_bonus[ id ] > 0 )
		{
			switch( g_bonus[ id ] )
			{
				case 1:
				{
					set_hudmessage( 0, 255, 0, 0.02, 0.73, 0, 6.0, 12.0);
					show_hudmessage( id, "[XMAS Gift] Viata+" );
				}
				case 2:
				{
					set_hudmessage( 0, 255, 0, 0.02, 0.73, 0, 6.0, 12.0 );
					show_hudmessage( id, "[XMAS Gift] Gravitatie-" );
				}
				case 3:
				{
					set_hudmessage( 0, 255, 0, 0.02, 0.73, 0, 6.0, 12.0 );
					show_hudmessage( id, "[XMAS Gift] Viteza+" );
				}
				case 4:
				{
					set_hudmessage( 200, 0, 0, 0.02, 0.73, 0, 6.0, 12.0 );
					show_hudmessage( id, "[XMAS Gift] Viteza-" );
				}
			}

			set_task( 12.0, "large_present_hud", id );
		}
	}
}

public client_disconnect( id )
	g_bonus[ id ] = 0;

// Fakemeta Util
stock fm_set_user_money( id, money, flash = 1 )
{
	set_pdata_int( id, OFFSET_CSMONEY, money, OFFSET_LINUX );

	message_begin( MSG_ONE, g_money, { 0, 0, 0 }, id );
	write_long( money );
	write_byte( flash );
	message_end( );
}

stock fm_get_user_money( id )
	return get_pdata_int( id, OFFSET_CSMONEY, OFFSET_LINUX );

stock fm_set_user_health( id, health )
{
	( health > 0 ) ? set_pev( id, pev_health, float( health ) ) : dllfunc( DLLFunc_ClientKill, id );

	return 1;
}

stock fm_give_item( index, const item[ ] )
{
	if ( !equal( item, "weapon_", 7 ) && !equal( item, "ammo_", 5 ) && !equal( item, "item_", 5 ) && !equal( item, "tf_weapon_", 10 ) )
		return 0;

	new ent = fm_create_entity( item) ;

	if ( !pev_valid( ent ) )
		return 0;

	new Float:origin[ 3 ];
	pev( index, pev_origin, origin );
	set_pev( ent, pev_origin, origin );
	set_pev( ent, pev_spawnflags, pev( ent, pev_spawnflags ) | SF_NORESPAWN );
	dllfunc( DLLFunc_Spawn, ent );

	new save = pev( ent, pev_solid );
	dllfunc( DLLFunc_Touch, ent, index );
	if ( pev( ent, pev_solid ) != save )
		return ent;

	engfunc( EngFunc_RemoveEntity, ent );

	return -1;
}

stock fm_set_user_gravity( index, Float:gravity = 1.0 )
{
	set_pev( index, pev_gravity, gravity );

	return 1;
}

stock fm_set_user_maxspeed( index, Float:speed = -1.0 )
{
	engfunc( EngFunc_SetClientMaxspeed, index, speed );
	set_pev( index, pev_maxspeed, speed );

	return 1;
}


// Super spawns
public SsInit( Float:mindist )
{
	g_flSsMinDist = mindist;
	g_vecSsOrigins = ArrayCreate( 3, 1 );
	g_vecSsSpawns = ArrayCreate( 3, 1 );
	g_vecSsUsed = ArrayCreate( 3, 1 );
}

stock SsClean( )
{
	g_flSsMinDist = 0.0;
	ArrayClear( g_vecSsOrigins );
	ArrayClear( g_vecSsSpawns );
	ArrayClear( g_vecSsUsed );
}

stock SsGetOrigin( Float:origin[ 3 ] )
{
	new Float:data[3], size;
	new ok = 1;

	while ( ( size = ArraySize( g_vecSsOrigins ) ) )
	{
		new idx = random_num( 0, size - 1 );

		ArrayGetArray( g_vecSsOrigins, idx, origin );

		new used = ArraySize( g_vecSsUsed );
		for ( new i = 0; i < used ; i++ )
		{
			ok = 0;
			ArrayGetArray( g_vecSsUsed, i, data );
			if ( get_distance_f( data, origin ) >= g_flSsMinDist )
			{
				ok = 1;
				break;
			}
		}

		ArrayDeleteItem( g_vecSsOrigins, idx );

		if ( ok )
		{
			ArrayPushArray( g_vecSsUsed, origin );
			return true;
		}
	}

	return false;
}

public SsScan( )
{
	new start, Float:origin[ 3 ], starttime;

	starttime = get_systime( );

	for ( start = 0 ; start < sizeof( g_szStarts ) ; start++ )
	{
		server_print( "Searching for %s", g_szStarts[ start ] );

		new ent;

		if ( ( ent = engfunc( EngFunc_FindEntityByString, ent, "classname", g_szStarts[ start ] ) ) )
		{
			new counter;

			pev( ent, pev_origin, origin );
			ArrayPushArray( g_vecSsSpawns, origin );

			while ( counter < SS_MAX_LOOPS )
				counter = GetLocation( origin, counter );
		}
	}

	g_iSsTime = get_systime( );
	g_iSsTime -= starttime;
}

GetLocation( Float:start[ 3 ], &counter )
{
	new Float:end[ 3 ];

	for ( new i = 0 ; i < 3 ; i++ )
		end[ i ] += random_float( 0.0 - g_flOffsets[ i ], g_flOffsets[ i ] );

	if ( IsValid( start, end ) )
	{
		start[ 0 ] = end[ 0 ];
		start[ 1 ] = end[ 1 ];
		start[ 2 ] = end[ 2 ];

		ArrayPushArray( g_vecSsOrigins, end );
	}

	counter++;
	return counter;
}

IsValid( Float:start[ 3 ], Float:end[ 3 ] )
{
	SetFloor( end );
	end[ 2 ] += 36.0;
	new point = engfunc( EngFunc_PointContents, end );
	if ( point == CONTENTS_EMPTY )
	{
		if ( CheckPoints( end ) && CheckDistance( end ) && CheckVisibility( start, end ) )
		{
			if ( !trace_hull( end, HULL_LARGE, -1 ) )
				return true;
		}
	}

	return false;
}

CheckVisibility( Float:start[ 3 ], Float:end[ 3 ] )
{
	new tr;

	engfunc( EngFunc_TraceLine, start, end, IGNORE_GLASS, -1, tr );

	return ( get_tr2( tr, TR_pHit ) < 0 );
}

SetFloor( Float:start[ 3 ] )
{
	new tr, Float:end[ 3 ];

	end[ 0 ] = start[ 0 ];
	end[ 1 ] = start[ 1 ];
	end[ 2 ] = -99999.9;

	engfunc( EngFunc_TraceLine, start, end, DONT_IGNORE_MONSTERS, -1, tr );
	get_tr2( tr, TR_vecEndPos, start );
}

CheckPoints( Float:origin[ 3 ] )
{
	new Float:data[ 3 ], tr, point;

	data[ 0 ] = origin[ 0 ];
	data[ 1 ] = origin[ 1 ];
	data[ 2 ] = 99999.9;

	engfunc( EngFunc_TraceLine, origin, data, DONT_IGNORE_MONSTERS, -1, tr );
	get_tr2( tr, TR_vecEndPos, data );
	point = engfunc( EngFunc_PointContents, data );

	if ( point == CONTENTS_SKY && get_distance_f( origin, data ) < 250.0 )
		return false;

	data[ 2 ] = -99999.9;

	engfunc( EngFunc_TraceLine, origin, data, DONT_IGNORE_MONSTERS, -1, tr );
	get_tr2( tr, TR_vecEndPos, data );
	point = engfunc( EngFunc_PointContents, data );

	if ( point < CONTENTS_SOLID )
		return false;
	
	return true;
}

CheckDistance( Float:origin[ 3 ] )
{
	new Float:dist, Float:data[ 3 ];

	new count = ArraySize( g_vecSsSpawns );

	for ( new i = 0; i < count ; i++ )
	{
		ArrayGetArray( g_vecSsSpawns, i, data );
		dist = get_distance_f( origin, data );
		if ( dist < SS_MIN_DISTANCE )
			return false;
	}

	count = ArraySize( g_vecSsOrigins );

	for ( new i = 0 ; i < count ; i++ )
	{
		ArrayGetArray( g_vecSsOrigins, i, data );
		dist = get_distance_f( origin, data );
		if ( dist < SS_MIN_DISTANCE )
			return false;
	}

	return true;
}

Re: Cerere plugin gift christmas

Posted: 21 Nov 2019, 13:40
by HalogekT3Kz
nu merge ,nu am modelul w_present.mdl ,nu ai cumva si modelul?

Re: Cerere plugin gift christmas

Posted: 21 Nov 2019, 15:17
by BUNNY.
Salut, mi-am facut timp pentru ati rezolva cererea. Nu uita, daca ti-am fost de folos sa apesi butonul "Multumesc!".

Cadouri:
- 5000$ (un cadou bun)
- viata pe jumatate (un cadou rau)
- AWP Magnum Sniper (un cadou bun)
- bomba sinucigasa (un cadou rau)
- set de grenade (un cadou bun)
- ramai fara arme, doar cu un cutit (un cadou rau)

CVAR-uri:
amx_tag "[XMAS] (DEFAULT) - aici setezi chat tag-ul default pentru mesaje.

Resurse: https://gofile.io/?c=lWYVXZ
amx_xmas_gifts.sma | Afiseaza codul
/*
	AMX XMAS GIFTS 1.0
	(C) BUNNY. 2019 - 2020

	Fisierul este unul de tip free si redistribuirea contra unei sume de bani
	respectiv nerespectarea drepturilor de autor este strict interzisa!
*/
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <fakemeta>
#include <hamsandwich>
#include <engine>

// Informatii generale despre plugin
new const PLUGIN[] = "AMX XMAS GIFTS";
new const VERSION[] = "1.0";
new const AUTHOR[] = "BUNNY.";

// O folosim mai des
#define fm_writecoord(%1)	engfunc(EngFunc_WriteCoord, %1)

// Variabilele pentru o functionare corecta
new const fm_gift_model[] = "models/amx_xmas_gifts/w_gift.mdl";
new const fm_class_gift[] = "amx_xmas_gifts";

new Float:fm_maxs[3] = {13.0, 13.0, 35.0};
new Float:fm_mins[3] = {-13.0, -13.0, 0.0};

new fm_color[3], fm_spritecolor, fm_spriteexplode, fm_spritesnow, fm_maxplayers;
new cvar_tag;

public plugin_precache()
{
	// Initializam descarcarea resurselor prin fakemeta
	fm_spritecolor = engfunc(EngFunc_PrecacheModel, "sprites/shockwave.spr");
	fm_spriteexplode = engfunc(EngFunc_PrecacheModel, "sprites/zerogxplode.spr");
	fm_spritesnow = engfunc(EngFunc_PrecacheModel, "sprites/snowflakes.spr");

	// Modelul cadoului trebuie descarcat de asemenea
	engfunc(EngFunc_PrecacheModel, fm_gift_model);
}

public plugin_init()
{
	// Inregistram pluginul
	register_plugin(PLUGIN, VERSION, AUTHOR);
	register_cvar("amx_xmas_gifts", VERSION, FCVAR_SERVER|FCVAR_SPONLY);

	// CVAR pentru tag-ul din chat
	cvar_tag = register_cvar("amx_tag", "[XMAS]");

	// Stocam numarul maxim de jucatori
	fm_maxplayers = get_maxplayers();

	// Inregistram Ham Forward-ul unde totul se intampla
	RegisterHam(Ham_Killed, "player", "fw_PlayerKill_Post", 1);

	// Inregistram touch-ul corespunzator entitatii
	register_touch(fm_class_gift, "player", "fw_entity_touch");
}

public fw_entity_touch(fm_ent, a)
{
	if(!is_valid_ent(fm_ent) || !(1 <= a <= fm_maxplayers) || !is_user_alive(a))
		return;

	// Oferim bonusurile
	fm_gift_touch(a);

	// Stergem cadoul
	remove_entity(fm_ent);
}

public fm_gift_touch(id)
{
	new fm_result = random_num(1, 6);

	switch(fm_result)
	{
		case 1:
		{
			cs_set_user_money(id, cs_get_user_money(id) + 5000);
			fm_print_chat(id, "^x01Ai gasit in acest cadou^x03 5000$");
		}

		case 2:
		{
			set_user_health(id, get_user_health(id) / 2);
			fm_print_chat(id, "^x01Ai gasit in acest cadou^x03 Viata iti este redusa la jumatate.");
		}

		case 3:
		{
			give_item(id, "weapon_awp");
			cs_set_user_bpammo(id, CSW_AWP, 90);
			fm_print_chat(id, "^x01Ai gasit in acest cadou^x03 AWP Magnum Sniper.");
		}

		case 4:
		{
			new Float:fm_origin[3];
			entity_get_vector(id, EV_VEC_origin, fm_origin);

			// Creem explozia
			fm_create_explosion(fm_origin);

			// Fulgi de zapada
			fm_create_snowexplosion(fm_origin);

			fm_print_chat(id, "^x01Ai gasit in acest cadou^x03 o bomba sinucigasa.");
		}

		case 5:
		{
			give_item(id, "weapon_hegrenade");
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_smokegrenade");

			fm_print_chat(id, "^x01Ai gasit in acest cadou^x03 Grenade Set");
		}

		case 6:
		{
			strip_user_weapons(id);
			give_item(id, "weapon_knife");

			fm_print_chat(id, "^x01Ti-au fost furate toate armele!");
		}
	}
}

public fw_PlayerKilled_Post(a, b)
{
	// Daca nu este un kill valid nu punem nici un cadou!
	if(!(1 <= a <= fm_maxplayers) || !is_user_connected(a) || !is_user_connected(b) || !is_user_alive(b) || a == b)
		return;

	// Setam culoarea beamcylinderului in functie de echipa
	switch(get_user_team(a))
	{
		case 1:
		{		
			fm_color[0] = 255;
			fm_color[1] = 0;
			fm_color[2] = 0;
		}

		case 2:
		{
			fm_color[0] = 0;
			fm_color[1] = 127;
			fm_color[2] = 255;
		}
	}

	// Facem o explozie de fulgi de zapada
	new Float:fm_origin[3];
	entity_get_vector(a, EV_VEC_origin, fm_origin);
	fm_create_snowexplosion(fm_origin);

	// Initializam cadoul
	fm_create_gift(fm_origin);
}

public fm_create_snowexplosion(const Float:fm_origin[3])
{
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
	write_byte(TE_SPRITETRAIL);
	fm_writecoord(fm_origin[0]);
	fm_writecoord(fm_origin[1]);
	fm_writecoord(fm_origin[2]);
	fm_writecoord(fm_origin[0]);
	fm_writecoord(fm_origin[1]);
	fm_writecoord(fm_origin[2] + random_float(40.0, 60.0));
	write_short(fm_spritesnow);
	write_byte(random_num(40, 60));
	write_byte(random_num(10, 15));
	write_byte(random_num(5, 10));
	write_byte(random_num(40, 55));
	write_byte(random_num(15, 15));
	message_end();
}

public fm_create_gift(const Float:fm_origin[3])
{
	// Creem cadoul
	new fm_ent = create_entity("info_target");

	// Daca entitatea nu este una valida nu se va intampla nimic
	if(!is_valid_ent(fm_ent))
		return;

	// Setari generale
	entity_set_string(fm_ent, EV_SZ_classname, fm_class_gift);
	entity_set_origin(fm_ent, fm_origin);
	entity_set_model(fm_ent, fm_gift_model);
	entity_set_int(fm_ent, EV_INT_movetype, MOVETYPE_NONE);
	entity_set_int(fm_ent, EV_INT_solid, SOLID_BBOX);
	entity_set_size(fm_ent, fm_mins, fm_maxs);

	// Punem cadoul pe harta
	drop_to_floor(fm_ent);

	// Adaugam niste efecte
	fm_create_effects(fm_origin);
}

public fm_create_effects(const Float:fm_origin[3])
{
	// Medium Ring
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
	write_byte(TE_BEAMCYLINDER);
	fm_writecoord(fm_origin[0]);
	fm_writecoord(fm_origin[1]);
	fm_writecoord(fm_origin[2]);
	fm_writecoord(fm_origin[0]);
	fm_writecoord(fm_origin[1]);
	fm_writecoord(fm_origin[2] + 400.0);
	write_short(fm_spritecolor);
	write_byte(0);
	write_byte(0);
	write_byte(4);
	write_byte(60);
	write_byte(0);
	write_byte(fm_color[0]);
	write_byte(fm_color[1]);
	write_byte(fm_color[2]);
	write_byte(200);
	write_byte(0);
	message_end();

	// Medium Ring
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
	write_byte(TE_BEAMCYLINDER);
	fm_writecoord(fm_origin[0]);
	fm_writecoord(fm_origin[1]);
	fm_writecoord(fm_origin[2]);
	fm_writecoord(fm_origin[0]);
	fm_writecoord(fm_origin[1]);
	fm_writecoord(fm_origin[2] + 700.0);
	write_short(fm_spritecolor);
	write_byte(0);	
	write_byte(0);
	write_byte(4);
	write_byte(110);
	write_byte(0);
	write_byte(fm_color[0]);
	write_byte(fm_color[1]);
	write_byte(fm_color[2]);
	write_byte(200);
	write_byte(0);
	message_end();
}

public fm_create_explosion(const Float:fm_origin[3])
{
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
	write_byte(TE_EXPLOSION);
	fm_writecoord(fm_origin[0]);
	fm_writecoord(fm_origin[1]);
	fm_writecoord(fm_origin[2]);
	write_short(fm_spriteexplode);
	write_byte(30);
	write_byte(15);
	write_byte(0);
	message_end();
}

stock fm_print_chat(const id, msg[], any:...)
{
	static fm_msg[191];
	vformat(fm_msg, charsmax(fm_msg), msg, 3);

	static fm_saytext;
	if(!fm_saytext)
		fm_saytext = get_user_msgid("SayText");

	new fm_tag[32], fm_finalmsg[128];
	get_pcvar_string(cvar_tag, fm_tag, charsmax(fm_tag));
	formatex(fm_finalmsg, charsmax(fm_finalmsg), "%s %s", fm_tag, fm_msg);

	message_begin(MSG_ONE_UNRELIABLE, fm_saytext, _, id);
	write_byte(id);
	write_string(fm_finalmsg);
	message_end();
}

Re: Cerere plugin gift christmas

Posted: 10 Dec 2019, 19:39
by Kirito89
BUNNY. wrote:
21 Nov 2019, 15:17
Salut, mi-am facut timp pentru ati rezolva cererea. Nu uita, daca ti-am fost de folos sa apesi butonul "Multumesc!".

Cadouri:
- 5000$ (un cadou bun)
- viata pe jumatate (un cadou rau)
- AWP Magnum Sniper (un cadou bun)
- bomba sinucigasa (un cadou rau)
- set de grenade (un cadou bun)
- ramai fara arme, doar cu un cutit (un cadou rau)

CVAR-uri:
amx_tag "[XMAS] (DEFAULT) - aici setezi chat tag-ul default pentru mesaje.

Resurse: https://gofile.io/?c=lWYVXZ
amx_xmas_gifts.sma | Afiseaza codul
/*
	AMX XMAS GIFTS 1.0
	(C) BUNNY. 2019 - 2020

	Fisierul este unul de tip free si redistribuirea contra unei sume de bani
	respectiv nerespectarea drepturilor de autor este strict interzisa!
*/
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <fakemeta>
#include <hamsandwich>
#include <engine>

// Informatii generale despre plugin
new const PLUGIN[] = "AMX XMAS GIFTS";
new const VERSION[] = "1.0";
new const AUTHOR[] = "BUNNY.";

// O folosim mai des
#define fm_writecoord(%1)	engfunc(EngFunc_WriteCoord, %1)

// Variabilele pentru o functionare corecta
new const fm_gift_model[] = "models/amx_xmas_gifts/w_gift.mdl";
new const fm_class_gift[] = "amx_xmas_gifts";

new Float:fm_maxs[3] = {13.0, 13.0, 35.0};
new Float:fm_mins[3] = {-13.0, -13.0, 0.0};

new fm_color[3], fm_spritecolor, fm_spriteexplode, fm_spritesnow, fm_maxplayers;
new cvar_tag;

public plugin_precache()
{
	// Initializam descarcarea resurselor prin fakemeta
	fm_spritecolor = engfunc(EngFunc_PrecacheModel, "sprites/shockwave.spr");
	fm_spriteexplode = engfunc(EngFunc_PrecacheModel, "sprites/zerogxplode.spr");
	fm_spritesnow = engfunc(EngFunc_PrecacheModel, "sprites/snowflakes.spr");

	// Modelul cadoului trebuie descarcat de asemenea
	engfunc(EngFunc_PrecacheModel, fm_gift_model);
}

public plugin_init()
{
	// Inregistram pluginul
	register_plugin(PLUGIN, VERSION, AUTHOR);
	register_cvar("amx_xmas_gifts", VERSION, FCVAR_SERVER|FCVAR_SPONLY);

	// CVAR pentru tag-ul din chat
	cvar_tag = register_cvar("amx_tag", "[XMAS]");

	// Stocam numarul maxim de jucatori
	fm_maxplayers = get_maxplayers();

	// Inregistram Ham Forward-ul unde totul se intampla
	RegisterHam(Ham_Killed, "player", "fw_PlayerKill_Post", 1);

	// Inregistram touch-ul corespunzator entitatii
	register_touch(fm_class_gift, "player", "fw_entity_touch");
}

public fw_entity_touch(fm_ent, a)
{
	if(!is_valid_ent(fm_ent) || !(1 <= a <= fm_maxplayers) || !is_user_alive(a))
		return;

	// Oferim bonusurile
	fm_gift_touch(a);

	// Stergem cadoul
	remove_entity(fm_ent);
}

public fm_gift_touch(id)
{
	new fm_result = random_num(1, 6);

	switch(fm_result)
	{
		case 1:
		{
			cs_set_user_money(id, cs_get_user_money(id) + 5000);
			fm_print_chat(id, "^x01Ai gasit in acest cadou^x03 5000$");
		}

		case 2:
		{
			set_user_health(id, get_user_health(id) / 2);
			fm_print_chat(id, "^x01Ai gasit in acest cadou^x03 Viata iti este redusa la jumatate.");
		}

		case 3:
		{
			give_item(id, "weapon_awp");
			cs_set_user_bpammo(id, CSW_AWP, 90);
			fm_print_chat(id, "^x01Ai gasit in acest cadou^x03 AWP Magnum Sniper.");
		}

		case 4:
		{
			new Float:fm_origin[3];
			entity_get_vector(id, EV_VEC_origin, fm_origin);

			// Creem explozia
			fm_create_explosion(fm_origin);

			// Fulgi de zapada
			fm_create_snowexplosion(fm_origin);

			fm_print_chat(id, "^x01Ai gasit in acest cadou^x03 o bomba sinucigasa.");
		}

		case 5:
		{
			give_item(id, "weapon_hegrenade");
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_smokegrenade");

			fm_print_chat(id, "^x01Ai gasit in acest cadou^x03 Grenade Set");
		}

		case 6:
		{
			strip_user_weapons(id);
			give_item(id, "weapon_knife");

			fm_print_chat(id, "^x01Ti-au fost furate toate armele!");
		}
	}
}

public fw_PlayerKilled_Post(a, b)
{
	// Daca nu este un kill valid nu punem nici un cadou!
	if(!(1 <= a <= fm_maxplayers) || !is_user_connected(a) || !is_user_connected(b) || !is_user_alive(b) || a == b)
		return;

	// Setam culoarea beamcylinderului in functie de echipa
	switch(get_user_team(a))
	{
		case 1:
		{		
			fm_color[0] = 255;
			fm_color[1] = 0;
			fm_color[2] = 0;
		}

		case 2:
		{
			fm_color[0] = 0;
			fm_color[1] = 127;
			fm_color[2] = 255;
		}
	}

	// Facem o explozie de fulgi de zapada
	new Float:fm_origin[3];
	entity_get_vector(a, EV_VEC_origin, fm_origin);
	fm_create_snowexplosion(fm_origin);

	// Initializam cadoul
	fm_create_gift(fm_origin);
}

public fm_create_snowexplosion(const Float:fm_origin[3])
{
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
	write_byte(TE_SPRITETRAIL);
	fm_writecoord(fm_origin[0]);
	fm_writecoord(fm_origin[1]);
	fm_writecoord(fm_origin[2]);
	fm_writecoord(fm_origin[0]);
	fm_writecoord(fm_origin[1]);
	fm_writecoord(fm_origin[2] + random_float(40.0, 60.0));
	write_short(fm_spritesnow);
	write_byte(random_num(40, 60));
	write_byte(random_num(10, 15));
	write_byte(random_num(5, 10));
	write_byte(random_num(40, 55));
	write_byte(random_num(15, 15));
	message_end();
}

public fm_create_gift(const Float:fm_origin[3])
{
	// Creem cadoul
	new fm_ent = create_entity("info_target");

	// Daca entitatea nu este una valida nu se va intampla nimic
	if(!is_valid_ent(fm_ent))
		return;

	// Setari generale
	entity_set_string(fm_ent, EV_SZ_classname, fm_class_gift);
	entity_set_origin(fm_ent, fm_origin);
	entity_set_model(fm_ent, fm_gift_model);
	entity_set_int(fm_ent, EV_INT_movetype, MOVETYPE_NONE);
	entity_set_int(fm_ent, EV_INT_solid, SOLID_BBOX);
	entity_set_size(fm_ent, fm_mins, fm_maxs);

	// Punem cadoul pe harta
	drop_to_floor(fm_ent);

	// Adaugam niste efecte
	fm_create_effects(fm_origin);
}

public fm_create_effects(const Float:fm_origin[3])
{
	// Medium Ring
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
	write_byte(TE_BEAMCYLINDER);
	fm_writecoord(fm_origin[0]);
	fm_writecoord(fm_origin[1]);
	fm_writecoord(fm_origin[2]);
	fm_writecoord(fm_origin[0]);
	fm_writecoord(fm_origin[1]);
	fm_writecoord(fm_origin[2] + 400.0);
	write_short(fm_spritecolor);
	write_byte(0);
	write_byte(0);
	write_byte(4);
	write_byte(60);
	write_byte(0);
	write_byte(fm_color[0]);
	write_byte(fm_color[1]);
	write_byte(fm_color[2]);
	write_byte(200);
	write_byte(0);
	message_end();

	// Medium Ring
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
	write_byte(TE_BEAMCYLINDER);
	fm_writecoord(fm_origin[0]);
	fm_writecoord(fm_origin[1]);
	fm_writecoord(fm_origin[2]);
	fm_writecoord(fm_origin[0]);
	fm_writecoord(fm_origin[1]);
	fm_writecoord(fm_origin[2] + 700.0);
	write_short(fm_spritecolor);
	write_byte(0);	
	write_byte(0);
	write_byte(4);
	write_byte(110);
	write_byte(0);
	write_byte(fm_color[0]);
	write_byte(fm_color[1]);
	write_byte(fm_color[2]);
	write_byte(200);
	write_byte(0);
	message_end();
}

public fm_create_explosion(const Float:fm_origin[3])
{
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
	write_byte(TE_EXPLOSION);
	fm_writecoord(fm_origin[0]);
	fm_writecoord(fm_origin[1]);
	fm_writecoord(fm_origin[2]);
	write_short(fm_spriteexplode);
	write_byte(30);
	write_byte(15);
	write_byte(0);
	message_end();
}

stock fm_print_chat(const id, msg[], any:...)
{
	static fm_msg[191];
	vformat(fm_msg, charsmax(fm_msg), msg, 3);

	static fm_saytext;
	if(!fm_saytext)
		fm_saytext = get_user_msgid("SayText");

	new fm_tag[32], fm_finalmsg[128];
	get_pcvar_string(cvar_tag, fm_tag, charsmax(fm_tag));
	formatex(fm_finalmsg, charsmax(fm_finalmsg), "%s %s", fm_tag, fm_msg);

	message_begin(MSG_ONE_UNRELIABLE, fm_saytext, _, id);
	write_byte(id);
	write_string(fm_finalmsg);
	message_end();
}
E tepar .. doar ce m-a ars pe mine , i-am trimis 25 de euro in vodafone , cum i-a primit offline pe whatsapp , sau mi-a dat block . Membru din 2015 aici .... e clar , nu conteaza vechime etc , forumul asta e plin de copii tepari . pentru 100 de lei in ***.