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JBextreme_eXtream (Pluginuri) [Pentru addons JailBreak!]

Posted: 28 Jul 2010, 01:57
by roby_the_dude
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Salutare la toți membrii eXtreamCS. Am văzut că din ce în ce mai des, în România se tot deschid servere cu modul JailBreak și am tot stat pe gânduri și până la urmă am decis să editez pluginurile esențiale pentru un server de JB,să le fac în limba Română. După nenumărate editări în sursă am reușit să-l fac să funcționeze. Merge și compilat fără niciun tip de eroare sau problemă.
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  • SMA-uri (surse pluginuri):[/b]
JBextreme_eXtream.sma | Afiseaza codul
#include <amxmodx>
 
#define	PLUGIN_NAME	"JailBreak eXtream"
#define	PLUGIN_AUTHOR	"JoRoPiTo"
#define	PLUGIN_EDITOR	"roby_the_dude"
#define	PLUGIN_VERSION	"1.5"
#define	PLUGIN_CVAR	"jbe_extream"

public plugin_init()
{
	register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
	register_cvar(PLUGIN_CVAR, PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY)
 
	register_clcmd("say /fd", "cmd_freeday")
	register_clcmd("say /box", "cmd_lastrequest")
	register_clcmd("say /dorinta", "cmd_lastrequest")
	register_clcmd("say /ajutor", "cmd_help")
}

public cmd_freeday(id)
{
	client_cmd(id, "say /fd")
	return PLUGIN_HANDLED
}

public cmd_lastrequest(id)
{
	client_cmd(id, "say /dorinta")
	return PLUGIN_HANDLED
}

public cmd_help(id)
{
	client_cmd(id, "say /help")
	return PLUGIN_HANDLED
}
jbextreme.sma | Afiseaza codul
/*
Changelog:

v1.9
	* Finally fixed voice control
	* Added cvar to disable team change
	* Fixed OldStyle team menu issue
	* Fixed crowbar user + he damage issue

v1.8
	* Fixed duel bug
	* Fixed clcmd/concmd flags problem
	* Added cell opener for maps with multi_manager 
	* Added cvar to enable last request
	* Added cvar to enable motd

v1.7
	* Fixed auto Simon mode

v1.6
	* Updated dictionary
	* Fixed last request abuse bug
	* Fixed voice mode bugs
	* Added auto team transfer to Guards that never been Simon
	* Added auto disconnect to Spectators that doesn't join any team in 3 rounds
	* Added blocking for hints messages
	* Added auto door open on freeday
	* Added /open command only for Simon

v1.5
	* Improved team select code
	* Improved team status code
	* Updated dictionary
	* Added custom model (using body+skin)
	* Added sounds
	* Added freeday menu command
	* Added lastrequest menu command & functionalities
	* Added help command
	* Added last prisoner hud message
	* Added cvar to change talk mode control (+simonvoice optional or required to talk)
	* Added cvar to allow shooting func_button to activate it
	* Added cvar to allow auto-freeday hud message after 60 seconds with no Simon selected
	* Added cvar to force round end after some time of auto-freeday
	* Added cvar to change game mode (classic counter for days)
	* Added simon footsteps decals (controlled by cvar)
	* Added restriction on HE for guards

v1.3
	* First public release
*/

#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
#include <fun>
#include <cstrike>
 
#define PLUGIN_NAME	"JailBreak Extreme"
#define PLUGIN_AUTHOR	"JoRoPiTo"
#define PLUGIN_VERSION	"1.9"
#define PLUGIN_CVAR	"jbextreme"

#define TASK_STATUS	2487000
#define TASK_FREEDAY	2487100
#define TASK_ROUND	2487200
#define TASK_HELP		2487300
#define TASK_SAFETIME	2487400
#define TASK_FREEEND	2487500
#define TEAM_MENU		"#Team_Select_Spect"
#define TEAM_MENU2	"#Team_Select_Spect"
#define HUD_DELAY		Float:4.0
#define CELL_RADIUS	Float:200.0

#define get_bit(%1,%2) 		( %1 &   1 << ( %2 & 31 ) )
#define set_bit(%1,%2)	 	%1 |=  ( 1 << ( %2 & 31 ) )
#define clear_bit(%1,%2)	%1 &= ~( 1 << ( %2 & 31 ) )

#define vec_len(%1)		floatsqroot(%1[0] * %1[0] + %1[1] * %1[1] + %1[2] * %1[2])
#define vec_mul(%1,%2)		( %1[0] *= %2, %1[1] *= %2, %1[2] *= %2)
#define vec_copy(%1,%2)		( %2[0] = %1[0], %2[1] = %1[1],%2[2] = %1[2])

// Offsets
#define m_iPrimaryWeapon	116
#define m_iVGUI			510
#define m_fGameHUDInitialized	349
#define m_fNextHudTextArgsGameTime	198
 
enum _hud { _hudsync, Float:_x, Float:_y, Float:_time }
enum _lastrequest { _knife, _deagle, _freeday, _weapon }
enum _duel { _name[16], _csw, _entname[32], _opt[32], _sel[32] }

new gp_PrecacheSpawn
new gp_PrecacheKeyValue

new gp_CrowbarMax
new gp_CrowbarMul
new gp_TeamRatio
new gp_CtMax
new gp_BoxMax
new gp_TalkMode
new gp_VoiceBlock
new gp_RetryTime
new gp_RoundMax
new gp_ButtonShoot
new gp_SimonSteps
new gp_SimonRandom
new gp_GlowModels
new gp_AutoLastresquest
new gp_LastRequest
new gp_Motd
new gp_SpectRounds
new gp_NosimonRounds
new gp_AutoOpen
new gp_TeamChange

new g_MaxClients
new g_MsgStatusText
new g_MsgStatusIcon
new g_MsgVGUIMenu
new g_MsgShowMenu
new g_MsgClCorpse
new g_MsgMOTD

new gc_TalkMode
new gc_VoiceBlock
new gc_SimonSteps
new gc_ButtonShoot
new Float:gc_CrowbarMul

// Precache
new const _FistModels[][] = { "models/p_bknuckles.mdl", "models/v_bknuckles.mdl" }
new const _CrowbarModels[][] = { "models/p_crowbar.mdl", "models/v_crowbar.mdl" }
new const _FistSounds[][] = { "weapons/cbar_hitbod2.wav", "weapons/cbar_hitbod1.wav", "weapons/bullet_hit1.wav", "weapons/bullet_hit2.wav" }
new const _RemoveEntities[][] = {
	"func_hostage_rescue", "info_hostage_rescue", "func_bomb_target", "info_bomb_target",
	"hostage_entity", "info_vip_start", "func_vip_safetyzone", "func_escapezone"
}

new const _WeaponsFree[][] = { "weapon_scout", "weapon_deagle", "weapon_mac10", "weapon_elite", "weapon_ak47", "weapon_m4a1", "weapon_mp5navy" }
new const _WeaponsFreeCSW[] = { CSW_SCOUT, CSW_DEAGLE, CSW_MAC10, CSW_ELITE, CSW_AK47, CSW_M4A1, CSW_MP5NAVY }
new const _WeaponsFreeAmmo[] = { 90, 35, 100, 120, 90, 90, 120 }

new const _Duel[][_duel] =
{
	{ "Deagle", CSW_DEAGLE, "weapon_deagle", "JBE_MENU_LASTREQ_OPT4", "JBE_MENU_LASTREQ_SEL4" },
	{ "Scout", CSW_SCOUT, "weapon_scout", "JBE_MENU_LASTREQ_OPT5", "JBE_MENU_LASTREQ_SEL5" },
	{ "Grenades", CSW_HEGRENADE, "weapon_hegrenade", "JBE_MENU_LASTREQ_OPT6", "JBE_MENU_LASTREQ_SEL6" },
	{ "Awp", CSW_AWP, "weapon_awp", "JBE_MENU_LASTREQ_OPT7", "JBE_MENU_LASTREQ_SEL7" }
}

// Reasons
new const g_Reasons[][] =  {
	"",
	"JBE_PRISONER_REASON_1",
	"JBE_PRISONER_REASON_2",
	"JBE_PRISONER_REASON_3",
	"JBE_PRISONER_REASON_4",
	"JBE_PRISONER_REASON_5",
	"JBE_PRISONER_REASON_6"
}

// HudSync: 0=ttinfo / 1=info / 2=simon / 3=ctinfo / 4=player / 5=day / 6=center / 7=help / 8=timer
new const g_HudSync[][_hud] =
{
	{0,  0.6,  0.2,  2.0},
	{0, -1.0,  0.7,  5.0},
	{0,  0.1,  0.2,  2.0},
	{0,  0.1,  0.3,  2.0},
	{0, -1.0,  0.9,  3.0},
	{0,  0.6,  0.1,  3.0},
	{0, -1.0,  0.6,  3.0},
	{0,  0.8,  0.3, 20.0},
	{0, -1.0,  0.4,  3.0}
}

// Colors: 0:Simon / 1:Freeday / 2:CT Duel / 3:TT Duel
new const g_Colors[][3] = { {0, 255, 0}, {255, 140, 0}, {0, 0, 255}, {255, 0, 0} }


new CsTeams:g_PlayerTeam[33]
new Float:g_SimonRandom
new Trie:g_CellManagers
new g_HelpText[512]
new g_JailDay
new g_PlayerJoin
new g_PlayerReason[33]
new g_PlayerSpect[33]
new g_PlayerSimon[33]
new g_PlayerNomic
new g_PlayerWanted
new g_PlayerCrowbar
new g_PlayerRevolt
new g_PlayerHelp
new g_PlayerFreeday
new g_PlayerLast
new g_FreedayAuto
new g_FreedayNext
new g_TeamCount[CsTeams]
new g_TeamAlive[CsTeams]
new g_BoxStarted
new g_CrowbarCount
new g_Simon
new g_SimonAllowed
new g_SimonTalking
new g_SimonVoice
new g_RoundStarted
new g_LastDenied
new g_Freeday
new g_BlockWeapons
new g_RoundEnd
new g_Duel
new g_DuelA
new g_DuelB
new g_SafeTime
new g_Buttons[10]
 
public plugin_init()
{
	unregister_forward(FM_Spawn, gp_PrecacheSpawn)
	unregister_forward(FM_KeyValue, gp_PrecacheKeyValue)
 
	register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
	register_cvar(PLUGIN_CVAR, PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY)
 
	register_dictionary("jbextreme.txt")

	g_MsgStatusText = get_user_msgid("StatusText")
	g_MsgStatusIcon = get_user_msgid("StatusIcon")
	g_MsgVGUIMenu = get_user_msgid("VGUIMenu")
	g_MsgShowMenu = get_user_msgid("ShowMenu")
	g_MsgMOTD = get_user_msgid("MOTD")
	g_MsgClCorpse = get_user_msgid("ClCorpse")

	register_message(g_MsgStatusText, "msg_statustext")
	register_message(g_MsgStatusIcon, "msg_statusicon")
	register_message(g_MsgVGUIMenu, "msg_vguimenu")
	register_message(g_MsgShowMenu, "msg_showmenu")
	register_message(g_MsgMOTD, "msg_motd")
	register_message(g_MsgClCorpse, "msg_clcorpse")

	register_event("CurWeapon", "current_weapon", "be", "1=1", "2=29")
	register_event("StatusValue", "player_status", "be", "1=2", "2!0")
	register_event("StatusValue", "player_status", "be", "1=1", "2=0")

	register_impulse(100, "impulse_100")

	RegisterHam(Ham_Spawn, "player", "player_spawn", 1)
	RegisterHam(Ham_TakeDamage, "player", "player_damage")
	RegisterHam(Ham_TraceAttack, "player", "player_attack")
	RegisterHam(Ham_TraceAttack, "func_button", "button_attack")
	RegisterHam(Ham_Killed, "player", "player_killed", 1)
	RegisterHam(Ham_Touch, "weapon_hegrenade", "player_touchweapon")
	RegisterHam(Ham_Touch, "weaponbox", "player_touchweapon")
	RegisterHam(Ham_Touch, "armoury_entity", "player_touchweapon")

	register_forward(FM_SetClientKeyValue, "set_client_kv")
	register_forward(FM_EmitSound, "sound_emit")
	register_forward(FM_Voice_SetClientListening, "voice_listening")
	register_forward(FM_CmdStart, "player_cmdstart", 1)

	register_logevent("round_end", 2, "1=Round_End")
	register_logevent("round_first", 2, "0=World triggered", "1&Restart_Round_")
	register_logevent("round_first", 2, "0=World triggered", "1=Game_Commencing")
	register_logevent("round_start", 2, "0=World triggered", "1=Round_Start")

	register_menucmd(register_menuid(TEAM_MENU), 51, "team_select") 
	register_menucmd(register_menuid(TEAM_MENU2), 51, "team_select") 

	register_clcmd("jointeam", "cmd_jointeam")
	register_clcmd("joinclass", "cmd_joinclass")
	register_clcmd("+simonvoice", "cmd_voiceon")
	register_clcmd("-simonvoice", "cmd_voiceoff")

	register_clcmd("say /fd", "cmd_freeday")
	register_clcmd("say /freeday", "cmd_freeday")
	register_clcmd("say /day", "cmd_freeday")
	register_clcmd("say /lr", "cmd_lastrequest")
	register_clcmd("say /lastrequest", "cmd_lastrequest")
	register_clcmd("say /duel", "cmd_lastrequest")
	register_clcmd("say /simon", "cmd_simon")
	register_clcmd("say /open", "cmd_open")
	register_clcmd("say /nomic", "cmd_nomic")
	register_clcmd("say /box", "cmd_box")
	register_clcmd("say /help", "cmd_help")

	register_clcmd("jbe_freeday", "adm_freeday", ADMIN_KICK)
	register_concmd("jbe_nomic", "adm_nomic", ADMIN_KICK)
	register_concmd("jbe_open", "adm_open", ADMIN_KICK)
	register_concmd("jbe_box", "adm_box", ADMIN_KICK)
 
	gp_GlowModels = register_cvar("jbe_glowmodels", "0")
	gp_SimonSteps = register_cvar("jbe_simonsteps", "1")
	gp_CrowbarMul = register_cvar("jbe_crowbarmultiplier", "25.0")
	gp_CrowbarMax = register_cvar("jbe_maxcrowbar", "1")
	gp_TeamRatio = register_cvar("jbe_teamratio", "3")
	gp_TeamChange = register_cvar("jbe_teamchange", "0") // 0-disable team change for tt / 1-enable team change
	gp_CtMax = register_cvar("jbe_maxct", "6")
	gp_BoxMax = register_cvar("jbe_boxmax", "6")
	gp_RetryTime = register_cvar("jbe_retrytime", "10.0")
	gp_RoundMax = register_cvar("jbe_freedayround", "240.0")
	gp_AutoLastresquest = register_cvar("jbe_autolastrequest", "1")
	gp_LastRequest = register_cvar("jbe_lastrequest", "1")
	gp_Motd = register_cvar("jbe_motd", "1")
	gp_SpectRounds = register_cvar("jbe_spectrounds", "3")
	gp_NosimonRounds = register_cvar("jbe_nosimonrounds", "7")
	gp_SimonRandom = register_cvar("jbe_randomsimon", "0")
	gp_AutoOpen = register_cvar("jbe_autoopen", "1")
	gp_TalkMode = register_cvar("jbe_talkmode", "2")	// 0-alltak / 1-tt talk / 2-tt no talk
	gp_VoiceBlock = register_cvar("jbe_blockvoice", "2")	// 0-dont block / 1-block voicerecord / 2-block voicerecord except simon
	gp_ButtonShoot = register_cvar("jbe_buttonshoot", "1")	// 0-standard / 1-func_button shoots!
 
	g_MaxClients = get_global_int(GL_maxClients)
 
	for(new i = 0; i < sizeof(g_HudSync); i++)
		g_HudSync[_hudsync] = CreateHudSyncObj()

	formatex(g_HelpText, charsmax(g_HelpText), "%L^n^n%L^n^n%L^n^n%L",
			LANG_SERVER, "JBE_HELP_TITLE",
			LANG_SERVER, "JBE_HELP_BINDS",
			LANG_SERVER, "JBE_HELP_GUARD_CMDS",
			LANG_SERVER, "JBE_HELP_PRISONER_CMDS")

	setup_buttons()
}
 
public plugin_precache()
{
	static i
	precache_model("models/player/jbemodel/jbemodel.mdl")
 
	for(i = 0; i < sizeof(_FistModels); i++)
		precache_model(_FistModels)
 
	for(i = 0; i < sizeof(_CrowbarModels); i++)
		precache_model(_CrowbarModels)
 
	for(i = 0; i < sizeof(_FistSounds); i++)
		precache_sound(_FistSounds)

	precache_sound("jbextreme/nm_goodbadugly.wav")
	precache_sound("jbextreme/brass_bell_C.wav")
 
 	g_CellManagers = TrieCreate()
	gp_PrecacheSpawn = register_forward(FM_Spawn, "precache_spawn", 1)
	gp_PrecacheKeyValue = register_forward(FM_KeyValue, "precache_keyvalue", 1)
}

public precache_spawn(ent)
{
	if(is_valid_ent(ent))
	{
		static szClass[33]
		entity_get_string(ent, EV_SZ_classname, szClass, sizeof(szClass))
		for(new i = 0; i < sizeof(_RemoveEntities); i++)
			if(equal(szClass, _RemoveEntities))
				remove_entity(ent)
	}
}

public precache_keyvalue(ent, kvd_handle)
{
	static info[32]
	if(!is_valid_ent(ent))
		return FMRES_IGNORED

	get_kvd(kvd_handle, KV_ClassName, info, charsmax(info))
	if(!equal(info, "multi_manager"))
		return FMRES_IGNORED

	get_kvd(kvd_handle, KV_KeyName, info, charsmax(info))
	TrieSetCell(g_CellManagers, info, ent)
	return FMRES_IGNORED
}

public client_putinserver(id)
{
	clear_bit(g_PlayerJoin, id)
	clear_bit(g_PlayerHelp, id)
	clear_bit(g_PlayerCrowbar, id)
	clear_bit(g_PlayerNomic, id)
	clear_bit(g_PlayerWanted, id)
	clear_bit(g_SimonTalking, id)
	clear_bit(g_SimonVoice, id)
	g_PlayerSpect[id] = 0
	g_PlayerSimon[id] = 0
}

public client_disconnect(id)
{
	if(g_Simon == id)
	{
		g_Simon = 0
		ClearSyncHud(0, g_HudSync[2][_hudsync])
		player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_HASGONE")
	}
	else if(g_PlayerLast == id || (g_Duel && (id == g_DuelA || id == g_DuelB)))
	{
		g_Duel = 0
		g_DuelA = 0
		g_DuelB = 0
		g_LastDenied = 0
		g_BlockWeapons = 0
		g_PlayerLast = 0
	}
	team_count()
}

public client_PostThink(id)
{
	if(id != g_Simon || !gc_SimonSteps || !is_user_alive(id) ||
		!(entity_get_int(id, EV_INT_flags) & FL_ONGROUND) || entity_get_int(id, EV_ENT_groundentity))
		return PLUGIN_CONTINUE
	
	static Float:origin[3]
	static Float:last[3]

	entity_get_vector(id, EV_VEC_origin, origin)
	if(get_distance_f(origin, last) < 32.0)
	{
		return PLUGIN_CONTINUE
	}

	vec_copy(origin, last)
	if(entity_get_int(id, EV_INT_bInDuck))
		origin[2] -= 18.0
	else
		origin[2] -= 36.0


	message_begin(MSG_BROADCAST, SVC_TEMPENTITY, {0,0,0}, 0)
	write_byte(TE_WORLDDECAL)
	write_coord(floatround(origin[0]))
	write_coord(floatround(origin[1]))
	write_coord(floatround(origin[2]))
	write_byte(105)
	message_end()

	return PLUGIN_CONTINUE
}

 
public msg_statustext(msgid, dest, id)
{
	return PLUGIN_HANDLED
}

public msg_statusicon(msgid, dest, id)
{
	static icon[5] 
	get_msg_arg_string(2, icon, charsmax(icon))
	if(icon[0] == 'b' && icon[2] == 'y' && icon[3] == 'z')
	{
		set_pdata_int(id, 235, get_pdata_int(id, 235) & ~(1<<0))
		return PLUGIN_HANDLED
	}

	return PLUGIN_CONTINUE
}

public msg_vguimenu(msgid, dest, id)
{
	static msgarg1
	static CsTeams:team

	msgarg1 = get_msg_arg_int(1)
	if(msgarg1 == 2)
	{
		team = cs_get_user_team(id)
		if((team == CS_TEAM_T) && !is_user_admin(id) && (is_user_alive(id) || !get_pcvar_num(gp_TeamChange)))
		{
			client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE")
			return PLUGIN_HANDLED
		}
		show_menu(id, 51, TEAM_MENU, -1)
		return PLUGIN_HANDLED
	}

	return PLUGIN_CONTINUE
}

public msg_showmenu(msgid, dest, id)
{
	static msgarg1, roundloop
	static CsTeams:team
	msgarg1 = get_msg_arg_int(1)

	if(msgarg1 != 531 && msgarg1 != 563)
		return PLUGIN_CONTINUE

	roundloop = floatround(get_pcvar_float(gp_RetryTime) / 2)
	team = cs_get_user_team(id)

	if(team == CS_TEAM_T)
	{
		if(!is_user_admin(id) && (is_user_alive(id) || (g_RoundStarted >= roundloop) || !get_pcvar_num(gp_TeamChange)))
		{
			client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE")
			return PLUGIN_HANDLED
		}
		else
		{
			show_menu(id, 51, TEAM_MENU, -1)
			return PLUGIN_HANDLED
		}
	}
	else
	{
		show_menu(id, 51, TEAM_MENU, -1)
		return PLUGIN_HANDLED
	}

	return PLUGIN_CONTINUE
}

public msg_motd(msgid, dest, id)
{
	if(get_pcvar_num(gp_Motd))
		return PLUGIN_HANDLED

	return PLUGIN_CONTINUE
}

public msg_clcorpse(msgid, dest, id)
{
	return PLUGIN_HANDLED
}

public current_weapon(id)
{
	if(!is_user_alive(id))
		return PLUGIN_CONTINUE

	if(get_bit(g_PlayerCrowbar, id))
	{
		set_pev(id, pev_viewmodel2, _CrowbarModels[1])
		set_pev(id, pev_weaponmodel2, _CrowbarModels[0])
	}
	else
	{
		set_pev(id, pev_viewmodel2, _FistModels[1])
		set_pev(id, pev_weaponmodel2, _FistModels[0])
	}
	return PLUGIN_CONTINUE
}

public player_status(id)
{
	static type, player, CsTeams:team, name[32], health
	type = read_data(1)
	player = read_data(2)
	switch(type)
	{
		case(1):
		{
			ClearSyncHud(id, g_HudSync[1][_hudsync])
		}
		case(2):
		{
			team = cs_get_user_team(player)
			if((team != CS_TEAM_T) && (team != CS_TEAM_CT))
				return PLUGIN_HANDLED

			health = get_user_health(player)
			get_user_name(player, name, charsmax(name))
			player_hudmessage(id, 4, 2.0, {0, 255, 0}, "%L", LANG_SERVER,
				(team == CS_TEAM_T) ? "JBE_PRISONER_STATUS" : "JBE_GUARD_STATUS", name, health)
		}
	}
	
	return PLUGIN_HANDLED
}

public impulse_100(id)
{
	if(cs_get_user_team(id) == CS_TEAM_T)
		return PLUGIN_HANDLED

	return PLUGIN_CONTINUE
}

public player_spawn(id)
{
	static CsTeams:team

	if(!is_user_connected(id))
		return HAM_IGNORED

	set_pdata_float(id, m_fNextHudTextArgsGameTime, get_gametime() + 999999.0)
	player_strip_weapons(id)
	if(g_RoundEnd)
	{
		g_RoundEnd = 0
		g_JailDay++
	}

	set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)

	clear_bit(g_PlayerCrowbar, id)
	clear_bit(g_PlayerWanted, id)
	team = cs_get_user_team(id)

	switch(team)
	{
		case(CS_TEAM_T):
		{
			g_PlayerLast = 0
			if(!g_PlayerReason[id])
				g_PlayerReason[id] = random_num(1, 6)

			player_hudmessage(id, 0, 5.0, {255, 0, 255}, "%L %L", LANG_SERVER, "JBE_PRISONER_REASON",
				LANG_SERVER, g_Reasons[g_PlayerReason[id]])

			set_user_info(id, "model", "jbemodel")
			entity_set_int(id, EV_INT_body, 2)
			if(is_freeday() || get_bit(g_FreedayAuto, id))
			{
				freeday_set(0, id)
				clear_bit(g_FreedayAuto, id)
			}
			else
			{
				entity_set_int(id, EV_INT_skin, random_num(0, 2))
			}

			if(g_CrowbarCount < get_pcvar_num(gp_CrowbarMax))
			{
				if(random_num(0, g_MaxClients) > (g_MaxClients / 2))
				{
					g_CrowbarCount++
					set_bit(g_PlayerCrowbar, id)
				}
			}
			cs_set_user_armor(id, 0, CS_ARMOR_NONE)
		}
		case(CS_TEAM_CT):
		{
			g_PlayerSimon[id]++
			set_user_info(id, "model", "jbemodel")
			entity_set_int(id, EV_INT_body, 3)
			cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
		}
	}
	first_join(id)
	return HAM_IGNORED
}

public player_damage(victim, ent, attacker, Float:damage, bits)
{
	if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
		return HAM_IGNORED

	switch(g_Duel)
	{
		case(0):
		{
			if(attacker == ent && get_user_weapon(attacker) == CSW_KNIFE && get_bit(g_PlayerCrowbar, attacker) && cs_get_user_team(victim) != CS_TEAM_T)
			{
				SetHamParamFloat(4, damage * gc_CrowbarMul)
				return HAM_OVERRIDE
			}
		}
		case(2):
		{
			if(attacker != g_PlayerLast)
				return HAM_SUPERCEDE
		}
		default:
		{
			if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
				return HAM_IGNORED
	
			return HAM_SUPERCEDE
		}
	}

	return HAM_IGNORED
}

public player_attack(victim, attacker, Float:damage, Float:direction[3], tracehandle, damagebits)
{
	static CsTeams:vteam, CsTeams:ateam
	if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
		return HAM_IGNORED

	vteam = cs_get_user_team(victim)
	ateam = cs_get_user_team(attacker)

	if(ateam == CS_TEAM_CT && vteam == CS_TEAM_CT)
		return HAM_SUPERCEDE

	switch(g_Duel)
	{
		case(0):
		{
			if(ateam == CS_TEAM_CT && vteam == CS_TEAM_T)
			{
				if(get_bit(g_PlayerRevolt, victim))
				{
					clear_bit(g_PlayerRevolt, victim)
					hud_status(0)
				}
				return HAM_IGNORED
			}
		}
		case(2):
		{
			if(attacker != g_PlayerLast)
				return HAM_SUPERCEDE
		}
		default:
		{
			if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
				return HAM_IGNORED

			return HAM_SUPERCEDE
		}
	}

	if(ateam == CS_TEAM_T && vteam == CS_TEAM_T && !g_BoxStarted)
		return HAM_SUPERCEDE

	if(ateam == CS_TEAM_T && vteam == CS_TEAM_CT)
	{
		if(!g_PlayerRevolt)
			revolt_start()

		set_bit(g_PlayerRevolt, attacker)
	}

	return HAM_IGNORED
}

public button_attack(button, id, Float:damage, Float:direction[3], tracehandle, damagebits)
{
	if(is_valid_ent(button) && gc_ButtonShoot)
	{
		ExecuteHamB(Ham_Use, button, id, 0, 2, 1.0)
		entity_set_float(button, EV_FL_frame, 0.0)
	}

	return HAM_IGNORED
}

public player_killed(victim, attacker, shouldgib)
{
	static CsTeams:vteam, CsTeams:kteam
	if(!(0 < attacker <= g_MaxClients) || !is_user_connected(attacker))
		kteam = CS_TEAM_UNASSIGNED
	else
		kteam = cs_get_user_team(attacker)

	vteam = cs_get_user_team(victim)
	if(g_Simon == victim)
	{
		g_Simon = 0
		ClearSyncHud(0, g_HudSync[2][_hudsync])
		player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_KILLED")
	}

	switch(g_Duel)
	{
		case(0):
		{
			switch(vteam)
			{
				case(CS_TEAM_CT):
				{
					if(kteam == CS_TEAM_T && !get_bit(g_PlayerWanted, attacker))
					{
						set_bit(g_PlayerWanted, attacker)
						entity_set_int(attacker, EV_INT_skin, 4)
					}
				}
				case(CS_TEAM_T):
				{
					clear_bit(g_PlayerRevolt, victim)
					clear_bit(g_PlayerWanted, victim)
				}
			}
		}
		default:
		{
			if(g_Duel != 2 && (attacker == g_DuelA || attacker == g_DuelB))
			{
				set_user_rendering(victim, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				set_user_rendering(attacker, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				g_Duel = 0
				g_LastDenied = 0
				g_BlockWeapons = 0
				g_PlayerLast = 0
				team_count()
			}
		}
	}
	hud_status(0)
	return HAM_IGNORED
}

public player_touchweapon(id, ent)
{
	static model[32], class[32]
	if(g_BlockWeapons)
		return HAM_SUPERCEDE

	if(is_valid_ent(id) && g_Duel != 6 && is_user_alive(ent) && cs_get_user_team(ent) == CS_TEAM_CT)
	{
		entity_get_string(id, EV_SZ_model, model, charsmax(model))
		if(model[7] == 'w' && model[9] == 'h' && model[10] == 'e' && model[11] == 'g')
		{
			entity_get_string(id, EV_SZ_classname, class, charsmax(class))
			if(equal(class, "weapon_hegrenade"))
				remove_entity(id)

			return HAM_SUPERCEDE
		}

	}

	return HAM_IGNORED
}

public set_client_kv(id, const info[], const key[])
{
	if(equal(key, "model"))
		return FMRES_SUPERCEDE

	return FMRES_IGNORED
}

public sound_emit(id, channel, sample[])
{
	if(is_user_alive(id) && equal(sample, "weapons/knife_", 14))
	{
		switch(sample[17])
		{
			case('b'):
			{
				emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
			}
			case('w'):
			{
				emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod1.wav", 1.0, ATTN_NORM, 0, PITCH_LOW)
			}
			case('1', '2'):
			{
				emit_sound(id, CHAN_WEAPON, "weapons/bullet_hit2.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
			}
		}
		return FMRES_SUPERCEDE
	}
	return FMRES_IGNORED
}

public voice_listening(receiver, sender, bool:listen)
{
	if((receiver == sender))
		return FMRES_IGNORED

	if(is_user_admin(sender))
	{
		engfunc(EngFunc_SetClientListening, receiver, sender, true)
		return FMRES_SUPERCEDE
	}

	switch(gc_VoiceBlock)
	{
		case(2):
		{
			if((sender != g_Simon) && (!get_bit(g_SimonVoice, sender) && gc_VoiceBlock))
			{
				engfunc(EngFunc_SetClientListening, receiver, sender, false)
				return FMRES_SUPERCEDE
			}
		}
		case(1):
		{
			if(!get_bit(g_SimonVoice, sender) && gc_VoiceBlock)
			{
				engfunc(EngFunc_SetClientListening, receiver, sender, false)
				return FMRES_SUPERCEDE
			}
		}
	}
	if(!is_user_alive(sender))
	{
		engfunc(EngFunc_SetClientListening, receiver, sender, false)
		return FMRES_SUPERCEDE
	}

	if(sender == g_Simon)
	{
		engfunc(EngFunc_SetClientListening, receiver, sender, true)
		return FMRES_SUPERCEDE
	}

	listen = true

	if(g_SimonTalking && (sender != g_Simon))
	{
		listen = false
	}
	else
	{
		static CsTeams:steam
		steam = cs_get_user_team(sender)
		switch(gc_TalkMode)
		{
			case(2):
			{
				listen = (steam == CS_TEAM_CT)
			}
			case(1):
			{
				listen = (steam == CS_TEAM_CT || steam == CS_TEAM_T)
			}
		}
	}

	engfunc(EngFunc_SetClientListening, receiver, sender, listen)
	return FMRES_SUPERCEDE
}

public player_cmdstart(id, uc, random)
{
	if(g_Duel > 3)
	{
		cs_set_user_bpammo(id, _Duel[g_Duel - 4][_csw], 1)
	}
}

public round_first()
{
	g_JailDay = 0
	for(new i = 1; i <= g_MaxClients; i++)
		g_PlayerSimon = 0

	set_cvar_num("sv_alltalk", 1)
	set_cvar_num("mp_roundtime", 2)
	set_cvar_num("mp_limitteams", 0)
	set_cvar_num("mp_autoteambalance", 0)
	set_cvar_num("mp_tkpunish", 0)
	set_cvar_num("mp_friendlyfire", 1)
	round_end()
}

public round_end()
{
	static CsTeams:team
	static maxnosimon, spectrounds
	g_SafeTime = 0
	g_PlayerRevolt = 0
	g_PlayerFreeday = 0
	g_PlayerLast = 0
	g_BoxStarted = 0
	g_CrowbarCount = 0
	g_Simon = 0
	g_SimonAllowed = 0
	g_RoundStarted = 0
	g_LastDenied = 0
	g_BlockWeapons = 0
	g_TeamCount[CS_TEAM_T] = 0
	g_TeamCount[CS_TEAM_CT] = 0
	g_Freeday = 0
	g_FreedayNext = (random_num(0,99) >= 95)
	g_RoundEnd = 1
	g_Duel = 0

	remove_task(TASK_STATUS)
	remove_task(TASK_FREEDAY)
	remove_task(TASK_FREEEND)
	remove_task(TASK_ROUND)
	maxnosimon = get_pcvar_num(gp_NosimonRounds)
	spectrounds = get_pcvar_num(gp_SpectRounds)
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(!is_user_connected(i))
			continue

		menu_cancel(i)
		team = cs_get_user_team(i)
		player_strip_weapons(i)
		switch(team)
		{
			case(CS_TEAM_CT):
			{
				if(g_PlayerSimon > maxnosimon)
				{
					cmd_nomic(i)
				}
			}
			case(CS_TEAM_SPECTATOR,CS_TEAM_UNASSIGNED):
			{
				g_PlayerSpect++
				if(g_PlayerSpect > spectrounds)
				{
					client_cmd(i, "disconnect")
					server_print("JBE Disconnected spectator client #%i", i)
				}
				else
				{
					show_menu(i, 51, TEAM_MENU, -1)
				}
			}
		}
	}
	for(new i = 0; i < sizeof(g_HudSync); i++)
		ClearSyncHud(0, g_HudSync[_hudsync])

}

public round_start()
{
	if(g_RoundEnd)
		return

	team_count()
	if(!g_Simon && is_freeday())
	{
		g_Freeday = 1
		emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
		check_freeday(TASK_FREEDAY)
	}
	else
	{
		set_task(60.0, "check_freeday", TASK_FREEDAY)
	}
	set_task(HUD_DELAY, "hud_status", TASK_STATUS, _, _, "b")
	set_task(get_pcvar_float(gp_RetryTime) + 1.0, "safe_time", TASK_SAFETIME)
	set_task(120.0, "freeday_end", TASK_FREEDAY)
	g_SimonRandom = get_pcvar_num(gp_SimonRandom) ? random_float(15.0, 45.0) : 0.0
	g_SimonAllowed = 1
	g_FreedayNext = 0
}

public cmd_jointeam(id)
{
	return PLUGIN_HANDLED
}

public cmd_joinclass(id)
{
	return PLUGIN_HANDLED
}

public cmd_voiceon(id)
{
	client_cmd(id, "+voicerecord")
	set_bit(g_SimonVoice, id)
	if(g_Simon == id || is_user_admin(id))
		set_bit(g_SimonTalking, id)

	return PLUGIN_HANDLED
}

public cmd_voiceoff(id)
{
	client_cmd(id, "-voicerecord")
	clear_bit(g_SimonVoice, id)
	if(g_Simon == id || is_user_admin(id))
		clear_bit(g_SimonTalking, id)

	return PLUGIN_HANDLED
}

public cmd_simon(id)
{
	static CsTeams:team, name[32]
	if(!is_user_connected(id))
		return PLUGIN_HANDLED

	team = cs_get_user_team(id)
	if(g_SimonAllowed && !g_Freeday && is_user_alive(id) && team == CS_TEAM_CT && !g_Simon)
	{
		g_Simon = id
		get_user_name(id, name, charsmax(name))
		entity_set_int(id, EV_INT_body, 1)
		g_PlayerSimon[id]--
		if(get_pcvar_num(gp_GlowModels))
			player_glow(id, g_Colors[0])

		hud_status(0)
	}
	return PLUGIN_HANDLED
}

public cmd_open(id)
{
	if(id == g_Simon)
		jail_open()

	return PLUGIN_HANDLED
}

public cmd_nomic(id)
{
	static CsTeams:team
	team = cs_get_user_team(id)
	if(team == CS_TEAM_CT)
	{
		server_print("JBE Transfered guard to prisoners team client #%i", id)
		if(g_Simon == id)
		{
			g_Simon = 0
			player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_TRANSFERED")
		}
		if(!is_user_admin(id))
			set_bit(g_PlayerNomic, id)

		user_silentkill(id)
		cs_set_user_team(id, CS_TEAM_T)
	}
	return PLUGIN_HANDLED
}

public cmd_box(id)
{
	static i
	if((id < 0) || (is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT))
	{
		if(g_TeamAlive[CS_TEAM_T] <= get_pcvar_num(gp_BoxMax) && g_TeamAlive[CS_TEAM_T] > 1)
		{
			for(i = 1; i <= g_MaxClients; i++)
				if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
					set_user_health(i, 100)

			set_cvar_num("mp_tkpunish", 0)
			set_cvar_num("mp_friendlyfire", 1)
			g_BoxStarted = 1
			player_hudmessage(0, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_BOX")
		}
		else
		{
			player_hudmessage(id, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_CANTBOX")
		}
	}
	return PLUGIN_HANDLED
}

public cmd_help(id)
{
	if(id > g_MaxClients)
		id -= TASK_HELP

	remove_task(TASK_HELP + id)
	switch(get_bit(g_PlayerHelp, id))
	{
		case(0):
		{
			set_bit(g_PlayerHelp, id)
			player_hudmessage(id, 7, 15.0, {230, 100, 10}, "%s", g_HelpText)
			set_task(15.0, "cmd_help", TASK_HELP + id)
		}
		default:
		{
			clear_bit(g_PlayerHelp, id)
			ClearSyncHud(id, g_HudSync[7][_hudsync])
		}
	}
}

public cmd_freeday(id)
{
	static menu, menuname[32], option[64]
	if(!is_freeday() && ((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id)))
	{
		formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_FREEDAY")
		menu = menu_create(menuname, "freeday_choice")

		formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_PLAYER")
		menu_additem(menu, option, "1", 0)

		formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_ALL")
		menu_additem(menu, option, "2", 0)

		menu_display(id, menu)
	}
	return PLUGIN_HANDLED
}

public cmd_freeday_player(id)
{
	if((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id))
		menu_players(id, CS_TEAM_T, id, 1, "freeday_select", "%L", LANG_SERVER, "JBE_MENU_FREEDAY")

	return PLUGIN_CONTINUE
}

public cmd_lastrequest(id)
{
	static i, num[5], menu, menuname[32], option[64]
	if(!get_pcvar_num(gp_LastRequest) || g_Freeday || g_LastDenied || id != g_PlayerLast || g_RoundEnd || get_bit(g_PlayerWanted, id) || get_bit(g_PlayerFreeday, id) || !is_user_alive(id))
		return PLUGIN_CONTINUE

	formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_LASTREQ")
	menu = menu_create(menuname, "lastrequest_select")

	formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT1")
	menu_additem(menu, option, "1", 0)

	formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT2")
	menu_additem(menu, option, "2", 0)

	formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT3")
	menu_additem(menu, option, "3", 0)

	for(i = 0; i < sizeof(_Duel); i++)
	{
		num_to_str(i + 4, num, charsmax(num))
		formatex(option, charsmax(option), "%L", LANG_SERVER, _Duel[i][_opt])
		menu_additem(menu, option, num, 0)
	}

	menu_display(id, menu)
	return PLUGIN_CONTINUE
}

public adm_freeday(id)
{
	static player, user[32]
	if(!is_user_admin(id))
		return PLUGIN_CONTINUE

	read_argv(1, user, charsmax(user))
	player = cmd_target(id, user, 2)
	if(is_user_connected(player) && cs_get_user_team(player) == CS_TEAM_T)
	{
		freeday_set(id, player)
	}
	return PLUGIN_HANDLED
}

public adm_nomic(id)
{
	static player, user[32]
	if(id == 0 || is_user_admin(id))
	{
		read_argv(1, user, charsmax(user))
		player = cmd_target(id, user, 3)
		if(is_user_connected(player))
		{
			cmd_nomic(player)
		}
	}
	return PLUGIN_HANDLED
}

public adm_open(id)
{
	if(!is_user_admin(id))
		return PLUGIN_CONTINUE

	jail_open()
	return PLUGIN_HANDLED
}

public adm_box(id)
{
	if(!is_user_admin(id))
		return PLUGIN_CONTINUE

	cmd_box(-1)
	return PLUGIN_HANDLED
}

public team_select(id, key)
{
	static CsTeams:team, roundloop, admin

	roundloop = get_pcvar_num(gp_RetryTime) / 2
	team = cs_get_user_team(id)
	admin = is_user_admin(id)
	team_count()

	if(!admin && (team == CS_TEAM_UNASSIGNED) && (g_RoundStarted >= roundloop) && g_TeamCount[CS_TEAM_CT] && g_TeamCount[CS_TEAM_T] && !is_user_alive(id))
	{
		team_join(id, CS_TEAM_SPECTATOR)
		client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTJOIN")
		return PLUGIN_HANDLED
	}


	switch(key)
	{
		case(0):
		{
			if(team == CS_TEAM_T)
				return PLUGIN_HANDLED

			g_PlayerReason[id] = random_num(1, 6)

			team_join(id, CS_TEAM_T)
		}
		case(1):
		{
			if(team == CS_TEAM_CT || (!admin && get_bit(g_PlayerNomic, id)))
				return PLUGIN_HANDLED

			if(g_TeamCount[CS_TEAM_CT] < ctcount_allowed() || admin)
				team_join(id, CS_TEAM_CT)
			else
				client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CTFULL")
		}
		case(5):
		{
			user_silentkill(id)
			team_join(id, CS_TEAM_SPECTATOR)
		}
	}
	return PLUGIN_HANDLED
}

public team_join(id, CsTeams:team)
{
	static restore, vgui, msgblock

	restore = get_pdata_int(id, m_iVGUI)
	vgui = restore & (1<<0)
	if(vgui)
		set_pdata_int(id, m_iVGUI, restore & ~(1<<0))

	switch(team)
	{
		case CS_TEAM_SPECTATOR:
		{
			msgblock = get_msg_block(g_MsgShowMenu)
			set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
			dllfunc(DLLFunc_ClientPutInServer, id)
			set_msg_block(g_MsgShowMenu, msgblock)
			set_pdata_int(id, m_fGameHUDInitialized, 1)
			engclient_cmd(id, "jointeam", "6")
		}
		case CS_TEAM_T, CS_TEAM_CT:
		{
			msgblock = get_msg_block(g_MsgShowMenu)
			set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
			engclient_cmd(id, "jointeam", (team == CS_TEAM_CT) ? "2" : "1")
			engclient_cmd(id, "joinclass", "1")
			set_msg_block(g_MsgShowMenu, msgblock)
			g_PlayerSpect[id] = 0
		}
	}
	
	if(vgui)
		set_pdata_int(id, m_iVGUI, restore)
}

public team_count()
{
	static CsTeams:team, last
	g_TeamCount[CS_TEAM_UNASSIGNED] = 0
	g_TeamCount[CS_TEAM_T] = 0
	g_TeamCount[CS_TEAM_CT] = 0
	g_TeamCount[CS_TEAM_SPECTATOR] = 0
	g_TeamAlive[CS_TEAM_UNASSIGNED] = 0
	g_TeamAlive[CS_TEAM_T] = 0
	g_TeamAlive[CS_TEAM_CT] = 0
	g_TeamAlive[CS_TEAM_SPECTATOR] = 0
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(is_user_connected(i))
		{
			team = cs_get_user_team(i)
			g_TeamCount[team]++
			g_PlayerTeam[i] = team
			if(is_user_alive(i))
			{
				g_TeamAlive[team]++
				if(team == CS_TEAM_T)
					last = i
			}
		}
		else
		{
			g_PlayerTeam[i] = CS_TEAM_UNASSIGNED
		}
	}
	if(g_TeamAlive[CS_TEAM_T] == 1)
	{
		if(last != g_PlayerLast && g_SafeTime)
		{
			prisoner_last(last)
		}
	}
	else
	{
		if(g_Duel || g_DuelA || g_DuelB)
		{
			if(is_user_alive(g_DuelA))
			{
				set_user_rendering(g_DuelA, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				player_strip_weapons(g_DuelA)
			}

			if(is_user_alive(g_DuelB))
			{
				set_user_rendering(g_DuelB, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
				player_strip_weapons(g_DuelB)
			}

		}
		g_PlayerLast = 0
		g_DuelA = 0
		g_DuelB = 0
		g_Duel = 0
	}
}

public revolt_start()
{
	client_cmd(0,"speak ambience/siren")
	set_task(8.0, "stop_sound")
	hud_status(0)
}

public stop_sound(task)
{
	client_cmd(0, "stopsound")
}

public hud_status(task)
{
	static i, n
	new name[32], szStatus[64], wanted[1024]
 
	if(g_RoundStarted < (get_pcvar_num(gp_RetryTime) / 2))
		g_RoundStarted++

	if(!g_Freeday && !g_Simon && g_SimonAllowed && (0.0 < g_SimonRandom < get_gametime()))
	{
		cmd_simon(random_num(1, g_MaxClients))
	}

	n = 0
	formatex(wanted, charsmax(wanted), "%L", LANG_SERVER, "JBE_PRISONER_WANTED")
	n = strlen(wanted)
	for(i = 0; i < g_MaxClients; i++)
	{
		if(get_bit(g_PlayerWanted, i) && is_user_alive(i) && n < charsmax(wanted))
		{
			get_user_name(i, name, charsmax(name))
			n += copy(wanted[n], charsmax(wanted) - n, "^n^t")
			n += copy(wanted[n], charsmax(wanted) - n, name)
		}
	}

	team_count()
	formatex(szStatus, charsmax(szStatus), "%L", LANG_SERVER, "JBE_STATUS", g_TeamAlive[CS_TEAM_T], g_TeamCount[CS_TEAM_T])
	message_begin(MSG_BROADCAST, get_user_msgid("StatusText"), {0,0,0}, 0)
	write_byte(0)
	write_string(szStatus)
	message_end()

	if(g_Simon)
	{
		get_user_name(g_Simon, name, charsmax(name))
		player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_SIMON_FOLLOW", name)
	}
	else if(g_Freeday)
	{
		player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_FREEDAY")
	}

	if(g_PlayerWanted)
		player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%s", wanted)
	else if(g_PlayerRevolt)
		player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%L", LANG_SERVER, "JBE_PRISONER_REVOLT")

	player_hudmessage(0, 5, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_DAY", g_JailDay)

	gc_TalkMode = get_pcvar_num(gp_TalkMode)
	gc_VoiceBlock = get_pcvar_num(gp_VoiceBlock)
	gc_SimonSteps = get_pcvar_num(gp_SimonSteps)
	gc_ButtonShoot = get_pcvar_num(gp_ButtonShoot)
	gc_CrowbarMul = get_pcvar_float(gp_CrowbarMul)

}

public safe_time(task)
{
	g_SafeTime = 1
}

public check_freeday(task)
{
	static Float:roundmax, i
	if(!g_Simon && !g_PlayerLast)
	{
		g_Freeday = 1
		hud_status(0)
		roundmax = get_pcvar_float(gp_RoundMax)
		if(roundmax > 0.0)
		{
			for(i = 1; i <= g_MaxClients; i++)
			{
				if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
					freeday_set(0, i)
			}
			emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
			player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0))
			remove_task(TASK_ROUND)
			set_task(roundmax - 60.0, "check_end", TASK_ROUND)
		}
	}

	if(get_pcvar_num(gp_AutoOpen))
		jail_open()
}

public freeday_end(task)
{
	if(g_Freeday || g_PlayerFreeday)
	{
		emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
		player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDFREEDAY")
	}
}

public check_end(task)
{
	team_count()
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(g_PlayerTeam[i] == CS_TEAM_T && is_user_alive(i))
		{
			user_silentkill(i)
			cs_set_user_deaths(i, get_user_deaths(i) - 1)
		}
	}
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(g_PlayerTeam[i] == CS_TEAM_CT && is_user_alive(i))
		{
			user_silentkill(i)
			cs_set_user_deaths(i, get_user_deaths(i) - 1)
		}
	}
	player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ROUNDEND")
}

public prisoner_last(id)
{
	static name[32], Float:roundmax
	if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_T)
	{
		roundmax = get_pcvar_float(gp_RoundMax)
		get_user_name(id, name, charsmax(name))
		g_PlayerLast = id
		player_hudmessage(0, 6, 5.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_LAST", name)
		remove_task(TASK_ROUND)
		if(roundmax > 0.0)
		{
			player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0))
			set_task(roundmax - 60.0, "check_end", TASK_ROUND)
		}
		if((g_TeamAlive[CS_TEAM_CT] > 0) && get_pcvar_num(gp_AutoLastresquest))
			cmd_lastrequest(id)
	}
}

public freeday_select(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		return PLUGIN_HANDLED
	}

	static dst[32], data[5], player, access, callback

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	player = str_to_num(data)
	freeday_set(id, player)
	return PLUGIN_HANDLED
}

public duel_knives(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		g_LastDenied = 0
		return PLUGIN_HANDLED
	}

	static dst[32], data[5], access, callback, option[128], player, src[32]

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	get_user_name(id, src, charsmax(src))
	player = str_to_num(data)
	formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL3", src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
	player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)

	g_DuelA = id
	clear_bit(g_PlayerCrowbar, id)
	player_strip_weapons(id)
	player_glow(id, g_Colors[3])
	set_user_health(id, 100)

	g_DuelB = player
	player_strip_weapons(player)
	player_glow(player, g_Colors[2])
	set_user_health(player, 100)
	g_BlockWeapons = 1
	return PLUGIN_HANDLED
}

public duel_guns(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		g_LastDenied = 0
		g_Duel = 0
		return PLUGIN_HANDLED
	}

	static gun, dst[32], data[5], access, callback, option[128], player, src[32]

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	get_user_name(id, src, charsmax(src))
	player = str_to_num(data)
	formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, _Duel[g_Duel - 4][_sel], src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
	emit_sound(0, CHAN_AUTO, "jbextreme/nm_goodbadugly.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
	player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)

	g_DuelA = id
	clear_bit(g_PlayerCrowbar, id)
	player_strip_weapons(id)
	gun = give_item(id, _Duel[g_Duel - 4][_entname])
	cs_set_weapon_ammo(gun, 1)
	set_user_health(id, 100)
	player_glow(id, g_Colors[3])

	g_DuelB = player
	player_strip_weapons(player)
	gun = give_item(player, _Duel[g_Duel - 4][_entname])
	cs_set_weapon_ammo(gun, 1)
	set_user_health(player, 100)
	player_glow(player, g_Colors[2])

	g_BlockWeapons = 1
	return PLUGIN_HANDLED
}

public freeday_choice(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		return PLUGIN_HANDLED
	}

	static dst[32], data[5], access, callback

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	menu_destroy(menu)
	get_user_name(id, dst, charsmax(dst))
	switch(data[0])
	{
		case('1'):
		{
			cmd_freeday_player(id)
		}
		case('2'):
		{
			if((id == g_Simon) || is_user_admin(id))
			{
				g_Simon = 0
				get_user_name(id, dst, charsmax(dst))
				client_print(0, print_console, "%s gives freeday for everyone", dst)
				server_print("JBE Client %i gives freeday for everyone", id)
				check_freeday(TASK_FREEDAY)
			}
		}
	}
	return PLUGIN_HANDLED
}

public lastrequest_select(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_destroy(menu)
		return PLUGIN_HANDLED
	}

	static i, dst[32], data[5], access, callback, option[64]

	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
	get_user_name(id, dst, charsmax(dst))
	switch(data[0])
	{
		case('1'):
		{
			formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL1", dst)
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
			set_bit(g_FreedayAuto, id)
			user_silentkill(id)
		}
		case('2'):
		{
			formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL2", dst)
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
			g_Duel = 2
			player_strip_weapons_all()
			i = random_num(0, sizeof(_WeaponsFree) - 1)
			give_item(id, _WeaponsFree[i])
			g_BlockWeapons = 1
			cs_set_user_bpammo(id, _WeaponsFreeCSW[i], _WeaponsFreeAmmo[i])
		}
		case('3'):
		{
			g_Duel = 3
			menu_players(id, CS_TEAM_CT, 0, 1, "duel_knives", "%L", LANG_SERVER, "JBE_MENU_DUEL")
		}
		default:
		{
			g_Duel = str_to_num(data)
			menu_players(id, CS_TEAM_CT, 0, 1, "duel_guns", "%L", LANG_SERVER, "JBE_MENU_DUEL")
		}
	}
	g_LastDenied = 1
	menu_destroy(menu)
	return PLUGIN_HANDLED
}

public setup_buttons()
{
	new ent[3]
	new Float:origin[3]
	new info[32]
	new pos

	while((pos <= sizeof(g_Buttons)) && (ent[0] = engfunc(EngFunc_FindEntityByString, ent[0], "classname", "info_player_deathmatch")))
	{
		pev(ent[0], pev_origin, origin)
		while((ent[1] = engfunc(EngFunc_FindEntityInSphere, ent[1], origin, CELL_RADIUS)))
		{
			if(!is_valid_ent(ent[1]))
				continue

			entity_get_string(ent[1], EV_SZ_classname, info, charsmax(info))
			if(!equal(info, "func_door"))
				continue

			entity_get_string(ent[1], EV_SZ_targetname, info, charsmax(info))
			if(!info[0])
				continue

			if(TrieKeyExists(g_CellManagers, info))
			{
				TrieGetCell(g_CellManagers, info, ent[2])
			}
			else
			{
				ent[2] = engfunc(EngFunc_FindEntityByString, 0, "target", info)
			}

			if(is_valid_ent(ent[2]) && (in_array(ent[2], g_Buttons, sizeof(g_Buttons)) < 0))
			{
				g_Buttons[pos] = ent[2]
				pos++
				break
			}
		}
	}
	TrieDestroy(g_CellManagers)
}

stock in_array(needle, data[], size)
{
	for(new i = 0; i < size; i++)
	{
		if(data[i] == needle)
			return i
	}
	return -1
}

stock freeday_set(id, player)
{
	static src[32], dst[32]
	get_user_name(player, dst, charsmax(dst))

	if(is_user_alive(player) && !get_bit(g_PlayerWanted, player))
	{
		set_bit(g_PlayerFreeday, player)
		entity_set_int(player, EV_INT_skin, 3)
		if(get_pcvar_num(gp_GlowModels))
			player_glow(player, g_Colors[1])

		if(0 < id <= g_MaxClients)
		{
			get_user_name(id, src, charsmax(src))
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_GUARD_FREEDAYGIVE", src, dst)
		}
		else if(!is_freeday())
		{
			player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_HASFREEDAY", dst)
		}
	}
}

stock first_join(id)
{
	if(!get_bit(g_PlayerJoin, id))
	{
		set_bit(g_PlayerJoin, id)
		clear_bit(g_PlayerHelp, id)
		set_task(5.0, "cmd_help", TASK_HELP + id)
	}
}

stock ctcount_allowed()
{
	static count
	count = ((g_TeamCount[CS_TEAM_T] + g_TeamCount[CS_TEAM_CT]) / get_pcvar_num(gp_TeamRatio))
	if(count < 2)
		count = 2
	else if(count > get_pcvar_num(gp_CtMax))
		count = get_pcvar_num(gp_CtMax)

	return count
}

stock player_hudmessage(id, hudid, Float:time = 0.0, color[3] = {0, 255, 0}, msg[], any:...)
{
	static text[512], Float:x, Float:y
	x = g_HudSync[hudid][_x]
	y = g_HudSync[hudid][_y]
	
	if(time > 0)
		set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, time, 0.00, 0.00)
	else
		set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, g_HudSync[hudid][_time], 0.00, 0.00)

	vformat(text, charsmax(text), msg, 6)
	ShowSyncHudMsg(id, g_HudSync[hudid][_hudsync], text)
}

stock menu_players(id, CsTeams:team, skip, alive, callback[], title[], any:...)
{
	static i, name[32], num[5], menu, menuname[32]
	vformat(menuname, charsmax(menuname), title, 7)
	menu = menu_create(menuname, callback)
	for(i = 1; i <= g_MaxClients; i++)
	{
		if(!is_user_connected(i) || (alive && !is_user_alive(i)) || (skip == i))
			continue

 		if(!(team == CS_TEAM_T || team == CS_TEAM_CT) || ((team == CS_TEAM_T || team == CS_TEAM_CT) && (cs_get_user_team(i) == team)))
		{
			get_user_name(i, name, charsmax(name))
			num_to_str(i, num, charsmax(num))
			menu_additem(menu, name, num, 0)
		}
	}
	menu_display(id, menu)
}

stock player_glow(id, color[3], amount=40)
{
	set_user_rendering(id, kRenderFxGlowShell, color[0], color[1], color[2], kRenderNormal, amount)
}

stock player_strip_weapons(id)
{
	strip_user_weapons(id)
	give_item(id, "weapon_knife")
	set_pdata_int(id, m_iPrimaryWeapon, 0)
}

stock player_strip_weapons_all()
{
	for(new i = 1; i <= g_MaxClients; i++)
	{
		if(is_user_alive(i))
		{
			player_strip_weapons(i)
		}
	}
}

stock is_freeday()
{
	return (g_FreedayNext || g_Freeday || (g_JailDay == 1))
}

public jail_open()
{
	static i
	for(i = 0; i < sizeof(g_Buttons); i++)
	{
		if(g_Buttons[i])
		{
			ExecuteHamB(Ham_Use, g_Buttons[i], 0, 0, 1, 1.0)
			entity_set_float(g_Buttons[i], EV_FL_frame, 0.0)
		}
	}
}
  • INSTALARE:
    1- Extrageti fisierele oriunde pe disc.
    2- Mergeti la folderul de pluginuri [i](HLDS\cstrike\addons\amxmodx\plugins)
    si adaugati pluginul jbextreme.amxx si pluginul jbextreme_extream.amxx.
    3- In acelasi folder creati un alt folder numit scripting (HLDS\cstrike\addons\amxmodx\plugins\scripting) si dati paste la fisierele jbextreme.sma si jbextreme_extream.sma.
    4- Mergeti la folderul: HLDS\cstrike\addons\amxmodx\data\lang si dati paste la fisierul jbextreme.txt (tradus complet și acesta) .
    5- Mergeti in folderul: HLDS\cstrike\addons\amxmodx\configs , editati cu notepad fisierul plugins.ini si dati copy/paste la urmatoarele linii la sfarsitul fisierului (jos de tot).

    Code: Select all

    jbextreme.amxx
    jbextreme_extream.amxx
    6- Acum tot ce mai trebuie facut este sa adaugam modelele. Asta se face deschizand folderul (jbextreme-resources) cand extrageti arhiva si dând copy/paste la tot ce este in folderul models aici: HLDS\cstrike\models , apoi la tot ce este în folderul sound aici: HLDS\cstrike\sound

    Asta este tot,acum deschideti serverul si totul este gata!
  • CVAR-uri (se adaugă în amxx.cfg):

    Code: Select all

    jbe_crowbarmultiplier (Valoare implicita: 25,0)
    Seteaza cat damage va face bara de metal.
    
    jbe_motd (Valoare implicita: 1)
    Dezactiveaza motd-ul la conectare.
    
    jbe_maxcrowbar (Valoare implicita: 1)
    Seteaza cate bare metalice vor fi date implicit la prizonieri.
    
    jbe_teamchange (Valoare implicita: 0)
    Chiar daca esti sau nu prizonier te lasa sa schimbi echipa.
    
    jbe_teamratio (Valoare implicita: 3)
    Valoarea asta indica relatia intre prizonieri si politisti.
    
    jbe_maxct (Valoare implicita: 7)
    Limita de politisti (gardieni).
    
    jbe_boxmax (Valoare implicita: 6)
    Cantitatea maxima de prizonieri vii pentru a face un duel de box (Prizonier vs Prizonier).
    
    jbe_talkmode (Valoare implicita: 2)
    0 - Vorbesc toti.
    1 - Politistii nu pot auzi prizonierii.
    2 - Prizonierii nu pot vorbi.
    
    jbe_retrytime (Valoare implicita: 10)
    Cate secunde au cei care sunt spectatori pentru a intra la o echipa (CT sau T).
    
    jbe_glowmodels (Valoare implicita: 0)
    Adauga glow (stralucire) sau modele (Simon si zi libera).
    
    jbe_simonsteps (Valoare implicita: 1)
    Arata pasii lui Simon pe jos.
    
    jbe_freedayround (Valoare implicita: 240.0)
    Seteaza durata unei runde de zi libera (free day).
    
    jbe_buttonshoot (Valoare implicita: 1)
    Permite activarea butoanelor prin tragerea cu arma in ele.
    
    jbe_autoopen (Valoare implicita: 1)
    Cand este zi libera, usile se deschid automat.
    
    jbe_randomsimon (Valoare implicita: 1)
    Simon la intâmplare dupa inceperea rundei si înainte de 60 de secunde.
    
    jbe_lastrequest (Valoare implicita: 1)
    Permite functia de cerere (ultima dorinta) a ultimului dintre prizonieri, atunci cand mai este doar un prizonier.
    
    jbe_autolastrequest (Valoare implicita: 1)
    Permite deschiderea automata a meniului de cerere (ultima dorinta) atunci cand mai este doar un prizonier.
  • FIȘIERUL jbextreme.txt (se adaugă în folderul data/lang):
    jbextreme.txt | Afiseaza codul
    [ro]
    JBE_TEAM_CANTCHANGE = Nu poti schimba echipa acum.
    JBE_TEAM_CANTJOIN = Nu poti intra intr-o echipa in timpul rundei.
    JBE_TEAM_CTFULL = Sunt prea multi politisti.
    JBE_MENU_DUEL = Meniu duel jucatori:
    JBE_MENU_DUEL_SEL = Duel: %s vs %s
    JBE_MENU_FREEDAY = Meniu zi libera:
    JBE_MENU_FREEDAY_ALL = Toti jucatorii
    JBE_MENU_FREEDAY_PLAYER = Jucator specific
    JBE_MENU_LASTREQ = Meniu ultima dorinta:
    JBE_MENU_LASTREQ_OPT1 = Zi libera
    JBE_MENU_LASTREQ_OPT2 = Arma gratis
    JBE_MENU_LASTREQ_OPT3 = Duel de box
    JBE_MENU_LASTREQ_OPT4 = Duel de pistoale
    JBE_MENU_LASTREQ_OPT5 = Duel de scout-uri
    JBE_MENU_LASTREQ_OPT6 = Duel de grenade
    JBE_MENU_LASTREQ_OPT7 = Duel de AWP-uri
    JBE_MENU_LASTREQ_SEL1 = %s a ales o zi libera
    JBE_MENU_LASTREQ_SEL2 = %s a ales o arma gratis
    JBE_MENU_LASTREQ_SEL3 = %s a ales un duel de box
    JBE_MENU_LASTREQ_SEL4 = %s a ales un duel de pistoale
    JBE_MENU_LASTREQ_SEL5 = %s a ales un duel de scout-uri
    JBE_MENU_LASTREQ_SEL6 = %s a ales un duel de grenade
    JBE_MENU_LASTREQ_SEL7 = %s a ales un duel de AWP-uri
    JBE_STATUS = Prizonieri: %i Vii / %i Totali
    JBE_STATUS_DAY = JailBreak eXtreamCS / Ziua %i
    JBE_STATUS_FREEDAY = Astazi este o zi libera
    JBE_STATUS_ROUNDEND = Runda s-a terminat din cauza timpului
    JBE_STATUS_ENDTIMER = Runda se va termina in %i secunde
    JBE_STATUS_ENDFREEDAY = S-a terminat timpul pentru toti prizonierii cu zi libera
    JBE_SIMON_FOLLOW = %s este Simon. Toti prizonierii trebuie sa-i urmeze ordinele.
    JBE_SIMON_KILLED = Simon a fost asasinat. Alt politist trebuie sa-i ocupe locul.
    JBE_SIMON_HASGONE = Simon a iesit de pe server. Alt politist trebuie sa-i ocupe locul.
    JBE_SIMON_TRANSFERED = Simon a fost mutat in alta echipa.^nAlt politist trebuie sa-i ocupe locul.
    JBE_PRISONER_REVOLT = Prizonierii s-au enervat si vor ataca
    JBE_PRISONER_STATUS = Prizonierul: %s - %i%
    JBE_PRISONER_REASON = Ai fost dus la inchisoare pentru 
    JBE_PRISONER_WANTED = Prizonieri cautati:
    JBE_PRISONER_LAST = %s este ultimul prizonier
    JBE_PRISONER_HASFREEDAY = %s are o zi libera
    JBE_GUARD_FREEDAYGIVE = %s i-a dat o zi libera lui %s
    JBE_GUARD_STATUS = Politistul: %s - %i%
    JBE_GUARD_CANTBOX = Nu poti incepe modul de box. Sunt prea multi prizonieri vii.
    JBE_GUARD_BOX = Modul de box a fost activat
    JBE_PRISONER_REASON_1 = furt
    JBE_PRISONER_REASON_2 = viol
    JBE_PRISONER_REASON_3 = inselatorie
    JBE_PRISONER_REASON_4 = asasinat
    JBE_PRISONER_REASON_5 = droguri
    JBE_PRISONER_REASON_6 = prostitutie
    JBE_HELP_TITLE = JailBreak eXtreamCS
    JBE_HELP_BINDS = Binduri:^n--------------------^n  +simonvoice (ca sa vorbesti)
    JBE_HELP_GUARD_CMDS = Comenzi /say (Politisti):^n--------------------^n /simon (ca sa fii Simon)^n /nomic (daca nu ai microfon)^n /box (pentru modul de box)^n /fd (pentru o zi libera)^n
    JBE_HELP_PRISONER_CMDS = Comenzi /say (Prizonieri):^n--------------------^n /dorinta (meniu ultima dorinta)^n
  • Observații:
- Modul conține deja sunete si modele (adăugate toate în arhivă).
- Toate fișierele au suportat editările mele.
- Dacă nu știți încă,cum este modul, puteți urmări acest video:
Sper că v-am ajutat, dacă este așa apăsați vă rog pe butonul Image , o zi bună.
Image

Re: JBextreme_eXtream [Pluginuri mod JailBreak!]

Posted: 28 Jul 2010, 02:08
by FyNNN
Bine gandit si bine lucrat !
Multumesc Robert :D

Re: JBextreme_eXtream [Pluginuri mod JailBreak!]

Posted: 28 Jul 2010, 03:11
by Stell Rock
Nice
Am mai jucat pe server cu jb.. e misto

Re: JBextreme_eXtream [Pluginuri mod JailBreak!]

Posted: 28 Jul 2010, 10:54
by KronoS eXtream
Super tare modul.
Ai muncit ceva la tutorial.
GJ

Re: JBextreme_eXtream [Pluginuri mod JailBreak!]

Posted: 28 Jul 2010, 11:54
by Casual
Ai dreptate, pe zi ce trece or să apară din ce în ce mai multe servere de acest mod, va fi foarte căutat mini-pack-ul ăsta. :D

Re: JBextreme_eXtream [Pluginuri mod JailBreak!]

Posted: 28 Jul 2010, 12:34
by roby_the_dude
KronoS, nu am muncit numai la tutorial, am stat să editez pluginul în mare parte,comenzile acestuia și l-am tradus total în limba română. Dacă apreciați munca, dați și voi un Image. M-am apucat de pluginuri pe rând,nu am făcut totul odată, puțin azi, puțin mâine și uite așa a apărut și topicul ăsta :P.

Re: JBextreme_eXtream (Pluginuri) [Pentru addons JailBreak!]

Posted: 28 Jul 2010, 12:58
by roby_the_dude
Ăștia sunt cu capul în nori, alo băieți, aici este vorba de pluginuri jailbreak nu de servere, what the hell?

Re: JBextreme_eXtream [Pluginuri mod JailBreak!]

Posted: 28 Jul 2010, 13:03
by JeRk^
FyNNN wrote:Bine gandit si bine lucrat !
Multumesc Robert :D

Re: JBextreme_eXtream (Pluginuri) [Pentru addons JailBreak!]

Posted: 28 Jul 2010, 13:09
by TwEky.
bravo roby e bine ca ai postat in romana ca in eng chiar nu intelegeam nimica...

Re: JBextreme_eXtream (Pluginuri) [Pentru addons JailBreak!]

Posted: 28 Jul 2010, 13:15
by roby_the_dude
Am făcut un mic update la primul post. Check it out.
  • FIȘIERUL jbextreme.txt (se adaugă în folderul data/lang):
    jbextreme.txt | Afiseaza codul
    [ro]
    JBE_TEAM_CANTCHANGE = Nu poti schimba echipa acum.
    JBE_TEAM_CANTJOIN = Nu poti intra intr-o echipa in timpul rundei.
    JBE_TEAM_CTFULL = Sunt prea multi politisti.
    JBE_MENU_DUEL = Meniu duel jucatori:
    JBE_MENU_DUEL_SEL = Duel: %s vs %s
    JBE_MENU_FREEDAY = Meniu zi libera:
    JBE_MENU_FREEDAY_ALL = Toti jucatorii
    JBE_MENU_FREEDAY_PLAYER = Jucator specific
    JBE_MENU_LASTREQ = Meniu ultima dorinta:
    JBE_MENU_LASTREQ_OPT1 = Zi libera
    JBE_MENU_LASTREQ_OPT2 = Arma gratis
    JBE_MENU_LASTREQ_OPT3 = Duel de box
    JBE_MENU_LASTREQ_OPT4 = Duel de pistoale
    JBE_MENU_LASTREQ_OPT5 = Duel de scout-uri
    JBE_MENU_LASTREQ_OPT6 = Duel de grenade
    JBE_MENU_LASTREQ_OPT7 = Duel de AWP-uri
    JBE_MENU_LASTREQ_SEL1 = %s a ales o zi libera
    JBE_MENU_LASTREQ_SEL2 = %s a ales o arma gratis
    JBE_MENU_LASTREQ_SEL3 = %s a ales un duel de box
    JBE_MENU_LASTREQ_SEL4 = %s a ales un duel de pistoale
    JBE_MENU_LASTREQ_SEL5 = %s a ales un duel de scout-uri
    JBE_MENU_LASTREQ_SEL6 = %s a ales un duel de grenade
    JBE_MENU_LASTREQ_SEL7 = %s a ales un duel de AWP-uri
    JBE_STATUS = Prizonieri: %i Vii / %i Totali
    JBE_STATUS_DAY = JailBreak eXtreamCS / Ziua %i
    JBE_STATUS_FREEDAY = Astazi este o zi libera
    JBE_STATUS_ROUNDEND = Runda s-a terminat din cauza timpului
    JBE_STATUS_ENDTIMER = Runda se va termina in %i secunde
    JBE_STATUS_ENDFREEDAY = Se termino el tiempo para los prisioneros con dia libre
    JBE_SIMON_FOLLOW = %s este Simon. Toti prizonierii trebuie sa-i urmeze ordinele.
    JBE_SIMON_KILLED = Simon a fost asasinat. Alt politist trebuie sa-i ocupe locul.
    JBE_SIMON_HASGONE = Simon a iesit de pe server. Alt politist trebuie sa-i ocupe locul.
    JBE_SIMON_TRANSFERED = Simon a fost mutat in alta echipa.^nAlt politist trebuie sa-i ocupe locul.
    JBE_PRISONER_REVOLT = Prizonierii s-au enervat si vor ataca
    JBE_PRISONER_STATUS = Prizonierul: %s - %i%
    JBE_PRISONER_REASON = Ai fost dus la inchisoare pentru 
    JBE_PRISONER_WANTED = Prizonieri cautati:
    JBE_PRISONER_LAST = %s este ultimul prizonier
    JBE_PRISONER_HASFREEDAY = %s are o zi libera
    JBE_GUARD_FREEDAYGIVE = %s i-a dat o zi libera lui %s
    JBE_GUARD_STATUS = Politistul: %s - %i%
    JBE_GUARD_CANTBOX = Nu poti incepe modul de box. Sunt prea multi prizonieri vii.
    JBE_GUARD_BOX = Modul de box a fost activat
    JBE_PRISONER_REASON_1 = furt
    JBE_PRISONER_REASON_2 = viol
    JBE_PRISONER_REASON_3 = inselatorie
    JBE_PRISONER_REASON_4 = asasinat
    JBE_PRISONER_REASON_5 = droguri
    JBE_PRISONER_REASON_6 = prostitutie
    JBE_HELP_TITLE = JailBreak eXtreamCS
    JBE_HELP_BINDS = Binduri:^n--------------------^n  +simonvoice (ca sa vorbesti)
    JBE_HELP_GUARD_CMDS = Comenzi /say (Politisti):^n--------------------^n /simon (ca sa fii Simon)^n /nomic (daca nu ai microfon)^n /box (pentru modul de box)^n /fd (pentru o zi libera)^n
    JBE_HELP_PRISONER_CMDS = Comenzi /say (Prizonieri):^n--------------------^n /dorinta (meniu ultima dorinta)^n

Re: JBextreme_eXtream (Pluginuri) [Pentru addons JailBreak!]

Posted: 28 Jul 2010, 22:41
by Nae ;x
Robert, ti-am dat un multumesc pentru efortul depusi cred ca ai merita de la toti cate un multumesc, faci foarte multe topicuri care isi au rostul. Super :)

Re: JBextreme_eXtream (Pluginuri) [Pentru addons JailBreak!]

Posted: 28 Jul 2010, 23:34
by RoBeEcS
Gj Robert.....O intrebare cine stie un server de JailBreak?