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JpN Aress
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21 May 2020, 15:16

Plugin Cerut: Plugin VIP Classic
Descriere (adica ce face el mai exact): Doresc si eu un plugin vip pentru modul classic , la fiecare inceput de runda sa iti dea un meniu de arme si meniul sa contina ( AK47 + Deagle , M4A1 + Deagle , AWP + Deagle ) ca in aceasta poza https://imgur.com/a/IiH2OiU si la fiecare runda sa iti dea un set de grenazi ( 1 he , 2 fb 1 smoke )
Serverul impune conditii strict HLDS/REHLDS?: Nu
Ai cautat pluginul?(daca da, precizeaza cum): da... nu il gasesc ..
Necesita mod special?: Classic MOD

Doresc sa fie fara modele si sa fie pe flagul " t "
Zonek
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22 May 2020, 09:17

Code: Select all

#pragma tabsize 0

#include < amxmodx >
#include < amxmisc >
#include < cstrike >
#include < fun >
#include < fakemeta >
#include < nvault >
#include < fakemeta_util >
#include < hamsandwich >
#include < engine >

#define PLUGIN "VIP Classic"
#define VERSION "1.0"
#define AUTHOR "Binecuvantat aka KillerElite"

new cs_viptero[] = "models/player/cs_skinviptero/cs_skinviptero.mdl"
new cs_vipct[] = "models/player/cs_skinvipct/cs_skinvipct.mdl"

new eUsed[33];

public plugin_precache()
{
	precache_model(cs_viptero)
	precache_model(cs_vipct)
}

public plugin_init() {
	register_plugin(PLUGIN, VERSION, AUTHOR)
	
	register_clcmd("say /vmenu", "cmdMenuVIP");
	RegisterHam ( Ham_Spawn, "player", "Respawnplayer", 1 );
}

public cmdMenuVIP (id)
{

	if (eUsed[id] == 1)
	{
		client_print(id, print_chat, "[VIP]Ai ales deja un set de arme!")
		return 1;		
	}

	else if (get_user_flags(id) & ADMIN_LEVEL_H)
	{
		new menu = menu_create ( "\yVIP Pack:", "give_vipmenu" );
		menu_additem ( menu, "M4A1 \y+ \wDeagle", "1", 0 );
		menu_additem ( menu, "AK47 \y+ \wDeagle", "2", 0 );
		menu_additem ( menu, "AWP \y+ \wDeagle", "3", 0 );
			
		menu_setprop ( menu, MPROP_EXIT, MEXIT_ALL );
		menu_display ( id, menu, 0 );
		
		
		return 1;
	}

	else
	{
		client_print(id, print_chat, "[VIP]Doar persoanele VIP pot folosi acest meniu!")
		return 1;
	}

	return 1;
}

public give_vipmenu ( id, menu, item ) {
	
	if( item == MENU_EXIT )
	{
		return 1;
	}
	
	new data [ 6 ], szName [ 64 ];
	new access, callback;
	menu_item_getinfo ( menu, item, access, data,charsmax ( data ), szName,charsmax ( szName ), callback );
	new key = str_to_num ( data );
	
	switch(key)
	{
		case 1:
		{
			eUsed[id] = 1;
			give_item(id, "weapon_m4a1")
			cs_set_user_bpammo(id, CSW_M4A1, 300);
			give_item(id, "weapon_deagle")
			cs_set_user_bpammo(id, CSW_DEAGLE, 200);
			give_item(id, "weapon_knife");
			client_print(id, print_chat, "[VIP]Ai ales M4A1 + Deagle.")
			menu_destroy ( menu );
			return 1;	
		}
		
		case 2:
		{
			eUsed[id] = 1;
			give_item(id, "weapon_ak47")
			cs_set_user_bpammo(id, CSW_AK47, 300);
			give_item(id, "weapon_deagle")
			cs_set_user_bpammo(id, CSW_DEAGLE, 200);
			give_item(id, "weapon_knife");
			client_print(id, print_chat, "[VIP]Ai ales AK47 + Deagle.")
			menu_destroy ( menu );
			return 1;	
		}
		
		case 3:
		{
			eUsed[id] = 1;
			give_item(id, "weapon_awp")
			cs_set_user_bpammo(id, CSW_AWP, 300);
			give_item(id, "weapon_deagle")
			cs_set_user_bpammo(id, CSW_DEAGLE, 200);
			give_item(id, "weapon_knife");
			client_print(id, print_chat, "[VIP]Ai ales AWP + Deagle.")
			menu_destroy ( menu );
			return 1;	
		}
	}

	return 1;
}

public Respawnplayer(id)
{
	if (get_user_flags(id) & ADMIN_LEVEL_H)
	{
		eUsed[id] = 0;
		if (cs_get_user_team(id) == CS_TEAM_T)
		{
			cmdMenuVIP(id);
			give_item(id, "weapon_hegrenade")
			give_item(id, "weapon_flashbang")
			give_item(id, "weapon_smokegrenade")
			cs_set_user_model(id, "cs_viptero")
			set_user_health(id, 200)
		}
		
		if (cs_get_user_team(id) == CS_TEAM_CT)
		{
			cmdMenuVIP(id);
			give_item(id, "weapon_hegrenade")
			give_item(id, "weapon_flashbang")
			give_item(id, "weapon_smokegrenade")
			cs_set_user_model(id, "cs_vipct")
			set_user_health(id, 200)
		}
	}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ ansicpg1252\\ deff0\\ deflang1033{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par }
*/
asta are si model personificat. Daca vrei sa le scot mai lasa un mesaj mai jos. In orice caz..a mai cerut un baiat acelasi plugin aici: cereri-pluginuri/vip-clasic-t368927.html
BB.ALPHACS.RO
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22 May 2020, 09:38

Scoate modelele te rog frumos
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22 May 2020, 09:43

Code: Select all

#pragma tabsize 0

#include < amxmodx >
#include < amxmisc >
#include < cstrike >
#include < fun >
#include < fakemeta >
#include < nvault >
#include < fakemeta_util >
#include < hamsandwich >
#include < engine >

#define PLUGIN "VIP Classic"
#define VERSION "1.0"
#define AUTHOR "Binecuvantat aka KillerElite"

new eUsed[33];

public plugin_init() {
	register_plugin(PLUGIN, VERSION, AUTHOR)
	
	register_clcmd("say /vmenu", "cmdMenuVIP");
	RegisterHam ( Ham_Spawn, "player", "Respawnplayer", 1 );
}

public cmdMenuVIP (id)
{

	if (eUsed[id] == 1)
	{
		client_print(id, print_chat, "[VIP]Ai ales deja un set de arme!")
		return 1;		
	}

	else if (get_user_flags(id) & ADMIN_LEVEL_H)
	{
		new menu = menu_create ( "\yVIP Pack:", "give_vipmenu" );
		menu_additem ( menu, "M4A1 \y+ \wDeagle", "1", 0 );
		menu_additem ( menu, "AK47 \y+ \wDeagle", "2", 0 );
		menu_additem ( menu, "AWP \y+ \wDeagle", "3", 0 );
			
		menu_setprop ( menu, MPROP_EXIT, MEXIT_ALL );
		menu_display ( id, menu, 0 );
		
		
		return 1;
	}

	else
	{
		client_print(id, print_chat, "[VIP]Doar persoanele VIP pot folosi acest meniu!")
		return 1;
	}

	return 1;
}

public give_vipmenu ( id, menu, item ) {
	
	if( item == MENU_EXIT )
	{
		return 1;
	}
	
	new data [ 6 ], szName [ 64 ];
	new access, callback;
	menu_item_getinfo ( menu, item, access, data,charsmax ( data ), szName,charsmax ( szName ), callback );
	new key = str_to_num ( data );
	
	switch(key)
	{
		case 1:
		{
			eUsed[id] = 1;
			give_item(id, "weapon_m4a1")
			cs_set_user_bpammo(id, CSW_M4A1, 300);
			give_item(id, "weapon_deagle")
			cs_set_user_bpammo(id, CSW_DEAGLE, 200);
			give_item(id, "weapon_knife");
			client_print(id, print_chat, "[VIP]Ai ales M4A1 + Deagle.")
			menu_destroy ( menu );
			return 1;	
		}
		
		case 2:
		{
			eUsed[id] = 1;
			give_item(id, "weapon_ak47")
			cs_set_user_bpammo(id, CSW_AK47, 300);
			give_item(id, "weapon_deagle")
			cs_set_user_bpammo(id, CSW_DEAGLE, 200);
			give_item(id, "weapon_knife");
			client_print(id, print_chat, "[VIP]Ai ales AK47 + Deagle.")
			menu_destroy ( menu );
			return 1;	
		}
		
		case 3:
		{
			eUsed[id] = 1;
			give_item(id, "weapon_awp")
			cs_set_user_bpammo(id, CSW_AWP, 300);
			give_item(id, "weapon_deagle")
			cs_set_user_bpammo(id, CSW_DEAGLE, 200);
			give_item(id, "weapon_knife");
			client_print(id, print_chat, "[VIP]Ai ales AWP + Deagle.")
			menu_destroy ( menu );
			return 1;	
		}
	}

	return 1;
}

public Respawnplayer(id)
{
	if (get_user_flags(id) & ADMIN_LEVEL_H)
	{
		eUsed[id] = 0;
		if (cs_get_user_team(id) == CS_TEAM_T)
		{
			cmdMenuVIP(id);
			give_item(id, "weapon_hegrenade")
			give_item(id, "weapon_flashbang")
			give_item(id, "weapon_smokegrenade")
			set_user_health(id, 200)
		}
		
		if (cs_get_user_team(id) == CS_TEAM_CT)
		{
			cmdMenuVIP(id);
			give_item(id, "weapon_hegrenade")
			give_item(id, "weapon_flashbang")
			give_item(id, "weapon_smokegrenade")
			set_user_health(id, 200)
		}
	}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ ansicpg1252\\ deff0\\ deflang1033{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par }
*/
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JpN Aress
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22 May 2020, 10:02

este foarte ok , poti sa mi-l faci sa imi dea acel meniu din a 2-a runda si sa mi l copilezi tu te rog ?
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Sorinel
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22 May 2020, 18:03

| Afiseaza codul
#pragma tabsize 0

#include < amxmodx >
#include < amxmisc >
#include < cstrike >
#include < fun >
#include < fakemeta >
#include < nvault >
#include < fakemeta_util >
#include < hamsandwich >
#include < engine >

#define PLUGIN "VIP Classic"
#define VERSION "1.0"
#define AUTHOR "Binecuvantat aka KillerElite"

new eUsed[33];

new round;

public plugin_init() {
	register_plugin(PLUGIN, VERSION, AUTHOR)
	
	register_clcmd("say /vmenu", "cmdMenuVIP");
	RegisterHam ( Ham_Spawn, "player", "Respawnplayer", 1 );
}

public cmdMenuVIP (id)
{

	if (eUsed[id] == 1)
	{
		client_print(id, print_chat, "[VIP]Ai ales deja un set de arme!")
		return 1;		
	}

	else if (get_user_flags(id) & ADMIN_LEVEL_H)
	{
		new menu = menu_create ( "\yVIP Pack:", "give_vipmenu" );
		menu_additem ( menu, "M4A1 \y+ \wDeagle", "1", 0 );
		menu_additem ( menu, "AK47 \y+ \wDeagle", "2", 0 );
		menu_additem ( menu, "AWP \y+ \wDeagle", "3", 0 );
			
		menu_setprop ( menu, MPROP_EXIT, MEXIT_ALL );
		menu_display ( id, menu, 0 );
		
		
		return 1;
	}

	else
	{
		client_print(id, print_chat, "[VIP]Doar persoanele VIP pot folosi acest meniu!")
		return 1;
	}

	return 1;
}

public give_vipmenu ( id, menu, item ) {
	
	if( item == MENU_EXIT )
	{
		return 1;
	}
	
	new data [ 6 ], szName [ 64 ];
	new access, callback;
	menu_item_getinfo ( menu, item, access, data,charsmax ( data ), szName,charsmax ( szName ), callback );
	new key = str_to_num ( data );
	
	switch(key)
	{
		case 1:
		{
			eUsed[id] = 1;
			give_item(id, "weapon_m4a1")
			cs_set_user_bpammo(id, CSW_M4A1, 300);
			give_item(id, "weapon_deagle")
			cs_set_user_bpammo(id, CSW_DEAGLE, 200);
			give_item(id, "weapon_knife");
			client_print(id, print_chat, "[VIP]Ai ales M4A1 + Deagle.")
			menu_destroy ( menu );
			return 1;	
		}
		
		case 2:
		{
			eUsed[id] = 1;
			give_item(id, "weapon_ak47")
			cs_set_user_bpammo(id, CSW_AK47, 300);
			give_item(id, "weapon_deagle")
			cs_set_user_bpammo(id, CSW_DEAGLE, 200);
			give_item(id, "weapon_knife");
			client_print(id, print_chat, "[VIP]Ai ales AK47 + Deagle.")
			menu_destroy ( menu );
			return 1;	
		}
		
		case 3:
		{
			eUsed[id] = 1;
			give_item(id, "weapon_awp")
			cs_set_user_bpammo(id, CSW_AWP, 300);
			give_item(id, "weapon_deagle")
			cs_set_user_bpammo(id, CSW_DEAGLE, 200);
			give_item(id, "weapon_knife");
			client_print(id, print_chat, "[VIP]Ai ales AWP + Deagle.")
			menu_destroy ( menu );
			return 1;	
		}
	}

	return 1;
}

public Respawnplayer(id)
{
        if(round >= 2 )
        {
            cmdMenuVIP(id)
        }
        else {
                round++;
        }

	if (get_user_flags(id) & ADMIN_LEVEL_H)
	{
		eUsed[id] = 0;
		if (cs_get_user_team(id) == CS_TEAM_T)
		{
			cmdMenuVIP(id);
			give_item(id, "weapon_hegrenade")
			give_item(id, "weapon_flashbang")
			give_item(id, "weapon_smokegrenade")
			set_user_health(id, 200)
		}
		
		if (cs_get_user_team(id) == CS_TEAM_CT)
		{
			cmdMenuVIP(id);
			give_item(id, "weapon_hegrenade")
			give_item(id, "weapon_flashbang")
			give_item(id, "weapon_smokegrenade")
			set_user_health(id, 200)
		}
	}
}
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deyu*
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22 May 2020, 18:34

JpN Aress wrote:
21 May 2020, 15:16
Plugin Cerut: Plugin VIP Classic
Descriere (adica ce face el mai exact): Doresc si eu un plugin vip pentru modul classic , la fiecare inceput de runda sa iti dea un meniu de arme si meniul sa contina ( AK47 + Deagle , M4A1 + Deagle , AWP + Deagle ) ca in aceasta poza https://imgur.com/a/IiH2OiU si la fiecare runda sa iti dea un set de grenazi ( 1 he , 2 fb 1 smoke )
Serverul impune conditii strict HLDS/REHLDS?: Nu
Ai cautat pluginul?(daca da, precizeaza cum): da... nu il gasesc ..
Necesita mod special?: Classic MOD

Doresc sa fie fara modele si sa fie pe flagul " t "
este exact ce am cerut si eu , puteai sa astepti sa raspunda cineva la topicul meu decat sa faci altul deoarece ai dat peste el avand in vedere ca poza pe care ai puso ca sa descri plugin-ul e la mine in topic si e facuta de mine cu telefonul
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User: Deyu*
Y/M : deyu_design
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