Modificare plugin de zm in modul normal cs
Posted: 26 Aug 2010, 13:36
by Killer*Elite
Cine poate sa modifice acest plugin el este pentru zombi dar sal faciti pentru modul normal de servere, i rog pe cei mai buni de pe extreamcs sa modifice acest plugin, il rog si pe aNNakin sa modifice acest plugin poate el o putea
sma
http://forums.alliedmods.net/attachment ... 1275493339
sma
http://forums.alliedmods.net/attachment ... 1275493339
- | Afiseaza codul
[code]/* [ZP] New Win Messages Plugin by Shidla [SGC] & xPaw & 93()|29!/< Idea & models: Koshak | ICQ: 283-361-228 (zombie-mod.ru) Credits: xPaw (Main code... My was worse... But it worked too :)) 93()|29!/< | SkyPE: georgik_braila (Bug fixing) | Yahoo Messenger: george_stafie MeRcyLeZZ (For his Zombie Plague) CHyCMyMpNk | ICQ: 4-888-617 (forum.hlds.us) Fedcomp | ICQ: 536020 (gm-community.net / forum.hlds.us / amx-x.ru / gscom.org) PomanoB | ICQ: 147-919 (gm-community.net / forum.hlds.us / amx-x.ru) DJ_WEST | ICQ: 634-866 (For his amx-x.ru & reallite.cs2.ru) meTaLiCroSS (For something, what ever... I know him - we steal something: his idea\code\constant\crap\brain\blablabla :)) Shidla [SGC] | 2010 | ICQ: 312-298-513 1.3 [Final Version] http://forums.alliedmods.net/showthread.php?t=128385 // Eng http://forum.hlds.us/showthread.php?p=84425 // Rus */ #include <amxmodx> #include <fakemeta> #include <zombieplague> new Hands[33], MaxPlayers new const MODELS[3][] = { "", "models/zombie_plague/zombie_win.mdl", "models/zombie_plague/human_win.mdl" }; new const MODELS_FLIP[3][] = { "", "models/zombie_plague/zombie_win-f.mdl", "models/zombie_plague/human_win-f.mdl" }; new g_iModelIndex[3], g_iWinTeam, g_iModelIndexFlip[3]; public plugin_init() { register_plugin("[ZP] Sub-Plugin: New Win Messages", "1.3", "Shidla, xPaw, 93()|29!/<" ); register_event("HLTV", "EventRoundStart", "a", "1=0", "2=0" ); register_event("CurWeapon", "EventCurWeapon", "be", "1=1"); MaxPlayers = get_maxplayers(); register_cvar("Shidla", "[ZP] New Win Messages v.1.3", FCVAR_SERVER|FCVAR_SPONLY); register_cvar("zp_new_win_messages", "[ZP] New Win Messages v.1.3", FCVAR_SERVER|FCVAR_SPONLY); } public plugin_precache() { for (new i = WIN_ZOMBIES; i <= WIN_HUMANS; i++) { precache_model(MODELS); g_iModelIndex = engfunc(EngFunc_AllocString, MODELS); precache_model(MODELS_FLIP); g_iModelIndexFlip = engfunc(EngFunc_AllocString, MODELS_FLIP); } } public client_connect(id) { if(!is_user_bot(id)) query_client_cvar(id , "cl_righthand" , "Hands_CVAR_Value"); } public Hands_CVAR_Value(id, const cvar[], const value[]) { if(1 <= id <= MaxPlayers) // Bug Fix Hands[id] = str_to_num(value) } public client_disconnect(id) { Hands[id] = 0 } public zp_round_ended(iTeam) { if (iTeam == WIN_NO_ONE) return; g_iWinTeam = iTeam; new iPlayers[32], iNum; get_players(iPlayers, iNum, "ch"); for (new i; i < iNum; i++) { client_cmd(iPlayers, "cl_righthand ^"1^""); zp_set_user_nightvision(iPlayers, 1); if (get_user_weapon(iPlayers) != CSW_KNIFE) set_pev(iPlayers, pev_viewmodel, g_iModelIndexFlip[iTeam]); else set_pev(iPlayers[i], pev_viewmodel, g_iModelIndex[iTeam]); } } public EventRoundStart() { g_iWinTeam = WIN_NO_ONE; for (new i = 1; i <= MaxPlayers; i++) { if(!is_user_connected(i)) continue; // xPaw fix))) client_cmd(i, "cl_righthand ^"%d^"", Hands[i]); //client_print(i,print_chat,"[DEBUG] Значение данных '%d'***", Hands[i]); } } public EventCurWeapon(const id) { if (g_iWinTeam > WIN_NO_ONE) { client_cmd(id, "cl_righthand ^"1^""); if (get_user_weapon(id) != CSW_KNIFE) set_pev(id, pev_viewmodel, g_iModelIndexFlip[g_iWinTeam]); else set_pev(id, pev_viewmodel, g_iModelIndex[g_iWinTeam]); } } // Yes, baby, its's Russia! xDD // Thanks for all, who help me)))[/code]