Problema model

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AsSaS1Nu
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12 Jul 2019, 10:26

Am si eu o problema cu modelul de hand ,am scris modelul de hand in sursa ,am facut un fisier in models/zombieplague cu numele respectiv al modelului si am pus acolo modelulul ,dar cand repornesc sv imi da eroarea asta mod_numforname:models/zombie_plague/v_strong_psyho2.z7.mdl ,ce trebuie sa fac sa nu imi mai da aceasta eroare?
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Laurentiu P.
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12 Jul 2019, 11:15

posteaza sursa/bucata de cod unde ai trecut modelu
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AsSaS1Nu
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12 Jul 2019, 11:31

/*================================================================================

-----------------------------------
-*- [ZP] Default Zombie Classes -*-
-----------------------------------

~~~~~~~~~~~~~~~
- Description -
~~~~~~~~~~~~~~~

This plugin adds the default zombie classes to Zombie Plague.
Feel free to modify their attributes to your liking.

Note: If zombie classes are disabled, the first registered class
will be used for all players (by default, Classic Zombie).

================================================================================*/

#include <amxmodx>
#include <fakemeta>
#include <zombieplague>

/*================================================================================
[Plugin Customization]
=================================================================================*/

// Classic Zombie Attributes
new const zclass1_name[] = { "Classic Zombie" }
new const zclass1_info[] = { "=Balanced=" }
new const zclass1_model[] = { "strong_psyho2_z7p" }
new const zclass1_clawmodel[] = { "v_strong_psyho2_z7_.mdl" }
const zclass1_health = 3800
const zclass1_speed = 200
const Float:zclass1_gravity = 1.0
const Float:zclass1_knockback = 1.0

// Raptor Zombie Attributes
new const zclass2_name[] = { "Raptor Zombie" }
new const zclass2_info[] = { "HP-- Speed++ Knockback++" }
new const zclass2_model[] = { "zombimod_raptor" }
new const zclass2_clawmodel[] = { "v_knife_raptor.mdl" }
const zclass2_health = 2300
const zclass2_speed = 230
const Float:zclass2_gravity = 1.0
const Float:zclass2_knockback = 1.5

// Poison Zombie Attributes
new const zclass3_name[] = { "Poison Zombie" }
new const zclass3_info[] = { "HP- Jump+ Knockback+" }
new const zclass3_model[] = { "zombimod_pozitie" }
new const zclass3_clawmodel[] = { "v_knife_zombipo.mdl" }
const zclass3_health = 2000
const zclass3_speed = 190
const Float:zclass3_gravity = 0.75
const Float:zclass3_knockback = 1.25

// Big Zombie Attributes
new const zclass4_name[] = { "Big Zombie" }
new const zclass4_info[] = { "HP++ Speed- Knockback--" }
new const zclass4_model[] = { "zombimod_big" }
new const zclass4_clawmodel[] = { "v_knife_zombibig.mdl" }
const zclass4_health = 2700
const zclass4_speed = 155
const Float:zclass4_gravity = 1.0
const Float:zclass4_knockback = 0.5

// Leech Zombie Attributes
new const zclass5_name[] = { "Leech Zombie" }
new const zclass5_info[] = { "HP- Knockback+ Leech++" }
new const zclass5_model[] = { "zombimod_lee" }
new const zclass5_clawmodel[] = { "v_knife_zombioo.mdl" }
const zclass5_health = 1900
const zclass5_speed = 190
const Float:zclass5_gravity = 1.0
const Float:zclass5_knockback = 1.25
const zclass5_infecthp = 200 // extra hp for infections

/*============================================================================*/

// Class IDs
new g_zclass_leech

// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
register_plugin("[ZP] Default Zombie Classes", "4.1", "MeRcyLeZZ")

// Register all classes
zp_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity, zclass1_knockback)
zp_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity, zclass2_knockback)
zp_register_zombie_class(zclass3_name, zclass3_info, zclass3_model, zclass3_clawmodel, zclass3_health, zclass3_speed, zclass3_gravity, zclass3_knockback)
zp_register_zombie_class(zclass4_name, zclass4_info, zclass4_model, zclass4_clawmodel, zclass4_health, zclass4_speed, zclass4_gravity, zclass4_knockback)
g_zclass_leech = zp_register_zombie_class(zclass5_name, zclass5_info, zclass5_model, zclass5_clawmodel, zclass5_health, zclass5_speed, zclass5_gravity, zclass5_knockback)
}

// User Infected forward
public zp_user_infected_post(id, infector)
{
// If attacker is a leech zombie, gets extra hp
if (zp_get_user_zombie_class(infector) == g_zclass_leech)
set_pev(infector, pev_health, float(pev(infector, pev_health) + zclass5_infecthp))
}
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12 Jul 2019, 18:47

v_strong_psyho2_z7_.mdl-v_strong_psyho2_z7.mdl
pentru model player faci un folder în /models/player/strong_psyho2_z7p/strong_psyho2_z7p.mdl
Nu fac nimic contra cost! Faceți cerere bine detaliată aici, pe forum. Nu-mi mai dați add pe Steam doar pentru a mă avea în lista de prieteni.
Am cont și activez doar aici! Aveți grijă la cei ce încearcă să mă copieze..Puteți lua legătura cu mine dacă aveți o problemă/nelămurire în acest caz.
În cazul în care utilizați ceva din addonsurile postate de mine aici, e bine să fiți la curent cu modificările aduse unor plugine, aici.
AsSaS1Nu
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12 Jul 2019, 19:21

Modelul de zm merge ,imi da eroare la modelul de maini zm ,l-am pus in models/zombie_plague ,am facut un fisier in care am mutat modelul si tot imi da eroare mod_numforname:models/zombie_plague/v_strong_psyho2.z7.mdl
AsSaS1Nu
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14 Jul 2019, 18:43

Ma ajuta si pe mine cineva sau nu?
@IONUTZ
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21 Jul 2019, 12:11

AsSaS1Nu wrote:
12 Jul 2019, 19:21
Modelul de zm merge ,imi da eroare la modelul de maini zm ,l-am pus in models/zombie_plague ,am facut un fisier in care am mutat modelul si tot imi da eroare mod_numforname:models/zombie_plague/v_strong_psyho2.z7.mdl
Ia verifica mai bine daca ai trecut bine modelul poate ai scris strong_psyho2.z7.mdl in loc de v_strong_psyho2.z7.mdl.
Archeon
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06 Aug 2019, 10:38

AsSaS1Nu wrote:
12 Jul 2019, 19:21
Modelul de zm merge ,imi da eroare la modelul de maini zm ,l-am pus in models/zombie_plague ,am facut un fisier in care am mutat modelul si tot imi da eroare mod_numforname:models/zombie_plague/v_strong_psyho2.z7.mdl
Încearcă sa pui fără un folder doar modelul de mâini v_strong...nu e necesar un folder, doar la modele pentru playeri este necesar folder-ul.
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Gheorghe_cs16
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06 Aug 2019, 20:31

AsSaS1Nu wrote:
14 Jul 2019, 18:43
Ma ajuta si pe mine cineva sau nu?

Exista problema sa fie si de la host daca ai cumparat server-ul de la un host necunoscut de lume atunci iti da eroarea cu RESOURCES limited 512 error! Asta inseamana ca nu poate detine mai multe resurse de cat este restrict 1GB de exemplu Krond sau 0ping are resurse nelimitate! Lasa un screenshot in consola sa vedem mai bine cum iti apare !
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Laurentiu P.
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07 Aug 2019, 07:36

Verifica permisiile catre acel model (chmod). Aceasi problema am avuto la tni, iam dat acces 7777 catre model si a functionat
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